asm_render ?= 1
asm_ym2612 ?= 1
asm_misc ?= 1
-asm_cdpico ?= 1
asm_cdmemory ?= 1
asm_mix ?= 1
else # if not arm
ifneq "$(use_cyclone)" "1"
# due to CPU stop flag access
-asm_cdpico = 0
asm_cdmemory = 0
endif
OBJS += platform/common/mp3_dummy.o
endif
+ifeq "$(PLATFORM)" "libretro"
# zlib
OBJS += zlib/gzio.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o \
zlib/deflate.o zlib/crc32.o zlib/adler32.o zlib/zutil.o zlib/compress.o zlib/uncompr.o
+CFLAGS += -Izlib
+endif
# unzip
-OBJS += unzip/unzip.o unzip/unzip_stream.o
+OBJS += unzip/unzip.o
include platform/common/common.mak
.s.o:
$(CC) $(CFLAGS) -c $< -o $@
+.S.o:
+ $(CC) $(CFLAGS) -c $< -o $@
+
# special flags - perhaps fix this someday instead?
pico/draw.o: CFLAGS += -fno-strict-aliasing
pico/draw2.o: CFLAGS += -fno-strict-aliasing
# on x86, this is reduced by ~300MB when debug info is off (but not on ARM)
# not using O3 and -fno-expensive-optimizations seems to also help, but you may
# want to remove this stuff for better performance if your compiler can handle it
+ifndef DEBUG
cpu/fame/famec.o: CFLAGS += -g0 -O2 -fno-expensive-optimizations
+endif
+
+pico/carthw_cfg.c: pico/carthw.cfg
+ tools/make_carthw_c $< $@
# random deps
pico/carthw/svp/compiler.o : cpu/drc/emit_$(ARCH).c