6 #include <pspiofilemgr.h>
7 #include <pspdisplay.h>
14 #include "../common/lprintf.h"
16 PSP_MODULE_INFO("PicoDrive", 0, 1, 34);
18 unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
20 void *psp_screen = VRAM_FB0;
21 static int current_screen = 0; /* front bufer */
23 #define ANALOG_DEADZONE 80
26 static int exit_callback(int arg1, int arg2, void *common)
33 static int power_callback(int unknown, int pwrflags, void *common)
35 /* check for power switch and suspending as one is manual and the other automatic */
36 if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING)
38 lprintf("power_callback: flags: 0x%08X: suspending\n", pwrflags);
39 engineState = PGS_Menu;
41 sceDisplayWaitVblankStart();
46 static int callback_thread(SceSize args, void *argp)
50 lprintf("callback_thread started with id %08x, priority %i\n",
51 sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
53 cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
54 sceKernelRegisterExitCallback(cbid);
55 cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
56 scePowerRegisterCallback(0, cbid);
58 sceKernelSleepThreadCB();
67 lprintf("running in %08x kernel\n", sceKernelDevkitVersion()),
68 lprintf("entered psp_init, threadId %08x, priority %i\n", sceKernelGetThreadId(),
69 sceKernelGetThreadCurrentPriority());
71 thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0);
74 sceKernelStartThread(thid, 0, 0);
78 sceDisplaySetMode(0, 480, 272);
79 sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
81 psp_screen = VRAM_FB0;
86 sceGuStart(GU_DIRECT, guCmdList);
87 sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
88 sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
89 sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
90 sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
91 sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
92 sceGuViewport(2048, 2048, 480, 272);
93 sceGuDepthRange(0xc350, 0x2710);
94 sceGuScissor(0, 0, 480, 272);
95 sceGuEnable(GU_SCISSOR_TEST);
97 sceGuDepthMask(0xffff);
98 sceGuDisable(GU_DEPTH_TEST);
100 sceGuFrontFace(GU_CW);
101 sceGuEnable(GU_TEXTURE_2D);
102 sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
103 sceGuAmbientColor(0xffffffff);
104 sceGuColor(0xffffffff);
108 sceDisplayWaitVblankStart();
109 sceGuDisplay(GU_TRUE);
113 sceCtrlSetSamplingCycle(0);
114 sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
117 void psp_finish(void)
121 //sceKernelSleepThread();
125 void psp_video_flip(int wait_vsync)
127 if (wait_vsync) sceDisplayWaitVblankStart();
128 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
129 wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
131 psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
134 void *psp_video_get_active_fb(void)
136 return current_screen ? VRAM_FB1 : VRAM_FB0;
139 void psp_video_switch_to_single(void)
141 psp_screen = VRAM_FB0;
142 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
146 void psp_msleep(int ms)
148 sceKernelDelayThread(ms * 1000);
151 unsigned int psp_pad_read(int blocking)
153 unsigned int buttons;
156 sceCtrlReadBufferPositive(&pad, 1);
157 else sceCtrlPeekBufferPositive(&pad, 1);
158 buttons = pad.Buttons;
161 buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
162 if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
163 if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
164 if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
165 if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
170 int psp_get_cpu_clock(void)
172 return scePowerGetCpuClockFrequencyInt();
175 int psp_set_cpu_clock(int clock)
177 int ret = scePowerSetClockFrequency(clock, clock, clock/2);
178 if (ret != 0) lprintf("failed to set clock: %i\n", ret);
183 char *psp_get_status_line(void)
185 static char buff[64];
186 int ret, bat_percent, bat_time;
189 ret = sceRtcGetCurrentClockLocalTime(&time);
190 bat_percent = scePowerGetBatteryLifePercent();
191 bat_time = scePowerGetBatteryLifeTime();
192 if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
194 snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent);
195 if (!scePowerIsPowerOnline())
196 snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
201 #define LOG_FILE "log.log"
203 static SceUID logfd = -1;
205 void lprintf_f(const char *fmt, ...)
210 if (logfd == -2) return; // disabled
214 logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
222 vsnprintf(buff, sizeof(buff), fmt, vl);
225 sceIoWrite(logfd, buff, strlen(buff));
227 // make sure it gets flushed