4 #include "new_dynarec/new_dynarec.h"
6 /* It's duplicated from emu_if.c */
7 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
9 static const char * const MemorycardHack_db[] =
11 /* Lifeforce Tenka, also known as Codename Tenka */
12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
16 static const char * const cdr_read_hack_db[] =
18 /* T'ai Fu - Wrath of the Tiger */
22 static const char * const gpu_slow_llist_db[] =
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
36 static const char * const gpu_busy_hack_db[] =
39 "SLPS01919", "SLPS01920",
42 static const char * const gpu_centering_hack_db[] =
45 "SLPM86042", "SLPM86103", "SLPM87323",
50 #define HACK_ENTRY(var, list) \
51 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
57 const char * const * id_list;
62 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
63 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
64 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
65 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
70 const char * const id;
73 cycle_multiplier_overrides[] =
75 /* note: values are = (10000 / gui_option) */
76 /* Internal Section - fussy about timings */
78 /* Super Robot Taisen Alpha - on the edge with 175,
79 * changing memcard settings is enough to break/unbreak it */
82 /* Brave Fencer Musashi - cd sectors arrive too fast */
85 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
86 /* Parasite Eve II - internal timer checks */
92 /* Discworld Noir - audio skips if CPU runs too fast */
96 /* Judge Dredd - could also be poor MDEC timing */
100 { "SLUS01032", 153 },
101 { "SLES02914", 153 },
102 /* Syphon Filter - reportedly hangs under unknown conditions */
103 { "SCUS94240", 169 },
106 /* Function for automatic patching according to GameID. */
107 void Apply_Hacks_Cdrom(void)
111 memset(&Config.hacks, 0, sizeof(Config.hacks));
113 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
115 for (j = 0; j < hack_db[i].id_list_len; j++)
117 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
120 SysPrintf("using hack: %s\n", hack_db[i].name);
125 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
126 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
128 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
130 /* Disable the second memory card slot for the game */
132 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
138 /* Dynarec game-specific hacks */
139 new_dynarec_hacks_pergame = 0;
140 Config.cycle_multiplier_override = 0;
142 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
144 if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0)
146 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
147 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
148 SysPrintf("using cycle_multiplier_override: %d\n",
149 Config.cycle_multiplier_override);
155 // from duckstation's gamedb.json
156 static const u16 libcrypt_ids[] = {
157 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
158 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
159 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
160 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
161 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
162 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
163 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
164 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
165 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
166 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
167 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
168 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
169 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
170 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
171 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
172 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
173 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
174 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
175 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
176 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
177 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
178 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
182 // as documented by nocash
183 static const u16 libcrypt_sectors[16] = {
184 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
185 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
188 int check_unsatisfied_libcrypt(void)
190 const char *p = CdromId + 4;
194 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
199 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
200 if (id == libcrypt_ids[i])
202 if (i == ARRAY_SIZE(libcrypt_ids))
205 // detected a protected game
206 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
207 SysPrintf("==================================================\n");
208 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
209 SysPrintf("==================================================\n");
214 // calculate key just for fun (we don't really need it)
215 for (i = 0; i < 16; i++)
216 if (CheckSBI(libcrypt_sectors[i] - 2*75))
217 key |= 1u << (15 - i);
220 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
222 SysPrintf("%s\n", "LibCrypt detected");