4 #include <SDL_keysym.h>
6 #include "../libpicofe/input.h"
7 #include "../libpicofe/in_sdl.h"
8 #include "../libpicofe/plat.h"
9 #include "../common/input_pico.h"
10 #include "../common/plat_sdl.h"
11 #include "../common/emu.h"
13 struct in_default_bind _in_sdl_defbinds[] = {
14 { SDLK_UP, IN_BINDTYPE_PLAYER12, GBTN_UP },
15 { SDLK_DOWN, IN_BINDTYPE_PLAYER12, GBTN_DOWN },
16 { SDLK_LEFT, IN_BINDTYPE_PLAYER12, GBTN_LEFT },
17 { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, GBTN_RIGHT },
18 { SDLK_LSHIFT, IN_BINDTYPE_PLAYER12, GBTN_A },
19 { SDLK_LALT, IN_BINDTYPE_PLAYER12, GBTN_B },
20 { SDLK_LCTRL, IN_BINDTYPE_PLAYER12, GBTN_C },
21 { SDLK_RETURN, IN_BINDTYPE_PLAYER12, GBTN_START },
22 { SDLK_ESCAPE, IN_BINDTYPE_EMU, PEVB_MENU },
23 { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_PICO_PPREV },
24 { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
25 { SDLK_BACKSPACE, IN_BINDTYPE_EMU, PEVB_STATE_SAVE },
26 { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_STATE_LOAD },
27 { SDLK_SPACE, IN_BINDTYPE_EMU, PEVB_FF },
30 const struct in_default_bind *in_sdl_defbinds = _in_sdl_defbinds;
32 struct menu_keymap _in_sdl_key_map[] = {
34 { SDLK_DOWN, PBTN_DOWN },
35 { SDLK_LEFT, PBTN_LEFT },
36 { SDLK_RIGHT, PBTN_RIGHT },
37 { SDLK_LCTRL, PBTN_MOK },
38 { SDLK_LALT, PBTN_MBACK },
39 { SDLK_SPACE, PBTN_MA2 },
40 { SDLK_LSHIFT, PBTN_MA3 },
42 { SDLK_BACKSPACE, PBTN_R },
44 const int in_sdl_key_map_sz = sizeof(_in_sdl_key_map) / sizeof(_in_sdl_key_map[0]);
45 const struct menu_keymap *in_sdl_key_map = _in_sdl_key_map;
47 const struct menu_keymap _in_sdl_joy_map[] = {
49 { SDLK_DOWN, PBTN_DOWN },
50 { SDLK_LEFT, PBTN_LEFT },
51 { SDLK_RIGHT, PBTN_RIGHT },
53 { SDLK_WORLD_0, PBTN_MOK },
54 { SDLK_WORLD_1, PBTN_MBACK },
55 { SDLK_WORLD_2, PBTN_MA2 },
56 { SDLK_WORLD_3, PBTN_MA3 },
58 const int in_sdl_joy_map_sz = sizeof(_in_sdl_joy_map) / sizeof(_in_sdl_joy_map[0]);
59 const struct menu_keymap *in_sdl_joy_map = _in_sdl_joy_map;
61 const char * _in_sdl_key_names[SDLK_LAST] = {
66 [SDLK_RIGHT] = "RIGHT",
71 [SDLK_RETURN] = "START",
72 [SDLK_ESCAPE] = "SELECT",
74 [SDLK_BACKSPACE] = "R1",
76 /* opendingux rg, gkd etc */
78 [SDLK_PAGEDOWN] = "R2",
79 [SDLK_KP_DIVIDE] = "L3",
80 [SDLK_KP_PERIOD] = "R3",
81 [SDLK_HOME] = "POWER",
83 /*[SDLK_HOME] = "MENU",*/
86 [SDLK_POWER] = "POWER",
87 [SDLK_PAUSE] = "LOCK",
91 [SDLK_RCTRL] = "RESET",
93 [SDLK_LEFTBRACKET] = "SETUP", /* actually brightness setting */
94 /*[SDLK_END] = "POWER",*/
96 const char * const *in_sdl_key_names = _in_sdl_key_names;
98 const struct in_default_bind in_sdl_kbd_map[] = {
99 // Opendingux devices usually don't have a keyboard.
104 static void nameset(int x1, const char *name)
106 _in_sdl_key_names[x1] = name;
109 static void nameswap(int x1, int x2)
111 const char **p = &_in_sdl_key_names[x1];
112 const char **q = &_in_sdl_key_names[x2];
113 const char *t = *p; *p = *q; *q = t;
116 static void keyswap(int k1, int k2)
120 for (x1 = in_sdl_key_map_sz-1; x1 >= 0; x1--)
121 if (_in_sdl_key_map[x1].key == k1) break;
122 for (x2 = in_sdl_key_map_sz-1; x2 >= 0; x2--)
123 if (_in_sdl_key_map[x2].key == k2) break;
124 if (x1 >= 0 && x2 >= 0) {
125 struct menu_keymap *p = &_in_sdl_key_map[x1];
126 struct menu_keymap *q = &_in_sdl_key_map[x2];
127 t = p->pbtn; p->pbtn = q->pbtn; q->pbtn = t;
131 static void bindswap(int k1, int k2)
135 for (i = 0; _in_sdl_defbinds[i].code; i++)
136 if (_in_sdl_defbinds[i].code == k1)
137 _in_sdl_defbinds[i].code = k2;
140 void plat_target_setup_input(void)
142 if (strcmp(plat_device, "miyoo") == 0) {
143 /* swapped A/B and X/Y keys */
144 keyswap(SDLK_LALT, SDLK_LCTRL);
145 nameswap(SDLK_LALT, SDLK_LCTRL);
146 nameswap(SDLK_SPACE, SDLK_LSHIFT);
147 bindswap(SDLK_ESCAPE, SDLK_RCTRL);
148 } else if (strcmp(plat_device, "gcw0") == 0) {
149 /* swapped X/Y keys, single L/R keys */
150 nameswap(SDLK_SPACE, SDLK_LSHIFT);
151 nameset(SDLK_TAB, "L"); nameset(SDLK_BACKSPACE, "R");
152 } else if (strcmp(plat_device, "retrofw") == 0 || strcmp(plat_device, "dingux") == 0) {
153 /* single L/R keys */
154 nameset(SDLK_TAB, "L"); nameset(SDLK_BACKSPACE, "R");
155 nameset(SDLK_END, "POWER");