static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
static int warned_about_bios, region, in_type_sel1, in_type_sel2;
+static int psx_clock;
static int memcard1_sel, memcard2_sel;
int g_opts, analog_deadzone;
+#ifdef __ARM_ARCH_7A__
+#define DEFAULT_PSX_CLOCK 57
+#define DEFAULT_PSX_CLOCK_S "57"
+#else
+#define DEFAULT_PSX_CLOCK 50
+#define DEFAULT_PSX_CLOCK_S "50"
+#endif
+
// sound plugin
extern int iUseReverb;
extern int iUseInterpolation;
Config.PsxAuto = 0;
Config.PsxType = region - 1;
}
+ cycle_multiplier = 10000 / psx_clock;
+
switch (in_type_sel1) {
case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
volume_boost = 0;
frameskip = 0;
analog_deadzone = 70;
+ psx_clock = DEFAULT_PSX_CLOCK;
region = 0;
in_type_sel1 = in_type_sel2 = 0;
iUseTimer = 2;
#ifndef __ARM_ARCH_7A__ /* XXX */
iUseReverb = 0;
+ iUseInterpolation = 0;
#endif
menu_sync_config();
CE_INTVAL(warned_about_bios),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
+ CE_INTVAL(psx_clock),
};
static char *get_cd_label(void)
f = fopen(cfgfile, "r");
if (f == NULL) {
printf("menu_load_config: failed to open: %s\n", cfgfile);
- return -1;
+ goto fail;
}
fseek(f, 0, SEEK_END);
}
}
+ keys_load_all(cfg);
+ ret = 0;
+fail_read:
+ free(cfg);
+fail:
+ if (f != NULL)
+ fclose(f);
+
menu_sync_config();
// sync plugins
if (strcmp(Config.Spu, spu_plugins[i]) == 0)
{ spu_plugsel = i; break; }
- keys_load_all(cfg);
- ret = 0;
-fail_read:
- free(cfg);
-fail:
- fclose(f);
return ret;
}
"(timing hack, breaks other games)";
static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n"
"(CD timing hack, breaks FMVs)";
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+ "(may break games, must reload game to take effect)";
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
+ mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
mee_end,
};
{
int inp;
static const char msg[] =
- "You don't seem to have copied any BIOS files to\n"
+ "You don't seem to have copied any BIOS\n"
+ "files to\n"
+#ifdef __ARM_ARCH_7A__ // XXX
"<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
- "While many games work fine with fake (HLE) BIOS,\n"
- "others (like MGS and FF8) require BIOS to work.\n"
- "After copying the file, you'll also need to\n"
- "select it in the emu's options->[BIOS/Plugins]\n\n"
- "The file is usually named SCPH1001.BIN, but\n"
- "other not compressed files can be used too.\n\n"
+#else
+ "pcsx_rearmed/bios/\n\n"
+#endif
+ "While many games work fine with fake\n"
+ "(HLE) BIOS, others (like MGS and FF8)\n"
+ "require BIOS to work.\n"
+ "After copying the file, you'll also need\n"
+ "to select it in the emu's menu:\n"
+ "options->[BIOS/Plugins]\n\n"
+ "The file is usually named SCPH1001.BIN,\n"
+ "but other not compressed files can be\n"
+ "used too.\n\n"
"Press (B) or (X) to continue";
while (1)
g_layer_w = w; g_layer_h = h;
break;
- case SCALE_4_3:
- mult = 240.0f / (float)h * 4.0f / 3.0f;
- if (h > 256)
- mult *= 2.0f;
- g_layer_w = mult * (float)g_menuscreen_h;
- g_layer_h = g_menuscreen_h;
- printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
- break;
-
case SCALE_4_3v2:
+ if (h > g_menuscreen_h || (240 < h && h <= 360))
+ goto fractional_4_3;
+
// 4:3 that prefers integer scaling
imult = g_menuscreen_h / h;
g_layer_w = w * imult;
printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
break;
+ fractional_4_3:
+ case SCALE_4_3:
+ mult = 240.0f / (float)h * 4.0f / 3.0f;
+ if (h > 256)
+ mult *= 2.0f;
+ g_layer_w = mult * (float)g_menuscreen_h;
+ g_layer_h = g_menuscreen_h;
+ printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+ break;
+
case SCALE_FULLSCREEN:
g_layer_w = g_menuscreen_w;
g_layer_h = g_menuscreen_h;