#include <errno.h>
#include <dlfcn.h>
#include <zlib.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <unistd.h>
#include "main.h"
#include "menu.h"
#include "config.h"
#include "plugin.h"
#include "plugin_lib.h"
-#include "omap.h"
#include "plat.h"
#include "pcnt.h"
-#include "cspace.h"
#include "common/plat.h"
#include "common/input.h"
#include "linux/in_evdev.h"
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/cdrom.h"
+#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/psemu_plugin_defs.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/dfinput/main.h"
+#include "../plugins/gpulib/cspace.h"
#include "revision.h"
+#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
+
#define array_size(x) (sizeof(x) / sizeof(x[0]))
typedef enum
MA_MAIN_RESET_GAME,
MA_MAIN_LOAD_ROM,
MA_MAIN_SWAP_CD,
+ MA_MAIN_SWAP_CD_MULTI,
MA_MAIN_RUN_BIOS,
MA_MAIN_RUN_EXE,
MA_MAIN_CONTROLS,
MA_MAIN_EXIT,
MA_CTRL_PLAYER1,
MA_CTRL_PLAYER2,
+ MA_CTRL_ANALOG,
MA_CTRL_EMU,
MA_CTRL_DEV_FIRST,
MA_CTRL_DEV_NEXT,
MA_CTRL_NUBS_BTNS,
MA_CTRL_DEADZONE,
+ MA_CTRL_VIBRATION,
MA_CTRL_DONE,
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
- MA_OPT_FILTERING,
MA_OPT_DISP_OPTS,
+ MA_OPT_SCALER,
+ MA_OPT_SCALER2,
+ MA_OPT_FILTERING,
+ MA_OPT_SCALER_C,
} menu_id;
enum {
};
static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, filter, cpu_clock, cpu_clock_st, volume_boost, frameskip;
+static int scaling, cpu_clock, cpu_clock_st, volume_boost, frameskip;
static char rom_fname_reload[MAXPATHLEN];
static char last_selected_fname[MAXPATHLEN];
static int warned_about_bios, region, in_type_sel1, in_type_sel2;
static int psx_clock;
static int memcard1_sel, memcard2_sel;
-int g_opts, analog_deadzone;
+int g_opts;
+int soft_scaling, analog_deadzone; // for Caanoo
+int filter;
#ifdef __ARM_ARCH_7A__
#define DEFAULT_PSX_CLOCK 57
extern int iUseReverb;
extern int iUseInterpolation;
extern int iXAPitch;
-extern int iSPUIRQWait;
-extern int iUseTimer;
extern int iVolume;
static const char *bioses[24];
printf("Warning: path truncated: %s\n", buff);
}
-static int emu_check_save_file(int slot)
+static int emu_check_save_file(int slot, int *time)
{
- int ret = emu_check_state(slot);
- return ret == 0 ? 1 : 0;
+ char fname[MAXPATHLEN];
+ struct stat status;
+ int ret;
+
+ ret = emu_check_state(slot);
+ if (ret != 0 || time == NULL)
+ return ret == 0 ? 1 : 0;
+
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
+ return 1;
+
+ ret = stat(fname, &status);
+ if (ret != 0)
+ return 1;
+
+ if (status.st_mtime < REARMED_BIRTHDAY_TIME)
+ return 1; // probably bad rtc like on some Caanoos
+
+ *time = status.st_mtime;
+
+ return 1;
}
static int emu_save_load_game(int load, int unused)
default: in_type2 = PSE_PAD_TYPE_STANDARD;
}
if (in_evdev_allow_abs_only != allow_abs_only_old) {
- plat_rescan_inputs();
+ in_probe();
allow_abs_only_old = in_evdev_allow_abs_only;
}
static void menu_set_defconfig(void)
{
+ emu_set_default_config();
+
g_opts = 0;
scaling = SCALE_4_3;
volume_boost = 0;
frameskip = 0;
- analog_deadzone = 70;
+ analog_deadzone = 50;
+ soft_scaling = 1;
psx_clock = DEFAULT_PSX_CLOCK;
region = 0;
in_type_sel1 = in_type_sel2 = 0;
in_evdev_allow_abs_only = 0;
- Config.Xa = Config.Cdda = Config.Sio =
- Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
- Config.CdrReschedule = 0;
-
- pl_rearmed_cbs.gpu_peops.iUseDither = 0;
- pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
- pl_rearmed_cbs.gpu_unai.abe_hack =
- pl_rearmed_cbs.gpu_unai.no_light =
- pl_rearmed_cbs.gpu_unai.no_blend = 0;
-
- iUseReverb = 2;
- iUseInterpolation = 1;
- iXAPitch = 0;
- iSPUIRQWait = 1;
- iUseTimer = 2;
-#ifndef __ARM_ARCH_7A__ /* XXX */
- iUseReverb = 0;
- iUseInterpolation = 0;
-#endif
menu_sync_config();
}
{ #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
// 'versioned' var, used when defaults change
+#define CE_CONFIG_STR_V(val, ver) \
+ { #val #ver, 0, Config.val }
+
#define CE_INTVAL_V(val, ver) \
{ #val #ver, sizeof(val), &val }
void *val;
} config_data[] = {
CE_CONFIG_STR(Bios),
- CE_CONFIG_STR(Gpu),
+ CE_CONFIG_STR_V(Gpu, 2),
CE_CONFIG_STR(Spu),
// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
CE_INTVAL(in_type_sel1),
CE_INTVAL(in_type_sel2),
CE_INTVAL(analog_deadzone),
- CE_INTVAL_V(frameskip, 2),
+ CE_INTVAL_V(frameskip, 3),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
+ CE_INTVAL_P(gpu_unai.lineskip),
CE_INTVAL_P(gpu_unai.abe_hack),
CE_INTVAL_P(gpu_unai.no_light),
CE_INTVAL_P(gpu_unai.no_blend),
+ CE_INTVAL_P(gpu_neon.allow_interlace),
+ CE_INTVAL_P(gpu_peopsgl.bDrawDither),
+ CE_INTVAL_P(gpu_peopsgl.iFilterType),
+ CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
+ CE_INTVAL_P(gpu_peopsgl.iUseMask),
+ CE_INTVAL_P(gpu_peopsgl.bOpaquePass),
+ CE_INTVAL_P(gpu_peopsgl.bAdvancedBlend),
+ CE_INTVAL_P(gpu_peopsgl.bUseFastMdec),
+ CE_INTVAL_P(gpu_peopsgl.iVRamSize),
+ CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
+ CE_INTVAL_P(gpu_peopsgl.dwActFixes),
CE_INTVAL_V(iUseReverb, 3),
CE_INTVAL_V(iXAPitch, 3),
CE_INTVAL_V(iUseInterpolation, 3),
- CE_INTVAL_V(iSPUIRQWait, 3),
- CE_INTVAL_V(iUseTimer, 3),
CE_INTVAL(warned_about_bios),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
CE_INTVAL(psx_clock),
+ CE_INTVAL(new_dynarec_hacks),
+ CE_INTVAL(in_enable_vibration),
};
static char *get_cd_label(void)
menu_sync_config();
+ // caanoo old config compat hack
+ if (strcmp(Config.Gpu, "gpuPCSX4ALL.so") == 0)
+ strcpy(Config.Gpu, "gpu_unai.so");
+
// sync plugins
for (i = bios_sel = 0; bioses[i] != NULL; i++)
if (strcmp(Config.Bios, bioses[i]) == 0)
// rrrr rggg gggb bbbb
static unsigned short fname2color(const char *fname)
{
- static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z", ".bz", ".znx", ".pbp" };
- static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub", ".table", ".index", ".sbi" };
+ static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
+ ".bz", ".znx", ".pbp", ".cbn" };
+ static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
+ ".table", ".index", ".sbi" };
const char *ext = strrchr(fname, '.');
int i;
bgr888_to_rgb565(d, s, w * 3);
else
bgr555_to_rgb565(d, s, w * 2);
-#ifndef __ARM_ARCH_7A__
- // better darken this on small screens
- menu_darken_bg(d, d, w * 2, 0);
-#endif
+
+ // darken this so that menu text is visible
+ if (g_menuscreen_w - w < 320)
+ menu_darken_bg(d, d, w * 2, 0);
}
out:
free(gpu);
}
-// ---------- XXX: pandora specific -----------
-
-static const char pnd_script_base[] = "sudo -n /usr/pandora/scripts";
-static char **pnd_filter_list;
-
-static void apply_filter(int which)
-{
- static int old = -1;
- char buf[128];
- int i;
-
- if (pnd_filter_list == NULL || which == old)
- return;
-
- for (i = 0; i < which; i++)
- if (pnd_filter_list[i] == NULL)
- return;
-
- if (pnd_filter_list[i] == NULL)
- return;
-
- snprintf(buf, sizeof(buf), "%s/op_videofir.sh %s", pnd_script_base, pnd_filter_list[i]);
- system(buf);
- old = which;
-}
-
-static void apply_lcdrate(int pal)
-{
- static int old = -1;
- char buf[128];
-
- if (pal == old)
- return;
-
- snprintf(buf, sizeof(buf), "%s/op_lcdrate.sh %d",
- pnd_script_base, pal ? 50 : 60);
- system(buf);
- old = pal;
-}
-
-static menu_entry e_menu_gfx_options[];
-
-static void pnd_menu_init(void)
-{
- struct dirent *ent;
- int i, count = 0;
- char **mfilters;
- char buff[64];
- DIR *dir;
-
- cpu_clock_st = cpu_clock = plat_cpu_clock_get();
-
- dir = opendir("/etc/pandora/conf/dss_fir");
- if (dir == NULL) {
- perror("filter opendir");
- return;
- }
-
- while (1) {
- errno = 0;
- ent = readdir(dir);
- if (ent == NULL) {
- if (errno != 0)
- perror("readdir");
- break;
- }
-
- if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
- continue;
-
- count++;
- }
-
- if (count == 0)
- return;
-
- mfilters = calloc(count + 1, sizeof(mfilters[0]));
- if (mfilters == NULL)
- return;
-
- rewinddir(dir);
- for (i = 0; (ent = readdir(dir)); ) {
- size_t len;
-
- if (ent->d_type != DT_REG && ent->d_type != DT_LNK)
- continue;
-
- len = strlen(ent->d_name);
-
- // skip pre-HF5 extra files
- if (len >= 3 && strcmp(ent->d_name + len - 3, "_v3") == 0)
- continue;
- if (len >= 3 && strcmp(ent->d_name + len - 3, "_v5") == 0)
- continue;
-
- // have to cut "_up_h" for pre-HF5
- if (len > 5 && strcmp(ent->d_name + len - 5, "_up_h") == 0)
- len -= 5;
-
- if (len > sizeof(buff) - 1)
- continue;
-
- strncpy(buff, ent->d_name, len);
- buff[len] = 0;
- mfilters[i] = strdup(buff);
- if (mfilters[i] != NULL)
- i++;
- }
- closedir(dir);
-
- i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
- e_menu_gfx_options[i].data = (void *)mfilters;
- pnd_filter_list = mfilters;
-}
-
-void menu_finish(void)
-{
- plat_cpu_clock_apply(cpu_clock_st);
-}
-
// -------------- key config --------------
me_bind_action me_ctrl_actions[] =
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
+#ifdef __ARM_ARCH_7A__ /* XXX */
+ { "Minimize ", 1 << SACTION_MINIMIZE },
+#endif
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
{ "Gun A button ", 1 << SACTION_GUN_A },
{ "Gun B button ", 1 << SACTION_GUN_B },
{ "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
+#ifndef __ARM_ARCH_7A__ /* XXX */
+ { "Volume Up ", 1 << SACTION_VOLUME_UP },
+ { "Volume Down ", 1 << SACTION_VOLUME_DOWN },
+#endif
{ NULL, 0 }
};
}
kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
- for (i = 0; kbinds && i < ARRAY_SIZE(emuctrl_actions) - 1; i++) {
+ for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
mask = emuctrl_actions[i].mask;
if (mask & kbinds) {
strncpy(act, emuctrl_actions[i].name, 31);
}
}
}
+
+ for (k = 0; k < array_size(in_adev); k++)
+ {
+ if (in_adev[k] == d)
+ fprintf(f, "bind_analog = %d\n", k);
+ }
}
}
char dev[256], key[128], *act;
const char *p;
int bind, bindtype;
- int dev_id;
+ int ret, dev_id;
p = cfg;
while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
if (strncmp(p, "binddev = ", 10) == 0)
break;
+ if (strncmp(p, "bind_analog", 11) == 0) {
+ ret = sscanf(p, "bind_analog = %d", &bind);
+ p += 11;
+ if (ret != 1) {
+ printf("input: parse error: %16s..\n", p);
+ continue;
+ }
+ if ((unsigned int)bind >= array_size(in_adev)) {
+ printf("input: analog id %d out of range\n", bind);
+ continue;
+ }
+ in_adev[bind] = dev_id;
+ continue;
+ }
+
p += 4;
if (*p != ' ') {
printf("input: parse error: %16s..\n", p);
return 0;
}
+static const char *adevnames[IN_MAX_DEVS + 2];
+static int stick_sel[2];
+
+static menu_entry e_menu_keyconfig_analog[] =
+{
+ mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
+ mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
+ mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
+ mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
+ mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
+ mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
+ mee_end,
+};
+
+static int key_config_analog(int id, int keys)
+{
+ int i, d, count, sel = 0;
+ int sel2dev_map[IN_MAX_DEVS];
+
+ memset(adevnames, 0, sizeof(adevnames));
+ memset(sel2dev_map, 0xff, sizeof(sel2dev_map));
+ memset(stick_sel, 0, sizeof(stick_sel));
+
+ adevnames[0] = "None";
+ i = 1;
+ for (d = 0; d < IN_MAX_DEVS; d++)
+ {
+ const char *name = in_get_dev_name(d, 0, 1);
+ if (name == NULL)
+ continue;
+
+ count = 0;
+ in_get_config(d, IN_CFG_ABS_AXIS_COUNT, &count);
+ if (count == 0)
+ continue;
+
+ if (in_adev[0] == d) stick_sel[0] = i;
+ if (in_adev[1] == d) stick_sel[1] = i;
+ sel2dev_map[i] = d;
+ adevnames[i++] = name;
+ }
+ adevnames[i] = NULL;
+
+ me_loop(e_menu_keyconfig_analog, &sel);
+
+ in_adev[0] = sel2dev_map[stick_sel[0]];
+ in_adev[1] = sel2dev_map[stick_sel[1]];
+
+ return 0;
+}
+
static const char *mgn_dev_name(int id, int *offs)
{
const char *name = NULL;
static int mh_input_rescan(int id, int keys)
{
//menu_sync_config();
- plat_rescan_inputs();
+ in_probe();
me_update_msg("rescan complete.");
return 0;
NULL
};
static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
-static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
+static const char h_notsgun[] = "Don't trigger (shoot) when touching screen in gun games.";
+static const char h_vibration[]= "Must select analog above and enable this ingame too.";
static menu_entry e_menu_keyconfig[] =
{
mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),
mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),
+ mee_handler_id("Analog controls", MA_CTRL_ANALOG, key_config_analog),
mee_handler_id("Emulator/Gun controls", MA_CTRL_EMU, key_config_loop_wrap),
mee_label (""),
mee_enum ("Port 1 device", 0, in_type_sel1, men_in_type_sel),
mee_enum ("Port 2 device", 0, in_type_sel2, men_in_type_sel),
mee_onoff_h ("Nubs as buttons", MA_CTRL_NUBS_BTNS, in_evdev_allow_abs_only, 1, h_nub_btns),
+ mee_onoff_h ("Vibration", MA_CTRL_VIBRATION, in_enable_vibration, 1, h_vibration),
mee_range ("Analog deadzone", MA_CTRL_DEADZONE, analog_deadzone, 1, 99),
mee_onoff_h ("No TS Gun trigger", 0, g_opts, OPT_TSGUN_NOTRIGGER, h_notsgun),
mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_savecfg, mgn_saveloadcfg),
mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_savecfg, mgn_saveloadcfg),
- mee_handler ("Rescan devices", mh_input_rescan),
+ mee_handler ("Rescan devices:", mh_input_rescan),
mee_label (""),
- mee_label ("Input devices:"),
mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),
scaling = SCALE_CUSTOM;
- omap_enable_layer(1);
+ plat_gvideo_open(Config.PsxType);
for (;;)
{
g_layer_w = 800 - g_layer_x;
if (g_layer_y + g_layer_h > 480)
g_layer_h = 480 - g_layer_y;
- omap_enable_layer(1);
+ // resize the layer
+ plat_gvideo_open(Config.PsxType);
}
}
- omap_enable_layer(0);
+ plat_gvideo_close();
return 0;
}
static menu_entry e_menu_gfx_options[] =
{
- mee_enum ("Scaler", 0, scaling, men_scaler),
+ mee_enum ("Scaler", MA_OPT_SCALER, scaling, men_scaler),
+ mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
// mee_onoff ("Vsync", 0, vsync, 1),
- mee_cust_h ("Setup custom scaler", 0, menu_loop_cscaler, NULL, h_cscaler),
+ mee_cust_h ("Setup custom scaler", MA_OPT_SCALER_C, menu_loop_cscaler, NULL, h_cscaler),
mee_end,
};
return 0;
}
+// XXX
+void menu_set_filter_list(void *filters)
+{
+ int i;
+
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
+ e_menu_gfx_options[i].data = filters;
+ me_enable(e_menu_gfx_options, MA_OPT_FILTERING, filters != NULL);
+}
+
// ------------ bios/plugins ------------
+#ifdef __ARM_NEON__
+
+static const char h_gpu_neon[] = "Configure built-in NEON GPU plugin";
+static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
+
+static menu_entry e_menu_plugin_gpu_neon[] =
+{
+ mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_neon(int id, int keys)
+{
+ int sel = 0;
+ me_loop(e_menu_plugin_gpu_neon, &sel);
+ return 0;
+}
+
+#endif
+
static menu_entry e_menu_plugin_gpu_unai[] =
{
+ mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
}
static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
-static const char h_gpu_0[] = "Needed for Chrono Cross";
+//static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char h_gpu_2[] = "Black screens in Lunar";
static const char h_gpu_3[] = "Compatibility mode";
static const char h_gpu_6[] = "Pandemonium 2";
-static const char h_gpu_7[] = "Skip every second frame";
+//static const char h_gpu_7[] = "Skip every second frame";
static const char h_gpu_8[] = "Needed by Dark Forces";
static const char h_gpu_9[] = "better g-colors, worse textures";
static const char h_gpu_10[] = "Toggle busy flags after drawing";
static menu_entry e_menu_plugin_gpu_peops[] =
{
mee_enum ("Dithering", 0, pl_rearmed_cbs.gpu_peops.iUseDither, men_gpu_dithering),
- mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
+// mee_onoff_h ("Odd/even bit hack", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<0, h_gpu_0),
mee_onoff_h ("Expand screen width", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<1, h_gpu_1),
mee_onoff_h ("Ignore brightness color", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<2, h_gpu_2),
mee_onoff_h ("Disable coordinate check", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<3, h_gpu_3),
mee_onoff_h ("Lazy screen update", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<6, h_gpu_6),
- mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
+// mee_onoff_h ("Old frame skipping", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<7, h_gpu_7),
mee_onoff_h ("Repeated flat tex triangles ",0,pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<8, h_gpu_8),
mee_onoff_h ("Draw quads with triangles", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<9, h_gpu_9),
mee_onoff_h ("Fake 'gpu busy' states", 0, pl_rearmed_cbs.gpu_peops.dwActFixes, 1<<10, h_gpu_10),
return 0;
}
+static const char *men_peopsgl_texfilter[] = { "None", "Standard", "Extended",
+ "Standard-sprites", "Extended-sprites", "Standard+sprites", "Extended+sprites", NULL };
+static const char *men_peopsgl_fbtex[] = { "Emulated VRam", "Black", "Card", "Card+soft" };
+
+static menu_entry e_menu_plugin_gpu_peopsgl[] =
+{
+ mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_peopsgl.bDrawDither, 1),
+ mee_enum ("Texture Filtering", 0, pl_rearmed_cbs.gpu_peopsgl.iFilterType, men_peopsgl_texfilter),
+ mee_enum ("Framebuffer Textures", 0, pl_rearmed_cbs.gpu_peopsgl.iFrameTexType, men_peopsgl_fbtex),
+ mee_onoff ("Mask Detect", 0, pl_rearmed_cbs.gpu_peopsgl.iUseMask, 1),
+ mee_onoff ("Opaque Pass", 0, pl_rearmed_cbs.gpu_peopsgl.bOpaquePass, 1),
+ mee_onoff ("Advanced Blend", 0, pl_rearmed_cbs.gpu_peopsgl.bAdvancedBlend, 1),
+ mee_onoff ("Use Fast Mdec", 0, pl_rearmed_cbs.gpu_peopsgl.bUseFastMdec, 1),
+ mee_range ("Texture RAM size (MB)", 0, pl_rearmed_cbs.gpu_peopsgl.iVRamSize, 4, 128),
+ mee_onoff ("Texture garbage collection", 0, pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection, 1),
+ mee_label ("Fixes/hacks:"),
+ mee_onoff ("FF7 cursor", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<0),
+ mee_onoff ("Direct FB updates", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<1),
+ mee_onoff ("Black brightness", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<2),
+ mee_onoff ("Swap front detection", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<3),
+ mee_onoff ("Disable coord check", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<4),
+ mee_onoff ("No blue glitches (LoD)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<5),
+ mee_onoff ("Soft FB access", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<6),
+ mee_onoff ("FF9 rect", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<9),
+ mee_onoff ("No subtr. blending", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<10),
+ mee_onoff ("Lazy upload (DW7)", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<11),
+ mee_onoff ("Additional uploads", 0, pl_rearmed_cbs.gpu_peopsgl.dwActFixes, 1<<15),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_peopsgl(int id, int keys)
+{
+ static int sel = 0;
+ me_loop(e_menu_plugin_gpu_peopsgl, &sel);
+ return 0;
+}
+
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
static const char h_spu_volboost[] = "Large values cause distortion";
-static const char h_spu_irq_wait[] = "Wait for CPU (recommended set to ON)";
-static const char h_spu_thread[] = "Run sound emulation in main thread (recommended)";
static menu_entry e_menu_plugin_spu[] =
{
mee_onoff ("Reverb", 0, iUseReverb, 2),
mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
- mee_onoff_h ("SPU IRQ Wait", 0, iSPUIRQWait, 1, h_spu_irq_wait),
- mee_onoff_h ("Sound in main thread", 0, iUseTimer, 2, h_spu_thread),
mee_end,
};
static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is saved in\n"
"savestates and can't be changed there. Must save\n"
"config and reload the game for change to take effect";
-static const char h_plugin_xpu[] = "Must save config and reload the game\n"
- "for plugin change to take effect";
+static const char h_plugin_gpu[] =
+#ifdef __ARM_NEON__
+ "builtin_gpu is the NEON GPU, very fast and accurate\n"
+ "gpuPEOPS "
+#else
+ "builtin_gpu "
+#endif
+ "is Pete's soft GPU, slow but accurate\n"
+ "gpuPCSX4ALL is GPU from PCSX4ALL, fast but glitchy\n"
+ "gpuGLES Pete's hw GPU, uses 3D chip but is glitchy\n"
+ "must save config and reload the game if changed";
+static const char h_plugin_spu[] = "spunull effectively disables sound\n"
+ "must save config and reload the game if changed";
static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
+static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
static menu_entry e_menu_plugin_options[] =
{
mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
- mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_xpu),
- mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_xpu),
+ mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
+ mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
+#ifdef __ARM_NEON__
+ mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
+#endif
mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
+ mee_handler_h ("Configure GLES GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
// ------------ adv options menu ------------
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+ "(lower value - less work for the emu, may be faster)";
+static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
+static const char h_cfg_gteunn[] = "May cause graphical glitches";
+static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
+
+static menu_entry e_menu_speed_hacks[] =
+{
+ mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
+ mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
+ mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
+ mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
+ mee_end,
+};
+
+static int menu_loop_speed_hacks(int id, int keys)
+{
+ static int sel = 0;
+ me_loop(e_menu_speed_hacks, &sel);
+ return 0;
+}
+
static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
static const char h_cfg_cpul[] = "Shows CPU usage in %";
static const char h_cfg_spu[] = "Shows active SPU channels\n"
"(timing hack, breaks other games)";
static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
"(timing hack, breaks other games)";
-static const char h_cfg_cdrr[] = "Compatibility tweak (fixes Team Buddies, maybe more)\n"
- "(CD timing hack, breaks FMVs)";
-static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
- "(may break games, must reload game to take effect)";
+static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
+static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
+ "must reload game for any change to take effect";
static menu_entry e_menu_adv_options[] =
{
//mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
- mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
+ mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
};
}
static const char *men_region[] = { "Auto", "NTSC", "PAL", NULL };
-static const char *men_frameskip[] = { "Auto", "Off", "1", NULL };
+static const char *men_frameskip[] = { "Auto", "Off", "1", "2", "3", NULL };
/*
static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };
static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"
int i;
i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
- e_menu_options[i].enabled = cpu_clock != 0 ? 1 : 0;
+ e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
me_loop(e_menu_options, &sel);
// ------------ debug menu ------------
-static void draw_frame_debug(GPUFreeze_t *gpuf)
+static void draw_frame_debug(GPUFreeze_t *gpuf, int x, int y)
{
int w = min(g_menuscreen_w, 1024);
int h = min(g_menuscreen_h, 512);
u16 *d = g_menuscreen_ptr;
- u16 *s = (u16 *)gpuf->psxVRam;
+ u16 *s = (u16 *)gpuf->psxVRam + y * 1024 + x;
char buff[64];
int ty = 1;
static void debug_menu_loop(void)
{
+ int inp, df_x = 0, df_y = 0;
GPUFreeze_t *gpuf;
- int inp;
gpuf = malloc(sizeof(*gpuf));
if (gpuf == NULL)
while (1)
{
menu_draw_begin(0);
- draw_frame_debug(gpuf);
+ draw_frame_debug(gpuf, df_x, df_y);
menu_draw_end();
inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |
- PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);
- if (inp & PBTN_MBACK)
- break;
+ PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 10);
+ if (inp & PBTN_MBACK) break;
+ else if (inp & PBTN_UP) { if (df_y > 0) df_y--; }
+ else if (inp & PBTN_DOWN) { if (df_y < 512 - g_menuscreen_h) df_y++; }
+ else if (inp & PBTN_LEFT) { if (df_x > 0) df_x -= 2; }
+ else if (inp & PBTN_RIGHT) { if (df_x < 1024 - g_menuscreen_w) df_x += 2; }
}
free(gpuf);
"The file is usually named SCPH1001.BIN,\n"
"but other not compressed files can be\n"
"used too.\n\n"
- "Press (B) or (X) to continue";
+ "Press %s or %s to continue";
+ char tmp_msg[sizeof(msg) + 64];
+ snprintf(tmp_msg, sizeof(tmp_msg), msg,
+ in_get_key_name(-1, -PBTN_MOK), in_get_key_name(-1, -PBTN_MBACK));
while (1)
{
- draw_menu_message(msg, NULL);
+ draw_menu_message(tmp_msg, NULL);
inp = in_menu_wait(PBTN_MOK|PBTN_MBACK, 70);
if (inp & (PBTN_MBACK|PBTN_MOK))
{
struct tm *tmp;
time_t ltime;
+ int capacity;
char ltime_s[16];
char buff[64];
+ char *out;
if (CdromId[0] != 0) {
snprintf(buff, sizeof(buff), "%.32s/%.9s (running as %s, with %s)",
}
if (ready_to_go) {
+ capacity = plat_get_bat_capacity();
ltime = time(NULL);
tmp = localtime(<ime);
strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
- snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, plat_get_bat_capacity());
- smalltext_out16(4, 1 + me_sfont_h, buff, 0x105f);
+ if (capacity >= 0) {
+ snprintf(buff, sizeof(buff), "%s %3d%%", ltime_s, capacity);
+ out = buff;
+ }
+ else
+ out = ltime_s;
+ smalltext_out16(4, 1 + me_sfont_h, out, 0x105f);
}
}
static void draw_frame_credits(void)
{
- smalltext_out16(4, 1, "build: "__DATE__ " " __TIME__ " " REV, 0xe7fc);
+ smalltext_out16(4, 1, "build: " __DATE__ " " __TIME__ " " REV, 0xe7fc);
}
static const char credits_text[] =
"(C) 1999-2003 PCSX Team\n"
"(C) 2005-2009 PCSX-df Team\n"
"(C) 2009-2011 PCSX-Reloaded Team\n\n"
- "GPU and SPU code by Pete Bernert\n"
- " and the P.E.Op.S. team\n"
"ARM recompiler (C) 2009-2011 Ari64\n"
- "PCSX4ALL plugins by PCSX4ALL team\n"
+#ifdef __ARM_NEON__
+ "ARM NEON GPU (c) 2011-2012 Exophase\n"
+#endif
+ "PEOpS GPU and SPU by Pete Bernert\n"
+ " and the P.E.Op.S. team\n"
+ "PCSX4ALL plugin by PCSX4ALL team\n"
" Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
- " frontend (C) 2010-2011 notaz\n";
+ " frontend (C) 2010-2012 notaz\n";
static int reset_game(void)
{
}
plugin_call_rearmed_cbs();
+ cdrIsoMultidiskCount = 1;
CdromId[0] = '\0';
CdromLabel[0] = '\0';
}
ready_to_go = 1;
+ snprintf(hud_msg, sizeof(hud_msg), "Booting up...");
+ hud_new_msg = 2;
return 0;
}
return -1;
}
+ if (Config.HLE)
+ printf("note: running without BIOS, expect compatibility problems\n");
+
strcpy(last_selected_fname, rom_fname_reload);
return 0;
}
return 0;
}
+static int swap_cd_multidisk(void)
+{
+ cdrIsoMultidiskSelect++;
+ CdromId[0] = '\0';
+ CdromLabel[0] = '\0';
+
+ CDR_close();
+ if (CDR_open() < 0) {
+ me_update_msg("failed to open cdr plugin");
+ return -1;
+ }
+
+ SetCdOpenCaseTime(time(NULL) + 2);
+ LidInterrupt();
+
+ return 0;
+}
+
static int main_menu_handler(int id, int keys)
{
switch (id)
if (swap_cd_image() == 0)
return 1;
break;
+ case MA_MAIN_SWAP_CD_MULTI:
+ if (swap_cd_multidisk() == 0)
+ return 1;
+ break;
case MA_MAIN_RUN_BIOS:
if (run_bios() == 0)
return 1;
static menu_entry e_menu_main2[] =
{
- mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
- mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
- mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
+ mee_handler_id("Change CD image", MA_MAIN_SWAP_CD, main_menu_handler),
+ mee_handler_id("Next multidisk CD", MA_MAIN_SWAP_CD_MULTI, main_menu_handler),
+ mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
+ mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
mee_handler ("Memcard manager", menu_loop_memcards),
mee_end,
};
static int sel = 0;
me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
+ me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
strcpy(last_selected_fname, "/media");
+ cpu_clock_st = cpu_clock = plat_cpu_clock_get();
+
scan_bios_plugins();
- pnd_menu_init();
menu_init_common();
menu_set_defconfig();
last_psx_bpp = 16;
g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
- if (g_menubg_src_ptr == NULL)
+ g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
+ if (g_menubg_src_ptr == NULL || g_menubg_ptr == NULL) {
+ fprintf(stderr, "OOM\n");
exit(1);
+ }
+
emu_make_path(buff, "skin/background.png", sizeof(buff));
readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
#ifndef __ARM_ARCH_7A__ /* XXX */
- me_enable(e_menu_options, MA_OPT_DISP_OPTS, 0);
+ me_enable(e_menu_gfx_options, MA_OPT_SCALER, 0);
+ me_enable(e_menu_gfx_options, MA_OPT_FILTERING, 0);
+ me_enable(e_menu_gfx_options, MA_OPT_SCALER_C, 0);
me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
#else
+ me_enable(e_menu_gfx_options, MA_OPT_SCALER2, 0);
+ me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0);
me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
#endif
}
last_psx_h = h;
last_psx_bpp = bpp;
+ // XXX: should really menu code cotrol the layer size?
switch (scaling) {
case SCALE_1_1:
g_layer_w = w; g_layer_h = h;
plat_video_menu_enter(ready_to_go);
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
- if (pl_vout_buf != NULL && ready_to_go && last_psx_bpp == 16) {
+ if (pl_vout_buf != NULL && ready_to_go) {
int x = max(0, g_menuscreen_w - last_psx_w);
int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
int w = min(g_menuscreen_w, last_psx_w);
int h = min(g_menuscreen_h, last_psx_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
- u16 *s = pl_vout_buf;
+ char *s = pl_vout_buf;
- for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w)
- menu_darken_bg(d, s, w, 0);
+ if (last_psx_bpp == 16) {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w * 2)
+ menu_darken_bg(d, s, w, 0);
+ }
+ else {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w * 3) {
+ bgr888_to_rgb565(d, s, w * 3);
+ menu_darken_bg(d, d, w, 0);
+ }
+ }
}
if (ready_to_go)
CDR_stop();
menu_sync_config();
- apply_lcdrate(Config.PsxType);
- apply_filter(filter);
- plat_cpu_clock_apply(cpu_clock);
+ if (cpu_clock > 0)
+ plat_cpu_clock_apply(cpu_clock);
// push config to GPU plugin
plugin_call_rearmed_cbs();
lprintf("msg: %s\n", menu_error_msg);
}
+void menu_finish(void)
+{
+ plat_cpu_clock_apply(cpu_clock_st);
+}