1 [[Mupen64Plus v2.0 Core API v1.0|Mupen64Plus v2.0 API]]
3 = Mupen64Plus v2.0 Video Extension API =
5 Most libmupen64plus functions return an <tt>m64p_error</tt> return code, which is an enumerated type defined in [[Mupen64Plus v2.0 headers#m64p_types.h|m64p_types.h]]. Plugin code should check the return value of each call to a libmupen64plus function.
7 All of these functions should only be called from within the video plugin; they should not be called from the front-end.
9 == Startup/Shutdown Functions ==
12 |'''<tt>m64p_error VidExt_Init(void)</tt>'''
18 |This function should be called before any other Video Extension functions.
21 |This function should be called from within the RomOpen() video plugin function call. The default SDL implementation of this function simply calls SDL_InitSubSystem(SDL_INIT_VIDEO). It does not open a rendering window or switch video modes.
26 |'''<tt>m64p_error VidExt_Quit(void)</tt>'''
32 |This function closes any open rendering window and shuts down the video system. The default SDL implementation of this function calls SDL_QuitSubSystem(SDL_INIT_VIDEO). This function should be called from within the RomClosed() video plugin function.
36 == Screen Handling Functions ==
39 |'''<tt>m64p_error VidExt_ListFullscreenModes(m64p_2d_size *SizeArray, int *NumSizes)</tt>'''
42 |'''<tt>SizeArray</tt>''' Pointer to an array of <tt>m64p_2d_size</tt> objects, defined in [[Mupen64Plus v2.0 headers#m64p_types.h|m64p_types.h]]<br />
43 '''<tt>NumSizes</tt>''' Pointer to an integer which contains the size of '''<tt>SizeArray</tt>''' for input, and the number of size objects stored for output.
46 |The video extension must be initialized before calling this function.
49 |This function is used to enumerate the available resolutions for fullscreen video modes. An array '''<tt>SizeArray</tt>''' is passed into the function, which is then filled (up to <tt>*'''NumSizes'''</tt> objects) with resolution sizes. The number of sizes actually written is stored in the integer which is pointed to by '''<tt>NumSizes</tt>'''.
54 |'''<tt>m64p_error VidExt_SetVideoMode(int Width, int Height, int BitsPerPixel, m64p_video_mode ScreenMode, m64p_video_flags Flags)</tt>'''
57 |'''<tt>Width</tt>''' Horizontal resolution in pixels of desired video window<br />
58 '''<tt>Height</tt>''' Vertical resolution in pixels of desired video window<br />
59 '''<tt>BitsPerPixel</tt>''' Pixel color resolution of desired video window. This value must be 16, 24, or 32<br />
60 '''<tt>ScreenMode</tt>''' Either <tt>M64VIDEO_WINDOWED</tt> or <tt>M64VIDEO_FULLSCREEN</tt><br />
61 '''<tt>Flags</tt>''' Logical-OR combination of flags which describes the video plugin's capabilities.
64 |The video extension must be initialized before calling this function.
67 |This function creates a rendering window or switches into a fullscreen video mode. Any desired OpenGL attributes should be set before calling this function.
72 |'''<tt>m64p_error VidExt_SetCaption(const char *Title)</tt>'''
75 |'''<tt>Title</tt>''' Pointer to a NULL-terminated string containing the desired title text of the emulator rendering window
78 |The video extension must be initialized before calling this function.
81 |This function sets the caption text of the emulator rendering window.
86 |'''<tt>m64p_error VidExt_ToggleFullScreen(void)</tt>'''
92 |The video extension must be initialized before calling this function. The rendering window should already be created.
95 |This function toggles between fullscreen and windowed rendering modes.
100 |'''<tt>m64p_error VidExt_ResizeWindow(int Width, int Height)</tt>'''
103 |'''<tt>Width</tt>''' Horizontal resolution of resized window in pixels<br />
104 '''<tt>Height</tt>''' Vertical resolution of resized window in pixels
107 |The video extension must be initialized before calling this function. The rendering window should already be created.
110 |This function is called when the video plugin has resized its OpenGL output viewport in response to a ResizeVideoOutput() call, and requests that the window manager update the OpenGL rendering window size to match. If a front-end application does not support resizable windows and never sets the M64CORE_VIDEO_SIZE core variable with the M64CMD_CORE_STATE_SET command, then this function should not be called.
114 ===Window Resizing===
115 The window resizing functionality is particularly complicated, so here is a high-level description of the events which make it happen:
117 ====Without video extension:====
118 # In VidExt_SetVideoMode(), check if M64VIDEOFLAG_SUPPORT_RESIZING is set
119 #* if True, create SDL window with RESIZABLE attribute
120 # Core receives SDL_RESIZE messages in SDL event loop
121 # If present, Core calls ResizeVideoOutput function in video plugin
122 # Video Plugin calls ResizeWindow function in Video Extension
123 #* Core calls SDL_SetVideoMode()
124 # Core emits M64CORE_VIDEO_SIZE state changed callback
126 ====With video extension:====
127 # in Front-end SetVideoMode() callback
128 #* if M64VIDEOFLAG_SUPPORT_RESIZING is set, create resizable window frame
129 # Front-end GUI gets window resize notification
130 # Front-end calls CoreDoCommand w/ M64CMD_CORE_STATE_SET, w/ M64CORE_VIDEO_SIZE
131 # If present, Core calls ResizeVideoOutput function in video plugin
132 # Video Plugin calls ResizeWindow function in Video Extension
133 # Core emits M64CORE_VIDEO_SIZE state changed callback
135 In the Core Video Extension function ResizeWindow, the SDL function SetVideoMode() is called. This function will destroy the current OpenGL context and create a new one. For this reason, any video plugin which supports resizable windows must completely reset its OpenGL state including uploading any textures, FBOs, programs, etc after calling the VidExt_ResizeWindow function.
137 == OpenGL Functions ==
140 |'''<tt>void * VidExt_GL_GetProcAddress(const char* Proc)</tt>'''
143 |'''<tt>Proc</tt>''' Pointer to a NULL-terminated string containing the name of the desired OpenGL extension function.
146 |The video extension must be initialized before calling this function.
149 |This function is used to get a pointer to an OpenGL extension function. This is only necessary on the Windows platform, because the OpenGL implementation shipped with Windows only supports OpenGL version 1.1.
154 |'''<tt>m64p_error VidExt_GL_SetAttribute(m64p_GLattr Attr, int Value)</tt>'''
157 |'''<tt>Attr</tt>''' Enumerated type (defined in [[Mupen64Plus v2.0 headers#m64p_types.h|m64p_types.h]]) specifying which OpenGL attribute to set<br />
158 '''<tt>Value</tt>''' Value to set for the attribute
161 |The video extension must be initialized before calling this function. The desired attributes should be set before calling '''<tt>VidExt_SetVideoMode</tt>'''
164 |This function is used to set certain OpenGL attributes which must be specified before creating the rendering window with '''<tt>VidExt_SetVideoMode</tt>'''.
169 |'''<tt>m64p_error VidExt_GL_GetAttribute(m64p_GLattr Attr, int *pValue)</tt>'''
172 |'''<tt>Attr</tt>''' Enumerated type (defined in [[Mupen64Plus v2.0 headers#m64p_types.h|m64p_types.h]]) specifying OpenGL attribute of which to get value<br />
173 '''<tt>pValue</tt>''' Pointer to integer Value which will be set to attribute's value
176 |The video extension must be initialized before calling this function.
179 |This function may be used to check that OpenGL attributes where successfully set to the rendering window after the '''<tt>VidExt_SetVideoMode</tt>''' function call.
184 |'''<tt>m64p_error VidExt_GL_SwapBuffers(void)</tt>'''
190 |The video extension must be initialized before calling this function. The rendering window should already be created.
193 |This function is used to swap the front/back buffers after rendering an output video frame.