1 // (c) Copyright 2006 notaz, All rights reserved.
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2 // Free for non-commercial use.
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4 // For commercial use, separate licencing terms must be obtained.
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8 #include <sys/time.h>
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9 #include <linux/limits.h>
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19 #include "asmutils.h"
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20 #include "cpuctrl.h"
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22 #include "Pico/PicoInt.h"
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23 #include "zlib/zlib.h"
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27 #define OSD_FPS_X 220
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29 #define OSD_FPS_X 260
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32 // PicoPad[] format: SACB RLDU
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33 char *actionNames[] = {
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34 "UP", "DOWN", "LEFT", "RIGHT", "B", "C", "A", "START",
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35 0, 0, 0, 0, 0, 0, 0, 0, // Z, Y, X, MODE (enabled only when needed), ?, ?, ?, ?
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36 0, 0, 0, 0, 0, 0, 0, "ENTER MENU", // player2_flag, ?, ?, ?, ?, ?, ?, menu
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37 "NEXT SAVE SLOT", "PREV SAVE SLOT", "SWITCH RENDERER", "SAVE STATE",
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38 "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE"
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42 int select_exits = 0;
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43 char *PicoConfigFile = "picoconfig.bin";
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44 currentConfig_t currentConfig;
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46 char romFileName[PATH_MAX];
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47 unsigned char *rom_data = NULL;
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49 extern int crashed_940;
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51 static char noticeMsg[64]; // notice msg to draw
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52 static struct timeval noticeMsgTime = { 0, 0 }; // when started showing
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53 static int reset_timing, osd_fps_x;
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54 static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos
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55 static int gp2x_old_gamma = 100;
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56 static unsigned char *movie_data = NULL;
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57 static int movie_size = 0;
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58 int frame_count = 0;
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59 unsigned char *framebuff = 0; // temporary buffer for alt renderer
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64 static FILE *logf = NULL;
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66 void pprintf(char *texto, ...)
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70 va_start(args,texto);
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71 vfprintf(logf,texto,args);
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78 static void strlwr(char* string)
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80 while ( (*string++ = (char)tolower(*string)) );
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83 static int try_rfn_ext(char *ext)
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88 p = romFileName + strlen(romFileName) - 4;
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89 if (p < romFileName) p = romFileName;
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92 if((tmp = fopen(romFileName, "rb"))) {
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99 int emu_ReloadRom(void)
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101 unsigned int rom_size = 0;
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106 printf("emu_ReloadRom(%s)\n", romFileName);
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108 // detect wrong extensions (.srm and .mds)
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109 p = romFileName + strlen(romFileName) - 4;
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110 if (p < romFileName) p = romFileName;
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111 strncpy(ext, p, 4);
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115 if(!strcmp(ext, ".srm") || !strcmp(ext, "s.gz") || !strcmp(ext, ".mds")) { // s.gz ~ .mds.gz
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116 sprintf(menuErrorMsg, "Not a ROM selected.");
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120 // check for movie file
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125 if(!strcmp(ext, ".gmv")) {
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126 // check for both gmv and rom
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128 FILE *movie_file = fopen(romFileName, "rb");
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130 sprintf(menuErrorMsg, "Failed to open movie.");
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133 fseek(movie_file, 0, SEEK_END);
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134 movie_size = ftell(movie_file);
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135 fseek(movie_file, 0, SEEK_SET);
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136 if(movie_size < 64+3) {
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137 sprintf(menuErrorMsg, "Invalid GMV file.");
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138 fclose(movie_file);
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141 movie_data = malloc(movie_size);
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142 if(movie_data == NULL) {
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143 sprintf(menuErrorMsg, "low memory.");
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144 fclose(movie_file);
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147 fread(movie_data, 1, movie_size, movie_file);
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148 fclose(movie_file);
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149 if (strncmp((char *)movie_data, "Gens Movie TEST", 15) != 0) {
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150 sprintf(menuErrorMsg, "Invalid GMV file.");
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153 dummy = try_rfn_ext(".zip") || try_rfn_ext(".bin") ||
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154 try_rfn_ext(".smd") || try_rfn_ext(".gen");
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156 sprintf(menuErrorMsg, "Could't find a ROM for movie.");
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161 rom = fopen(romFileName, "rb");
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163 sprintf(menuErrorMsg, "Failed to open rom.");
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174 if(!strcasecmp(ext, ".zip")) {
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176 ret = CartLoadZip(romFileName, &rom_data, &rom_size);
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178 if (ret == 4) strcpy(menuErrorMsg, "No ROMs in zip found.");
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179 else sprintf(menuErrorMsg, "Unzip failed with code %i", ret);
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180 printf("%s\n", menuErrorMsg);
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184 if( (ret = PicoCartLoad(rom, &rom_data, &rom_size)) ) {
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185 sprintf(menuErrorMsg, "PicoCartLoad() failed.");
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186 printf("%s\n", menuErrorMsg);
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193 // detect wrong files (Pico crashes on very small files), also see if ROM EP is good
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194 if(rom_size <= 0x200 || strncmp((char *)rom_data, "Pico", 4) == 0 ||
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195 ((*(unsigned short *)(rom_data+4)<<16)|(*(unsigned short *)(rom_data+6))) >= (int)rom_size) {
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196 if (rom_data) free(rom_data);
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198 sprintf(menuErrorMsg, "Not a ROM selected.");
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202 printf("PicoCartInsert(%p, %d);\n", rom_data, rom_size);
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203 if(PicoCartInsert(rom_data, rom_size)) {
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204 sprintf(menuErrorMsg, "Failed to load ROM.");
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208 // load config for this ROM
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209 ret = emu_ReadConfig(1);
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213 // emu_ReadConfig() might have messed currentConfig.lastRomFile
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214 strncpy(currentConfig.lastRomFile, romFileName, sizeof(currentConfig.lastRomFile)-1);
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215 currentConfig.lastRomFile[sizeof(currentConfig.lastRomFile)-1] = 0;
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217 // additional movie stuff
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219 if(movie_data[0x14] == '6')
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220 PicoOpt |= 0x20; // 6 button pad
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221 else PicoOpt &= ~0x20;
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222 PicoOpt |= 0x40; // accurate timing
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223 if(movie_data[0xF] >= 'A') {
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224 if(movie_data[0x16] & 0x80) {
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225 PicoRegionOverride = 8;
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227 PicoRegionOverride = 4;
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230 // TODO: bits 6 & 5
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232 movie_data[0x18+30] = 0;
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233 sprintf(noticeMsg, "MOVIE: %s", (char *) &movie_data[0x18]);
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238 strcpy(noticeMsg, "PAL SYSTEM / 50 FPS");
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240 strcpy(noticeMsg, "NTSC SYSTEM / 60 FPS");
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243 gettimeofday(¬iceMsgTime, 0);
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245 // load SRAM for this ROM
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246 if(currentConfig.EmuOpt & 1)
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247 emu_SaveLoadGame(1, 1);
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255 void emu_Init(void)
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257 // make temp buffer for alt renderer
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258 framebuff = malloc((8+320)*(8+240+8));
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261 printf("framebuff == 0\n");
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266 // logf = fopen("log.txt", "w");
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270 static void romfname_ext(char *dst, char *ext)
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274 // make save filename
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275 for (p = romFileName+strlen(romFileName)-1; p >= romFileName && *p != '/'; p--); p++;
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276 strncpy(dst, p, 511);
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278 if(dst[strlen(dst)-4] == '.') dst[strlen(dst)-4] = 0;
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283 static void find_combos(void)
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287 // find out which keys and actions are combos
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288 combo_keys = combo_acts = 0;
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289 for (act = 0; act < 32; act++)
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292 if (act == 16) continue; // player2 flag
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293 for (u = 0; u < 32; u++)
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295 if (currentConfig.KeyBinds[u] & (1 << act)) keyc++;
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299 // loop again and mark those keys and actions as combo
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300 for (u = 0; u < 32; u++)
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302 if (currentConfig.KeyBinds[u] & (1 << act)) {
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303 combo_keys |= 1 << u;
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304 combo_acts |= 1 << act;
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309 // printf("combo keys/acts: %08x %08x\n", combo_keys, combo_acts);
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313 int emu_ReadConfig(int game)
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321 // set default config
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322 memset(¤tConfig, 0, sizeof(currentConfig));
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323 currentConfig.lastRomFile[0] = 0;
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324 currentConfig.EmuOpt = 0x1f;
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325 currentConfig.PicoOpt = 0x0f;
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326 currentConfig.PsndRate = 22050;
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327 currentConfig.PicoRegion = 0; // auto
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328 currentConfig.Frameskip = -1; // auto
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329 currentConfig.CPUclock = 200;
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330 currentConfig.volume = 50;
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331 currentConfig.KeyBinds[ 0] = 1<<0; // SACB RLDU
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332 currentConfig.KeyBinds[ 4] = 1<<1;
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333 currentConfig.KeyBinds[ 2] = 1<<2;
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334 currentConfig.KeyBinds[ 6] = 1<<3;
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335 currentConfig.KeyBinds[14] = 1<<4;
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336 currentConfig.KeyBinds[13] = 1<<5;
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337 currentConfig.KeyBinds[12] = 1<<6;
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338 currentConfig.KeyBinds[ 8] = 1<<7;
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339 currentConfig.KeyBinds[15] = 1<<26; // switch rend
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340 currentConfig.KeyBinds[10] = 1<<27; // save state
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341 currentConfig.KeyBinds[11] = 1<<28; // load state
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342 currentConfig.KeyBinds[23] = 1<<29; // vol up
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343 currentConfig.KeyBinds[22] = 1<<30; // vol down
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344 currentConfig.gamma = 100;
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345 strncpy(cfg, PicoConfigFile, 511);
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348 romfname_ext(cfg, ".pbcfg");
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351 printf("emu_ReadConfig: %s ", cfg);
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352 f = fopen(cfg, "rb");
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354 bread = fread(¤tConfig, 1, sizeof(currentConfig), f);
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357 printf((bread == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");
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359 PicoOpt = currentConfig.PicoOpt;
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360 PsndRate = currentConfig.PsndRate;
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361 PicoRegionOverride = currentConfig.PicoRegion;
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362 if (PicoOpt & 0x20) {
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363 actionNames[ 8] = "Z"; actionNames[ 9] = "Y";
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364 actionNames[10] = "X"; actionNames[11] = "MODE";
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366 // some sanity checks
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367 if (currentConfig.CPUclock < 1 || currentConfig.CPUclock > 4096) currentConfig.CPUclock = 200;
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368 if (currentConfig.gamma < 10 || currentConfig.gamma > 300) currentConfig.gamma = 100;
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369 // if volume keys are unbound, bind them to volume control
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370 if (!currentConfig.KeyBinds[23] && !currentConfig.KeyBinds[22]) {
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371 currentConfig.KeyBinds[23] = 1<<29; // vol up
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372 currentConfig.KeyBinds[22] = 1<<30; // vol down
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375 return (bread == sizeof(currentConfig));
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379 int emu_WriteConfig(int game)
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387 strncpy(cfg, PicoConfigFile, 511);
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390 romfname_ext(cfg, ".pbcfg");
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393 printf("emu_WriteConfig: %s ", cfg);
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394 f = fopen(cfg, "wb");
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396 currentConfig.PicoOpt = PicoOpt;
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397 currentConfig.PsndRate = PsndRate;
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398 currentConfig.PicoRegion = PicoRegionOverride;
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399 bwrite = fwrite(¤tConfig, 1, sizeof(currentConfig), f);
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404 printf((bwrite == sizeof(currentConfig)) ? "(ok)\n" : "(failed)\n");
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406 return (bwrite == sizeof(currentConfig));
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410 void emu_Deinit(void)
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413 if((currentConfig.EmuOpt & 1) && SRam.changed) {
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414 emu_SaveLoadGame(0, 1);
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418 if (!(currentConfig.EmuOpt & 0x20))
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419 emu_WriteConfig(0);
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426 if (gp2x_old_gamma != 100)
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431 void osd_text(int x, int y, char *text)
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433 int len = strlen(text)*8;
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435 if ((PicoOpt&0x10)||!(currentConfig.EmuOpt&0x80)) {
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436 int *p, i, h, black, white;
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437 if (PicoOpt&0x10) {
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438 black = 0x40404040; white = 0x41;
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440 black = 0xe0e0e0e0; white = 0xf0;
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442 x &= ~3; // align x
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443 len = (len+3) >> 2;
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444 for (h = 0; h < 8; h++) {
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445 p = (int *) ((unsigned char *) gp2x_screen+x+320*(y+h));
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446 for (i = len; i; i--, p++) *p = black;
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448 gp2x_text_out8_2(x, y, text, white);
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451 x &= ~1; // align x
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452 len = (len+1) >> 1;
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453 for (h = 0; h < 8; h++) {
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454 p = (int *) ((unsigned short *) gp2x_screen+x+320*(y+h));
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455 for (i = len; i; i--, p++) *p = (*p>>2)&0x39e7;
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457 gp2x_text_out15(x, y, text);
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461 static int EmuScan16(unsigned int num, void *sdata)
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463 if (!(Pico.video.reg[1]&8)) num += 8;
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464 DrawLineDest = (unsigned short *) gp2x_screen + 320*(num+1);
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469 static int EmuScan8(unsigned int num, void *sdata)
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471 if (!(Pico.video.reg[1]&8)) num += 8;
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472 DrawLineDest = (unsigned char *) gp2x_screen + 320*(num+1);
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477 static int localPal[0x100];
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478 static void (*vidCpyM2)(void *dest, void *src) = NULL;
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480 static void blit(char *fps, char *notice)
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482 if (PicoOpt&0x10) {
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483 // 8bit fast renderer
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484 if (Pico.m.dirtyPal) {
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485 Pico.m.dirtyPal = 0;
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486 vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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487 // feed new palette to our device
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488 gp2x_video_setpalette(localPal, 0x40);
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490 vidCpyM2((unsigned char *)gp2x_screen+320*8, framebuff+328*8);
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491 } else if (!(currentConfig.EmuOpt&0x80)) {
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492 // 8bit accurate renderer
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493 if (Pico.m.dirtyPal) {
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494 Pico.m.dirtyPal = 0;
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495 if(Pico.video.reg[0xC]&8) { // shadow/hilight mode
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496 vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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497 vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40);
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498 vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40);
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499 blockcpy(localPal+0xc0, localPal+0x40, 0x40*4);
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500 localPal[0xe0] = 0x00000000; // reserved pixels for OSD
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501 localPal[0xf0] = 0x00ffffff;
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502 gp2x_video_setpalette(localPal, 0x100);
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503 } else if (rendstatus & 0x20) { // mid-frame palette changes
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504 vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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505 vidConvCpyRGB32(localPal+0x40, HighPal, 0x40);
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506 vidConvCpyRGB32(localPal+0x80, HighPal+0x40, 0x40);
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507 gp2x_video_setpalette(localPal, 0xc0);
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509 vidConvCpyRGB32(localPal, Pico.cram, 0x40);
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510 gp2x_video_setpalette(localPal, 0x40);
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515 if (notice) osd_text(4, 232, notice);
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516 if (currentConfig.EmuOpt & 2)
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517 osd_text(osd_fps_x, 232, fps);
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519 //gp2x_video_wait_vsync();
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522 if (!(PicoOpt&0x10)) {
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523 if (!(Pico.video.reg[1]&8)) {
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524 if (currentConfig.EmuOpt&0x80) {
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525 DrawLineDest = (unsigned short *) gp2x_screen + 320*8;
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527 DrawLineDest = (unsigned char *) gp2x_screen + 320*8;
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530 DrawLineDest = gp2x_screen;
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536 // clears whole screen or just the notice area (in all buffers)
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537 static void clearArea(int full)
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539 if (PicoOpt&0x10) {
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540 // 8bit fast renderer
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541 if (full) gp2x_memset_all_buffers(0, 0x40, 320*240);
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542 else gp2x_memset_all_buffers(320*232, 0x40, 320*8);
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543 } else if (currentConfig.EmuOpt&0x80) {
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544 // 16bit accurate renderer
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545 if (full) gp2x_memset_all_buffers(0, 0, 320*240*2);
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546 else gp2x_memset_all_buffers(320*232*2, 0, 320*8*2);
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548 // 8bit accurate renderer
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549 if (full) gp2x_memset_all_buffers(0, 0xe0, 320*240);
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550 else gp2x_memset_all_buffers(320*232, 0xe0, 320*8);
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555 static void vidResetMode(void)
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557 if (PicoOpt&0x10) {
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558 localPal[0x40] = 0;
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559 localPal[0x41] = 0x00ffffff;
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560 gp2x_video_changemode(8);
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561 gp2x_video_setpalette(localPal, 0x42);
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562 gp2x_memset_all_buffers(0, 0x40, 320*240);
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564 } else if (currentConfig.EmuOpt&0x80) {
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565 gp2x_video_changemode(15);
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566 PicoDrawSetColorFormat(1);
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567 PicoScan = EmuScan16;
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570 localPal[0xe0] = 0x00000000; // reserved pixels for OSD
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571 localPal[0xf0] = 0x00ffffff;
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572 gp2x_video_changemode(8);
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573 gp2x_video_setpalette(localPal, 0x100);
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574 gp2x_memset_all_buffers(0, 0xe0, 320*240);
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576 PicoDrawSetColorFormat(2);
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577 PicoScan = EmuScan8;
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580 Pico.m.dirtyPal = 1;
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582 gp2x_video_RGB_setscaling((PicoOpt&0x100)&&!(Pico.video.reg[12]&1) ? 256 : 320, 240);
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586 static int check_save_file(void)
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588 char saveFname[512];
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593 if(state_slot > 0 && state_slot < 10) sprintf(ext, ".%i", state_slot);
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594 strcat(ext, ".mds");
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595 if(currentConfig.EmuOpt & 8) strcat(ext, ".gz");
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597 romfname_ext(saveFname, ext);
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598 if ((f = fopen(saveFname, "rb"))) {
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605 static void RunEvents(unsigned int which)
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607 if(which & 0x1800) { // save or load (but not both)
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609 if (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200) && check_save_file()) {
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610 unsigned long keys;
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611 blit("", "OVERWRITE SAVE? (Y=yes, X=no)");
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612 while( !((keys = gp2x_joystick_read(1)) & (GP2X_X|GP2X_Y)) )
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614 if (keys & GP2X_X) do_it = 0;
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618 blit("", (which & 0x1000) ? "LOADING GAME" : "SAVING GAME");
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619 emu_SaveLoadGame(which & 0x1000, 0);
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624 if(which & 0x0400) { // switch renderer
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625 if ( PicoOpt&0x10) { PicoOpt&=~0x10; currentConfig.EmuOpt |= 0x80; }
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626 else if (!(currentConfig.EmuOpt&0x80)) PicoOpt|= 0x10;
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627 else currentConfig.EmuOpt &= ~0x80;
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631 if (PicoOpt&0x10) {
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632 strcpy(noticeMsg, " 8bit fast renderer");
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633 } else if (currentConfig.EmuOpt&0x80) {
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634 strcpy(noticeMsg, "16bit accurate renderer");
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636 strcpy(noticeMsg, " 8bit accurate renderer");
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639 gettimeofday(¬iceMsgTime, 0);
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641 if(which & 0x0300) {
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644 if(state_slot < 0) state_slot = 9;
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647 if(state_slot > 9) state_slot = 0;
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649 sprintf(noticeMsg, "SAVE SLOT %i [%s]", state_slot, check_save_file() ? "USED" : "FREE");
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650 gettimeofday(¬iceMsgTime, 0);
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652 if(which & 0x0080) {
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653 engineState = PGS_Menu;
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658 static void updateKeys(void)
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660 unsigned long keys, allActions[2] = { 0, 0 }, events;
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661 static unsigned long prevEvents = 0;
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664 keys = gp2x_joystick_read(0);
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665 if (keys & GP2X_SELECT) {
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666 engineState = select_exits ? PGS_Quit : PGS_Menu;
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667 // wait until select is released, so menu would not resume game
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668 while (gp2x_joystick_read(1) & GP2X_SELECT) usleep(50*1000);
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671 keys &= CONFIGURABLE_KEYS;
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673 for (i = 0; i < 32; i++)
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675 if (keys & (1 << i)) {
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676 int pl, acts = currentConfig.KeyBinds[i];
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677 if (!acts) continue;
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678 pl = (acts >> 16) & 1;
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679 if (combo_keys & (1 << i)) {
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680 int u = i+1, acts_c = acts & combo_acts;
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681 // let's try to find the other one
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683 for (; u < 32; u++)
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684 if ( (currentConfig.KeyBinds[u] & acts_c) && (keys & (1 << u)) ) {
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685 allActions[pl] |= acts_c;
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686 keys &= ~((1 << i) | (1 << u));
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689 // add non-combo actions if combo ones were not found
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690 if (!acts_c || u == 32)
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691 allActions[pl] |= acts & ~combo_acts;
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693 allActions[pl] |= acts;
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699 if (num_of_joys > 0)
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701 gp2x_usbjoy_update();
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702 for (joy = 0; joy < num_of_joys; joy++) {
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703 int keys = gp2x_usbjoy_check2(joy);
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704 for (i = 0; i < 32; i++) {
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705 if (keys & (1 << i)) {
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706 int acts = currentConfig.JoyBinds[joy][i];
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707 int pl = (acts >> 16) & 1;
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708 allActions[pl] |= acts;
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716 int offs = frame_count*3 + 0x40;
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717 if (offs+3 > movie_size) {
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720 strcpy(noticeMsg, "END OF MOVIE.");
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721 printf("END OF MOVIE.\n");
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722 gettimeofday(¬iceMsgTime, 0);
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725 PicoPad[0] = ~movie_data[offs] & 0x8f; // ! SCBA RLDU
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726 if(!(movie_data[offs] & 0x10)) PicoPad[0] |= 0x40; // A
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727 if(!(movie_data[offs] & 0x20)) PicoPad[0] |= 0x10; // B
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728 if(!(movie_data[offs] & 0x40)) PicoPad[0] |= 0x20; // A
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729 PicoPad[1] = ~movie_data[offs+1] & 0x8f; // ! SCBA RLDU
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730 if(!(movie_data[offs+1] & 0x10)) PicoPad[1] |= 0x40; // A
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731 if(!(movie_data[offs+1] & 0x20)) PicoPad[1] |= 0x10; // B
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732 if(!(movie_data[offs+1] & 0x40)) PicoPad[1] |= 0x20; // A
\r
733 PicoPad[0] |= (~movie_data[offs+2] & 0x0A) << 8; // ! MZYX
\r
734 if(!(movie_data[offs+2] & 0x01)) PicoPad[0] |= 0x0400; // X
\r
735 if(!(movie_data[offs+2] & 0x04)) PicoPad[0] |= 0x0100; // Z
\r
736 PicoPad[1] |= (~movie_data[offs+2] & 0xA0) << 4; // ! MZYX
\r
737 if(!(movie_data[offs+2] & 0x10)) PicoPad[1] |= 0x0400; // X
\r
738 if(!(movie_data[offs+2] & 0x40)) PicoPad[1] |= 0x0100; // Z
\r
739 if ((PicoPad[0] & 0x80) || (PicoPad[1] & 0x80))
\r
740 printf("%d: start\n", frame_count);
\r
745 PicoPad[0] = (unsigned short) allActions[0];
\r
746 PicoPad[1] = (unsigned short) allActions[1];
\r
750 events = (allActions[0] | allActions[1]) >> 16;
\r
752 // volume is treated in special way and triggered every frame
\r
753 if(events & 0x6000) {
\r
754 int vol = currentConfig.volume;
\r
755 if (events & 0x2000) {
\r
756 if (vol < 90) vol++;
\r
758 if (vol > 0) vol--;
\r
760 gp2x_sound_volume(vol, vol);
\r
761 sprintf(noticeMsg, "VOL: %02i", vol);
\r
762 gettimeofday(¬iceMsgTime, 0);
\r
763 currentConfig.volume = vol;
\r
766 events &= ~prevEvents;
\r
767 if (events) RunEvents(events);
\r
769 prevEvents = (allActions[0] | allActions[1]) >> 16;
\r
772 static int snd_excess_add = 0, snd_excess_cnt = 0; // hack
\r
774 static void updateSound(void)
\r
776 int len = (PicoOpt&8)?PsndLen*2:PsndLen;
\r
778 snd_excess_cnt += snd_excess_add;
\r
779 if (snd_excess_cnt >= 0x10000) {
\r
780 snd_excess_cnt -= 0x10000;
\r
782 PsndOut[len] = PsndOut[len-2];
\r
783 PsndOut[len+1] = PsndOut[len-1];
\r
786 PsndOut[len] = PsndOut[len-1];
\r
791 gp2x_sound_write(PsndOut, len<<1);
\r
795 static void SkipFrame(int do_sound)
\r
797 void *sndbuff_tmp = 0;
\r
798 if (PsndOut && !do_sound) {
\r
799 sndbuff_tmp = PsndOut;
\r
807 if (sndbuff_tmp && !do_sound) {
\r
808 PsndOut = sndbuff_tmp;
\r
813 static void simpleWait(int thissec, int lim_time)
\r
815 struct timeval tval;
\r
817 spend_cycles(1024);
\r
818 gettimeofday(&tval, 0);
\r
819 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;
\r
821 while(tval.tv_usec < lim_time)
\r
823 spend_cycles(1024);
\r
824 gettimeofday(&tval, 0);
\r
825 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;
\r
830 void emu_Loop(void)
\r
832 static int gp2x_old_clock = 200;
\r
833 static int PsndRate_old = 0, PicoOpt_old = 0, PsndLen_real = 0, pal_old = 0;
\r
834 char fpsbuff[24]; // fps count c string
\r
835 struct timeval tval; // timing
\r
836 int thissec = 0, frames_done = 0, frames_shown = 0, oldmodes = 0;
\r
837 int target_fps, target_frametime, lim_time, i;
\r
840 printf("entered emu_Loop()\n");
\r
842 if (gp2x_old_clock != currentConfig.CPUclock) {
\r
843 printf("changing clock to %i...", currentConfig.CPUclock); fflush(stdout);
\r
844 set_FCLK(currentConfig.CPUclock);
\r
845 gp2x_old_clock = currentConfig.CPUclock;
\r
849 if (gp2x_old_gamma != currentConfig.gamma) {
\r
850 set_gamma(currentConfig.gamma);
\r
851 gp2x_old_gamma = currentConfig.gamma;
\r
852 printf("updated gamma to %i\n", currentConfig.gamma);
\r
857 // make sure we are in correct mode
\r
859 oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc;
\r
862 // pal/ntsc might have changed, reset related stuff
\r
863 target_fps = Pico.m.pal ? 50 : 60;
\r
864 target_frametime = 1000000/target_fps;
\r
867 // prepare sound stuff
\r
868 if(currentConfig.EmuOpt & 4) {
\r
869 if(PsndRate != PsndRate_old || (PicoOpt&0x20b) != (PicoOpt_old&0x20b) || Pico.m.pal != pal_old || crashed_940) {
\r
870 /* if 940 is turned off, we need it to be put back to sleep */
\r
871 if (!(PicoOpt&0x200) && ((PicoOpt^PicoOpt_old)&0x200)) {
\r
877 //excess_samples = PsndRate - PsndLen*target_fps;
\r
878 snd_excess_cnt = 0;
\r
879 snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps;
\r
880 printf("starting audio: %i len: %i (ex: %04x) stereo: %i, pal: %i\n", PsndRate, PsndLen, snd_excess_add, (PicoOpt&8)>>3, Pico.m.pal);
\r
881 gp2x_start_sound(PsndRate, 16, (PicoOpt&8)>>3);
\r
882 gp2x_sound_volume(currentConfig.volume, currentConfig.volume);
\r
883 PicoWriteSound = updateSound;
\r
884 PsndOut = calloc((PicoOpt&8) ? (PsndLen*4+4) : (PsndLen*2+2), 1);
\r
885 PsndRate_old = PsndRate;
\r
886 PsndLen_real = PsndLen;
\r
887 PicoOpt_old = PicoOpt;
\r
888 pal_old = Pico.m.pal;
\r
894 while (engineState == PGS_Running)
\r
898 gettimeofday(&tval, 0);
\r
901 thissec = tval.tv_sec;
\r
902 frames_shown = frames_done = tval.tv_usec/target_frametime;
\r
905 // show notice message?
\r
906 if(noticeMsgTime.tv_sec) {
\r
907 static int noticeMsgSum;
\r
908 if((tval.tv_sec*1000000+tval.tv_usec) - (noticeMsgTime.tv_sec*1000000+noticeMsgTime.tv_usec) > 2000000) { // > 2.0 sec
\r
909 noticeMsgTime.tv_sec = noticeMsgTime.tv_usec = 0;
\r
913 int sum = noticeMsg[0]+noticeMsg[1]+noticeMsg[2];
\r
914 if (sum != noticeMsgSum) { clearArea(0); noticeMsgSum = sum; }
\r
915 notice = noticeMsg;
\r
919 // check for mode changes
\r
920 modes = ((Pico.video.reg[12]&1)<<2)|(Pico.video.reg[1]&8);
\r
921 if (modes != oldmodes) {
\r
923 osd_fps_x = OSD_FPS_X;
\r
925 vidCpyM2 = vidCpyM2_40col;
\r
927 if (PicoOpt & 0x100) {
\r
928 vidCpyM2 = vidCpyM2_32col_nobord;
\r
930 osd_fps_x = OSD_FPS_X - 64;
\r
932 vidCpyM2 = vidCpyM2_32col;
\r
935 gp2x_video_RGB_setscaling(scalex, 240);
\r
941 if(thissec != tval.tv_sec) {
\r
943 static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4];
\r
944 if(++bench == 10) {
\r
946 bench_fps_s = bench_fps;
\r
947 bf[bfp++ & 3] = bench_fps;
\r
950 bench_fps += frames_shown;
\r
951 sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2);
\r
953 if(currentConfig.EmuOpt & 2)
\r
954 sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done);
\r
956 thissec = tval.tv_sec;
\r
958 if(PsndOut == 0 && currentConfig.Frameskip >= 0) {
\r
959 frames_done = frames_shown = 0;
\r
961 // it is quite common for this implementation to leave 1 fame unfinished
\r
962 // when second changes, but we don't want buffer to starve.
\r
963 if(PsndOut && frames_done < target_fps && frames_done > target_fps-5) {
\r
965 SkipFrame(1); frames_done++;
\r
968 frames_done -= target_fps; if (frames_done < 0) frames_done = 0;
\r
969 frames_shown -= target_fps; if (frames_shown < 0) frames_shown = 0;
\r
970 if (frames_shown > frames_done) frames_shown = frames_done;
\r
974 lim_time = (frames_done+1) * target_frametime;
\r
975 if(currentConfig.Frameskip >= 0) { // frameskip enabled
\r
976 for(i = 0; i < currentConfig.Frameskip; i++) {
\r
978 SkipFrame(1); frames_done++;
\r
979 if (PsndOut) { // do framelimitting if sound is enabled
\r
980 gettimeofday(&tval, 0);
\r
981 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;
\r
982 if(tval.tv_usec < lim_time) { // we are too fast
\r
983 simpleWait(thissec, lim_time);
\r
986 lim_time += target_frametime;
\r
988 } else if(tval.tv_usec > lim_time) { // auto frameskip
\r
989 // no time left for this frame - skip
\r
991 SkipFrame(tval.tv_usec < lim_time+target_frametime); frames_done++;
\r
1001 static unsigned char oldscr[320*240*2];
\r
1002 FILE *f; char name[128]; int i;
\r
1003 for (i = 0; i < 320*240*2; i++)
\r
1004 if(oldscr[i] != ((unsigned char *)gp2x_screen)[i]) break;
\r
1005 if (i < 320*240*2)
\r
1007 for (i = 0; i < 320*240*2; i++)
\r
1008 oldscr[i] = ((unsigned char *)gp2x_screen)[i];
\r
1009 sprintf(name, "%05i.raw", frame_count);
\r
1010 f = fopen(name, "wb");
\r
1011 if (!f) { printf("!f\n"); exit(1); }
\r
1012 fwrite(gp2x_screen, 1, 320*240*2, f);
\r
1019 gettimeofday(&tval, 0);
\r
1020 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;
\r
1022 // sleep if we are still too fast
\r
1023 if(PsndOut != 0 || currentConfig.Frameskip < 0)
\r
1025 // usleep sleeps for ~20ms minimum, so it is not a solution here
\r
1026 gettimeofday(&tval, 0);
\r
1027 if(thissec != tval.tv_sec) tval.tv_usec+=1000000;
\r
1028 if(tval.tv_usec < lim_time)
\r
1030 // we are too fast
\r
1031 simpleWait(thissec, lim_time);
\r
1035 blit(fpsbuff, notice);
\r
1037 frames_done++; frames_shown++;
\r
1041 if((currentConfig.EmuOpt & 1) && SRam.changed) {
\r
1042 emu_SaveLoadGame(0, 1);
\r
1046 if (PsndOut != 0) {
\r
1053 void emu_ResetGame(void)
\r
1060 size_t gzRead2(void *p, size_t _size, size_t _n, void *file)
\r
1062 return gzread(file, p, _n);
\r
1066 size_t gzWrite2(void *p, size_t _size, size_t _n, void *file)
\r
1068 return gzwrite(file, p, _n);
\r
1071 typedef unsigned int (*STATE_SL_FUNC)(void *, unsigned int, unsigned int, void *);
\r
1073 int emu_SaveLoadGame(int load, int sram)
\r
1076 char saveFname[512];
\r
1078 // make save filename
\r
1079 romfname_ext(saveFname, "");
\r
1080 if(sram) strcat(saveFname, ".srm");
\r
1082 if(state_slot > 0 && state_slot < 10) sprintf(saveFname, "%s.%i", saveFname, state_slot);
\r
1083 strcat(saveFname, ".mds");
\r
1086 printf("saveLoad (%i, %i): %s\n", load, sram, saveFname);
\r
1090 int sram_size = SRam.end-SRam.start+1;
\r
1091 if(SRam.reg_back & 4) sram_size=0x2000;
\r
1092 if(!SRam.data) return 0; // SRam forcefully disabled for this game
\r
1094 sramFile = fopen(saveFname, "rb");
\r
1095 if(!sramFile) return -1;
\r
1096 fread(SRam.data, 1, sram_size, sramFile);
\r
1099 // sram save needs some special processing
\r
1100 // see if we have anything to save
\r
1101 for(; sram_size > 0; sram_size--)
\r
1102 if(SRam.data[sram_size-1]) break;
\r
1105 sramFile = fopen(saveFname, "wb");
\r
1106 ret = fwrite(SRam.data, 1, sram_size, sramFile);
\r
1107 ret = (ret != sram_size) ? -1 : 0;
\r
1114 void *PmovFile = NULL;
\r
1116 if(currentConfig.EmuOpt & 8) {
\r
1117 strcat(saveFname, ".gz");
\r
1118 if( (PmovFile = gzopen(saveFname, load ? "rb" : "wb")) ) {
\r
1119 areaRead = gzRead2;
\r
1120 areaWrite = gzWrite2;
\r
1121 if(!load) gzsetparams(PmovFile, 9, Z_DEFAULT_STRATEGY);
\r
1123 saveFname[strlen(saveFname)-3] = 0;
\r
1125 if(!PmovFile) { // gzip failed or was disabled
\r
1126 if( (PmovFile = fopen(saveFname, load ? "rb" : "wb")) ) {
\r
1127 areaRead = (STATE_SL_FUNC) fread;
\r
1128 areaWrite = (STATE_SL_FUNC) fwrite;
\r
1132 PmovState(load ? 6 : 5, PmovFile);
\r
1133 strcpy(noticeMsg, load ? "GAME LOADED " : "GAME SAVED ");
\r
1134 if(areaRead == gzRead2)
\r
1135 gzclose(PmovFile);
\r
1136 else fclose ((FILE *) PmovFile);
\r
1138 if (!load) sync();
\r
1139 else Pico.m.dirtyPal=1;
\r
1141 strcpy(noticeMsg, load ? "LOAD FAILED " : "SAVE FAILED ");
\r
1145 gettimeofday(¬iceMsgTime, 0);
\r