1 // platform specific things for common menu code
4 #include "../gp2x/gp2x.h"
7 #define PBTN_UP (1 << 0)
8 #define PBTN_DOWN (1 << 1)
9 #define PBTN_LEFT (1 << 2)
10 #define PBTN_RIGHT (1 << 3)
12 #define PBTN_NORTH (1 << 4)
13 #define PBTN_SOUTH (1 << 5)
14 #define PBTN_WEST (1 << 6)
15 #define PBTN_EAST (1 << 7)
16 #define PBTN_L (1 << 8)
17 #define PBTN_R (1 << 9)
20 #define PBTN_MOK PBTN_EAST
21 #define PBTN_MBACK PBTN_SOUTH
22 #define PBTN_MENU (1 << 10)
25 #define PBTN_UP GP2X_UP
26 #define PBTN_DOWN GP2X_DOWN
27 #define PBTN_LEFT GP2X_LEFT
28 #define PBTN_RIGHT GP2X_RIGHT
30 #define PBTN_NORTH GP2X_Y
31 #define PBTN_SOUTH GP2X_X
32 #define PBTN_WEST GP2X_A
33 #define PBTN_EAST GP2X_B
38 #define PBTN_MOK GP2X_B
39 #define PBTN_MBACK GP2X_X
40 #define PBTN_MENU GP2X_SELECT
42 #define GP2X_Y 0 /* FIXME */
44 void gp2x_pd_clone_buffer2(void);
45 void menu_darken_bg(void *dst, int pixels, int darker);
48 #define SCREEN_WIDTH 320
49 #define SCREEN_HEIGHT 240
50 #define SCREEN_BUFFER gp2x_screen
52 #define menu_draw_begin() \
53 gp2x_pd_clone_buffer2()
54 #define clear_screen() \
55 memset(gp2x_screen, 0, 320*240*2)
56 #define darken_screen() \
57 menu_darken_bg(gp2x_screen, 320*240, 0)
58 #define menu_draw_end() \
61 // ------------------------------------
63 #elif defined(__GIZ__)
65 #include "../gizmondo/giz.h"
67 #define PBTN_NORTH PBTN_STOP
68 #define PBTN_SOUTH PBTN_PLAY
69 #define PBTN_WEST PBTN_REW
70 #define PBTN_EAST PBTN_FWD
72 void menu_draw_begin(int use_bgbuff);
73 void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
74 void menu_draw_end(void);
76 #define SCREEN_WIDTH 321
77 #define SCREEN_HEIGHT 240
78 #define SCREEN_BUFFER ((giz_screen != NULL) ? giz_screen : menu_screen)
79 extern void *menu_screen;
80 extern void *giz_screen;
82 #define menu_draw_begin() \
84 #define clear_screen() \
85 memset(SCREEN_BUFFER, 0, SCREEN_WIDTH*SCREEN_HEIGHT*2)
86 #define darken_screen() \
87 menu_darken_bg(menu_screen, menu_screen, SCREEN_WIDTH*SCREEN_HEIGHT, 0)
89 // ------------------------------------
93 #include "../psp/psp.h"
95 #define PBTN_NORTH PBTN_TRIANGLE
96 #define PBTN_SOUTH PBTN_X
97 #define PBTN_WEST PBTN_SQUARE
98 #define PBTN_EAST PBTN_CIRCLE
100 void menu_draw_begin(void);
101 void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
102 void menu_draw_end(void);
104 #define SCREEN_WIDTH 512
105 #define SCREEN_HEIGHT 272
106 #define SCREEN_BUFFER psp_screen
108 #define clear_screen() \
109 memset(SCREEN_BUFFER, 0, SCREEN_WIDTH*SCREEN_HEIGHT*2)
110 #define darken_screen() \
111 menu_darken_bg(psp_screen, psp_screen, SCREEN_WIDTH*SCREEN_HEIGHT, 0)
113 // ------------------------------------
115 #elif defined(PANDORA)
117 #define PBTN_UP (1 << 0)
118 #define PBTN_DOWN (1 << 1)
119 #define PBTN_LEFT (1 << 2)
120 #define PBTN_RIGHT (1 << 3)
122 #define PBTN_NORTH (1 << 4)
123 #define PBTN_SOUTH (1 << 5)
124 #define PBTN_WEST (1 << 6)
125 #define PBTN_EAST (1 << 7)
126 #define PBTN_L (1 << 8)
127 #define PBTN_R (1 << 9)
130 #define PBTN_MOK PBTN_EAST
131 #define PBTN_MBACK PBTN_SOUTH
132 #define PBTN_MENU (1 << 10)
134 void gp2x_pd_clone_buffer2(void);
135 void menu_darken_bg(void *dst, int pixels, int darker);
136 void menu_flip(void);
138 extern void *gp2x_screen;
140 #define SCREEN_WIDTH 800
141 #define SCREEN_HEIGHT 480
142 #define SCREEN_BUFFER gp2x_screen
144 #define menu_draw_begin() \
145 gp2x_pd_clone_buffer2()
146 #define clear_screen() \
147 memset(gp2x_screen, 0, 800*480*2)
148 #define darken_screen() \
149 menu_darken_bg(gp2x_screen, 800*480, 0)
150 #define menu_draw_end() \