2 * (C) GraÅžvydas "notaz" Ignotas, 2010-2015
4 * This work is licensed under the terms of any of these licenses
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
17 #include <sys/types.h>
26 #include "plugin_lib.h"
30 #include "libpicofe/plat.h"
31 #include "libpicofe/input.h"
32 #include "libpicofe/linux/in_evdev.h"
33 #include "libpicofe/plat.h"
34 #include "../libpcsxcore/misc.h"
35 #include "../libpcsxcore/cdrom.h"
36 #include "../libpcsxcore/cdriso.h"
37 #include "../libpcsxcore/cheat.h"
38 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
39 #include "../plugins/dfinput/externals.h"
40 #include "../plugins/dfsound/spu_config.h"
41 #include "psemu_plugin_defs.h"
42 #include "arm_features.h"
45 #define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
47 #define array_size(x) (sizeof(x) / sizeof(x[0]))
58 MA_MAIN_SWAP_CD_MULTI,
89 MA_OPT_SCANLINE_LEVEL,
92 static int last_vout_w, last_vout_h, last_vout_bpp;
93 static int cpu_clock, cpu_clock_st, volume_boost, frameskip;
94 static char last_selected_fname[MAXPATHLEN];
95 static int config_save_counter, region, in_type_sel1, in_type_sel2;
97 static int memcard1_sel = -1, memcard2_sel = -1;
98 extern int g_autostateld_opt;
99 int g_opts, g_scaler, g_gamma = 100;
100 int scanlines, scanline_level = 20;
101 int soft_scaling, analog_deadzone; // for Caanoo
104 #ifndef HAVE_PRE_ARMV7
105 #define DEFAULT_PSX_CLOCK 57
106 #define DEFAULT_PSX_CLOCK_S "57"
108 #define DEFAULT_PSX_CLOCK 50
109 #define DEFAULT_PSX_CLOCK_S "50"
112 static const char *bioses[24];
113 static const char *gpu_plugins[16];
114 static const char *spu_plugins[16];
115 static const char *memcards[32];
116 static int bios_sel, gpu_plugsel, spu_plugsel;
118 #ifndef UI_FEATURES_H
119 #define MENU_BIOS_PATH "bios/"
120 #define MENU_SHOW_VARSCALER 0
121 #define MENU_SHOW_VOUTMODE 1
122 #define MENU_SHOW_SCALER2 0
123 #define MENU_SHOW_NUBS_BTNS 0
124 #define MENU_SHOW_VIBRATION 0
125 #define MENU_SHOW_DEADZONE 0
126 #define MENU_SHOW_MINIMIZE 0
127 #define MENU_SHOW_FULLSCREEN 1
128 #define MENU_SHOW_VOLUME 0
131 static int min(int x, int y) { return x < y ? x : y; }
132 static int max(int x, int y) { return x > y ? x : y; }
134 void emu_make_path(char *buff, const char *end, int size)
138 end_len = strlen(end);
139 pos = plat_get_root_dir(buff, size);
140 strncpy(buff + pos, end, size - pos);
142 if (pos + end_len > size - 1)
143 printf("Warning: path truncated: %s\n", buff);
146 static int emu_check_save_file(int slot, int *time)
148 char fname[MAXPATHLEN];
152 ret = emu_check_state(slot);
153 if (ret != 0 || time == NULL)
154 return ret == 0 ? 1 : 0;
156 ret = get_state_filename(fname, sizeof(fname), slot);
160 ret = stat(fname, &status);
164 if (status.st_mtime < REARMED_BIRTHDAY_TIME)
165 return 1; // probably bad rtc like on some Caanoos
167 *time = status.st_mtime;
172 static int emu_save_load_game(int load, int unused)
177 ret = emu_load_state(state_slot);
179 // reflect hle/bios mode from savestate
182 else if (bios_sel == 0 && bioses[1] != NULL)
183 // XXX: maybe find the right bios instead
187 ret = emu_save_state(state_slot);
192 static void rm_namelist_entry(struct dirent **namelist,
193 int count, const char *name)
197 for (i = 1; i < count; i++) {
198 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
201 if (strcmp(name, namelist[i]->d_name) == 0) {
209 static int optional_cdimg_filter(struct dirent **namelist, int count,
213 char buf[256], buf2[256];
214 int i, d, ret, good_cue;
221 for (i = 1; i < count; i++) {
222 if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
225 ext = strrchr(namelist[i]->d_name, '.');
227 // should not happen but whatever
234 // first find .cue files and remove files they reference
235 if (strcasecmp(ext, "cue") == 0)
237 snprintf(buf, sizeof(buf), "%s/%s", basedir,
238 namelist[i]->d_name);
248 while (fgets(buf, sizeof(buf), f)) {
249 ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
251 ret = sscanf(buf, " FILE %256s", buf2);
255 p = strrchr(buf2, '/');
257 p = strrchr(buf2, '\\');
263 snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
264 ret = stat64(buf, &statf);
266 rm_namelist_entry(namelist, count, p);
279 p = strcasestr(namelist[i]->d_name, "track");
281 ret = strtoul(p + 5, NULL, 10);
291 for (i = d = 1; i < count; i++)
292 if (namelist[i] != NULL)
293 namelist[d++] = namelist[i];
298 // propagate menu settings to the emu vars
299 static void menu_sync_config(void)
301 static int allow_abs_only_old;
306 Config.PsxType = region - 1;
308 cycle_multiplier = 10000 / psx_clock;
310 switch (in_type_sel1) {
311 case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
312 case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
313 default: in_type1 = PSE_PAD_TYPE_STANDARD;
315 switch (in_type_sel2) {
316 case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
317 case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
318 default: in_type2 = PSE_PAD_TYPE_STANDARD;
320 if (in_evdev_allow_abs_only != allow_abs_only_old) {
322 allow_abs_only_old = in_evdev_allow_abs_only;
325 spu_config.iVolume = 768 + 128 * volume_boost;
326 pl_rearmed_cbs.frameskip = frameskip - 1;
327 pl_timing_prepare(Config.PsxType);
330 static void menu_set_defconfig(void)
332 emu_set_default_config();
335 g_scaler = SCALE_4_3;
339 analog_deadzone = 50;
344 plat_target.vout_fullscreen = 0;
345 psx_clock = DEFAULT_PSX_CLOCK;
348 in_type_sel1 = in_type_sel2 = 0;
349 in_evdev_allow_abs_only = 0;
354 #define CE_CONFIG_STR(val) \
355 { #val, 0, Config.val }
357 #define CE_CONFIG_VAL(val) \
358 { #val, sizeof(Config.val), &Config.val }
360 #define CE_STR(val) \
363 #define CE_INTVAL(val) \
364 { #val, sizeof(val), &val }
366 #define CE_INTVAL_N(name, val) \
367 { name, sizeof(val), &val }
369 #define CE_INTVAL_P(val) \
370 { #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
372 // 'versioned' var, used when defaults change
373 #define CE_CONFIG_STR_V(val, ver) \
374 { #val #ver, 0, Config.val }
376 #define CE_INTVAL_V(val, ver) \
377 { #val #ver, sizeof(val), &val }
379 #define CE_INTVAL_PV(val, ver) \
380 { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
382 static const struct {
388 CE_CONFIG_STR_V(Gpu, 3),
390 // CE_CONFIG_STR(Cdr),
392 // CE_CONFIG_VAL(Sio),
395 CE_CONFIG_VAL(Debug),
396 CE_CONFIG_VAL(PsxOut),
397 CE_CONFIG_VAL(SpuIrq),
398 CE_CONFIG_VAL(RCntFix),
399 CE_CONFIG_VAL(VSyncWA),
400 CE_CONFIG_VAL(icache_emulation),
403 CE_INTVAL_V(g_scaler, 3),
405 CE_INTVAL(g_layer_x),
406 CE_INTVAL(g_layer_y),
407 CE_INTVAL(g_layer_w),
408 CE_INTVAL(g_layer_h),
409 CE_INTVAL(soft_filter),
410 CE_INTVAL(scanlines),
411 CE_INTVAL(scanline_level),
412 CE_INTVAL(plat_target.vout_method),
413 CE_INTVAL(plat_target.hwfilter),
414 CE_INTVAL(plat_target.vout_fullscreen),
415 CE_INTVAL(state_slot),
416 CE_INTVAL(cpu_clock),
418 CE_INTVAL(in_type_sel1),
419 CE_INTVAL(in_type_sel2),
420 CE_INTVAL(analog_deadzone),
421 CE_INTVAL(memcard1_sel),
422 CE_INTVAL(memcard2_sel),
423 CE_INTVAL(g_autostateld_opt),
424 CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
425 CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
426 CE_INTVAL_V(frameskip, 3),
427 CE_INTVAL_P(gpu_peops.iUseDither),
428 CE_INTVAL_P(gpu_peops.dwActFixes),
429 CE_INTVAL_P(gpu_unai.lineskip),
430 CE_INTVAL_P(gpu_unai.abe_hack),
431 CE_INTVAL_P(gpu_unai.no_light),
432 CE_INTVAL_P(gpu_unai.no_blend),
433 CE_INTVAL_P(gpu_senquack.ilace_force),
434 CE_INTVAL_P(gpu_senquack.pixel_skip),
435 CE_INTVAL_P(gpu_senquack.lighting),
436 CE_INTVAL_P(gpu_senquack.fast_lighting),
437 CE_INTVAL_P(gpu_senquack.blending),
438 CE_INTVAL_P(gpu_senquack.dithering),
439 CE_INTVAL_P(gpu_senquack.scale_hires),
440 CE_INTVAL_P(gpu_neon.allow_interlace),
441 CE_INTVAL_P(gpu_neon.enhancement_enable),
442 CE_INTVAL_P(gpu_neon.enhancement_no_main),
443 CE_INTVAL_P(gpu_peopsgl.bDrawDither),
444 CE_INTVAL_P(gpu_peopsgl.iFilterType),
445 CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
446 CE_INTVAL_P(gpu_peopsgl.iUseMask),
447 CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
448 CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
449 CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
450 CE_INTVAL_P(gpu_peopsgl.iVRamSize),
451 CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
452 CE_INTVAL_P(gpu_peopsgl.dwActFixes),
453 CE_INTVAL(spu_config.iUseReverb),
454 CE_INTVAL(spu_config.iXAPitch),
455 CE_INTVAL(spu_config.iUseInterpolation),
456 CE_INTVAL(spu_config.iTempo),
457 CE_INTVAL(spu_config.iUseThread),
458 CE_INTVAL(config_save_counter),
459 CE_INTVAL(in_evdev_allow_abs_only),
460 CE_INTVAL(volume_boost),
461 CE_INTVAL(psx_clock),
462 CE_INTVAL(new_dynarec_hacks),
463 CE_INTVAL(in_enable_vibration),
466 static char *get_cd_label(void)
468 static char trimlabel[33];
471 strncpy(trimlabel, CdromLabel, 32);
473 for (j = 31; j >= 0; j--)
474 if (trimlabel[j] == ' ')
480 static void make_cfg_fname(char *buf, size_t size, int is_game)
483 snprintf(buf, size, "." PCSX_DOT_DIR "cfg/%.32s-%.9s.cfg", get_cd_label(), CdromId);
485 snprintf(buf, size, "." PCSX_DOT_DIR "%s", cfgfile_basename);
488 static void keys_write_all(FILE *f);
489 static char *mystrip(char *str);
491 static int menu_write_config(int is_game)
493 char cfgfile[MAXPATHLEN];
497 config_save_counter++;
499 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
500 f = fopen(cfgfile, "w");
502 printf("menu_write_config: failed to open: %s\n", cfgfile);
506 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
507 fprintf(f, "%s = ", config_data[i].name);
508 switch (config_data[i].len) {
510 fprintf(f, "%s\n", (char *)config_data[i].val);
513 fprintf(f, "%x\n", *(u8 *)config_data[i].val);
516 fprintf(f, "%x\n", *(u16 *)config_data[i].val);
519 fprintf(f, "%x\n", *(u32 *)config_data[i].val);
522 printf("menu_write_config: unhandled len %d for %s\n",
523 (int)config_data[i].len, config_data[i].name);
534 static int menu_do_last_cd_img(int is_get)
536 static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
542 snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
543 f = fopen(path, is_get ? "r" : "w");
550 ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
551 last_selected_fname[ret] = 0;
552 mystrip(last_selected_fname);
555 fprintf(f, "%s\n", last_selected_fname);
560 for (i = 0; last_selected_fname[0] == 0
561 || stat64(last_selected_fname, &st) != 0; i++)
563 if (i >= ARRAY_SIZE(defaults))
565 strcpy(last_selected_fname, defaults[i]);
572 static void parse_str_val(char *cval, const char *src)
575 strncpy(cval, src, MAXPATHLEN);
576 cval[MAXPATHLEN - 1] = 0;
577 tmp = strchr(cval, '\n');
579 tmp = strchr(cval, '\r');
584 static void keys_load_all(const char *cfg);
586 static int menu_load_config(int is_game)
588 char cfgfile[MAXPATHLEN];
594 make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
595 f = fopen(cfgfile, "r");
597 printf("menu_load_config: failed to open: %s\n", cfgfile);
601 fseek(f, 0, SEEK_END);
604 printf("bad size %ld: %s\n", size, cfgfile);
608 cfg = malloc(size + 1);
612 fseek(f, 0, SEEK_SET);
613 if (fread(cfg, 1, size, f) != size) {
614 printf("failed to read: %s\n", cfgfile);
619 for (i = 0; i < ARRAY_SIZE(config_data); i++) {
623 tmp = strstr(cfg, config_data[i].name);
626 tmp += strlen(config_data[i].name);
627 if (strncmp(tmp, " = ", 3) != 0)
631 if (config_data[i].len == 0) {
632 parse_str_val(config_data[i].val, tmp);
637 val = strtoul(tmp, &tmp2, 16);
638 if (tmp2 == NULL || tmp == tmp2)
639 continue; // parse failed
641 switch (config_data[i].len) {
643 *(u8 *)config_data[i].val = val;
646 *(u16 *)config_data[i].val = val;
649 *(u32 *)config_data[i].val = val;
652 printf("menu_load_config: unhandled len %d for %s\n",
653 (int)config_data[i].len, config_data[i].name);
659 char *tmp = strstr(cfg, "lastcdimg = ");
662 parse_str_val(last_selected_fname, tmp);
677 for (i = bios_sel = 0; bioses[i] != NULL; i++)
678 if (strcmp(Config.Bios, bioses[i]) == 0)
679 { bios_sel = i; break; }
681 for (i = gpu_plugsel = 0; gpu_plugins[i] != NULL; i++)
682 if (strcmp(Config.Gpu, gpu_plugins[i]) == 0)
683 { gpu_plugsel = i; break; }
685 for (i = spu_plugsel = 0; spu_plugins[i] != NULL; i++)
686 if (strcmp(Config.Spu, spu_plugins[i]) == 0)
687 { spu_plugsel = i; break; }
689 // memcard selections
690 char mcd1_old[sizeof(Config.Mcd1)];
691 char mcd2_old[sizeof(Config.Mcd2)];
692 strcpy(mcd1_old, Config.Mcd1);
693 strcpy(mcd2_old, Config.Mcd2);
695 if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
696 if (memcard1_sel == 0)
697 strcpy(Config.Mcd1, "none");
698 else if (memcards[memcard1_sel] != NULL)
699 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
700 MEMCARD_DIR, memcards[memcard1_sel]);
702 if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
703 if (memcard2_sel == 0)
704 strcpy(Config.Mcd2, "none");
705 else if (memcards[memcard2_sel] != NULL)
706 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
707 MEMCARD_DIR, memcards[memcard2_sel]);
709 if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
710 LoadMcds(Config.Mcd1, Config.Mcd2);
715 static const char *filter_exts[] = {
716 "bin", "img", "mdf", "iso", "cue", "z",
720 "bz", "znx", "pbp", "cbn", NULL
723 // rrrr rggg gggb bbbb
724 static unsigned short fname2color(const char *fname)
726 static const char *other_exts[] = {
727 "ccd", "toc", "mds", "sub", "table", "index", "sbi"
729 const char *ext = strrchr(fname, '.');
735 for (i = 0; filter_exts[i] != NULL; i++)
736 if (strcasecmp(ext, filter_exts[i]) == 0)
738 for (i = 0; i < array_size(other_exts); i++)
739 if (strcasecmp(ext, other_exts[i]) == 0)
744 static void draw_savestate_bg(int slot);
746 #define MENU_ALIGN_LEFT
747 #ifndef HAVE_PRE_ARMV7 // assume hires device
753 #include "libpicofe/menu.c"
755 // a bit of black magic here
756 static void draw_savestate_bg(int slot)
758 static const int psx_widths[8] = { 256, 368, 320, 384, 512, 512, 640, 640 };
760 char fname[MAXPATHLEN];
767 ret = get_state_filename(fname, sizeof(fname), slot);
771 f = gzopen(fname, "rb");
775 if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
776 fprintf(stderr, "gzseek failed: %d\n", ret);
781 gpu = malloc(sizeof(*gpu));
787 ret = gzread(f, gpu, sizeof(*gpu));
789 if (ret != sizeof(*gpu)) {
790 fprintf(stderr, "gzread failed\n");
794 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
796 if (gpu->ulStatus & 0x800000)
797 goto out; // disabled
799 x = gpu->ulControl[5] & 0x3ff;
800 y = (gpu->ulControl[5] >> 10) & 0x1ff;
801 w = psx_widths[(gpu->ulStatus >> 16) & 7];
802 tmp = gpu->ulControl[7];
803 h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
804 if (gpu->ulStatus & 0x80000) // doubleheight
806 if (h <= 0 || h > 512)
812 s = (u16 *)gpu->psxVRam + y * 1024 + x;
814 x = max(0, g_menuscreen_w - w) & ~3;
815 y = max(0, g_menuscreen_h / 2 - h / 2);
816 w = min(g_menuscreen_w, w);
817 h = min(g_menuscreen_h, h);
818 d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
820 for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
821 if (gpu->ulStatus & 0x200000)
822 bgr888_to_rgb565(d, s, w * 3);
824 bgr555_to_rgb565(d, s, w * 2);
826 // darken this so that menu text is visible
827 if (g_menuscreen_w - w < 320)
828 menu_darken_bg(d, d, w, 0);
835 // -------------- key config --------------
837 me_bind_action me_ctrl_actions[] =
839 { "UP ", 1 << DKEY_UP},
840 { "DOWN ", 1 << DKEY_DOWN },
841 { "LEFT ", 1 << DKEY_LEFT },
842 { "RIGHT ", 1 << DKEY_RIGHT },
843 { "TRIANGLE", 1 << DKEY_TRIANGLE },
844 { "CIRCLE ", 1 << DKEY_CIRCLE },
845 { "CROSS ", 1 << DKEY_CROSS },
846 { "SQUARE ", 1 << DKEY_SQUARE },
847 { "L1 ", 1 << DKEY_L1 },
848 { "R1 ", 1 << DKEY_R1 },
849 { "L2 ", 1 << DKEY_L2 },
850 { "R2 ", 1 << DKEY_R2 },
851 { "L3 ", 1 << DKEY_L3 },
852 { "R3 ", 1 << DKEY_R3 },
853 { "START ", 1 << DKEY_START },
854 { "SELECT ", 1 << DKEY_SELECT },
858 me_bind_action emuctrl_actions[] =
860 { "Save State ", 1 << SACTION_SAVE_STATE },
861 { "Load State ", 1 << SACTION_LOAD_STATE },
862 { "Prev Save Slot ", 1 << SACTION_PREV_SSLOT },
863 { "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
864 { "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
865 { "Take Screenshot ", 1 << SACTION_SCREENSHOT },
866 { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
867 #ifndef HAVE_PRE_ARMV7
868 { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
870 { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
871 #if MENU_SHOW_MINIMIZE
872 { "Minimize ", 1 << SACTION_MINIMIZE },
874 #if MENU_SHOW_FULLSCREEN
875 { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
877 { "Enter Menu ", 1 << SACTION_ENTER_MENU },
878 { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
879 { "Gun A button ", 1 << SACTION_GUN_A },
880 { "Gun B button ", 1 << SACTION_GUN_B },
881 { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
883 { "Volume Up ", 1 << SACTION_VOLUME_UP },
884 { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
889 static char *mystrip(char *str)
894 for (i = 0; i < len; i++)
895 if (str[i] != ' ') break;
896 if (i > 0) memmove(str, str + i, len - i + 1);
899 for (i = len - 1; i >= 0; i--)
900 if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
906 static void get_line(char *d, size_t size, const char *s)
911 for (pe = s; *pe != '\r' && *pe != '\n' && *pe != 0; pe++)
920 static void keys_write_all(FILE *f)
924 for (d = 0; d < IN_MAX_DEVS; d++)
926 const int *binds = in_get_dev_binds(d);
927 const char *name = in_get_dev_name(d, 0, 0);
930 if (binds == NULL || name == NULL)
933 fprintf(f, "binddev = %s\n", name);
934 in_get_config(d, IN_CFG_BIND_COUNT, &count);
936 for (k = 0; k < count; k++)
941 act[0] = act[31] = 0;
942 name = in_get_key_name(d, k);
944 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)];
945 for (i = 0; kbinds && i < ARRAY_SIZE(me_ctrl_actions) - 1; i++) {
946 mask = me_ctrl_actions[i].mask;
948 strncpy(act, me_ctrl_actions[i].name, 31);
949 fprintf(f, "bind %s = player1 %s\n", name, mystrip(act));
952 mask = me_ctrl_actions[i].mask << 16;
954 strncpy(act, me_ctrl_actions[i].name, 31);
955 fprintf(f, "bind %s = player2 %s\n", name, mystrip(act));
960 kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
961 for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
962 mask = emuctrl_actions[i].mask;
964 strncpy(act, emuctrl_actions[i].name, 31);
965 fprintf(f, "bind %s = %s\n", name, mystrip(act));
971 for (k = 0; k < array_size(in_adev); k++)
974 fprintf(f, "bind_analog = %d\n", k);
979 static int parse_bind_val(const char *val, int *type)
983 *type = IN_BINDTYPE_NONE;
987 if (strncasecmp(val, "player", 6) == 0)
989 int player, shift = 0;
990 player = atoi(val + 6) - 1;
992 if ((unsigned int)player > 1)
997 *type = IN_BINDTYPE_PLAYER12;
998 for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
999 if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
1000 return me_ctrl_actions[i].mask << shift;
1003 for (i = 0; emuctrl_actions[i].name != NULL; i++) {
1004 if (strncasecmp(emuctrl_actions[i].name, val, strlen(val)) == 0) {
1005 *type = IN_BINDTYPE_EMU;
1006 return emuctrl_actions[i].mask;
1013 static void keys_load_all(const char *cfg)
1015 char dev[256], key[128], *act;
1021 while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
1024 // don't strip 'dev' because there are weird devices
1025 // with names with space at the end
1026 get_line(dev, sizeof(dev), p);
1028 dev_id = in_config_parse_dev(dev);
1030 printf("input: can't handle dev: %s\n", dev);
1034 in_unbind_all(dev_id, -1, -1);
1035 while ((p = strstr(p, "bind"))) {
1036 if (strncmp(p, "binddev = ", 10) == 0)
1039 if (strncmp(p, "bind_analog", 11) == 0) {
1040 ret = sscanf(p, "bind_analog = %d", &bind);
1043 printf("input: parse error: %16s..\n", p);
1046 if ((unsigned int)bind >= array_size(in_adev)) {
1047 printf("input: analog id %d out of range\n", bind);
1050 in_adev[bind] = dev_id;
1056 printf("input: parse error: %16s..\n", p);
1060 get_line(key, sizeof(key), p);
1061 act = strchr(key, '=');
1063 printf("parse failed: %16s..\n", p);
1071 bind = parse_bind_val(act, &bindtype);
1072 if (bind != -1 && bind != 0) {
1073 //printf("bind #%d '%s' %08x (%s)\n", dev_id, key, bind, act);
1074 in_config_bind_key(dev_id, key, bind, bindtype);
1077 lprintf("config: unhandled action \"%s\"\n", act);
1083 static int key_config_loop_wrap(int id, int keys)
1086 case MA_CTRL_PLAYER1:
1087 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 0);
1089 case MA_CTRL_PLAYER2:
1090 key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions) - 1, 1);
1093 key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);
1101 static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
1102 "Might cause problems with real analog sticks";
1103 static const char *adevnames[IN_MAX_DEVS + 2];
1104 static int stick_sel[2];
1106 static menu_entry e_menu_keyconfig_analog[] =
1108 mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
1109 mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
1110 mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
1111 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
1112 mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
1113 mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
1114 mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
1115 mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
1119 static int key_config_analog(int id, int keys)
1121 int i, d, count, sel = 0;
1122 int sel2dev_map[IN_MAX_DEVS];
1124 memset(adevnames, 0, sizeof(adevnames));
1125 memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
1126 memset(stick_sel, 0, sizeof(stick_sel));
1128 adevnames[0] = "None";
1130 for (d = 0; d < IN_MAX_DEVS; d++)
1132 const char *name = in_get_dev_name(d, 0, 1);
1137 in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
1141 if (in_adev[0] == d) stick_sel[0] = i;
1142 if (in_adev[1] == d) stick_sel[1] = i;
1144 adevnames[i++] = name;
1146 adevnames[i] = NULL;
1148 me_loop(e_menu_keyconfig_analog, &sel);
1150 in_adev[0] = sel2dev_map[stick_sel[0]];
1151 in_adev[1] = sel2dev_map[stick_sel[1]];
1156 static const char *mgn_dev_name(int id, int *offs)
1158 const char *name = NULL;
1161 if (id == MA_CTRL_DEV_FIRST)
1164 for (; it < IN_MAX_DEVS; it++) {
1165 name = in_get_dev_name(it, 1, 1);
1174 static const char *mgn_saveloadcfg(int id, int *offs)
1179 static int mh_savecfg(int id, int keys)
1181 if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
1182 menu_update_msg("config saved");
1184 menu_update_msg("failed to write config");
1189 static int mh_input_rescan(int id, int keys)
1191 //menu_sync_config();
1193 menu_update_msg("rescan complete.");
1198 static const char *men_in_type_sel[] = {
1199 "Standard (SCPH-1080)",
1200 "Analog (SCPH-1150)",
1204 static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
1205 static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
1206 static const char h_vibration[]= "Must select analog above and enable this ingame too.";
1208 static menu_entry e_menu_keyconfig[] =
1210 mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
1211 mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
1212 mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
1213 mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
1215 mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
1216 mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
1217 mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
1218 mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
1219 mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
1220 mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
1221 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1222 mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1223 mee_handler ("Rescan devices:", mh_input_rescan),
1225 mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
1226 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1227 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1228 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1229 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1230 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1231 mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
1235 static int menu_loop_keyconfig(int id, int keys)
1239 // me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1240 me_loop(e_menu_keyconfig, &sel);
1244 // ------------ gfx options menu ------------
1246 static const char *men_scaler[] = {
1247 "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
1249 static const char *men_soft_filter[] = { "None",
1251 "scale2x", "eagle2x",
1254 static const char *men_dummy[] = { NULL };
1255 static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
1256 "int. 4:3 - uses integer if possible, else fractional";
1257 static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
1258 "using d-pad or move it using R+d-pad";
1259 static const char h_overlay[] = "Overlay provides hardware accelerated scaling";
1260 static const char h_soft_filter[] = "Works only if game uses low resolution modes";
1261 static const char h_scanline_l[] = "Scanline brightness, 0-100%";
1262 static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
1264 static int menu_loop_cscaler(int id, int keys)
1268 g_scaler = SCALE_CUSTOM;
1270 plat_gvideo_open(Config.PsxType);
1274 menu_draw_begin(0, 1);
1275 memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
1276 text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
1277 text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
1280 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT
1281 |PBTN_R|PBTN_MOK|PBTN_MBACK, NULL, 40);
1282 if (inp & PBTN_UP) g_layer_y--;
1283 if (inp & PBTN_DOWN) g_layer_y++;
1284 if (inp & PBTN_LEFT) g_layer_x--;
1285 if (inp & PBTN_RIGHT) g_layer_x++;
1286 if (!(inp & PBTN_R)) {
1287 if (inp & PBTN_UP) g_layer_h += 2;
1288 if (inp & PBTN_DOWN) g_layer_h -= 2;
1289 if (inp & PBTN_LEFT) g_layer_w += 2;
1290 if (inp & PBTN_RIGHT) g_layer_w -= 2;
1292 if (inp & (PBTN_MOK|PBTN_MBACK))
1295 if (inp & (PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT)) {
1296 if (g_layer_x < 0) g_layer_x = 0;
1297 if (g_layer_x > 640) g_layer_x = 640;
1298 if (g_layer_y < 0) g_layer_y = 0;
1299 if (g_layer_y > 420) g_layer_y = 420;
1300 if (g_layer_w < 160) g_layer_w = 160;
1301 if (g_layer_h < 60) g_layer_h = 60;
1302 if (g_layer_x + g_layer_w > 800)
1303 g_layer_w = 800 - g_layer_x;
1304 if (g_layer_y + g_layer_h > 480)
1305 g_layer_h = 480 - g_layer_y;
1307 plat_gvideo_open(Config.PsxType);
1311 plat_gvideo_close();
1316 static menu_entry e_menu_gfx_options[] =
1318 mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
1319 mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
1320 mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
1321 mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
1322 mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
1324 mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
1325 mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
1327 mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
1328 // mee_onoff ("Vsync", 0, vsync, 1),
1329 mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
1333 static int menu_loop_gfx_options(int id, int keys)
1337 me_loop(e_menu_gfx_options, &sel);
1342 // ------------ bios/plugins ------------
1346 static const char h_gpu_neon[] =
1347 "Configure built-in NEON GPU plugin";
1348 static const char h_gpu_neon_enhanced[] =
1349 "Renders in double resolution at the cost of lower performance\n"
1350 "(not available for high resolution games)";
1351 static const char h_gpu_neon_enhanced_hack[] =
1352 "Speed hack for above option (glitches some games)";
1353 static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
1355 static menu_entry e_menu_plugin_gpu_neon[] =
1357 mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
1358 mee_onoff_h ("Enhanced resolution (slow)", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
1359 mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
1363 static int menu_loop_plugin_gpu_neon(int id, int keys)
1366 me_loop(e_menu_plugin_gpu_neon, &sel);
1372 static menu_entry e_menu_plugin_gpu_unai[] =
1374 mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
1375 mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
1376 mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
1377 mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
1381 static int menu_loop_plugin_gpu_unai(int id, int keys)
1384 me_loop(e_menu_plugin_gpu_unai, &sel);
1388 static menu_entry e_menu_plugin_gpu_senquack[] =
1390 mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
1391 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
1392 mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
1393 mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
1394 mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
1395 mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
1399 static int menu_loop_plugin_gpu_senquack(int id, int keys)
1402 me_loop(e_menu_plugin_gpu_senquack, &sel);
1407 static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
1408 //static const char h_gpu_0[] = "Needed for Chrono Cross";
1409 static const char h_gpu_1[] = "Capcom fighting games";
1410 static const char h_gpu_2[] = "Black screens in Lunar";
1411 static const char h_gpu_3[] = "Compatibility mode";
1412 static const char h_gpu_6[] = "Pandemonium 2";
1413 //static const char h_gpu_7[] = "Skip every second frame";
1414 static const char h_gpu_8[] = "Needed by Dark Forces";
1415 static const char h_gpu_9[] = "better g-colors, worse textures";
1416 static const char h_gpu_10[] = "Toggle busy flags after drawing";
1418 static menu_entry e_menu_plugin_gpu_peops[] =
1420 mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
1421 // mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
1422 mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
1423 mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
1424 mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
1425 mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
1426 // mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
1427 mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
1428 mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
1429 mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
1433 static int menu_loop_plugin_gpu_peops(int id, int keys)
1436 me_loop(e_menu_plugin_gpu_peops, &sel);
1440 static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
1441 "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
1442 static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
1444 static menu_entry e_menu_plugin_gpu_peopsgl[] =
1446 mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
1447 mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
1448 mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
1449 mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
1450 mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
1451 mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
1452 mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
1453 mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
1454 mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
1455 mee_label ("Fixes/hacks:"),
1456 mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
1457 mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
1458 mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
1459 mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
1460 mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
1461 mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
1462 mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
1463 mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
1464 mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
1465 mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
1466 mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
1470 static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
1473 me_loop(e_menu_plugin_gpu_peopsgl, &sel);
1477 static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
1478 static const char h_spu_volboost[] = "Large values cause distortion";
1479 static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
1480 "This is inaccurate and breaks games";
1482 static menu_entry e_menu_plugin_spu[] =
1484 mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
1485 mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
1486 mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
1487 mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
1488 mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
1492 static int menu_loop_plugin_spu(int id, int keys)
1495 me_loop(e_menu_plugin_spu, &sel);
1499 static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
1500 "savestates and can't be changed there. Must save\n"
1501 "config and reload the game for change to take effect";
1502 static const char h_plugin_gpu[] =
1504 "builtin_gpu is the NEON GPU, very fast and accurate\n"
1506 "gpu_peops is Pete's soft GPU, slow but accurate\n"
1507 "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n"
1508 "gpu_senquack is more accurate but slower\n"
1509 "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
1510 "must save config and reload the game if changed";
1511 static const char h_plugin_spu[] = "spunull effectively disables sound\n"
1512 "must save config and reload the game if changed";
1513 static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
1514 static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
1515 static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
1516 static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
1517 static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
1519 static menu_entry e_menu_plugin_options[] =
1521 mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
1522 mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
1523 mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
1525 mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
1527 mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
1528 mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
1529 mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
1530 mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
1531 mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
1535 static menu_entry e_menu_main2[];
1537 static int menu_loop_plugin_options(int id, int keys)
1540 me_loop(e_menu_plugin_options, &sel);
1542 // sync BIOS/plugins
1543 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
1544 snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
1545 snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
1546 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
1551 // ------------ adv options menu ------------
1553 static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
1554 "(lower value - less work for the emu, may be faster)";
1555 static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
1556 static const char h_cfg_gteunn[] = "May cause graphical glitches";
1557 static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
1559 static menu_entry e_menu_speed_hacks[] =
1561 mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
1562 mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
1563 mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
1564 mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
1568 static int menu_loop_speed_hacks(int id, int keys)
1571 me_loop(e_menu_speed_hacks, &sel);
1575 static const char h_cfg_cpul[] = "Shows CPU usage in %";
1576 static const char h_cfg_spu[] = "Shows active SPU channels\n"
1577 "(green: normal, red: fmod, blue: noise)";
1578 static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
1579 static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
1580 static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
1581 "(proper .cue/.bin dump is needed otherwise)";
1582 static const char h_cfg_sio[] = "You should not need this, breaks games";
1583 static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
1584 static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
1585 "(timing hack, breaks other games)";
1586 static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
1587 "(timing hack, breaks other games)";
1588 static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
1589 "Might be useful to overcome some dynarec bugs";
1590 static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
1591 "must reload game for any change to take effect";
1592 static const char h_cfg_icache[] = "Allows you to play the F1 games.\n"
1593 "Note: This breaks the PAL version of Spyro 2.";
1595 static menu_entry e_menu_adv_options[] =
1597 mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
1598 mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
1599 mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
1600 mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
1601 mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
1602 //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
1603 mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
1604 #ifdef ICACHE_EMULATION
1605 mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache),
1607 //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
1608 mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
1609 mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
1610 mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
1614 static int menu_loop_adv_options(int id, int keys)
1617 me_loop(e_menu_adv_options, &sel);
1621 // ------------ options menu ------------
1623 static int mh_restore_defaults(int id, int keys)
1625 menu_set_defconfig();
1626 menu_update_msg("defaults restored");
1630 static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
1631 static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
1633 static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
1634 static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
1635 "loading state or both";
1637 static const char h_restore_def[] = "Switches back to default / recommended\n"
1639 static const char h_frameskip[] = "Warning: frameskip sometimes causes glitches\n";
1641 static menu_entry e_menu_options[] =
1643 // mee_range ("Save slot", 0, state_slot, 0, 9),
1644 // mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
1645 mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
1646 mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
1647 mee_enum ("Region", 0, region, men_region),
1648 mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
1650 mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1652 mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
1654 mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
1655 mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
1656 mee_handler ("[Advanced]", menu_loop_adv_options),
1657 mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
1658 mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
1659 mee_handler_h ("Restore default config", mh_restore_defaults, h_restore_def),
1663 static int menu_loop_options(int id, int keys)
1667 me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
1668 me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
1669 me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
1671 me_loop(e_menu_options, &sel);
1676 // ------------ debug menu ------------
1678 static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
1680 int w = min(g_menuscreen_w, 1024);
1681 int h = min(g_menuscreen_h, 512);
1682 u16 *d = g_menuscreen_ptr;
1683 u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
1687 gpuf->ulFreezeVersion = 1;
1688 if (GPU_freeze != NULL)
1689 GPU_freeze(1, gpuf);
1691 for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
1692 bgr555_to_rgb565(d, s, w * 2);
1694 smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
1695 snprintf(buff, sizeof(buff), "GPU sr: %08x", gpuf->ulStatus);
1696 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1697 snprintf(buff, sizeof(buff), "PC/SP: %08x %08x", psxRegs.pc, psxRegs.GPR.n.sp);
1698 smalltext_out16(4, (ty += me_sfont_h), buff, 0xe7fc);
1701 static void debug_menu_loop(void)
1703 int inp, df_x = 0, df_y = 0;
1706 gpuf = malloc(sizeof(*gpuf));
1712 menu_draw_begin(0, 1);
1713 draw_frame_debug(gpuf, df_x, df_y);
1716 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
1717 PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, NULL, 10);
1718 if (inp & PBTN_MBACK) break;
1719 else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
1720 else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
1721 else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
1722 else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
1728 // --------- memcard manager ---------
1730 static void draw_mc_icon(int dx, int dy, const u16 *s)
1735 d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
1737 for (y = 0; y < 16; y++, s += 16) {
1738 for (l = 0; l < 2; l++, d += g_menuscreen_w) {
1739 for (x = 0; x < 16; x++) {
1741 d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
1742 | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
1748 static void draw_mc_bg(void)
1750 McdBlock *blocks1, *blocks2;
1754 blocks1 = malloc(15 * sizeof(blocks1[0]));
1755 blocks2 = malloc(15 * sizeof(blocks1[0]));
1756 if (blocks1 == NULL || blocks2 == NULL)
1759 for (i = 0; i < 15; i++) {
1760 GetMcdBlockInfo(1, i + 1, &blocks1[i]);
1761 GetMcdBlockInfo(2, i + 1, &blocks2[i]);
1764 menu_draw_begin(1, 1);
1766 memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1768 y = g_menuscreen_h / 2 - 15 * 32 / 2;
1772 maxicons = g_menuscreen_h / 32;
1775 row2 = g_menuscreen_w / 2;
1776 for (i = 0; i < maxicons; i++) {
1777 draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
1778 smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
1780 draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
1781 smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
1784 menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
1792 static void handle_memcard_sel(void)
1794 strcpy(Config.Mcd1, "none");
1795 if (memcard1_sel != 0)
1796 snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
1797 strcpy(Config.Mcd2, "none");
1798 if (memcard2_sel != 0)
1799 snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
1800 LoadMcds(Config.Mcd1, Config.Mcd2);
1804 static menu_entry e_memcard_options[] =
1806 mee_enum("Memory card 1", 0, memcard1_sel, memcards),
1807 mee_enum("Memory card 2", 0, memcard2_sel, memcards),
1811 static int menu_loop_memcards(int id, int keys)
1817 memcard1_sel = memcard2_sel = 0;
1818 p = strrchr(Config.Mcd1, '/');
1820 for (i = 0; memcards[i] != NULL; i++)
1821 if (strcmp(p + 1, memcards[i]) == 0)
1822 { memcard1_sel = i; break; }
1823 p = strrchr(Config.Mcd2, '/');
1825 for (i = 0; memcards[i] != NULL; i++)
1826 if (strcmp(p + 1, memcards[i]) == 0)
1827 { memcard2_sel = i; break; }
1829 me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
1831 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
1836 // ------------ cheats menu ------------
1838 static void draw_cheatlist(int sel)
1840 int max_cnt, start, i, pos, active;
1842 max_cnt = g_menuscreen_h / me_sfont_h;
1843 start = max_cnt / 2 - sel;
1845 menu_draw_begin(1, 1);
1847 for (i = 0; i < NumCheats; i++) {
1849 if (pos < 0) continue;
1850 if (pos >= max_cnt) break;
1851 active = Cheats[i].Enabled;
1852 smalltext_out16(14, pos * me_sfont_h,
1853 active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
1854 smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
1855 Cheats[i].Descr, active ? 0xfff6 : 0xffff);
1859 smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
1861 text_out16(5, max_cnt / 2 * me_sfont_h, ">");
1865 static void menu_loop_cheats(void)
1867 static int menu_sel = 0;
1872 draw_cheatlist(menu_sel);
1873 inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
1874 |PBTN_MOK|PBTN_MBACK, NULL, 33);
1875 if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
1876 if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
1877 if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
1878 if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
1879 if (inp & PBTN_MOK) { // action
1880 if (menu_sel < NumCheats)
1881 Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
1884 if (inp & PBTN_MBACK)
1889 // --------- main menu help ----------
1891 static void menu_bios_warn(void)
1894 static const char msg[] =
1895 "You don't seem to have copied any BIOS\n"
1897 MENU_BIOS_PATH "\n\n"
1899 "While many games work fine with fake\n"
1900 "(HLE) BIOS, others (like MGS and FF8)\n"
1901 "require BIOS to work.\n"
1902 "After copying the file, you'll also need\n"
1903 "to select it in the emu's menu:\n"
1904 "options->[BIOS/Plugins]\n\n"
1905 "The file is usually named SCPH1001.BIN,\n"
1906 "but other not compressed files can be\n"
1908 "Press %s or %s to continue";
1909 char tmp_msg[sizeof(msg) + 64];
1911 snprintf(tmp_msg, sizeof(tmp_msg), msg,
1912 in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
1915 draw_menu_message(tmp_msg, NULL);
1917 inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
1918 if (inp & (PBTN_MBACK|PBTN_MOK))
1923 // ------------ main menu ------------
1925 static menu_entry e_menu_main[];
1927 static void draw_frame_main(void)
1936 if (CdromId[0] != 0) {
1937 snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
1938 get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
1939 Config.HLE ? "HLE" : "BIOS");
1940 smalltext_out16(4, 1, buff, 0x105f);
1944 capacity = plat_target_bat_capacity_get();
1946 tmp = localtime(<ime);
1947 strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
1948 if (capacity >= 0) {
1949 snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
1954 smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
1958 static void draw_frame_credits(void)
1960 smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
1963 static const char credits_text[] =
1965 "(C) 1999-2003 PCSX Team\n"
1966 "(C) 2005-2009 PCSX-df Team\n"
1967 "(C) 2009-2011 PCSX-Reloaded Team\n\n"
1968 "ARM recompiler (C) 2009-2011 Ari64\n"
1970 "ARM NEON GPU (c) 2011-2012 Exophase\n"
1972 "PEOpS GPU and SPU by Pete Bernert\n"
1973 " and the P.E.Op.S. team\n"
1974 "PCSX4ALL plugin by PCSX4ALL team\n"
1975 " Chui, Franxis, Unai\n\n"
1976 "integration, optimization and\n"
1977 " frontend (C) 2010-2015 notaz\n";
1979 static int reset_game(void)
1982 if (bios_sel == 0 && !Config.HLE)
1988 if (CheckCdrom() != -1) {
1994 static int reload_plugins(const char *cdimg)
2000 set_cd_image(cdimg);
2002 pcnt_hook_plugins();
2004 if (OpenPlugins() == -1) {
2005 menu_update_msg("failed to open plugins");
2008 plugin_call_rearmed_cbs();
2010 cdrIsoMultidiskCount = 1;
2012 CdromLabel[0] = '\0';
2017 static int run_bios(void)
2023 if (reload_plugins(NULL) != 0)
2031 static int run_exe(void)
2033 const char *exts[] = { "exe", NULL };
2036 fname = menu_loop_romsel(last_selected_fname,
2037 sizeof(last_selected_fname), exts, NULL);
2042 if (reload_plugins(NULL) != 0)
2046 if (Load(fname) != 0) {
2047 menu_update_msg("exe load failed, bad file?");
2056 static int run_cd_image(const char *fname)
2058 int autoload_state = g_autostateld_opt;
2061 reload_plugins(fname);
2063 // always autodetect, menu_sync_config will override as needed
2066 if (CheckCdrom() == -1) {
2067 // Only check the CD if we are starting the console with a CD
2069 menu_update_msg("unsupported/invalid CD image");
2075 // Read main executable directly from CDRom and start it
2076 if (LoadCdrom() == -1) {
2078 menu_update_msg("failed to load CD image");
2085 if (autoload_state) {
2086 unsigned int newest = 0;
2087 int time, slot, newest_slot = -1;
2089 for (slot = 0; slot < 10; slot++) {
2090 if (emu_check_save_file(slot, &time)) {
2091 if ((unsigned int)time > newest) {
2098 if (newest_slot >= 0) {
2099 lprintf("autoload slot %d\n", newest_slot);
2100 emu_load_state(newest_slot);
2103 lprintf("no save to autoload.\n");
2110 static int romsel_run(void)
2112 int prev_gpu, prev_spu;
2115 fname = menu_loop_romsel(last_selected_fname,
2116 sizeof(last_selected_fname), filter_exts,
2117 optional_cdimg_filter);
2121 printf("selected file: %s\n", fname);
2123 new_dynarec_clear_full();
2125 if (run_cd_image(fname) != 0)
2128 prev_gpu = gpu_plugsel;
2129 prev_spu = spu_plugsel;
2130 if (menu_load_config(1) != 0)
2131 menu_load_config(0);
2133 // check for plugin changes, have to repeat
2134 // loading if game config changed plugins to reload them
2135 if (prev_gpu != gpu_plugsel || prev_spu != spu_plugsel) {
2136 printf("plugin change detected, reloading plugins..\n");
2137 if (run_cd_image(fname) != 0)
2141 strcpy(last_selected_fname, fname);
2142 menu_do_last_cd_img(0);
2146 static int swap_cd_image(void)
2150 fname = menu_loop_romsel(last_selected_fname,
2151 sizeof(last_selected_fname), filter_exts,
2152 optional_cdimg_filter);
2156 printf("selected file: %s\n", fname);
2159 CdromLabel[0] = '\0';
2161 set_cd_image(fname);
2162 if (ReloadCdromPlugin() < 0) {
2163 menu_update_msg("failed to load cdr plugin");
2166 if (CDR_open() < 0) {
2167 menu_update_msg("failed to open cdr plugin");
2171 SetCdOpenCaseTime(time(NULL) + 2);
2174 strcpy(last_selected_fname, fname);
2178 static int swap_cd_multidisk(void)
2180 cdrIsoMultidiskSelect++;
2182 CdromLabel[0] = '\0';
2185 if (CDR_open() < 0) {
2186 menu_update_msg("failed to open cdr plugin");
2190 SetCdOpenCaseTime(time(NULL) + 2);
2196 static void load_pcsx_cht(void)
2198 static const char *exts[] = { "cht", NULL };
2202 fname = menu_loop_romsel(last_selected_fname,
2203 sizeof(last_selected_fname), exts, NULL);
2207 printf("selected cheat file: %s\n", fname);
2210 if (NumCheats == 0 && NumCodes == 0)
2211 menu_update_msg("failed to load cheats");
2213 snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
2214 menu_update_msg(msg);
2216 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2219 static int main_menu_handler(int id, int keys)
2223 case MA_MAIN_RESUME_GAME:
2227 case MA_MAIN_SAVE_STATE:
2229 return menu_loop_savestate(0);
2231 case MA_MAIN_LOAD_STATE:
2233 return menu_loop_savestate(1);
2235 case MA_MAIN_RESET_GAME:
2236 if (ready_to_go && reset_game() == 0)
2239 case MA_MAIN_LOAD_ROM:
2240 if (romsel_run() == 0)
2243 case MA_MAIN_SWAP_CD:
2244 if (swap_cd_image() == 0)
2247 case MA_MAIN_SWAP_CD_MULTI:
2248 if (swap_cd_multidisk() == 0)
2251 case MA_MAIN_RUN_BIOS:
2252 if (run_bios() == 0)
2255 case MA_MAIN_RUN_EXE:
2259 case MA_MAIN_CHEATS:
2262 case MA_MAIN_LOAD_CHEATS:
2265 case MA_MAIN_CREDITS:
2266 draw_menu_message(credits_text, draw_frame_credits);
2267 in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
2270 emu_core_ask_exit();
2273 lprintf("%s: something unknown selected\n", __FUNCTION__);
2280 static menu_entry e_menu_main2[] =
2282 mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
2283 mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
2284 mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
2285 mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
2286 mee_handler ("Memcard manager", menu_loop_memcards),
2287 mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
2291 static int main_menu2_handler(int id, int keys)
2295 me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
2296 me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
2297 me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
2298 me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
2300 return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
2303 static const char h_extra[] = "Change CD, manage memcards..\n";
2305 static menu_entry e_menu_main[] =
2309 mee_handler_id("Resume game", MA_MAIN_RESUME_GAME, main_menu_handler),
2310 mee_handler_id("Save State", MA_MAIN_SAVE_STATE, main_menu_handler),
2311 mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
2312 mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
2313 mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
2314 mee_handler ("Options", menu_loop_options),
2315 mee_handler ("Controls", menu_loop_keyconfig),
2316 mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
2317 mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
2318 mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
2319 mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
2323 // ----------------------------
2325 static void menu_leave_emu(void);
2327 void menu_loop(void)
2329 static int warned_about_bios = 0;
2334 if (config_save_counter == 0) {
2336 if (bioses[1] != NULL) {
2337 // autoselect BIOS to make user's life easier
2338 snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
2341 else if (!warned_about_bios) {
2343 warned_about_bios = 1;
2347 me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
2348 me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
2349 me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
2350 me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
2351 me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
2353 in_set_config_int(0, IN_CFG_BLOCKING, 1);
2356 me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
2357 } while (!ready_to_go && !g_emu_want_quit);
2359 /* wait until menu, ok, back is released */
2360 while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
2363 in_set_config_int(0, IN_CFG_BLOCKING, 0);
2368 static int qsort_strcmp(const void *p1, const void *p2)
2370 char * const *s1 = (char * const *)p1;
2371 char * const *s2 = (char * const *)p2;
2372 return strcasecmp(*s1, *s2);
2375 static void scan_bios_plugins(void)
2377 char fname[MAXPATHLEN];
2379 int bios_i, gpu_i, spu_i, mc_i;
2384 gpu_plugins[0] = "builtin_gpu";
2385 spu_plugins[0] = "builtin_spu";
2386 memcards[0] = "(none)";
2387 bios_i = gpu_i = spu_i = mc_i = 1;
2389 snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
2390 dir = opendir(fname);
2392 perror("scan_bios_plugins bios opendir");
2407 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2410 snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
2411 if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
2412 printf("bad BIOS file: %s\n", ent->d_name);
2416 if (bios_i < ARRAY_SIZE(bioses) - 1) {
2417 bioses[bios_i++] = strdup(ent->d_name);
2421 printf("too many BIOSes, dropping \"%s\"\n", ent->d_name);
2427 snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
2428 dir = opendir(fname);
2430 perror("scan_bios_plugins plugins opendir");
2444 p = strstr(ent->d_name, ".so");
2448 snprintf(fname, sizeof(fname), "%s/%s", Config.PluginsDir, ent->d_name);
2449 h = dlopen(fname, RTLD_LAZY | RTLD_LOCAL);
2451 fprintf(stderr, "%s\n", dlerror());
2455 // now what do we have here?
2456 tmp = dlsym(h, "GPUinit");
2459 if (gpu_i < ARRAY_SIZE(gpu_plugins) - 1)
2460 gpu_plugins[gpu_i++] = strdup(ent->d_name);
2464 tmp = dlsym(h, "SPUinit");
2467 if (spu_i < ARRAY_SIZE(spu_plugins) - 1)
2468 spu_plugins[spu_i++] = strdup(ent->d_name);
2472 fprintf(stderr, "ignoring unidentified plugin: %s\n", fname);
2479 dir = opendir("." MEMCARD_DIR);
2481 perror("scan_bios_plugins memcards opendir");
2496 if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
2499 snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
2500 if (stat(fname, &st) != 0) {
2501 printf("bad memcard file: %s\n", ent->d_name);
2505 if (mc_i < ARRAY_SIZE(memcards) - 1) {
2506 memcards[mc_i++] = strdup(ent->d_name);
2510 printf("too many memcards, dropping \"%s\"\n", ent->d_name);
2514 qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
2519 void menu_init(void)
2521 char buff[MAXPATHLEN];
2524 cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
2526 scan_bios_plugins();
2529 menu_set_defconfig();
2530 menu_load_config(0);
2531 menu_do_last_cd_img(1);
2536 g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2537 g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
2538 if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
2539 fprintf(stderr, "OOM\n");
2543 emu_make_path(buff, "skin/background.png", sizeof(buff));
2544 readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
2546 i = plat_target.cpu_clock_set != NULL
2547 && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
2548 me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
2550 i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
2551 e_menu_gfx_options[i].data = plat_target.vout_methods;
2552 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
2553 plat_target.vout_methods != NULL);
2555 i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
2556 e_menu_gfx_options[i].data = plat_target.hwfilters;
2557 me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
2558 plat_target.hwfilters != NULL);
2560 me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
2561 plat_target.gamma_set != NULL);
2563 #ifdef HAVE_PRE_ARMV7
2564 me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
2566 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
2567 me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
2568 me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
2569 me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
2570 me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
2571 me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
2572 me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
2575 void menu_notify_mode_change(int w, int h, int bpp)
2579 last_vout_bpp = bpp;
2582 static void menu_leave_emu(void)
2584 if (GPU_close != NULL) {
2585 int ret = GPU_close();
2587 fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
2590 plat_video_menu_enter(ready_to_go);
2592 memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
2593 if (pl_vout_buf != NULL && ready_to_go) {
2594 int x = max(0, g_menuscreen_w - last_vout_w);
2595 int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
2596 int w = min(g_menuscreen_w, last_vout_w);
2597 int h = min(g_menuscreen_h, last_vout_h);
2598 u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
2599 char *s = pl_vout_buf;
2601 if (last_vout_bpp == 16) {
2602 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
2603 menu_darken_bg(d, s, w, 0);
2606 for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
2607 rgb888_to_rgb565(d, s, w * 3);
2608 menu_darken_bg(d, d, w, 0);
2614 cpu_clock = plat_target_cpu_clock_get();
2617 void menu_prepare_emu(void)
2619 R3000Acpu *prev_cpu = psxCpu;
2621 plat_video_menu_leave();
2624 psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
2628 if (psxCpu != prev_cpu) {
2629 prev_cpu->Shutdown();
2631 // note that this does not really reset, just clears drc caches
2635 // core doesn't care about Config.Cdda changes,
2636 // so handle them manually here
2642 plat_target_cpu_clock_set(cpu_clock);
2644 // push config to GPU plugin
2645 plugin_call_rearmed_cbs();
2647 if (GPU_open != NULL) {
2648 int ret = GPU_open(&gpuDisp, "PCSX", NULL);
2650 fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
2656 void menu_update_msg(const char *msg)
2658 strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
2659 menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
2661 menu_error_time = plat_get_ticks_ms();
2662 lprintf("msg: %s\n", menu_error_msg);
2665 void menu_finish(void)
2667 if (cpu_clock_st > 0)
2668 plat_target_cpu_clock_set(cpu_clock_st);