#include "plugin.h"
#include "plugin_lib.h"
#include "omap.h"
-#include "pandora.h"
+#include "plat.h"
#include "pcnt.h"
-#include "arm_utils.h"
+#include "cspace.h"
#include "common/plat.h"
#include "common/input.h"
#include "linux/in_evdev.h"
#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
-#include "../plugins/dfinput/pad.h"
+#include "../plugins/dfinput/main.h"
#include "revision.h"
-#define MENU_X2 1
#define array_size(x) (sizeof(x) / sizeof(x[0]))
typedef enum
MA_MAIN_LOAD_ROM,
MA_MAIN_SWAP_CD,
MA_MAIN_RUN_BIOS,
+ MA_MAIN_RUN_EXE,
MA_MAIN_CONTROLS,
MA_MAIN_CREDITS,
MA_MAIN_EXIT,
MA_CTRL_EMU,
MA_CTRL_DEV_FIRST,
MA_CTRL_DEV_NEXT,
+ MA_CTRL_NUBS_BTNS,
+ MA_CTRL_DEADZONE,
MA_CTRL_DONE,
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
MA_OPT_FILTERING,
+ MA_OPT_DISP_OPTS,
} menu_id;
enum {
SCALE_1_1,
SCALE_4_3,
+ SCALE_4_3v2,
SCALE_FULLSCREEN,
SCALE_CUSTOM,
};
static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, filter, cpu_clock, cpu_clock_st;
+static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
-static int warned_about_bios, region, in_type_sel;
-int g_opts;
+static int warned_about_bios, region, in_type_sel1, in_type_sel2;
+static int psx_clock;
+static int memcard1_sel, memcard2_sel;
+int g_opts, analog_deadzone;
+
+#ifdef __ARM_ARCH_7A__
+#define DEFAULT_PSX_CLOCK 57
+#define DEFAULT_PSX_CLOCK_S "57"
+#else
+#define DEFAULT_PSX_CLOCK 50
+#define DEFAULT_PSX_CLOCK_S "50"
+#endif
// sound plugin
extern int iUseReverb;
extern int iXAPitch;
extern int iSPUIRQWait;
extern int iUseTimer;
+extern int iVolume;
static const char *bioses[24];
static const char *gpu_plugins[16];
static const char *spu_plugins[16];
+static const char *memcards[32];
static int bios_sel, gpu_plugsel, spu_plugsel;
Config.PsxAuto = 0;
Config.PsxType = region - 1;
}
- in_type = in_type_sel ? PSE_PAD_TYPE_ANALOGPAD : PSE_PAD_TYPE_STANDARD;
+ cycle_multiplier = 10000 / psx_clock;
+
+ switch (in_type_sel1) {
+ case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
+ default: in_type1 = PSE_PAD_TYPE_STANDARD;
+ }
+ switch (in_type_sel2) {
+ case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
+ default: in_type2 = PSE_PAD_TYPE_STANDARD;
+ }
if (in_evdev_allow_abs_only != allow_abs_only_old) {
- pandora_rescan_inputs();
+ plat_rescan_inputs();
allow_abs_only_old = in_evdev_allow_abs_only;
}
- pl_frame_interval = Config.PsxType ? 20000 : 16667;
- // used by P.E.Op.S. frameskip code
- pl_rearmed_cbs.gpu_peops.fFrameRateHz = Config.PsxType ? 50.0f : 59.94f;
- pl_rearmed_cbs.gpu_peops.dwFrameRateTicks =
- (100000*100 / (unsigned long)(pl_rearmed_cbs.gpu_peops.fFrameRateHz*100));
+ iVolume = 768 + 128 * volume_boost;
+ pl_rearmed_cbs.frameskip = frameskip - 1;
+ pl_timing_prepare(Config.PsxType);
}
static void menu_set_defconfig(void)
{
g_opts = 0;
scaling = SCALE_4_3;
+ volume_boost = 0;
+ frameskip = 0;
+ analog_deadzone = 70;
+ psx_clock = DEFAULT_PSX_CLOCK;
+ new_dynarec_hacks = 0;
region = 0;
- in_type_sel = 0;
+ in_type_sel1 = in_type_sel2 = 0;
in_evdev_allow_abs_only = 0;
Config.Xa = Config.Cdda = Config.Sio =
Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
Config.CdrReschedule = 0;
- pl_rearmed_cbs.frameskip = 0;
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+ pl_rearmed_cbs.gpu_unai.abe_hack =
+ pl_rearmed_cbs.gpu_unai.no_light =
+ pl_rearmed_cbs.gpu_unai.no_blend = 0;
iUseReverb = 2;
iUseInterpolation = 1;
iXAPitch = 0;
iSPUIRQWait = 1;
iUseTimer = 2;
+#ifndef __ARM_ARCH_7A__ /* XXX */
+ iUseReverb = 0;
+ iUseInterpolation = 0;
+#endif
menu_sync_config();
}
#define CE_INTVAL_V(val, ver) \
{ #val #ver, sizeof(val), &val }
+#define CE_INTVAL_PV(val, ver) \
+ { #val #ver, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
+
static const struct {
const char *name;
size_t len;
CE_CONFIG_VAL(Cpu),
CE_CONFIG_VAL(CdrReschedule),
CE_INTVAL(region),
- CE_INTVAL(scaling),
+ CE_INTVAL_V(scaling, 2),
CE_INTVAL(g_layer_x),
CE_INTVAL(g_layer_y),
CE_INTVAL(g_layer_w),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(g_opts),
- CE_INTVAL(in_type_sel),
- CE_INTVAL_P(frameskip),
+ CE_INTVAL(in_type_sel1),
+ CE_INTVAL(in_type_sel2),
+ CE_INTVAL(analog_deadzone),
+ CE_INTVAL_V(frameskip, 2),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
- CE_INTVAL(iUseReverb),
- CE_INTVAL(iXAPitch),
- CE_INTVAL_V(iUseInterpolation, 2),
- CE_INTVAL_V(iSPUIRQWait, 2),
- CE_INTVAL(iUseTimer),
+ CE_INTVAL_P(gpu_unai.abe_hack),
+ CE_INTVAL_P(gpu_unai.no_light),
+ CE_INTVAL_P(gpu_unai.no_blend),
+ CE_INTVAL_V(iUseReverb, 3),
+ CE_INTVAL_V(iXAPitch, 3),
+ CE_INTVAL_V(iUseInterpolation, 3),
+ CE_INTVAL_V(iSPUIRQWait, 3),
+ CE_INTVAL_V(iUseTimer, 3),
CE_INTVAL(warned_about_bios),
CE_INTVAL(in_evdev_allow_abs_only),
+ CE_INTVAL(volume_boost),
+ CE_INTVAL(psx_clock),
+ CE_INTVAL(new_dynarec_hacks),
};
static char *get_cd_label(void)
f = fopen(cfgfile, "r");
if (f == NULL) {
printf("menu_load_config: failed to open: %s\n", cfgfile);
- return -1;
+ goto fail;
}
fseek(f, 0, SEEK_END);
}
}
+ keys_load_all(cfg);
+ ret = 0;
+fail_read:
+ free(cfg);
+fail:
+ if (f != NULL)
+ fclose(f);
+
menu_sync_config();
// sync plugins
if (strcmp(Config.Spu, spu_plugins[i]) == 0)
{ spu_plugsel = i; break; }
- keys_load_all(cfg);
- ret = 0;
-fail_read:
- free(cfg);
-fail:
- fclose(f);
return ret;
}
};
#define MENU_ALIGN_LEFT
+#ifdef __ARM_ARCH_7A__ // assume hires device
+#define MENU_X2 1
+#else
+#define MENU_X2 0
+#endif
+
#define menu_init menu_init_common
#include "common/menu.c"
#undef menu_init
h = min(g_menuscreen_h, h);
d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- for (; h > 0; h--, d += g_menuscreen_w, s += 1024)
+ for (; h > 0; h--, d += g_menuscreen_w, s += 1024) {
if (gpu->ulStatus & 0x200000)
bgr888_to_rgb565(d, s, w * 3);
else
bgr555_to_rgb565(d, s, w * 2);
+#ifndef __ARM_ARCH_7A__
+ // better darken this on small screens
+ menu_darken_bg(d, d, w * 2, 0);
+#endif
+ }
out:
free(gpu);
}
-// ---------- pandora specific -----------
+// ---------- XXX: pandora specific -----------
static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
static char **pnd_filter_list;
-static int get_cpu_clock(void)
-{
- FILE *f;
- int ret = 0;
- f = fopen("/proc/pandora/cpu_mhz_max", "r");
- if (f) {
- fscanf(f, "%d", &ret);
- fclose(f);
- }
- return ret;
-}
-
-static void apply_cpu_clock(void)
-{
- char buf[128];
-
- if (cpu_clock != 0 && cpu_clock != get_cpu_clock()) {
- snprintf(buf, sizeof(buf), "unset DISPLAY; echo y | %s/op_cpuspeed.sh %d",
- pnd_script_base, cpu_clock);
- system(buf);
- }
-}
-
static void apply_filter(int which)
{
static int old = -1;
char buff[64];
DIR *dir;
- cpu_clock_st = cpu_clock = get_cpu_clock();
+ cpu_clock_st = cpu_clock = plat_cpu_clock_get();
dir = opendir("/etc/pandora/conf/dss_fir");
if (dir == NULL) {
void menu_finish(void)
{
- cpu_clock = cpu_clock_st;
- apply_cpu_clock();
+ plat_cpu_clock_apply(cpu_clock_st);
}
// -------------- key config --------------
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
+ { "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
+ { "Gun A button ", 1 << SACTION_GUN_A },
+ { "Gun B button ", 1 << SACTION_GUN_B },
+ { "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
{ NULL, 0 }
};
static int mh_input_rescan(int id, int keys)
{
//menu_sync_config();
- pandora_rescan_inputs();
+ plat_rescan_inputs();
me_update_msg("rescan complete.");
return 0;
}
-static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", NULL };
+static const char *men_in_type_sel[] = {
+ "Standard (SCPH-1080)",
+ "Analog (SCPH-1150)",
+ "GunCon",
+ NULL
+};
static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
+static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
static menu_entry e_menu_keyconfig[] =
{
- mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
- mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
- mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),
+ mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
+ mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
+ mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
mee_label (""),
- mee_enum ("Controller", 0, in_type_sel, men_in_type_sel),
- mee_onoff_h ("Nubs as buttons", 0, in_evdev_allow_abs_only, 1, h_nub_btns),
+ mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
+ mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
+ mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
+ mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
+ mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
mee_handler ("Rescan devices", mh_input_rescan),
static int sel = 0;
// me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
- me_loop(e_menu_keyconfig, &sel, NULL);
+ me_loop(e_menu_keyconfig, &sel);
return 0;
}
// ------------ gfx options menu ------------
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
static const char *men_dummy[] = { NULL };
{
static int sel = 0;
- me_loop(e_menu_gfx_options, &sel, NULL);
+ me_loop(e_menu_gfx_options, &sel);
return 0;
}
// ------------ bios/plugins ------------
+static menu_entry e_menu_plugin_gpu_unai[] =
+{
+ mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
+ mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
+ mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_unai(int id, int keys)
+{
+ int sel = 0;
+ me_loop(e_menu_plugin_gpu_unai, &sel);
+ return 0;
+}
+
static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char h_gpu_9[] = "better g-colors, worse textures";
static const char h_gpu_10[] = "Toggle busy flags after drawing";
-static menu_entry e_menu_plugin_gpu[] =
+static menu_entry e_menu_plugin_gpu_peops[] =
{
mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
mee_end,
};
-static int menu_loop_plugin_gpu(int id, int keys)
+static int menu_loop_plugin_gpu_peops(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_plugin_gpu, &sel, NULL);
+ me_loop(e_menu_plugin_gpu_peops, &sel);
return 0;
}
-static const char *men_spu_reverb[] = { "Off", "Fake", "On", NULL };
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
+static const char h_spu_volboost[] = "Large values cause distortion";
static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
static menu_entry e_menu_plugin_spu[] =
{
- mee_enum ("Reverb", 0, iUseReverb, men_spu_reverb),
+ mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
+ mee_onoff ("Reverb", 0, iUseReverb, 2),
mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
static int menu_loop_plugin_spu(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_plugin_spu, &sel, NULL);
+ me_loop(e_menu_plugin_spu, &sel);
return 0;
}
-static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in savestates\n"
- "and can't be changed there. Must save config and reload\n"
- "the game for change to take effect";
+static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
+ "savestates and can't be changed there. Must save\n"
+ "config and reload the game for change to take effect";
static const char h_plugin_xpu[] = "Must save config and reload the game\n"
"for plugin change to take effect";
-static const char h_gpu[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
static menu_entry e_menu_plugin_options[] =
mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
- mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu, h_gpu),
+ mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
+ mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
-static menu_entry e_menu_main[];
+static menu_entry e_menu_main2[];
static int menu_loop_plugin_options(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_plugin_options, &sel, NULL);
+ me_loop(e_menu_plugin_options, &sel);
// sync BIOS/plugins
snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[bios_sel]);
snprintf(Config.Gpu, sizeof(Config.Gpu), "%s", gpu_plugins[gpu_plugsel]);
snprintf(Config.Spu, sizeof(Config.Spu), "%s", spu_plugins[spu_plugsel]);
- me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
+ me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
return 0;
}
// ------------ adv options menu ------------
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n";
+static const char h_cfg_nosmc[] = "Will cause crashes when loading";
+static const char h_cfg_gteunn[] = "May cause graphical glitches";
+static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
+
+static menu_entry e_menu_speed_hacks[] =
+{
+ mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
+ mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
+ mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
+ mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
+ mee_end,
+};
+
+static int menu_loop_speed_hacks(int id, int keys)
+{
+ static int sel = 0;
+ me_loop(e_menu_speed_hacks, &sel);
+ return 0;
+}
+
static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
static const char h_cfg_cpul[] = "Shows CPU usage in %";
+static const char h_cfg_spu[] = "Shows active SPU channels\n"
+ "(green: normal, red: fmod, blue: noise)";
static const char h_cfg_fl[] = "Frame Limiter keeps the game from running too fast";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(timing hack, breaks other games)";
static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
"(timing hack, breaks other games)";
-static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n"
- "(CD timing hack, breaks FMVs)";
+static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
+static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
+ "must reload game for any change to take effect";
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
+ mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
- mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
+ //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
+ mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
};
static int menu_loop_adv_options(int id, int keys)
{
static int sel = 0;
- me_loop(e_menu_adv_options, &sel, NULL);
+ me_loop(e_menu_adv_options, &sel);
return 0;
}
}
static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
+static const char *men_frameskip[] = { "Auto", "Off", "1", NULL };
/*
static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
{
// mee_range ("Save slot", 0, state_slot, 0, 9),
// mee_enum_h ("Confirm savestate", 0, dummy, men_confirm_save, h_confirm_save),
- mee_onoff_h ("Frameskip", 0, pl_rearmed_cbs.frameskip, 1, h_frameskip),
+ mee_enum_h ("Frameskip", 0, frameskip, men_frameskip, h_frameskip),
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
- mee_handler ("[Display]", menu_loop_gfx_options),
+ mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
- me_loop(e_menu_options, &sel, NULL);
+ me_loop(e_menu_options, &sel);
return 0;
}
free(gpuf);
}
-// ------------ main menu ------------
+// --------- memcard manager ---------
+
+static void draw_mc_icon(int dx, int dy, const u16 *s)
+{
+ u16 *d;
+ int x, y, l, p;
+
+ d = (u16 *)g_menuscreen_ptr + g_menuscreen_w * dy + dx;
+
+ for (y = 0; y < 16; y++, s += 16) {
+ for (l = 0; l < 2; l++, d += g_menuscreen_w) {
+ for (x = 0; x < 16; x++) {
+ p = s[x];
+ d[x*2] = d[x*2 + 1] = ((p & 0x7c00) >> 10)
+ | ((p & 0x03e0) << 1) | ((p & 0x1f) << 11);
+ }
+ }
+ }
+}
+
+static void draw_mc_bg(void)
+{
+ McdBlock *blocks1, *blocks2;
+ int maxicons = 15;
+ int i, y, row2;
+
+ blocks1 = malloc(15 * sizeof(blocks1[0]));
+ blocks2 = malloc(15 * sizeof(blocks1[0]));
+ if (blocks1 == NULL || blocks2 == NULL)
+ goto out;
+
+ for (i = 0; i < 15; i++) {
+ GetMcdBlockInfo(1, i + 1, &blocks1[i]);
+ GetMcdBlockInfo(2, i + 1, &blocks2[i]);
+ }
+
+ menu_draw_begin(1);
+
+ memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+ y = g_menuscreen_h / 2 - 15 * 32 / 2;
+ if (y < 0) {
+ // doesn't fit..
+ y = 0;
+ maxicons = g_menuscreen_h / 32;
+ }
+
+ row2 = g_menuscreen_w / 2;
+ for (i = 0; i < maxicons; i++) {
+ draw_mc_icon(8, y + i * 32, (u16 *)blocks1[i].Icon);
+ smalltext_out16(10+32, y + i * 32 + 8, blocks1[i].sTitle, 0xf71e);
+
+ draw_mc_icon(row2 + 8, y + i * 32, (u16 *)blocks2[i].Icon);
+ smalltext_out16(row2 + 10+32, y + i * 32 + 8, blocks2[i].sTitle, 0xf71e);
+ }
+
+ menu_darken_bg(g_menubg_ptr, g_menuscreen_ptr, g_menuscreen_w * g_menuscreen_h, 0);
+
+ menu_draw_end();
+out:
+ free(blocks1);
+ free(blocks2);
+}
+
+static void handle_memcard_sel(void)
+{
+ Config.Mcd1[0] = 0;
+ if (memcard1_sel != 0)
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
+ Config.Mcd2[0] = 0;
+ if (memcard2_sel != 0)
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+ draw_mc_bg();
+}
+
+static menu_entry e_memcard_options[] =
+{
+ mee_enum("Memory card 1", 0, memcard1_sel, memcards),
+ mee_enum("Memory card 2", 0, memcard2_sel, memcards),
+ mee_end,
+};
+
+static int menu_loop_memcards(int id, int keys)
+{
+ static int sel = 0;
+ char *p;
+ int i;
+
+ memcard1_sel = memcard2_sel = 0;
+ p = strrchr(Config.Mcd1, '/');
+ if (p != NULL)
+ for (i = 0; memcards[i] != NULL; i++)
+ if (strcmp(p + 1, memcards[i]) == 0)
+ { memcard1_sel = i; break; }
+ p = strrchr(Config.Mcd2, '/');
+ if (p != NULL)
+ for (i = 0; memcards[i] != NULL; i++)
+ if (strcmp(p + 1, memcards[i]) == 0)
+ { memcard2_sel = i; break; }
+
+ me_loop_d(e_memcard_options, &sel, handle_memcard_sel, NULL);
+
+ memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
+
+ return 0;
+}
+
+// --------- main menu help ----------
static void menu_bios_warn(void)
{
int inp;
static const char msg[] =
- "You don't seem to have copied any BIOS files to\n"
+ "You don't seem to have copied any BIOS\n"
+ "files to\n"
+#ifdef __ARM_ARCH_7A__ // XXX
"<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
- "While many games work fine with fake (HLE) BIOS,\n"
- "others (like MGS and FF8) require BIOS to work.\n"
- "After copying the file, you'll also need to\n"
- "select it in the emu's options->[BIOS/Plugins]\n\n"
- "The file is usually named SCPH1001.BIN, but\n"
- "other not compressed files can be used too.\n\n"
+#else
+ "pcsx_rearmed/bios/\n\n"
+#endif
+ "While many games work fine with fake\n"
+ "(HLE) BIOS, others (like MGS and FF8)\n"
+ "require BIOS to work.\n"
+ "After copying the file, you'll also need\n"
+ "to select it in the emu's menu:\n"
+ "options->[BIOS/Plugins]\n\n"
+ "The file is usually named SCPH1001.BIN,\n"
+ "but other not compressed files can be\n"
+ "used too.\n\n"
"Press (B) or (X) to continue";
while (1)
static void draw_frame_main(void)
{
+ struct tm *tmp;
+ time_t ltime;
+ char ltime_s[16];
+ char buff[64];
+
if (CdromId[0] != 0) {
- char buff[64];
snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
get_cd_label(), CdromId, Config.PsxType ? "PAL" : "NTSC",
Config.HLE ? "HLE" : "BIOS");
smalltext_out16(4, 1, buff, 0x105f);
}
+
+ if (ready_to_go) {
+ ltime = time(NULL);
+ tmp = localtime(<ime);
+ strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
+ snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
+ smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
+ }
}
static void draw_frame_credits(void)
return 0;
}
-static int run_bios(void)
+static int reload_plugins(const char *cdimg)
{
- if (bios_sel == 0)
- return -1;
-
- ready_to_go = 0;
- pl_fbdev_buf = NULL;
+ pl_vout_buf = NULL;
ClosePlugins();
- set_cd_image(NULL);
+
+ set_cd_image(cdimg);
LoadPlugins();
pcnt_hook_plugins();
NetOpened = 0;
CdromId[0] = '\0';
CdromLabel[0] = '\0';
+ return 0;
+}
+
+static int run_bios(void)
+{
+ if (bios_sel == 0)
+ return -1;
+
+ ready_to_go = 0;
+ if (reload_plugins(NULL) != 0)
+ return -1;
SysReset();
ready_to_go = 1;
return 0;
}
-static int run_cd_image(const char *fname)
+static int run_exe(void)
{
+ const char *fname;
+
+ fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ if (fname == NULL)
+ return -1;
+
ready_to_go = 0;
- pl_fbdev_buf = NULL;
+ if (reload_plugins(NULL) != 0)
+ return -1;
- ClosePlugins();
- set_cd_image(fname);
- LoadPlugins();
- pcnt_hook_plugins();
- NetOpened = 0;
- if (OpenPlugins() == -1) {
- me_update_msg("failed to open plugins");
+ SysReset();
+ if (Load(fname) != 0) {
+ me_update_msg("exe load failed, bad file?");
+ printf("meh\n");
return -1;
}
- plugin_call_rearmed_cbs();
+
+ ready_to_go = 1;
+ return 0;
+}
+
+static int run_cd_image(const char *fname)
+{
+ ready_to_go = 0;
+ reload_plugins(fname);
+
+ // always autodetect, menu_sync_config will override as needed
+ Config.PsxAuto = 1;
if (CheckCdrom() == -1) {
// Only check the CD if we are starting the console with a CD
static int romsel_run(void)
{
int prev_gpu, prev_spu;
- char *fname;
+ const char *fname;
fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
if (fname == NULL)
if (run_bios() == 0)
return 1;
break;
+ case MA_MAIN_RUN_EXE:
+ if (run_exe() == 0)
+ return 1;
+ break;
case MA_MAIN_CREDITS:
draw_menu_message(credits_text, draw_frame_credits);
in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
return 0;
}
+static menu_entry e_menu_main2[] =
+{
+ mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
+ mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
+ mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
+ mee_handler ("Memcard manager", menu_loop_memcards),
+ mee_end,
+};
+
+static int main_menu2_handler(int id, int keys)
+{
+ static int sel = 0;
+
+ me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
+ me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
+
+ return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
+}
+
+static const char h_extra[] = "Change CD, manage memcards..\n";
+
static menu_entry e_menu_main[] =
{
mee_label (""),
mee_handler_id("Load State", MA_MAIN_LOAD_STATE, main_menu_handler),
mee_handler_id("Reset game", MA_MAIN_RESET_GAME, main_menu_handler),
mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
- mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
- mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
mee_handler ("Options", menu_loop_options),
mee_handler ("Controls", menu_loop_keyconfig),
+ mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
mee_end,
me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
- me_enable(e_menu_main, MA_MAIN_SWAP_CD, ready_to_go);
- me_enable(e_menu_main, MA_MAIN_RUN_BIOS, bios_sel != 0);
in_set_config_int(0, IN_CFG_BLOCKING, 1);
do {
- me_loop(e_menu_main, &sel, draw_frame_main);
+ me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
} while (!ready_to_go);
/* wait until menu, ok, back is released */
menu_prepare_emu();
}
+static int qsort_strcmp(const void *p1, const void *p2)
+{
+ char * const *s1 = (char * const *)p1;
+ char * const *s2 = (char * const *)p2;
+ return strcasecmp(*s1, *s2);
+}
+
static void scan_bios_plugins(void)
{
char fname[MAXPATHLEN];
struct dirent *ent;
- int bios_i, gpu_i, spu_i;
+ int bios_i, gpu_i, spu_i, mc_i;
char *p;
DIR *dir;
bioses[0] = "HLE";
gpu_plugins[0] = "builtin_gpu";
spu_plugins[0] = "builtin_spu";
- bios_i = gpu_i = spu_i = 1;
+ memcards[0] = "(none)";
+ bios_i = gpu_i = spu_i = mc_i = 1;
snprintf(fname, sizeof(fname), "%s/", Config.BiosDir);
dir = opendir(fname);
snprintf(fname, sizeof(fname), "%s/", Config.PluginsDir);
dir = opendir(fname);
if (dir == NULL) {
- perror("scan_bios_plugins opendir");
- return;
+ perror("scan_bios_plugins plugins opendir");
+ goto do_memcards;
}
while (1) {
}
closedir(dir);
+
+do_memcards:
+ dir = opendir("." MEMCARD_DIR);
+ if (dir == NULL) {
+ perror("scan_bios_plugins memcards opendir");
+ return;
+ }
+
+ while (1) {
+ struct stat st;
+
+ errno = 0;
+ ent = readdir(dir);
+ if (ent == NULL) {
+ if (errno != 0)
+ perror("readdir");
+ break;
+ }
+
+ if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
+ continue;
+
+ snprintf(fname, sizeof(fname), "." MEMCARD_DIR "%s", ent->d_name);
+ if (stat(fname, &st) != 0) {
+ printf("bad memcard file: %s\n", ent->d_name);
+ continue;
+ }
+
+ if (mc_i < ARRAY_SIZE(memcards) - 1) {
+ memcards[mc_i++] = strdup(ent->d_name);
+ continue;
+ }
+
+ printf("too many memcards, dropping \"%s\"\n", ent->d_name);
+ }
+
+ if (mc_i > 2)
+ qsort(memcards + 1, mc_i - 1, sizeof(memcards[0]), qsort_strcmp);
+
+ closedir(dir);
}
void menu_init(void)
exit(1);
emu_make_path(buff, "skin/background.png", sizeof(buff));
readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
+
+#ifndef __ARM_ARCH_7A__ /* XXX */
+ me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
+ me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
+#else
+ me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
+#endif
}
void menu_notify_mode_change(int w, int h, int bpp)
{
+ float mult;
+ int imult;
+
last_psx_w = w;
last_psx_h = h;
last_psx_bpp = bpp;
- if (scaling == SCALE_1_1) {
- g_layer_x = 800/2 - w/2; g_layer_y = 480/2 - h/2;
+ switch (scaling) {
+ case SCALE_1_1:
g_layer_w = w; g_layer_h = h;
+ break;
+
+ case SCALE_4_3v2:
+ if (h > g_menuscreen_h || (240 < h && h <= 360))
+ goto fractional_4_3;
+
+ // 4:3 that prefers integer scaling
+ imult = g_menuscreen_h / h;
+ g_layer_w = w * imult;
+ g_layer_h = h * imult;
+ mult = (float)g_layer_w / (float)g_layer_h;
+ if (mult < 1.25f || mult > 1.666f)
+ g_layer_w = 4.0f/3.0f * (float)g_layer_h;
+ printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+ break;
+
+ fractional_4_3:
+ case SCALE_4_3:
+ mult = 240.0f / (float)h * 4.0f / 3.0f;
+ if (h > 256)
+ mult *= 2.0f;
+ g_layer_w = mult * (float)g_menuscreen_h;
+ g_layer_h = g_menuscreen_h;
+ printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
+ break;
+
+ case SCALE_FULLSCREEN:
+ g_layer_w = g_menuscreen_w;
+ g_layer_h = g_menuscreen_h;
+ break;
+
+ default:
+ break;
}
+
+ g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
+ g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
+ if (g_layer_x < 0) g_layer_x = 0;
+ if (g_layer_y < 0) g_layer_y = 0;
+ if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
+ if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
}
static void menu_leave_emu(void)
fprintf(stderr, "Warning: GPU_close returned %d\n", ret);
}
+ plat_video_menu_enter(ready_to_go);
+
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- if (pl_fbdev_buf != NULL && ready_to_go && last_psx_bpp == 16) {
+ if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
int x = max(0, g_menuscreen_w - last_psx_w);
int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
int w = min(g_menuscreen_w, last_psx_w);
int h = min(g_menuscreen_h, last_psx_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- u16 *s = pl_fbdev_buf;
+ u16 *s = pl_vout_buf;
for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
menu_darken_bg(d, s, w, 0);
}
if (ready_to_go)
- cpu_clock = get_cpu_clock();
-
- plat_video_menu_enter(ready_to_go);
+ cpu_clock = plat_cpu_clock_get();
}
void menu_prepare_emu(void)
plat_video_menu_leave();
- switch (scaling) {
- case SCALE_1_1:
- menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
- break;
- case SCALE_4_3:
- g_layer_x = 80; g_layer_y = 0;
- g_layer_w = 640; g_layer_h = 480;
- break;
- case SCALE_FULLSCREEN:
- g_layer_x = 0; g_layer_y = 0;
- g_layer_w = 800; g_layer_h = 480;
- break;
- case SCALE_CUSTOM:
- break;
- }
+ menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
if (psxCpu != prev_cpu)
menu_sync_config();
apply_lcdrate(Config.PsxType);
apply_filter(filter);
- apply_cpu_clock();
+ plat_cpu_clock_apply(cpu_clock);
// push config to GPU plugin
plugin_call_rearmed_cbs();
fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
}
- dfinput_activate(in_type == PSE_PAD_TYPE_ANALOGPAD);
+ dfinput_activate();
}
void me_update_msg(const char *msg)