;_____________________________________________________________________ ; SETTINGS: ; This section contains the plugin settings, such as ; resolution. ; ; resolution - specifies which resolution to use ; Resolutions are as follows: ; 0 - 320, 200 ; 1 - 320, 240 ; 2 - 400, 256 ; 3 - 512, 384 ; 4 - 640, 200 ; 5 - 640, 350 ; 6 - 640, 400 ; 7 - 640, 480 ; 8 - 800, 600 ; 9 - 960, 720 ; 10 - 856, 480 ; 11 - 512, 256 ; 12 - 1024, 768 ; 13 - 1280, 1024 ; 14 - 1600, 1200 ; 15 - 400, 300 ; 16 - 1152, 864 ; 17 - 1280, 960 ; 18 - 1600, 1024 ; 19 - 1792, 1344 ; 20 - 1856, 1392 ; 21 - 1920, 1440 ; 22 - 2048, 1536 ; 23 - 2048, 2048 ; Note: some video cards or monitors do not support all ; resolutions! ; ; Note#2:For compatibility issues always distribute this ; file with the resolution: 640, 480 (7) ; [SETTINGS] card_id = 0 resolution=8 filter_cache = 0 autodetect_ucode = 1 ucode = 2 wireframe = 0 wfmode=1 filtering = 1 depthmode = 0 fog = 1 buff_clear = 1 vsync = 1 swapmode = 1 run_in_window = 0 show_fps = 0 clock = 0 clock_24_hr = 0 wrap_big_tex = 0 custom_ini = 1 hotkeys = 1 ssformat=1 logging = 0 log_clear = 0 unk_as_red = 0 log_unk = 0 unk_clear = 0 new_swap = 1 hires_motionblur = 0 flame_corona = 0 fb_smart = 1 fb_read_always = 0 fb_clear = 0 fb_hires = 1 fb_depth_clear = 0 motionblur = 1 elogging = 0 lodmode = 0 fb_get_info = 0 fb_render = 1 detect_cpu_write = 0 fillrec_depth_compare = 0 tex_wrap_hack = 0 read_back_to_screen = 0 advanced_options = 0 texenh_options = 0 ghq_fltr = 0 ghq_cmpr = 0 ghq_enht = 0 ghq_hirs = 0 ghq_enht_cmpr = 0 ghq_enht_tile = 0 ghq_enht_f16bpp = 0 ghq_enht_gz = 1 ghq_enht_nobg=0 ghq_hirs_cmpr = 0 ghq_hirs_tile = 0 ghq_hirs_f16bpp = 0 ghq_hirs_gz = 1 ghq_hirs_altcrc = 1 ghq_cache_save = 1 ghq_cache_size=0 ghq_hirs_let_texartists_fly = 0 ghq_hirs_dump = 0 wrpResolution=0 wrpVRAM=0 wrpFBO=0 wrpAnisotropic=0 ; UCODE: ; These are ucode crcs used in the uCode detector. ; If a crc is not found here, the plugin will ask you ; to add it. All these values are in hexadecimal. ; ; uCodes: ; -1 - Unknown, display error ; 0 - RSP SW 2.0X (Super Mario 64) ; 1 - F3DEX 1.XX (Star Fox 64) ; 2 - F3DEX 2.XX (The Legend of Zelda: Ocarina of Time) ; 3 - F3DEX ? (WaveRace) ; 4 - RSP SW 2.0D EXT (Star Wars: Shadows of the Empire) ; 5 - RSP SW 2.0 (Diddy Kong Racing); ; 6 - S2DEX 1.XX (Yoshi's Story - SimCity 2000) ; 7 - RSP SW PD (Perfect Dark) ; 8 - F3DEXBG 2.08 (Conker's Bad Fur Day) [UCODE] 006bd77f=0 03044b84=2 030f4b84=2 05165579=1 05777c62=1 057e7c62=1 07200895=0 0bf36d36=9 0d7bbffb=-1 0d7cbffb=5 0ff79527=2 0ff795bf=-1 1118b3e0=1 1517a281=1 168e9cd5=2 1a1e18a0=2 1a1e1920=2 1a62dbaf=2 1a62dc2f=2 1de712ff=1 1ea9e30f=6 1f120bbb=21 21f91834=2 21f91874=2 22099872=2 24cd885b=1 26a7879a=1 299d5072=6 2b291027=2 2b5a89c2=6 2c7975d6=1 2d3fe3f1=1 2f71d1d5=2 2f7dd1d5=2 327b933d=1 339872a6=1 377359b6=2 3a1c2b34=0 3a1cbac3=0 3f7247fb=0 3ff1a4ca=1 4165e1fd=0 4340ac9b=1 440cfad6=1 47d46e86=7 485abff2=2 4fe6df78=1 5182f610=0 5257cd2a=1 5414030c=1 5414030d=1 559ff7d4=1 5b5d36e3=4 5b5d3763=3 5d1d6f53=0 5d3099f1=2 5df1408c=1 5ef4e34a=1 6075e9eb=1 60c1dcc4=1 6124a508=2 630a61fb=2 63be08b1=5 63be08b3=5 64ed27e5=1 65201989=2 65201a09=2 66c0b10a=1 679e1205=2 6bb745c9=6 6d8f8f8a=2 6e4d50af=0 6eaa1da8=1 72a4f34e=1 73999a23=1 74af0a74=6 753be4a5=2 794c3e28=6 7df75834=1 7f2d0a2e=1 82f48073=1 832fcb99=1 841ce10f=1 844b55b5=-1 863e1ca7=1 86b1593e=-1 8805ffea=1 8d5735b2=1 8d5735b3=1 8ec3e124=-1 93d11f7b=2 93d11ffb=2 93d1ff7b=2 9551177b=2 955117fb=2 95cd0062=2 97d1b58a=1 a2d0f88e=2 a346a5cc=1 aa86cb1d=2 aae4a5b9=2 ad0a6292=2 ad0a6312=2 ae08d5b9=0 b1821ed3=1 b4577b9c=1 b54e7f93=0 b62f900f=2 ba65ea1e=2 ba86cb1d=8 bc03e969=0 bc45382e=2 be78677c=1 bed8b069=1 c3704e41=1 c46dbc3d=1 c99a4c6c=1 c901ce73=2 c901cef3=2 cb8c9b6c=2 cee7920f=1 cfa35a45=2 d1663234=1 d20dedbf=6 d2a9f59c=1 d41db5f7=1 d5604971=0 d57049a5=1 d5c4dc96=-1 d5d68b1f=0 d67c2f8b=0 d802ec04=1 da13ab96=2 de7d67d4=2 e1290fa2=2 e41ec47e=0 e65cb4ad=2 e89c2b92=1 e9231df2=1 ec040469=1 ee47381b=1 ef54ee35=1 f9893f70=21 fb816260=1 ff372492=21 ; Game specific settings ; ; In the [DEFAULT] section there are the default options for a game, which can ; be overriden in the section with the game's internal name. [DEFAULT] filtering = 0 fog = 1 buff_clear = 1 swapmode = 1 lodmode = 0 fb_smart = 0 fb_hires = 1 fb_get_info = 0 fb_read_always = 0 fb_render = 1 fb_crc_mode = 1 read_back_to_screen = 0 detect_cpu_write = 0 alt_tex_size = 0 use_sts1_only = 0 PPL = 0 fast_crc = 1 force_microcheck = 0 force_quad3d = 0 texrect_zbuf = 0 fix_tex_coord = 0 optimize_texrect = 1 optimize_write = 0 hires_buf_clear = 1 depthmode = 1 fb_clear = 0 fb_read_alpha = 0 ignore_previous = 0 soft_depth_compare = 0 force_depth_compare = 0 force_calc_sphere = 0 texrect_compare_less = 0 texture_correction = 1 fillcolor_fix = 0 depth_bias = 20 increase_texrect_edge = 0 decrease_fillrect_edge = 0 stipple_mode = 2 stipple_pattern = 1041204192 clip_zmax = 1 clip_zmin = 0 adjust_aspect = 1 correct_viewport = 0 aspect = 0 zmode_compare_less = 0 old_style_adither = 0 n64_z_scale = 0 [1080 SNOWBOARDING] optimize_texrect = 1 alt_tex_size = 1 depthmode = 0 swapmode = 2 fb_smart = 1 fb_hires = 1 fb_clear = 1 [A Bug's Life] depthmode = 0 [AERO FIGHTERS ASSAUL] clip_zmin = 1 [AIDYN_CHRONICLES] depthmode = 1 [All-Star Baseball 20] force_depth_compare = 1 [All-Star Baseball 99] force_depth_compare = 1 depthmode = 1 buff_clear = 0 [All Star Baseball 99] force_depth_compare = 1 depthmode = 1 buff_clear = 0 [All-Star Baseball '0] force_depth_compare = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 [ARMYMENAIRCOMBAT] increase_texrect_edge = 1 depthmode = 1 [BURABURA POYON] fix_tex_coord = 1 depthmode = 0 ;Bakushou Jinsei 64 - Mezease! Resort Ou. [ÊÞ¸¼®³¼Þݾ²64] fb_info_disable = 1 depthmode = 0 [BAKU-BOMBERMAN] depthmode = 0 fb_smart = 1 fb_hires = 1 [BAKUBOMB2] filtering = 1 depthmode = 0 [BANGAIOH] depthmode = 1 [Banjo-Kazooie] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [BANJO KAZOOIE 2] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [BANJO TOOIE] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [BASS HUNTER 64] fix_tex_coord = 1 depthmode = 1 buff_clear = 0 swapmode = 2 [BATTLEZONE] force_depth_compare = 1 depthmode = 1 [BEETLE ADVENTURE JP] wrap_big_tex = 1 n64_z_scale = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [Beetle Adventure Rac] wrap_big_tex = 1 n64_z_scale = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [Big Mountain 2000] depthmode = 1 [BIOFREAKS] depthmode = 0 buff_clear = 0 fb_smart = 1 fb_hires = 1 [BioHazard II] detect_cpu_write = 1 adjust_aspect = 0 n64_z_scale = 1 fix_tex_coord = 128 depthmode = 0 swapmode = 2 fb_smart = 1 fb_hires = 1 [Blast Corps] depthmode = 1 swapmode = 0 fb_smart = 1 fb_hires = 1 fb_read_alpha = 1 [Blastdozer] depthmode = 1 swapmode = 0 fb_smart = 1 fb_hires = 1 fb_read_alpha = 1 [blitz2k] lodmode = 2 [Body Harvest] depthmode = 1 fb_smart = 1 fb_hires = 1 [BOMBERMAN64E] depthmode = 0 fb_smart = 1 fb_hires = 1 [BOMBERMAN64U] depthmode = 0 fb_smart = 1 fb_hires = 1 [BOMBERMAN64U2] filtering = 1 depthmode = 0 [Bottom of the 9th] optimize_texrect = 0 filtering = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 [BRUNSWICKBOWLING] depthmode = 0 buff_clear = 0 swapmode = 0 [Bust A Move 3 DX] filtering = 2 depthmode = 1 [Bust A Move '99] filtering = 2 depthmode = 1 [Bust A Move 2] fix_tex_coord = 1 filtering = 2 depthmode = 1 fog = 0 [CARMAGEDDON64] wrap_big_tex = 1 filtering = 1 depthmode = 1 [CASTLEVANIA] depthmode = 0 fb_clear = 1 old_style_adither = 1 [CASTLEVANIA2] depthmode = 0 fb_clear = 1 [CENTRE COURT TENNIS] soft_depth_compare = 1 depthmode = 0 [Chameleon Twist2] filtering = 1 depthmode = 0 [CHOPPER_ATTACK] filtering = 1 depthmode = 0 [CITY TOUR GP] force_microcheck = 1 filtering = 1 depthmode = 1 [Command&Conquer] fix_tex_coord = 1 aspect = 2 filtering = 1 depthmode = 1 fog = 0 [CONKER BFD] optimize_texrect = 1 ignore_previous = 1 lodmode = 1 filtering = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 fb_clear = 1 [Cruis'n USA] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [CruisnExotica] filtering = 1 depthmode = 1 buff_clear = 0 swapmode = 0 [custom robo] depthmode = 0 fb_smart = 1 fb_hires = 1 [CUSTOMROBOV2] depthmode = 0 fb_smart = 1 fb_hires = 1 [CyberTiger] fix_tex_coord = 16 depthmode = 0 [DAFFY DUCK STARRING] depthmode = 1 wrap_big_tex = 1 [DARK RIFT] force_microcheck = 1 [DeadlyArts] soft_depth_compare = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 clip_zmin = 1 [DERBYSTALLION 64] fix_tex_coord = 1 depthmode = 0 [D K DISPLAY] depthmode = 1 fb_clear = 1 [Donald Duck Goin' Qu] detect_cpu_write = 1 depthmode = 0 [Donald Duck Quack At] detect_cpu_write = 1 depthmode = 0 [DONKEY KONG 64] lodmode = 1 depth_bias = 64 depthmode = 1 fb_clear = 1 [Doom64] fillcolor_fix = 1 depthmode = 1 ;Doraemon - Mittsu no Seireiseki (J) [ÄÞ×´ÓÝ Ð¯Âɾ²Ú²¾·] read_back_to_screen = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 ;Doraemon 3 - Nobita no Machi SOS! (J) [ÄÞ×´ÓÝ3 ÉËÞÀÉÏÁSOS!] clip_zmin = 1 [DR.MARIO 64] fix_tex_coord = 256 optimize_write = 1 read_back_to_screen = 1 depthmode = 1 fb_smart = 1 fb_hires = 0 [DRACULA MOKUSHIROKU] depthmode = 0 fb_clear = 1 [DRACULA MOKUSHIROKU2] depthmode = 0 fb_clear = 1 [Dual heroes JAPAN] filtering = 1 depthmode = 0 swapmode = 0 [Dual heroes PAL] filtering = 1 depthmode = 0 swapmode = 0 [Dual heroes USA] filtering = 1 depthmode = 0 swapmode = 0 [DUKE NUKEM] increase_primdepth = 1 depthmode = 0 [EARTHWORM JIM 3D] increase_primdepth = 1 filtering = 1 depthmode = 0 buff_clear = 0 ;Eikou no Saint Andrew [´²º³É¾ÝıÝÄÞØ­°½] correct_viewport = 1 [Eltail] filtering = 2 depthmode = 1 [EVANGELION] depthmode = 1 [EXCITEBIKE64] depthmode = 0 fb_smart = 1 fb_hires = 1 [extreme_g] depthmode = 0 fb_smart = 1 fb_hires = 1 [extremeg] depthmode = 0 fb_smart = 1 fb_hires = 1 [´¸½ÄØ°ÑG2] depthmode = 0 fb_smart = 1 fb_hires = 1 fb_clear = 1 [Extreme G 2] depthmode = 0 fb_smart = 1 fb_hires = 1 fb_clear = 1 [F1 POLE POSITION 64] clip_zmin = 1 filtering = 2 depthmode = 1 [F1RacingChampionship] depthmode = 0 buff_clear = 0 swapmode = 0 [F1 WORLD GRAND PRIX] soft_depth_compare = 1 wrap_big_tex = 1 depthmode = 0 buff_clear = 0 [F1 WORLD GRAND PRIX2] wrap_big_tex = 1 soft_depth_compare = 1 depthmode = 0 buff_clear = 0 [F-ZERO X] depthmode = 1 ;Fushigi no Dungeon - Furai no Shiren 2 (J) [F3 ̳ײɼÚÝ2] decrease_fillrect_edge = 1 depthmode = 0 [Fighting Force] depthmode = 1 [G.A.S.P!!Fighters'NE] soft_depth_compare = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 clip_zmin = 1 [GANBAKE GOEMON] optimize_texrect = 0 alt_tex_size = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 ;Ganbare Goemon - Neo Momoyama Bakufu no Odori [¶ÞÝÊÞÚ\ ºÞ´ÓÝ] optimize_texrect = 0 alt_tex_size = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [GAUNTLET LEGENDS] depthmode = 1 swapmode = 2 [Getter Love!!] zmode_compare_less = 1 texrect_compare_less = 1 filtering = 2 depthmode = 1 [Gex 3 Deep Cover Gec] filtering = 1 depthmode = 0 [GEX: ENTER THE GECKO] filtering = 1 depthmode = 0 [Glover] filtering = 1 depthmode = 0 [GOEMON2 DERODERO] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [GOEMONS GREAT ADV] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [GOLDENEYE] lodmode = 1 depth_bias = 40 filtering = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 [GOLDEN NUGGET 64] filtering = 2 depthmode = 1 [GT64] force_microcheck = 1 filtering = 1 depthmode = 1 ; Hamster Monogatori [ÊѽÀ°ÓɶÞÀØ64] force_microcheck = 1 depthmode = 0 [HARVESTMOON64] zmode_compare_less = 1 depthmode = 0 fog = 0 ; Harvest Moon 64 JAP [ÎÞ¸¼Þ®³ÓɶÞÀØ2] zmode_compare_less = 1 depthmode = 0 fog = 0 ; Heiwa Pachinko World [HEIWA ÊßÁݺ Ü°ÙÄÞ64] depthmode = 0 fog = 0 swapmode = 2 fb_smart = 1 fb_hires = 1 [HEXEN] detect_cpu_write = 1 filtering = 1 depthmode = 1 buff_clear = 0 swapmode = 2 [HSV ADVENTURE RACING] wrap_big_tex = 1 n64_z_scale = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [Holy Magic Century] filtering = 2 depthmode = 1 [HUMAN GRAND PRIX] filtering = 2 depthmode = 0 [·×¯Ä¶²¹Â 64ÀÝòÀÞÝ] filtering = 1 depthmode = 0 buff_clear = 0 [Iggy's Reckin' Balls] fix_tex_coord = 512 depthmode = 0 [I S S 64] depthmode = 1 swapmode = 2 old_style_adither = 1 [I.S.S.2000] depthmode = 1 fb_smart = 1 fb_hires = 1 [ITF 2000] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [IT&F SUMMERGAMES] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [J_league 1997] fix_tex_coord = 1 depthmode = 1 swapmode = 0 ;J.League Eleven Beat 1997 [JØ°¸Þ\ ²ÚÌÞÝËÞ°Ä1997] fb_smart=1 fb_hires=1 [J LEAGUE LIVE 64] wrap_big_tex = 1 depthmode = 1 [J WORLD SOCCER3] depthmode = 1 swapmode = 2 [JEREMY MCGRATH SUPER] depthmode = 0 swapmode = 0 [JET FORCE GEMINI] read_back_to_screen = 1 decrease_fillrect_edge = 1 alt_tex_size = 1 depthmode = 1 swapmode = 2 fb_smart = 1 fb_hires = 1 [J F G DISPLAY] read_back_to_screen = 1 decrease_fillrect_edge = 1 alt_tex_size = 1 depthmode = 1 swapmode = 2 fb_smart = 1 fb_hires = 1 [KEN GRIFFEY SLUGFEST] read_back_to_screen = 2 depthmode = 1 swapmode = 0 fb_smart = 1 fb_hires = 1 [Kirby64] filtering = 1 depthmode = 0 buff_clear = 0 swapmode = 0 [Killer Instinct Gold] filtering = 1 depthmode = 0 fog = 0 buff_clear = 0 [KNIFE EDGE] wrap_big_tex = 1 fast_crc = 0 filtering = 1 depthmode = 1 [Knockout Kings 2000] fb_info_disable = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 fb_read_alpha = 1 [LAMBORGHINI] use_sts1_only = 1 [LCARS - WT_Riker] depthmode = 1 [LEGORacers] detect_cpu_write = 1 depthmode = 1 buff_clear = 0 fb_smart = 1 fb_hires = 1 fb_read_alpha = 1 [LET'S SMASH] soft_depth_compare = 1 depthmode = 0 [Lode Runner 3D] swapmode = 0 [LT DUCK DODGERS] wrap_big_tex = 1 depthmode = 1 [MACE] fix_tex_coord = 8 filtering = 1 depthmode = 1 [MAGICAL TETRIS] force_microcheck = 1 depthmode = 1 fog = 0 ;Mahjong Master (J) [Ï°¼Þ¬Ý ϽÀ°] n64_z_scale = 1 texrect_compare_less = 1 zmode_compare_less = 1 [MAJORA'S MASK] wrap_big_tex = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 fb_crc_mode = 0 [MARIOKART64] fast_crc = 0 stipple_mode = 1 stipple_pattern = 4286595040 depthmode = 1 [MarioGolf64] fb_info_disable = 1 ignore_aux_copy = 1 buff_clear = 0 depthmode = 0 fb_smart = 1 fb_hires = 1 fb_clear = 1 [MarioParty] clip_zmin = 1 depthmode = 0 swapmode = 2 [MarioParty2] depthmode = 0 swapmode = 2 [MarioParty3] fix_tex_coord = 1 depthmode = 0 [MARIO STORY] useless_is_useless = 1 hires_buf_clear = 0 optimize_texrect = 0 filtering = 1 depthmode = 1 swapmode = 2 fb_smart = 1 fb_hires = 1 fb_read_alpha = 1 [MASTERS'98] wrap_big_tex = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 [Mega Man 64] increase_texrect_edge = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [MGAH VOL1] force_microcheck = 1 depthmode = 1 zmode_compare_less = 1 fb_smart = 1 [Mia Hamm Soccer 64] buff_clear = 0 [MICKEY USA] alt_tex_size = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [MICKEY USA PAL] alt_tex_size = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [MICROMACHINES64TURBO] depthmode = 0 [Mini Racers] force_microcheck = 1 buff_clear = 0 fb_smart = 1 fb_hires = 1 swapmode = 0 [MISCHIEF MAKERS] tex_wrap_hack = 0 depthmode = 1 fog = 0 [MLB FEATURING K G JR] read_back_to_screen = 2 depthmode = 1 [MK_MYTHOLOGIES] depthmode = 1 [MO WORLD LEAGUE SOCC] buff_clear = 0 [Monaco GP Racing 2] depthmode = 0 buff_clear = 0 [Monaco Grand Prix] depthmode = 0 buff_clear = 0 ;Morita Shogi 64 [ÓØÀ¼®³·Þ64] correct_viewport = 1 [MortalKombatTrilogy] filtering = 2 depthmode = 1 [MS. PAC-MAN MM] detect_cpu_write = 1 depthmode = 1 [MYSTICAL NINJA] alt_tex_size = 1 optimize_texrect = 0 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [MYSTICAL NINJA2 SG] alt_tex_size = 1 optimize_texrect = 0 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [NASCAR 99] depthmode = 0 buff_clear = 0 swapmode = 0 [NASCAR 2000] depthmode = 0 buff_clear = 0 swapmode = 0 [NBA Courtside 2] depthmode = 0 buff_clear = 0 swapmode = 0 [NBA JAM 2000] buff_clear = 0 [NBA JAM 99] buff_clear = 0 [NBA LIVE 2000] adjust_aspect = 0 [NBA Live 99] swapmode = 0 adjust_aspect = 0 [NEWTETRIS] pal230 = 1 fix_tex_coord = 1 increase_texrect_edge = 1 depthmode = 0 fog = 0 [NFL BLITZ] lodmode = 2 [NFL BLITZ 2001] lodmode = 2 [NFL BLITZ SPECIAL ED] lodmode = 2 [NFL QBC '99] force_depth_compare = 1 wrap_big_tex = 1 depthmode = 0 [NFL QBC 2000] wrap_big_tex = 1 depthmode = 0 swapmode = 0 [NFL Quarterback Club] wrap_big_tex = 1 depthmode = 0 swapmode = 0 [NINTAMAGAMEGALLERY64] force_microcheck = 1 depthmode = 0 [NITRO64] fb_smart = 1 fb_hires = 1 [NUCLEARSTRIKE64] buff_clear = 0 ; Nushi Zuri 64 [ǼÂÞØ64] force_microcheck = 1 wrap_big_tex = 0 depthmode = 0 buff_clear = 0 [OgreBattle64] fb_info_disable = 1 force_depth_compare = 1 depthmode = 1 [PACHINKO365NICHI] correct_viewport = 1 [PAPER MARIO] useless_is_useless = 1 hires_buf_clear = 0 optimize_texrect = 0 filtering = 1 depthmode = 1 swapmode = 2 fb_smart = 1 fb_hires = 1 fb_read_alpha = 1 [Parlor PRO 64] force_microcheck = 1 filtering = 1 depthmode = 1 [Perfect Dark] useless_is_useless = 1 decrease_fillrect_edge = 1 optimize_texrect = 0 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [PERFECT STRIKER] depthmode = 1 swapmode = 2 [Pilot Wings64] depthmode = 1 buff_clear = 0 [PUZZLE LEAGUE N64] PPL = 1 force_microcheck = 1 fix_tex_coord = 1 filtering = 2 depthmode = 1 fog = 0 buff_clear = 0 fb_smart = 1 fb_hires = 0 fb_read_alpha = 1 [PUZZLE LEAGUE] PPL = 1 force_microcheck = 1 fix_tex_coord = 1 filtering = 2 depthmode = 1 fog = 0 buff_clear = 0 fb_smart = 1 fb_hires = 0 fb_read_alpha = 1 [POKEMON SNAP] fast_crc = 0 depthmode = 1 fb_smart = 1 fb_hires = 0 fb_clear = 1 [POKEMON STADIUM] optimize_texrect = 0 depthmode = 1 fast_crc = 0 buff_clear = 0 fb_smart = 1 fb_hires = 0 fb_read_alpha = 1 fb_crc_mode = 2 [POKEMON STADIUM 2] optimize_texrect = 0 swapmode = 2 depthmode = 1 fast_crc = 0 buff_clear = 0 fb_smart = 1 fb_hires = 1 fb_read_alpha = 1 fb_crc_mode = 2 [POKEMON STADIUM G&S] optimize_texrect = 0 depthmode = 1 fast_crc = 0 buff_clear = 0 fb_smart = 1 fb_hires = 0 fb_read_alpha = 1 fb_crc_mode = 2 [POLARISSNOCROSS] fix_tex_coord = 5 depthmode = 1 [PowerLeague64] force_quad3d = 1 [Quake] force_microcheck = 1 swapmode = 2 buff_clear = 0 [QUAKE II] fb_smart = 1 fb_hires = 1 [quarterback_club_98] optimize_texrect = 0 hires_buf_clear = 0 filtering = 1 depthmode = 1 swapmode = 0 buff_clear = 0 fb_smart = 1 fb_hires = 1 fb_read_alpha = 1 [Quest 64] depthmode = 1 [Racing Simulation 2] depthmode = 0 buff_clear = 0 [RAINBOW SIX] increase_texrect_edge = 1 depthmode = 1 [Rally'99] filtering = 1 depthmode = 1 buff_clear = 0 fb_smart = 1 fb_hires = 1 [RALLY CHALLENGE] filtering = 1 depthmode = 1 buff_clear = 0 fb_smart = 1 fb_hires = 1 [Rayman 2] depthmode = 0 detect_cpu_write = 1 [READY 2 RUMBLE] fix_tex_coord = 64 depthmode = 0 [Ready to Rumble] fix_tex_coord = 1 depthmode = 0 [Resident Evil II] detect_cpu_write = 1 adjust_aspect = 0 n64_z_scale = 1 fix_tex_coord = 128 depthmode = 0 swapmode = 2 fb_smart = 1 fb_hires = 1 [Re-Volt] texture_correction = 0 depthmode = 1 [RIDGE RACER 64] force_calc_sphere = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 [ROAD RASH 64] depthmode = 0 swapmode = 2 [Robopon64] depthmode = 0 fb_smart = 1 fb_hires = 1 [ROCKETROBOTONWHEELS] clip_zmin = 1 [RockMan Dash] increase_texrect_edge = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 [RONALDINHO SOCCER] depthmode = 1 swapmode = 2 old_style_adither = 1 [RTL WLS2000] buff_clear = 0 [RUGRATS IN PARIS] depthmode = 1 [RUSH 2049] force_texrect_zbuf = 1 filtering = 1 depthmode = 0 [SCARS] filtering = 1 depthmode = 0 [SD HIRYU STADIUM] force_microcheck = 1 depthmode = 0 [Shadow of the Empire] swapmode = 2 [Shadowman] depthmode = 0 [Silicon Valley] filtering = 1 depthmode = 0 [Snobow Kids 2] swapmode = 0 filtering = 1 [SNOWBOARD KIDS2] swapmode = 0 filtering = 1 [South Park: Chef's L] fix_tex_coord = 4 filtering = 2 depthmode = 1 fog = 0 buff_clear = 0 [South Park Chef's Lu] fix_tex_coord = 4 filtering = 1 depthmode = 1 fog = 0 buff_clear = 0 [SPACE DYNAMITES] force_microcheck = 1 [SPIDERMAN] fast_crc = 0 [STARCRAFT 64] detect_cpu_write = 1 aspect = 2 filtering = 2 depthmode = 1 fog = 0 [STAR SOLDIER] force_microcheck = 1 filtering = 1 depthmode = 1 swapmode = 0 [STAR TWINS] read_back_to_screen = 1 decrease_fillrect_edge = 1 alt_tex_size = 1 depthmode = 1 swapmode = 2 fb_smart = 1 fb_hires = 1 [STAR WARS EP1 RACER] swapmode = 2 [SUPERROBOTSPIRITS] aspect = 2 ;Super Robot Taisen 64 (J) [½°Êß°ÛÎÞ¯ÄÀ²¾Ý64] fast_crc = 0 use_sts1_only = 1 fb_smart = 1 fb_hires = 1 [Supercross] depthmode = 1 buff_clear = 0 [SUPER MARIO 64] depth_bias = 32 lodmode = 1 filtering = 1 depthmode = 1 [SUPERMARIO64] depth_bias = 32 lodmode = 1 filtering = 1 depthmode = 1 [SUPERMAN] detect_cpu_write = 1 ;Susume! Taisen Puzzle Dama Toukon! Marumata Chou (J) [½½Ò!À²¾ÝÊß½ÞÙÀÞÏ] force_microcheck = 1 depthmode = 1 fog = 0 swapmode = 0 ;Tamagotchi World 64 (J) [ÐÝÅÃÞÀϺޯÁÜ°ÙÄÞ] use_sts1_only = 1 depthmode = 0 fog = 0 [Taz Express] filtering = 1 depthmode = 0 buff_clear = 0 [TELEFOOT SOCCER 2000] buff_clear = 0 [TETRISPHERE] alt_tex_size = 1 use_sts1_only = 1 increase_texrect_edge = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_crc_mode = 2 [TG RALLY 2] filtering = 1 depthmode = 1 buff_clear = 0 swapmode = 2 [THE LEGEND OF ZELDA] depth_bias = 60 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [THE MASK OF MUJURA] wrap_big_tex = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 fb_crc_mode = 0 [THPS2] filtering = 1 depthmode = 0 [THPS3] filtering = 1 depthmode = 0 [Tigger's Honey Hunt] zmode_compare_less = 1 depthmode = 0 buff_clear = 0 [TOM AND JERRY] depth_bias = 2 filtering = 1 depthmode = 0 [Tonic Trouble] depthmode = 0 detect_cpu_write = 1 [TONY HAWK PRO SKATER] filtering = 1 depthmode = 0 [TONY HAWK SKATEBOARD] filtering = 1 depthmode = 0 [Top Gear Hyper Bike] fb_info_disable = 1 swapmode = 2 depthmode = 0 fb_smart = 1 fb_hires = 1 fb_clear = 1 [Top Gear Overdrive] fb_info_disable = 1 depthmode = 0 buff_clear = 0 [TOP GEAR RALLY] depth_bias = 64 fillcolor_fix = 1 depthmode = 0 [TOP GEAR RALLY 2] filtering = 1 depthmode = 1 buff_clear = 0 swapmode = 2 [TRIPLE PLAY 2000] wrap_big_tex = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 [TROUBLE MAKERS] mischief_tex_hack = 0 depthmode = 1 fog = 0 [TSUMI TO BATSU] filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [TSUWAMONO64] force_microcheck = 1 depthmode = 0 [TWINE] filtering = 1 depthmode = 0 [TWISTED EDGE] depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [Ultraman Battle JAPA] depthmode = 0 [Virtual Pool 64] depthmode = 1 buff_clear = 0 [V-RALLY] fix_tex_coord = 3 filtering = 1 depthmode = 0 buff_clear = 0 swapmode = 0 [Waialae Country Club] wrap_big_tex = 1 depthmode = 0 fb_smart = 1 fb_hires = 1 [WAVE RACE 64] pal230 = 1 [WILD CHOPPERS] filtering = 1 depthmode = 0 [Wipeout 64] filtering = 1 depthmode = 0 swapmode = 2 [WONDER PROJECT J2] depthmode = 0 buff_clear = 0 swapmode = 0 [World Cup 98] depthmode = 0 swapmode = 0 fb_smart = 1 fb_hires = 1 [WRESTLEMANIA 2000] depthmode = 0 [YAKOUTYUU2] depthmode = 0 [YOSHI STORY] fix_tex_coord = 32 filtering = 1 depthmode = 1 fog = 0 [ZELDA MAJORA'S MASK] wrap_big_tex = 1 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 fb_crc_mode = 0 [ZELDA MASTER QUEST] depth_bias = 60 filtering = 1 depthmode = 1 fb_smart = 1 fb_hires = 1 fb_clear = 1 [MUPEN64PLUS] ;End Of Original File