2 SDL - Simple DirectMedia Layer
3 Copyright (C) 1997-2009 Sam Lantinga
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Lesser General Public
7 License as published by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public
16 License along with this library; if not, write to the Free Software
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include "SDL_config.h"
24 #ifndef _SDL_wsconsvideo_h
25 #define _SDL_wsconsvideo_h
29 #include <dev/wscons/wsconsio.h>
31 #include "SDL_mouse.h"
32 #include "SDL_mutex.h"
33 #include "../SDL_sysvideo.h"
35 void WSCONS_ReportError(char *fmt, ...);
37 /* Hidden "this" pointer for the video functions */
38 #define _THIS SDL_VideoDevice *this
39 #define private (this->hidden)
41 /* Private display data */
43 typedef void WSCONS_bitBlit(Uint8 *src_pos,
44 int srcRightDelta, // pixels, not bytes
45 int srcDownDelta, // pixels, not bytes
51 struct SDL_PrivateVideoData {
52 int fd; /* file descriptor of open device */
53 struct wsdisplay_fbinfo info; /* frame buffer characteristics */
54 int physlinebytes; /* number of bytes per row */
55 int redMask, greenMask, blueMask;
57 Uint8 *fbstart; /* These refer to the surface used, */
58 int fblinebytes; /* physical frame buffer or shadow. */
64 int shadowFB; /* Tells whether a shadow is being used. */
66 WSCONS_bitBlit *blitFunc;
68 SDL_Rect *SDL_modelist[2];
72 struct termios saved_tty;
76 #endif /* _SDL_wsconsvideo_h */