2 Copyright (C) 2003 Rice1964
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
14 You should have received a copy of the GNU General Public License
15 along with this program; if not, write to the Free Software
16 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #include "osal_opengl.h"
21 #include "OGLRender.h"
23 extern Matrix g_MtxReal;
24 extern uObjMtxReal gObjMtxReal;
26 //========================================================================
28 void OGLRender::DrawText(const char* str, RECT *rect)
33 void OGLRender::DrawSpriteR_Render() // With Rotation
35 glViewportWrapper(0, windowSetting.statusBarHeightToUse, windowSetting.uDisplayWidth, windowSetting.uDisplayHeight);
37 GLboolean cullface = glIsEnabled(GL_CULL_FACE);
38 glDisable(GL_CULL_FACE);
42 glBegin(GL_TRIANGLES);
43 glColor4fv(gRDP.fvPrimitiveColor);
45 OGLRender::TexCoord(g_texRectTVtx[0]);
46 glVertex3f(g_texRectTVtx[0].x, g_texRectTVtx[0].y, -g_texRectTVtx[0].z);
48 OGLRender::TexCoord(g_texRectTVtx[1]);
49 glVertex3f(g_texRectTVtx[1].x, g_texRectTVtx[1].y, -g_texRectTVtx[1].z);
51 OGLRender::TexCoord(g_texRectTVtx[2]);
52 glVertex3f(g_texRectTVtx[2].x, g_texRectTVtx[2].y, -g_texRectTVtx[2].z);
54 OGLRender::TexCoord(g_texRectTVtx[0]);
55 glVertex3f(g_texRectTVtx[0].x, g_texRectTVtx[0].y, -g_texRectTVtx[0].z);
57 OGLRender::TexCoord(g_texRectTVtx[2]);
58 glVertex3f(g_texRectTVtx[2].x, g_texRectTVtx[2].y, -g_texRectTVtx[2].z);
60 OGLRender::TexCoord(g_texRectTVtx[3]);
61 glVertex3f(g_texRectTVtx[3].x, g_texRectTVtx[3].y, -g_texRectTVtx[3].z);
65 #elif SDL_VIDEO_OPENGL_ES2
68 gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3],
69 gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3],
70 gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3],
72 gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3],
73 gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3],
74 gRDP.fvPrimitiveColor[0], gRDP.fvPrimitiveColor[1], gRDP.fvPrimitiveColor[2], gRDP.fvPrimitiveColor[3],
78 g_texRectTVtx[0].tcord[0].u,g_texRectTVtx[0].tcord[0].v,
79 g_texRectTVtx[1].tcord[0].u,g_texRectTVtx[1].tcord[0].v,
80 g_texRectTVtx[2].tcord[0].u,g_texRectTVtx[2].tcord[0].v,
82 g_texRectTVtx[0].tcord[0].u,g_texRectTVtx[0].tcord[0].v,
83 g_texRectTVtx[2].tcord[0].u,g_texRectTVtx[2].tcord[0].v,
84 g_texRectTVtx[3].tcord[0].u,g_texRectTVtx[3].tcord[0].v,
87 float w = windowSetting.uDisplayWidth / 2.0f, h = windowSetting.uDisplayHeight / 2.0f, inv = 1.0f;
89 GLfloat vertices[] = {
90 -inv + g_texRectTVtx[0].x/ w, inv - g_texRectTVtx[0].y/ h, -g_texRectTVtx[0].z,1,
91 -inv + g_texRectTVtx[1].x/ w, inv - g_texRectTVtx[1].y/ h, -g_texRectTVtx[1].z,1,
92 -inv + g_texRectTVtx[2].x/ w, inv - g_texRectTVtx[2].y/ h, -g_texRectTVtx[2].z,1,
94 -inv + g_texRectTVtx[0].x/ w, inv - g_texRectTVtx[0].y/ h, -g_texRectTVtx[0].z,1,
95 -inv + g_texRectTVtx[2].x/ w, inv - g_texRectTVtx[2].y/ h, -g_texRectTVtx[2].z,1,
96 -inv + g_texRectTVtx[3].x/ w, inv - g_texRectTVtx[3].y/ h, -g_texRectTVtx[3].z,1
100 glVertexAttribPointer(VS_COLOR, 4, GL_FLOAT,GL_FALSE, 0, &colour );
101 glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,0,&vertices);
102 glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, 0, &tex);
103 //OPENGL_CHECK_ERRORS;
104 glDrawArrays(GL_TRIANGLES,0,6);
105 //OPENGL_CHECK_ERRORS;
107 //Restore old pointers
108 glVertexAttribPointer(VS_COLOR, 4, GL_UNSIGNED_BYTE,GL_TRUE, sizeof(uint8)*4, &(g_oglVtxColors[0][0]) );
109 glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,sizeof(float)*5,&(g_vtxProjected5[0][0]));
110 glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, sizeof( TLITVERTEX ), &(g_vtxBuffer[0].tcord[0].u));
114 if( cullface ) glEnable(GL_CULL_FACE);
118 void OGLRender::DrawObjBGCopy(uObjBg &info)
120 if( IsUsedAsDI(g_CI.dwAddr) )
122 DebugMessage(M64MSG_WARNING, "Unimplemented: write into Z buffer. Was mostly commented out in Rice Video 6.1.0");
127 CRender::LoadObjBGCopy(info);
128 CRender::DrawObjBGCopy(info);