OSX build instructions (using OSX 10.8.3 and Xcode 4.6.2): 1. Install SDL framework - go to http://www.libsdl.org/download-1.2.php - download SDL-1.2.15.dmg - Open the DMG and copy SDL.framework to /Library/Frameworks - also, copy devel-lite to your desktop - Build SDLMain.m_o: - open terminal, cd ~/Desktop/devel-lite - run: gcc -c -O3 -I./ -I/Library/Frameworks/SDL.framework/Headers -o SDLMain.m_o SDLMain.m 2. Install macports 3. Install the following ports (sudo port install ): - bzip2 - freetype - libpng - libsamplerate - speex - zlib 4. Boost requires some special stuff. We must compile with clang and libc++. - edit your /opt/local/etc/macports/macports.conf - add to end: default_compiler clang - sudo port edit boost - change this line: write_jam "using darwin : : ${configure.cxx} : \"${configure.cxxflags}\" ${compileflags} \"${configure.ldflags}\" : ;" - to this: write_jam "using darwin : : ${configure.cxx} : \"${configure.cxxflags} -std=c++11 -stdlib=libc++\" ${compileflags} \"${configure.ldflags} -stdlib=libc++\" : ;" - if you have boost already installed in macports, remove it: - sudo port uninstall boost - reinstall boost from source: - sudo port -s install boost 5. Download the Mupen64Plus source code: - Open terminal window, create build directory for Mupen64Plus - Download and unpack the latest m64p_helper_scripts.tar.gz from: https://code.google.com/p/mupen64plus/wiki/CompilingFromHg - run ./m64p_get.sh 6. Hack your ui-console makefile to build against SDLMain.m_o: - edit source/mupen64plus-ui-console/projects/unix/Makefile - change line: CFLAGS += $(SDL_CFLAGS) - to: CFLAGS += $(SDL_CFLAGS) ~/devel-lite/SDLMain.m_o -framework Cocoa 7. Hack your m64p_build.sh script to build under OSX: - change line: "$MAKE" -C source/mupen64plus-${component}/projects/unix all $@ - to: if [ "${component}" = "ui-console" ]; then "$MAKE" -C source/mupen64plus-${component}/projects/unix all -j4 V=1 CC=clang CXX=clang++ OSX_SDK=10.7 SDL_CFLAGS="-I/opt/local/include -D__APPLE__ -I/Library/Frameworks/SDL.framework/Headers" SDL_LDLIBS="-F/Library/Frameworks -framework SDL -framework Foundation" OPTFLAGS="-O3" LDFLAGS="-Wl,-rpath -Wl,@executable_path/../Frameworks" else "$MAKE" -C source/mupen64plus-${component}/projects/unix all -j4 V=1 CC=clang CXX=clang++ OSX_SDK=10.7 SDL_CFLAGS="-I/opt/local/include -D__APPLE__ -I/Library/Frameworks/SDL.framework/Headers" SDL_LDLIBS="-F/Library/Frameworks -framework SDL -framework Foundation" OPTFLAGS="-O3" fi 8. Build it - copy osx_build_bundle.sh from source/mupen64plus-core/tools to current directory - run ./osx_build_bundle.sh