4 * This work is licensed under the terms of the GNU GPLv2 or later.
5 * See the COPYING file in the top-level directory.
12 #include "../../frontend/plugin_lib.h"
13 #include "../../frontend/arm_utils.h"
14 #include "../../frontend/pcnt.h"
18 BOOL bCheckMask = FALSE;
19 unsigned short sSetMask;
20 unsigned long lSetMask;
22 static void blit(void)
24 int px = PSXDisplay.DisplayPosition.x & ~1; // XXX: align needed by bgr*_to_...
25 int py = PSXDisplay.DisplayPosition.y;
26 int w = PreviousPSXDisplay.Range.x1;
27 int h = PreviousPSXDisplay.DisplayMode.y;
28 int pitch = PreviousPSXDisplay.DisplayMode.x;
29 unsigned short *srcs = psxVuw + py * 1024 + px;
30 unsigned char *dest = pl_fbdev_buf;
36 pitch *= PSXDisplay.RGB24 ? 3 : 2;
38 // n900 doesn't do rgb24 for some reason
40 #define bgr888_to_rgb888 bgr888_to_rgb565
43 // account for centering
44 h -= PreviousPSXDisplay.Range.y0;
45 dest += PreviousPSXDisplay.Range.y0 / 2 * pitch;
46 dest += (PreviousPSXDisplay.Range.x0 & ~3) * 2; // must align here too..
50 for (; h-- > 0; dest += pitch, srcs += 1024)
52 bgr888_to_rgb888(dest, srcs, w * 3);
57 for (; h-- > 0; dest += pitch, srcs += 1024)
59 bgr555_to_rgb565(dest, srcs, w * 2);
64 void DoBufferSwap(void)
66 static int fbw, fbh, fb24bpp;
68 if (PreviousPSXDisplay.DisplayMode.x == 0 || PreviousPSXDisplay.DisplayMode.y == 0)
71 /* careful if rearranging this code, we try to set mode and flip
72 * to get the hardware apply both changes at the same time */
73 if (PreviousPSXDisplay.DisplayMode.x != fbw || PreviousPSXDisplay.DisplayMode.y != fbh
74 || PSXDisplay.RGB24 != fb24bpp) {
75 fbw = PreviousPSXDisplay.DisplayMode.x;
76 fbh = PreviousPSXDisplay.DisplayMode.y;
77 fb24bpp = PSXDisplay.RGB24;
78 pl_fbdev_set_mode(fbw, fbh, fb24bpp ? 24 : 16);
81 pcnt_start(PCNT_BLIT);
88 void DoClearScreenBuffer(void)
92 unsigned long ulInitDisplay(void)
94 if (pl_fbdev_open() != 0)
100 void CloseDisplay(void)