4 #include "new_dynarec/new_dynarec.h"
5 #include "lightrec/plugin.h"
7 /* It's duplicated from emu_if.c */
8 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
10 /* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */
11 #define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0)
15 static const char * const MemorycardHack_db[] =
17 /* Lifeforce Tenka, also known as Codename Tenka */
18 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
19 "SLES00616", "SLES00617", "SCUS94409"
22 static const char * const cdr_read_hack_db[] =
24 /* T'ai Fu - Wrath of the Tiger */
28 static const char * const gpu_slow_llist_db[] =
30 /* Bomberman Fantasy Race */
31 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
33 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
34 /* Final Fantasy IV */
35 "SCES03840", "SLPM86028", "SLUS01360",
36 /* Spot Goes to Hollywood */
37 "SLES00330", "SLPS00394", "SLUS00014",
38 /* Vampire Hunter D */
39 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
42 static const char * const gpu_busy_hack_db[] =
45 "SLPS01919", "SLPS01920",
48 static const char * const gpu_centering_hack_db[] =
51 "SLPM86042", "SLPM86103", "SLPM87323",
56 static const char * const dualshock_init_analog_hack_db[] =
58 /* Formula 1 Championship Edition */
61 "SCUS94455", "SCUS94488", "SCPS10116", "SCPS10117", "SCES02380", "SCES12380",
64 #define HACK_ENTRY(var, list) \
65 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
71 const char * const * id_list;
76 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
77 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
78 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
79 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
80 HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db),
86 const char * const id[4];
88 cycle_multiplier_overrides[] =
90 /* note: values are = (10000 / gui_option) */
91 /* Internal Section - fussy about timings */
92 { 202, { "SLPS01868" } },
93 /* Super Robot Taisen Alpha - on the edge with 175,
94 * changing memcard settings is enough to break/unbreak it */
95 { 190, { "SLPS02528", "SLPS02636" } },
96 /* Brave Fencer Musashi - cd sectors arrive too fast */
97 { 170, { "SLUS00726", "SLPS01490" } },
98 #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
99 /* Parasite Eve II - internal timer checks */
100 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
102 /* Discworld Noir - audio skips if CPU runs too fast */
103 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
104 /* Judge Dredd - could also be poor MDEC timing */
105 { 128, { "SLUS00630", "SLES00755" } },
107 { 153, { "SLUS01032", "SLES02914" } },
108 /* Syphon Filter - reportedly hangs under unknown conditions */
109 { 169, { "SCUS94240" } },
110 /* Psychic Detective - some weird race condition in the game's cdrom code */
111 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
112 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
117 const char * const id;
120 lightrec_hacks_db[] =
122 /* Formula One Arcade */
123 { "SCES03886", LIGHTREC_HACK_INV_DMA_ONLY },
125 /* Formula One '99 */
126 { "SLUS00870", LIGHTREC_HACK_INV_DMA_ONLY },
127 { "SCPS10101", LIGHTREC_HACK_INV_DMA_ONLY },
128 { "SCES01979", LIGHTREC_HACK_INV_DMA_ONLY },
129 { "SLES01979", LIGHTREC_HACK_INV_DMA_ONLY },
131 /* Formula One 2000 */
132 { "SLUS01134", LIGHTREC_HACK_INV_DMA_ONLY },
133 { "SCES02777", LIGHTREC_HACK_INV_DMA_ONLY },
134 { "SCES02778", LIGHTREC_HACK_INV_DMA_ONLY },
135 { "SCES02779", LIGHTREC_HACK_INV_DMA_ONLY },
137 /* Formula One 2001 */
138 { "SCES03404", LIGHTREC_HACK_INV_DMA_ONLY },
139 { "SCES03423", LIGHTREC_HACK_INV_DMA_ONLY },
140 { "SCES03424", LIGHTREC_HACK_INV_DMA_ONLY },
141 { "SCES03524", LIGHTREC_HACK_INV_DMA_ONLY },
144 /* Function for automatic patching according to GameID. */
145 void Apply_Hacks_Cdrom(void)
149 memset(&Config.hacks, 0, sizeof(Config.hacks));
151 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
153 for (j = 0; j < hack_db[i].id_list_len; j++)
155 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
158 SysPrintf("using hack: %s\n", hack_db[i].name);
163 if (Config.hacks.dualshock_init_analog) {
164 // assume the default is off, see LoadPAD1plugin()
165 for (i = 0; i < 8; i++)
169 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
170 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
172 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
174 /* Disable the second memory card slot for the game */
176 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
182 /* Dynarec game-specific hacks */
183 new_dynarec_hacks_pergame = 0;
184 Config.cycle_multiplier_override = 0;
186 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
188 const char * const * const ids = cycle_multiplier_overrides[i].id;
189 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
190 if (ids[j] && strcmp(ids[j], CdromId) == 0)
192 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
194 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
195 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
196 SysPrintf("using cycle_multiplier_override: %d\n",
197 Config.cycle_multiplier_override);
204 for (i = 0; drc_is_lightrec() && i < ARRAY_SIZE(lightrec_hacks_db); i++) {
205 if (strcmp(CdromId, lightrec_hacks_db[i].id) == 0)
207 lightrec_hacks = lightrec_hacks_db[i].hacks;
208 SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks);
214 // from duckstation's gamedb.json
215 static const u16 libcrypt_ids[] = {
216 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
217 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
218 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
219 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
220 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
221 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
222 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
223 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
224 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
225 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
226 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
227 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
228 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
229 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
230 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
231 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
232 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
233 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
234 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
235 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
236 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
237 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
241 // as documented by nocash
242 static const u16 libcrypt_sectors[16] = {
243 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
244 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
247 int check_unsatisfied_libcrypt(void)
249 const char *p = CdromId + 4;
253 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
258 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
259 if (id == libcrypt_ids[i])
261 if (i == ARRAY_SIZE(libcrypt_ids))
264 // detected a protected game
265 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
266 SysPrintf("==================================================\n");
267 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
268 SysPrintf("==================================================\n");
273 // calculate key just for fun (we don't really need it)
274 for (i = 0; i < 16; i++)
275 if (CheckSBI(libcrypt_sectors[i] - 2*75))
276 key |= 1u << (15 - i);
279 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
281 SysPrintf("%s\n", "LibCrypt detected");