2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
15 You should have received a copy of the GNU Library General Public
16 License along with this library; if not, write to the Free
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "SDL_config.h"
24 #include <qpe/qpeapplication.h>
25 #include <qapplication.h>
28 #include "SDL_thread.h"
29 #include "SDL_timer.h"
30 #include "SDL_error.h"
32 /* Flag to tell whether or not the Be application is active or not */
33 int SDL_QPEAppActive = 0;
34 static QPEApplication *app;
36 int SDL_InitQPEApp() {
37 if(SDL_QPEAppActive <= 0) {
40 char *argv[] = { { "SDLApp" } };
41 app = new QPEApplication(argc, argv);
43 app->showMainWidget(&dummy);
45 app = (QPEApplication*)qApp;
52 /* Quit the QPE Application, if there's nothing left to do */
53 void SDL_QuitQPEApp(void)
55 /* Decrement the application reference count */
57 /* If the reference count reached zero, clean up the app */
58 if ( SDL_QPEAppActive == 0 && app) {