2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "SDL_config.h"
24 /* Allow access to a raw mixing buffer */
26 #ifndef _SDL_lowaudio_h
27 #define _SDL_lowaudio_h
29 #include "../SDL_sysaudio.h"
31 /* Hidden "this" pointer for the video functions */
32 #define _THIS SDL_AudioDevice *this
37 WAVEHDR wHdr[NUM_BUFFERS];
41 struct SDL_PrivateAudioData {
42 Uint8 *mixbuf; /* The raw allocated mixing buffer */
43 struct SharedMem *shm;
47 #define shm (this->hidden->shm)
48 #define mixbuf (this->hidden->mixbuf)
49 #define next_buffer (this->hidden->next_buffer)
50 /* Old variable names */
51 #endif /* _SDL_lowaudio_h */