1 // (c) Copyright 2006-2007 notaz, All rights reserved.
2 // Free for non-commercial use.
4 // For commercial use, separate licencing terms must be obtained.
6 #include "port_config.h"
12 extern void *g_screen_ptr;
15 #define g_screen_width SCREEN_WIDTH
16 #define g_screen_height SCREEN_HEIGHT
18 extern int g_screen_width;
19 extern int g_screen_height;
23 #define EOPT_USE_SRAM (1<<0)
24 #define EOPT_SHOW_FPS (1<<1)
25 #define EOPT_EN_SOUND (1<<2)
26 #define EOPT_GZIP_SAVES (1<<3)
27 #define EOPT_MMUHACK (1<<4)
28 #define EOPT_NO_AUTOSVCFG (1<<5)
29 #define EOPT_RAM_TIMINGS (1<<8)
30 #define EOPT_A_SN_GAMMA (1<<12)
31 #define EOPT_PSYNC (1<<13)
40 typedef struct _currentConfig_t {
41 // char lastRomFile[512];
42 int EmuOpt; // LSb->MSb: use_sram, show_fps, enable_sound, gzip_saves,
43 // mmuhack, no_save_cfg_on_exit, <unused>, 16_bit_mode
44 // craigix_ram, confirm_save, show_cd_leds, confirm_load
45 // A_SNs_gamma, perfect_vsync, giz_scanlines, giz_dblbuff
46 // vsync_mode, show_clock, no_frame_limitter
47 int s_PicoOpt; // for old cfg files only
50 int s_PicoAutoRgnOrder;
56 int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering
57 int rotation; // for UIQ
58 float scale; // psp: screen scale
59 float hscale32, hscale40; // psp: horizontal scale
60 int gamma2; // psp: black level
64 extern currentConfig_t currentConfig, defaultConfig;
65 extern char *PicoConfigFile;
66 extern int rom_loaded;
67 extern char noticeMsg[64];
68 extern int state_slot;
69 extern int config_slot, config_slot_current;
70 extern unsigned char *movie_data;
71 extern int pico_inp_mode;
73 extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
74 extern char rom_fname_loaded[512]; // currently loaded ROM filename
77 extern int engineState;
86 PGS_Suspending, /* PSP */
87 PGS_SuspendWake, /* PSP */
91 int emu_ReloadRom(char *rom_fname);
92 int emu_SaveLoadGame(int load, int sram);
93 int emu_ReadConfig(int game, int no_defaults);
94 int emu_WriteConfig(int game);
95 void emu_writelrom(void);
96 char *emu_GetSaveFName(int load, int is_sram, int slot);
97 int emu_checkSaveFile(int slot);
98 void emu_setSaveStateCbs(int gz);
99 void emu_updateMovie(void);
100 int emu_cdCheck(int *pregion, char *fname_in);
101 int emu_findBios(int region, char **bios_file);
102 void emu_textOut8 (int x, int y, const char *text);
103 void emu_textOut16(int x, int y, const char *text);
104 char *emu_makeRomId(void);
105 void emu_getGameName(char *str150);
106 void emu_changeFastForward(int set_on);
107 void emu_RunEventsPico(unsigned int events);
108 void emu_DoTurbo(int *pad, int acts);
109 void emu_packConfig(void);
110 void emu_unpackConfig(void);
111 void emu_shutdownMCD(void);