5 char romFileName[MAX_PATH];
7 currentConfig_t currentConfig;
9 unsigned char *rom_data = NULL;
10 unsigned char *PicoDraw2FB = NULL; // temporary buffer for alt renderer
13 int config_slot = 0, config_slot_current = 0;
18 int emu_ReloadRom(void){}
20 void emu_Deinit(void){}
21 int emu_SaveLoadGame(int load, int sram){}
23 void emu_ResetGame(void){}
24 int emu_ReadConfig(int game, int no_defaults){}
25 int emu_WriteConfig(int game){}
26 char *emu_GetSaveFName(int load, int is_sram, int slot){}
27 int emu_check_save_file(int slot){}
28 void emu_set_save_cbs(int gz){}
29 void emu_forced_frame(void){}
30 int emu_cd_check(int *pregion){}
31 int find_bios(int region, char **bios_file){}
32 void scaling_update(void){}