2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 #ifndef _SDL_DirectFB_video_h
25 #define _SDL_DirectFB_video_h
29 #include "SDL_mouse.h"
30 #include "../SDL_sysvideo.h"
32 #define _THIS SDL_VideoDevice *this
34 /* Private display data */
36 struct SDL_PrivateVideoData
41 IDirectFBDisplayLayer *layer;
42 IDirectFBEventBuffer *eventbuffer;
47 /* MGA CRTC2 support */
49 int mga_crtc2_stretch;
50 float mga_crtc2_stretch_overscan;
51 IDirectFBDisplayLayer *c2layer;
52 IDirectFBSurface *c2frame;
53 DFBRectangle c2ssize; /* Real screen size */
54 DFBRectangle c2dsize; /* Stretched screen size */
55 DFBRectangle c2framesize; /* CRTC2 screen size */
58 #define HIDDEN (this->hidden)
60 void SetDirectFBerror (const char *function, DFBResult code);
62 #endif /* _SDL_DirectFB_video_h */