4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
14 #include <sys/types.h>
20 #include "libpicofe/fonts.h"
21 #include "libpicofe/input.h"
22 #include "libpicofe/plat.h"
23 #include "libpicofe/arm/neon_scale2x.h"
24 #include "libpicofe/arm/neon_eagle2x.h"
25 #include "plugin_lib.h"
30 #include "pl_gun_ts.h"
31 #include "psemu_plugin_defs.h"
32 #include "../libpcsxcore/new_dynarec/new_dynarec.h"
33 #include "../libpcsxcore/psxmem_map.h"
34 #include "../plugins/gpulib/cspace.h"
35 #include "../plugins/dfinput/externals.h"
37 int in_type1, in_type2;
38 int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 };
39 int in_adev[2] = { -1, -1 }, in_adev_axis[2][2] = {{ 0, 1 }, { 0, 1 }};
40 int in_adev_is_nublike[2];
41 int in_keystate, in_state_gun;
42 int in_enable_vibration;
45 int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
46 static int pl_vout_w, pl_vout_h, pl_vout_bpp; /* output display/layer */
47 static int pl_vout_scale;
48 static int psx_w, psx_h, psx_bpp;
50 static int is_pal, frame_interval, frame_interval1024;
51 static int vsync_usec_time;
54 void (*pl_plat_clear)(void);
55 void (*pl_plat_blit)(int doffs, const void *src, int w, int h,
56 int sstride, int bgr24);
57 void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp);
60 static __attribute__((noinline)) int get_cpu_ticks(void)
62 static unsigned long last_utime;
64 unsigned long utime, ret;
68 fd = open("/proc/self/stat", O_RDONLY);
69 lseek(fd, 0, SEEK_SET);
71 read(fd, buf, sizeof(buf));
72 buf[sizeof(buf) - 1] = 0;
74 sscanf(buf, "%*d %*s %*c %*d %*d %*d %*d %*d %*u %*u %*u %*u %*u %lu", &utime);
75 ret = utime - last_utime;
82 static void hud_print(void *fb, int w, int x, int y, const char *text)
84 if (pl_plat_hud_print)
85 pl_plat_hud_print(x, y, text, pl_vout_bpp);
86 else if (pl_vout_bpp == 16)
87 basic_text_out16_nf(fb, w, x, y, text);
90 static void hud_printf(void *fb, int w, int x, int y, const char *texto, ...)
95 va_start(args, texto);
96 vsnprintf(buffer, sizeof(buffer), texto, args);
99 hud_print(fb, w, x, y, buffer);
102 static void print_msg(int h, int border)
104 hud_print(pl_vout_buf, pl_vout_w, border + 2, h - 10, hud_msg);
107 static void print_fps(int h, int border)
109 hud_printf(pl_vout_buf, pl_vout_w, border + 2, h - 10,
110 "%2d %4.1f", pl_rearmed_cbs.flips_per_sec,
111 pl_rearmed_cbs.vsps_cur);
114 static void print_cpu_usage(int w, int h, int border)
116 hud_printf(pl_vout_buf, pl_vout_w, pl_vout_w - border - 28, h - 10,
117 "%3d", pl_rearmed_cbs.cpu_usage);
120 // draw 192x8 status of 24 sound channels
121 static __attribute__((noinline)) void draw_active_chans(int vout_w, int vout_h)
123 extern void spu_get_debug_info(int *chans_out, int *run_chans,
124 int *fmod_chans_out, int *noise_chans_out); // hack
125 int live_chans, run_chans, fmod_chans, noise_chans;
127 static const unsigned short colors[2] = { 0x1fe3, 0x0700 };
128 unsigned short *dest = (unsigned short *)pl_vout_buf +
129 vout_w * (vout_h - 10) + vout_w / 2 - 192/2;
130 unsigned short *d, p;
133 if (dest == NULL || pl_vout_bpp != 16)
136 spu_get_debug_info(&live_chans, &run_chans, &fmod_chans, &noise_chans);
138 for (c = 0; c < 24; c++) {
140 p = !(live_chans & (1<<c)) ? (run_chans & (1<<c) ? 0x01c0 : 0) :
141 (fmod_chans & (1<<c)) ? 0xf000 :
142 (noise_chans & (1<<c)) ? 0x001f :
144 for (y = 0; y < 8; y++, d += vout_w)
145 for (x = 0; x < 8; x++)
150 static void print_hud(int w, int h, int xborder)
156 xborder += (pl_vout_w - w) / 2;
160 if (g_opts & OPT_SHOWSPU)
161 draw_active_chans(w, h);
164 print_msg(h, xborder);
165 else if (g_opts & OPT_SHOWFPS)
166 print_fps(h, xborder);
168 if (g_opts & OPT_SHOWCPU)
169 print_cpu_usage(w, h, xborder);
172 /* update scaler target size according to user settings */
173 static void update_layer_size(int w, int h)
180 g_layer_w = w; g_layer_h = h;
184 if (h > g_menuscreen_h || (240 < h && h <= 360))
187 // 4:3 that prefers integer scaling
188 imult = g_menuscreen_h / h;
189 g_layer_w = w * imult;
190 g_layer_h = h * imult;
191 mult = (float)g_layer_w / (float)g_layer_h;
192 if (mult < 1.25f || mult > 1.666f)
193 g_layer_w = 4.0f/3.0f * (float)g_layer_h;
194 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
199 mult = 240.0f / (float)h * 4.0f / 3.0f;
202 g_layer_w = mult * (float)g_menuscreen_h;
203 g_layer_h = g_menuscreen_h;
204 printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
207 case SCALE_FULLSCREEN:
208 g_layer_w = g_menuscreen_w;
209 g_layer_h = g_menuscreen_h;
216 g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
217 g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
218 if (g_layer_x < 0) g_layer_x = 0;
219 if (g_layer_y < 0) g_layer_y = 0;
220 if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
221 if (g_layer_h > g_menuscreen_h) g_layer_h = g_menuscreen_h;
224 // XXX: this is platform specific really
225 static int resolution_ok(int w, int h)
227 return w <= 1024 && h <= 512;
230 static void pl_vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp)
232 int vout_w, vout_h, vout_bpp;
234 // special h handling, Wipeout likes to change it by 1-6
235 static int vsync_cnt_ms_prev;
236 if ((unsigned int)(vsync_cnt - vsync_cnt_ms_prev) < 5*60)
238 vsync_cnt_ms_prev = vsync_cnt;
244 vout_bpp = psx_bpp = bpp;
249 if (resolution_ok(w * 2, h * 2) && bpp == 16) {
255 // filter unavailable
261 update_layer_size(vout_w, vout_h);
263 pl_vout_buf = plat_gvideo_set_mode(&vout_w, &vout_h, &vout_bpp);
264 if (pl_vout_buf == NULL && pl_plat_blit == NULL)
265 fprintf(stderr, "failed to set mode %dx%d@%d\n",
266 vout_w, vout_h, psx_bpp);
270 pl_vout_bpp = vout_bpp;
273 menu_notify_mode_change(pl_vout_w, pl_vout_h, pl_vout_bpp);
276 static void pl_vout_flip(const void *vram, int stride, int bgr24, int w, int h)
278 static int doffs_old, clear_counter;
279 unsigned char *dest = pl_vout_buf;
280 const unsigned short *src = vram;
281 int dstride = pl_vout_w, h1 = h;
284 pcnt_start(PCNT_BLIT);
291 memset(pl_vout_buf, 0,
292 dstride * pl_vout_h * pl_vout_bpp / 8);
297 doffs = (dstride - w * pl_vout_scale) / 2 & ~1;
299 if (doffs > doffs_old)
303 if (clear_counter > 0) {
307 memset(pl_vout_buf, 0,
308 dstride * pl_vout_h * pl_vout_bpp / 8);
314 pl_plat_blit(doffs, src, w, h, stride, bgr24);
325 if (pl_rearmed_cbs.only_16bpp) {
326 for (; h1-- > 0; dest += dstride * 2, src += stride)
328 bgr888_to_rgb565(dest, src, w * 3);
333 dest += (doffs / 8) * 24;
335 for (; h1-- > 0; dest += dstride * 3, src += stride)
337 bgr888_to_rgb888(dest, src, w * 3);
342 else if (soft_filter == SOFT_FILTER_SCALE2X && pl_vout_scale == 2)
344 neon_scale2x_16_16(src, (void *)dest, w,
345 stride * 2, dstride * 2, h);
347 else if (soft_filter == SOFT_FILTER_EAGLE2X && pl_vout_scale == 2)
349 neon_eagle2x_16_16(src, (void *)dest, w,
350 stride * 2, dstride * 2, h);
355 for (; h1-- > 0; dest += dstride * 2, src += stride)
357 bgr555_to_rgb565(dest, src, w * 2);
362 print_hud(w * pl_vout_scale, h * pl_vout_scale, 0);
368 pl_vout_buf = plat_gvideo_flip();
369 pl_rearmed_cbs.flip_cnt++;
372 static int pl_vout_open(void)
376 // force mode update on pl_vout_set_mode() call from gpulib/vout_pl
379 plat_gvideo_open(is_pal);
381 gettimeofday(&now, 0);
382 vsync_usec_time = now.tv_usec;
383 while (vsync_usec_time >= frame_interval)
384 vsync_usec_time -= frame_interval;
389 static void pl_vout_close(void)
394 static void pl_set_gpu_caps(int caps)
396 pl_rearmed_cbs.gpu_caps = caps;
399 void *pl_prepare_screenshot(int *w, int *h, int *bpp)
401 void *ret = plat_prepare_screenshot(w, h, bpp);
412 /* display/redering mode switcher */
413 static int dispmode_default(void)
415 pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
416 soft_filter = SOFT_FILTER_NONE;
417 snprintf(hud_msg, sizeof(hud_msg), "default mode");
421 int dispmode_doubleres(void)
423 if (!(pl_rearmed_cbs.gpu_caps & GPU_CAP_SUPPORTS_2X)
424 || !resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
428 pl_rearmed_cbs.gpu_neon.enhancement_enable = 1;
429 snprintf(hud_msg, sizeof(hud_msg), "double resolution");
433 int dispmode_scale2x(void)
435 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
439 soft_filter = SOFT_FILTER_SCALE2X;
440 snprintf(hud_msg, sizeof(hud_msg), "scale2x");
444 int dispmode_eagle2x(void)
446 if (!resolution_ok(psx_w * 2, psx_h * 2) || psx_bpp != 16)
450 soft_filter = SOFT_FILTER_EAGLE2X;
451 snprintf(hud_msg, sizeof(hud_msg), "eagle2x");
455 static int (*dispmode_switchers[])(void) = {
464 static int dispmode_current;
466 void pl_switch_dispmode(void)
468 if (pl_rearmed_cbs.gpu_caps & GPU_CAP_OWNS_DISPLAY)
473 if (dispmode_current >=
474 sizeof(dispmode_switchers) / sizeof(dispmode_switchers[0]))
475 dispmode_current = 0;
476 if (dispmode_switchers[dispmode_current]())
482 /* adjust circle-like analog inputs to better match
483 * more square-like analogs in PSX */
484 static void update_analog_nub_adjust(int *x_, int *y_)
487 static const int scale[] =
488 { 0 - d*2, 0 - d*2, 0 - d*2, 12 - d*2,
489 30 - d*2, 60 - d*2, 75 - d*2, 60 - d*2, 60 - d*2 };
492 int scale_x = scale[y / 16];
493 int scale_y = scale[x / 16];
496 x += d + (x * scale_x >> 8);
501 y += d + (y * scale_y >> 8);
511 static void update_analogs(void)
513 int *nubp[2] = { in_a1, in_a2 };
517 for (i = 0; i < 2; i++)
522 for (a = 0; a < 2; a++) {
525 ret = in_update_analog(in_adev[i], in_adev_axis[i][a], &v);
527 vals[a] = 128 * v / IN_ABS_RANGE;
530 if (in_adev_is_nublike[i])
531 update_analog_nub_adjust(&vals[0], &vals[1]);
533 for (a = 0; a < 2; a++) {
536 else if (v > 255) v = 255;
541 //printf("%4d %4d %4d %4d\n", in_a1[0], in_a1[1], in_a2[0], in_a2[1]);
544 static void update_input(void)
546 int actions[IN_BINDTYPE_COUNT] = { 0, };
547 unsigned int emu_act;
550 if (in_type1 == PSE_PAD_TYPE_ANALOGPAD)
552 emu_act = actions[IN_BINDTYPE_EMU];
553 in_state_gun = (emu_act & SACTION_GUN_MASK) >> SACTION_GUN_TRIGGER;
555 emu_act &= ~SACTION_GUN_MASK;
558 for (; !(emu_act & 1); emu_act >>= 1, which++)
562 emu_set_action(emu_act);
564 in_keystate = actions[IN_BINDTYPE_PLAYER12];
567 static void update_input(void)
572 void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in)
575 pl_gun_ts_update(tsdev, xn, yn, in);
581 #define MAX_LAG_FRAMES 3
583 #define tvdiff(tv, tv_old) \
584 ((tv.tv_sec - tv_old.tv_sec) * 1000000 + tv.tv_usec - tv_old.tv_usec)
586 /* called on every vsync */
587 void pl_frame_limit(void)
589 static struct timeval tv_old, tv_expect;
590 static int vsync_cnt_prev, drc_active_vsyncs;
596 /* doing input here because the pad is polled
597 * thousands of times per frame for some reason */
601 gettimeofday(&now, 0);
603 if (now.tv_sec != tv_old.tv_sec) {
604 diff = tvdiff(now, tv_old);
605 pl_rearmed_cbs.vsps_cur = 0.0f;
606 if (0 < diff && diff < 2000000)
607 pl_rearmed_cbs.vsps_cur = 1000000.0f * (vsync_cnt - vsync_cnt_prev) / diff;
608 vsync_cnt_prev = vsync_cnt;
610 if (g_opts & OPT_SHOWFPS)
611 pl_rearmed_cbs.flips_per_sec = pl_rearmed_cbs.flip_cnt;
612 pl_rearmed_cbs.flip_cnt = 0;
613 if (g_opts & OPT_SHOWCPU)
614 pl_rearmed_cbs.cpu_usage = get_cpu_ticks();
616 if (hud_new_msg > 0) {
618 if (hud_new_msg == 0)
624 static int ya_vsync_count;
625 if (++ya_vsync_count == PCNT_FRAMES) {
626 pcnt_print(pl_rearmed_cbs.vsps_cur);
631 // tv_expect uses usec*1024 units instead of usecs for better accuracy
632 tv_expect.tv_usec += frame_interval1024;
633 if (tv_expect.tv_usec >= (1000000 << 10)) {
634 tv_expect.tv_usec -= (1000000 << 10);
637 diff = (tv_expect.tv_sec - now.tv_sec) * 1000000 + (tv_expect.tv_usec >> 10) - now.tv_usec;
639 if (diff > MAX_LAG_FRAMES * frame_interval || diff < -MAX_LAG_FRAMES * frame_interval) {
640 //printf("pl_frame_limit reset, diff=%d, iv %d\n", diff, frame_interval);
643 // try to align with vsync
644 usadj = vsync_usec_time;
645 while (usadj < tv_expect.tv_usec - frame_interval)
646 usadj += frame_interval;
647 tv_expect.tv_usec = usadj << 10;
650 if (!(g_opts & OPT_NO_FRAMELIM) && diff > frame_interval) {
651 // yay for working usleep on pandora!
652 //printf("usleep %d\n", diff - frame_interval / 2);
653 usleep(diff - frame_interval);
656 if (pl_rearmed_cbs.frameskip) {
657 if (diff < -frame_interval)
658 pl_rearmed_cbs.fskip_advice = 1;
660 pl_rearmed_cbs.fskip_advice = 0;
662 // recompilation is not that fast and may cause frame skip on
663 // loading screens and such, resulting in flicker or glitches
664 if (new_dynarec_did_compile) {
665 if (drc_active_vsyncs < 32)
666 pl_rearmed_cbs.fskip_advice = 0;
670 drc_active_vsyncs = 0;
671 new_dynarec_did_compile = 0;
674 pcnt_start(PCNT_ALL);
677 void pl_timing_prepare(int is_pal_)
679 pl_rearmed_cbs.fskip_advice = 0;
680 pl_rearmed_cbs.flips_per_sec = 0;
681 pl_rearmed_cbs.cpu_usage = 0;
684 frame_interval = is_pal ? 20000 : 16667;
685 frame_interval1024 = is_pal ? 20000*1024 : 17066667;
687 // used by P.E.Op.S. frameskip code
688 pl_rearmed_cbs.gpu_peops.fFrameRateHz = is_pal ? 50.0f : 59.94f;
689 pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
690 (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
693 static void pl_get_layer_pos(int *x, int *y, int *w, int *h)
701 static void *pl_mmap(unsigned int size);
702 static void pl_munmap(void *ptr, unsigned int size);
704 struct rearmed_cbs pl_rearmed_cbs = {
713 .pl_set_gpu_caps = pl_set_gpu_caps,
717 static void *watchdog_thread(void *unused)
719 int vsync_cnt_old = 0;
723 #if !defined(NDEBUG) || defined(DRC_DBG)
724 // don't interfere with debug
736 if (vsync_cnt != vsync_cnt_old) {
737 vsync_cnt_old = vsync_cnt;
746 fprintf(stderr, "watchdog: seen_dead %d\n", seen_dead);
748 fprintf(stderr, "watchdog: lockup detected, aborting\n");
749 // we can't do any cleanup here really, the main thread is
750 // likely touching resources and would crash anyway
756 void pl_start_watchdog(void)
762 pthread_attr_init(&attr);
763 pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
765 ret = pthread_create(&tid, &attr, watchdog_thread, NULL);
767 fprintf(stderr, "could not start watchdog: %d\n", ret);
770 static void *pl_emu_mmap(unsigned long addr, size_t size, int is_fixed,
773 return plat_mmap(addr, size, 0, is_fixed);
776 static void pl_emu_munmap(void *ptr, size_t size, enum psxMapTag tag)
778 plat_munmap(ptr, size);
781 static void *pl_mmap(unsigned int size)
783 return psxMapHook(0, size, 0, MAP_TAG_VRAM);
786 static void pl_munmap(void *ptr, unsigned int size)
788 psxUnmapHook(ptr, size, MAP_TAG_VRAM);
793 extern unsigned int hSyncCount; // from psxcounters
794 extern unsigned int frame_counter;
796 psx_w = psx_h = pl_vout_w = pl_vout_h = 256;
797 psx_bpp = pl_vout_bpp = 16;
799 tsdev = pl_gun_ts_init();
801 pl_rearmed_cbs.gpu_hcnt = &hSyncCount;
802 pl_rearmed_cbs.gpu_frame_count = &frame_counter;
804 psxMapHook = pl_emu_mmap;
805 psxUnmapHook = pl_emu_munmap;