5 /* Include all of the DirectX 5.0 headers and adds any necessary tweaks */
7 #define WIN32_LEAN_AND_MEAN
15 /* Far pointers don't exist in 32-bit code */
20 /* Error codes not yet included in Win32 API header files */
22 #define MAKE_HRESULT(sev,fac,code) \
23 ((HRESULT)(((unsigned long)(sev)<<31) | ((unsigned long)(fac)<<16) | ((unsigned long)(code))))
27 #define S_OK (HRESULT)0x00000000L
31 #define SUCCEEDED(x) ((HRESULT)(x) >= 0)
34 #define FAILED(x) ((HRESULT)(x)<0)
38 #define E_FAIL (HRESULT)0x80000008L
41 #define E_NOINTERFACE (HRESULT)0x80004002L
44 #define E_OUTOFMEMORY (HRESULT)0x8007000EL
47 #define E_INVALIDARG (HRESULT)0x80070057L
50 #define E_NOTIMPL (HRESULT)0x80004001L
52 #ifndef REGDB_E_CLASSNOTREG
53 #define REGDB_E_CLASSNOTREG (HRESULT)0x80040154L
57 #ifndef SEVERITY_ERROR
58 #define SEVERITY_ERROR 1
61 /* Error facility codes */
62 #ifndef FACILITY_WIN32
63 #define FACILITY_WIN32 7
67 #define FIELD_OFFSET(type, field) ((LONG)&(((type *)0)->field))
70 /* DirectX headers (if it isn't included, I haven't tested it yet)
72 /* We need these defines to mark what version of DirectX API we use */
73 #define DIRECTDRAW_VERSION 0x0700
74 #define DIRECTSOUND_VERSION 0x0500
75 #define DIRECTINPUT_VERSION 0x0700
78 #define NONAMELESSUNION
84 #if DIRECTINPUT_VERSION >= 0x0700 && !defined(DIMOFS_BUTTON4)
85 typedef struct _DIMOUSESTATE2 {
90 } DIMOUSESTATE2, *LPDIMOUSESTATE2;
92 #define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4)
93 #define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5)
94 #define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6)
95 #define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7)
97 extern const DIDATAFORMAT c_dfDIMouse2;
100 #endif /* _directx_h */