/*
- * (C) Gražvydas "notaz" Ignotas, 2010-2011
+ * (C) Gražvydas "notaz" Ignotas, 2010-2015
*
* This work is licensed under the terms of any of these licenses
* (at your option):
* See the COPYING file in the top-level directory.
*/
+#define _GNU_SOURCE 1
+#ifdef __FreeBSD__
+#define STAT stat
+#else
+#define STAT stat64
+#endif
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
+#include <dirent.h>
#include "main.h"
#include "menu.h"
#include "plugin_lib.h"
#include "plat.h"
#include "pcnt.h"
-#include "common/plat.h"
-#include "common/input.h"
-#include "linux/in_evdev.h"
+#include "cspace.h"
+#include "libpicofe/plat.h"
+#include "libpicofe/input.h"
+#include "libpicofe/linux/in_evdev.h"
+#include "libpicofe/plat.h"
#include "../libpcsxcore/misc.h"
#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
-#include "../libpcsxcore/psemu_plugin_defs.h"
+#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/new_dynarec/new_dynarec.h"
-#include "../plugins/dfinput/main.h"
-#include "../plugins/gpulib/cspace.h"
+#include "../plugins/dfsound/spu_config.h"
+#include "psemu_plugin_defs.h"
+#include "arm_features.h"
#include "revision.h"
#define REARMED_BIRTHDAY_TIME 1293306830 /* 25 Dec 2010 */
MA_MAIN_SWAP_CD_MULTI,
MA_MAIN_RUN_BIOS,
MA_MAIN_RUN_EXE,
+ MA_MAIN_LOAD_CHEATS,
+ MA_MAIN_CHEATS,
MA_MAIN_CONTROLS,
MA_MAIN_CREDITS,
MA_MAIN_EXIT,
MA_OPT_SAVECFG,
MA_OPT_SAVECFG_GAME,
MA_OPT_CPU_CLOCKS,
+ MA_OPT_SPU_THREAD,
MA_OPT_DISP_OPTS,
- MA_OPT_SCALER,
+ MA_OPT_VARSCALER,
+ MA_OPT_VARSCALER_C,
MA_OPT_SCALER2,
- MA_OPT_FILTERING,
- MA_OPT_SCALER_C,
+ MA_OPT_HWFILTER,
+ MA_OPT_SWFILTER,
+ MA_OPT_GAMMA,
+ MA_OPT_VOUT_MODE,
+ MA_OPT_SCANLINES,
+ MA_OPT_SCANLINE_LEVEL,
+ MA_OPT_CENTERING,
} menu_id;
-enum {
- SCALE_1_1,
- SCALE_4_3,
- SCALE_4_3v2,
- SCALE_FULLSCREEN,
- SCALE_CUSTOM,
-};
-
-static int last_psx_w, last_psx_h, last_psx_bpp;
-static int scaling, cpu_clock, cpu_clock_st, volume_boost, frameskip;
-static char rom_fname_reload[MAXPATHLEN];
+static int last_vout_w, last_vout_h, last_vout_bpp;
+static int cpu_clock, cpu_clock_st, volume_boost;
+static int frameskip = 1; // 0 - auto, 1 - off
static char last_selected_fname[MAXPATHLEN];
-static int warned_about_bios, region, in_type_sel1, in_type_sel2;
+static int config_save_counter, region, in_type_sel1, in_type_sel2;
static int psx_clock;
-static int memcard1_sel, memcard2_sel;
-int g_opts;
+static int memcard1_sel = -1, memcard2_sel = -1;
+extern int g_autostateld_opt;
+static int menu_iopts[8];
+int g_opts, g_scaler, g_gamma = 100;
+int scanlines, scanline_level = 20;
int soft_scaling, analog_deadzone; // for Caanoo
-int filter;
+int soft_filter;
-#ifdef __ARM_ARCH_7A__
-#define DEFAULT_PSX_CLOCK 57
+#ifndef HAVE_PRE_ARMV7
+#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT)
#define DEFAULT_PSX_CLOCK_S "57"
#else
#define DEFAULT_PSX_CLOCK 50
#define DEFAULT_PSX_CLOCK_S "50"
#endif
-// sound plugin
-extern int iUseReverb;
-extern int iUseInterpolation;
-extern int iXAPitch;
-extern int iVolume;
-
-static const char *bioses[24];
+static const char *bioses[32];
static const char *gpu_plugins[16];
static const char *spu_plugins[16];
static const char *memcards[32];
static int bios_sel, gpu_plugsel, spu_plugsel;
+#ifndef UI_FEATURES_H
+#define MENU_BIOS_PATH "bios/"
+#define MENU_SHOW_VARSCALER 0
+#define MENU_SHOW_VOUTMODE 1
+#define MENU_SHOW_SCALER2 0
+#define MENU_SHOW_NUBS_BTNS 0
+#define MENU_SHOW_VIBRATION 0
+#define MENU_SHOW_DEADZONE 0
+#define MENU_SHOW_MINIMIZE 0
+#define MENU_SHOW_FULLSCREEN 1
+#define MENU_SHOW_VOLUME 0
+#endif
static int min(int x, int y) { return x < y ? x : y; }
static int max(int x, int y) { return x > y ? x : y; }
return ret;
}
+static void rm_namelist_entry(struct dirent **namelist,
+ int count, const char *name)
+{
+ int i;
+
+ for (i = 1; i < count; i++) {
+ if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
+ continue;
+
+ if (strcmp(name, namelist[i]->d_name) == 0) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ break;
+ }
+ }
+}
+
+static int optional_cdimg_filter(struct dirent **namelist, int count,
+ const char *basedir)
+{
+ const char *ext, *p;
+ char buf[256], buf2[256];
+ int i, d, ret, good_cue;
+ struct STAT statf;
+ FILE *f;
+
+ if (count <= 1)
+ return count;
+
+ for (i = 1; i < count; i++) {
+ if (namelist[i] == NULL || namelist[i]->d_type == DT_DIR)
+ continue;
+
+ ext = strrchr(namelist[i]->d_name, '.');
+ if (ext == NULL) {
+ // should not happen but whatever
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+ ext++;
+
+ // first find .cue files and remove files they reference
+ if (strcasecmp(ext, "cue") == 0)
+ {
+ snprintf(buf, sizeof(buf), "%s/%s", basedir,
+ namelist[i]->d_name);
+
+ f = fopen(buf, "r");
+ if (f == NULL) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+
+ good_cue = 0;
+ while (fgets(buf, sizeof(buf), f)) {
+ ret = sscanf(buf, " FILE \"%256[^\"]\"", buf2);
+ if (ret != 1)
+ ret = sscanf(buf, " FILE %256s", buf2);
+ if (ret != 1)
+ continue;
+
+ p = strrchr(buf2, '/');
+ if (p == NULL)
+ p = strrchr(buf2, '\\');
+ if (p != NULL)
+ p++;
+ else
+ p = buf2;
+
+ snprintf(buf, sizeof(buf), "%s/%s", basedir, p);
+ ret = STAT(buf, &statf);
+ if (ret == 0) {
+ rm_namelist_entry(namelist, count, p);
+ good_cue = 1;
+ }
+ }
+ fclose(f);
+
+ if (!good_cue) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ }
+ continue;
+ }
+
+ p = strcasestr(namelist[i]->d_name, "track");
+ if (p != NULL) {
+ ret = strtoul(p + 5, NULL, 10);
+ if (ret > 1) {
+ free(namelist[i]);
+ namelist[i] = NULL;
+ continue;
+ }
+ }
+ }
+
+ // compact namelist
+ for (i = d = 1; i < count; i++)
+ if (namelist[i] != NULL)
+ namelist[d++] = namelist[i];
+
+ return d;
+}
+
// propagate menu settings to the emu vars
static void menu_sync_config(void)
{
Config.PsxAuto = 0;
Config.PsxType = region - 1;
}
- cycle_multiplier = 10000 / psx_clock;
+ Config.cycle_multiplier = 10000 / psx_clock;
switch (in_type_sel1) {
- case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break;
- case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break;
- default: in_type1 = PSE_PAD_TYPE_STANDARD;
+ case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break;
+ case 3: in_type[0] = PSE_PAD_TYPE_NONE; break;
+ default: in_type[0] = PSE_PAD_TYPE_STANDARD;
}
switch (in_type_sel2) {
- case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break;
- case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break;
- default: in_type2 = PSE_PAD_TYPE_STANDARD;
+ case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break;
+ case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break;
+ case 3: in_type[1] = PSE_PAD_TYPE_NONE; break;
+ default: in_type[1] = PSE_PAD_TYPE_STANDARD;
}
if (in_evdev_allow_abs_only != allow_abs_only_old) {
in_probe();
allow_abs_only_old = in_evdev_allow_abs_only;
}
- iVolume = 768 + 128 * volume_boost;
+ spu_config.iVolume = 768 + 128 * volume_boost;
pl_rearmed_cbs.frameskip = frameskip - 1;
pl_timing_prepare(Config.PsxType);
}
emu_set_default_config();
g_opts = 0;
- scaling = SCALE_4_3;
+ g_scaler = SCALE_4_3;
+ g_gamma = 100;
volume_boost = 0;
- frameskip = 0;
+ frameskip = 1; // 1 - off
analog_deadzone = 50;
soft_scaling = 1;
+ soft_filter = 0;
+ scanlines = 0;
+ scanline_level = 20;
+ plat_target.vout_fullscreen = 0;
psx_clock = DEFAULT_PSX_CLOCK;
region = 0;
#define CE_INTVAL(val) \
{ #val, sizeof(val), &val }
+#define CE_INTVAL_N(name, val) \
+ { name, sizeof(val), &val }
+
#define CE_INTVAL_P(val) \
{ #val, sizeof(pl_rearmed_cbs.val), &pl_rearmed_cbs.val }
void *val;
} config_data[] = {
CE_CONFIG_STR(Bios),
- CE_CONFIG_STR_V(Gpu, 2),
+ CE_CONFIG_STR_V(Gpu, 3),
CE_CONFIG_STR(Spu),
// CE_CONFIG_STR(Cdr),
CE_CONFIG_VAL(Xa),
- CE_CONFIG_VAL(Sio),
CE_CONFIG_VAL(Mdec),
CE_CONFIG_VAL(Cdda),
CE_CONFIG_VAL(Debug),
CE_CONFIG_VAL(PsxOut),
- CE_CONFIG_VAL(SpuIrq),
- CE_CONFIG_VAL(RCntFix),
- CE_CONFIG_VAL(VSyncWA),
+ CE_CONFIG_VAL(icache_emulation),
+ CE_CONFIG_VAL(DisableStalls),
CE_CONFIG_VAL(Cpu),
- CE_CONFIG_VAL(CdrReschedule),
+ CE_CONFIG_VAL(GpuListWalking),
+ CE_CONFIG_VAL(PreciseExceptions),
CE_INTVAL(region),
- CE_INTVAL_V(scaling, 2),
+ CE_INTVAL_V(g_scaler, 3),
+ CE_INTVAL(g_gamma),
CE_INTVAL(g_layer_x),
CE_INTVAL(g_layer_y),
CE_INTVAL(g_layer_w),
CE_INTVAL(g_layer_h),
- CE_INTVAL(filter),
+ CE_INTVAL(soft_filter),
+ CE_INTVAL(scanlines),
+ CE_INTVAL(scanline_level),
+ CE_INTVAL(plat_target.vout_method),
+ CE_INTVAL(plat_target.hwfilter),
+ CE_INTVAL(plat_target.vout_fullscreen),
CE_INTVAL(state_slot),
CE_INTVAL(cpu_clock),
CE_INTVAL(g_opts),
CE_INTVAL(in_type_sel1),
CE_INTVAL(in_type_sel2),
CE_INTVAL(analog_deadzone),
- CE_INTVAL_V(frameskip, 3),
+ CE_INTVAL(memcard1_sel),
+ CE_INTVAL(memcard2_sel),
+ CE_INTVAL(g_autostateld_opt),
+ CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]),
+ CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]),
+ CE_INTVAL_V(frameskip, 4),
CE_INTVAL_P(gpu_peops.iUseDither),
CE_INTVAL_P(gpu_peops.dwActFixes),
- CE_INTVAL_P(gpu_unai.lineskip),
- CE_INTVAL_P(gpu_unai.abe_hack),
- CE_INTVAL_P(gpu_unai.no_light),
- CE_INTVAL_P(gpu_unai.no_blend),
+ CE_INTVAL_P(gpu_unai_old.lineskip),
+ CE_INTVAL_P(gpu_unai_old.abe_hack),
+ CE_INTVAL_P(gpu_unai_old.no_light),
+ CE_INTVAL_P(gpu_unai_old.no_blend),
+ CE_INTVAL_P(gpu_senquack.ilace_force),
+ CE_INTVAL_P(gpu_senquack.pixel_skip),
+ CE_INTVAL_P(gpu_senquack.lighting),
+ CE_INTVAL_P(gpu_senquack.fast_lighting),
+ CE_INTVAL_P(gpu_senquack.blending),
+ CE_INTVAL_P(gpu_senquack.dithering),
+ CE_INTVAL_P(gpu_senquack.scale_hires),
CE_INTVAL_P(gpu_neon.allow_interlace),
+ CE_INTVAL_P(gpu_neon.enhancement_enable),
+ CE_INTVAL_P(gpu_neon.enhancement_no_main),
CE_INTVAL_P(gpu_peopsgl.bDrawDither),
CE_INTVAL_P(gpu_peopsgl.iFilterType),
CE_INTVAL_P(gpu_peopsgl.iFrameTexType),
CE_INTVAL_P(gpu_peopsgl.iVRamSize),
CE_INTVAL_P(gpu_peopsgl.iTexGarbageCollection),
CE_INTVAL_P(gpu_peopsgl.dwActFixes),
- CE_INTVAL_V(iUseReverb, 3),
- CE_INTVAL_V(iXAPitch, 3),
- CE_INTVAL_V(iUseInterpolation, 3),
- CE_INTVAL(warned_about_bios),
+ CE_INTVAL_P(screen_centering_type),
+ CE_INTVAL_P(screen_centering_x),
+ CE_INTVAL_P(screen_centering_y),
+ CE_INTVAL(spu_config.iUseReverb),
+ CE_INTVAL(spu_config.iXAPitch),
+ CE_INTVAL(spu_config.iUseInterpolation),
+ CE_INTVAL(spu_config.iTempo),
+ CE_INTVAL(spu_config.iUseThread),
+ CE_INTVAL(config_save_counter),
CE_INTVAL(in_evdev_allow_abs_only),
CE_INTVAL(volume_boost),
CE_INTVAL(psx_clock),
}
static void keys_write_all(FILE *f);
+static char *mystrip(char *str);
static int menu_write_config(int is_game)
{
FILE *f;
int i;
+ config_save_counter++;
+
make_cfg_fname(cfgfile, sizeof(cfgfile), is_game);
f = fopen(cfgfile, "w");
if (f == NULL) {
break;
default:
printf("menu_write_config: unhandled len %d for %s\n",
- config_data[i].len, config_data[i].name);
+ (int)config_data[i].len, config_data[i].name);
break;
}
}
- if (!is_game)
- fprintf(f, "lastcdimg = %s\n", last_selected_fname);
-
keys_write_all(f);
fclose(f);
return 0;
}
+static int menu_do_last_cd_img(int is_get)
+{
+ static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" };
+ char path[256];
+ struct STAT st;
+ FILE *f;
+ int i, ret = -1;
+
+ snprintf(path, sizeof(path), "." PCSX_DOT_DIR "lastcdimg.txt");
+ f = fopen(path, is_get ? "r" : "w");
+ if (f == NULL) {
+ ret = -1;
+ goto out;
+ }
+
+ if (is_get) {
+ ret = fread(last_selected_fname, 1, sizeof(last_selected_fname) - 1, f);
+ last_selected_fname[ret] = 0;
+ mystrip(last_selected_fname);
+ }
+ else
+ fprintf(f, "%s\n", last_selected_fname);
+ fclose(f);
+
+out:
+ if (is_get) {
+ for (i = 0; last_selected_fname[0] == 0
+ || STAT(last_selected_fname, &st) != 0; i++)
+ {
+ if (i >= ARRAY_SIZE(defaults))
+ break;
+ strcpy(last_selected_fname, defaults[i]);
+ }
+ }
+
+ return 0;
+}
+
static void parse_str_val(char *cval, const char *src)
{
char *tmp;
static void keys_load_all(const char *cfg);
-static int menu_load_config(int is_game)
+int menu_load_config(int is_game)
{
char cfgfile[MAXPATHLEN];
int i, ret = -1;
break;
default:
printf("menu_load_config: unhandled len %d for %s\n",
- config_data[i].len, config_data[i].name);
+ (int)config_data[i].len, config_data[i].name);
break;
}
}
menu_sync_config();
- // caanoo old config compat hack
- if (strcmp(Config.Gpu, "gpuPCSX4ALL.so") == 0)
- strcpy(Config.Gpu, "gpu_unai.so");
-
// sync plugins
for (i = bios_sel = 0; bioses[i] != NULL; i++)
if (strcmp(Config.Bios, bioses[i]) == 0)
if (strcmp(Config.Spu, spu_plugins[i]) == 0)
{ spu_plugsel = i; break; }
+ // memcard selections
+ char mcd1_old[sizeof(Config.Mcd1)];
+ char mcd2_old[sizeof(Config.Mcd2)];
+ strcpy(mcd1_old, Config.Mcd1);
+ strcpy(mcd2_old, Config.Mcd2);
+
+ if ((unsigned int)memcard1_sel < ARRAY_SIZE(memcards)) {
+ if (memcard1_sel == 0)
+ strcpy(Config.Mcd1, "none");
+ else if (memcards[memcard1_sel] != NULL)
+ snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s",
+ MEMCARD_DIR, memcards[memcard1_sel]);
+ }
+ if ((unsigned int)memcard2_sel < ARRAY_SIZE(memcards)) {
+ if (memcard2_sel == 0)
+ strcpy(Config.Mcd2, "none");
+ else if (memcards[memcard2_sel] != NULL)
+ snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s",
+ MEMCARD_DIR, memcards[memcard2_sel]);
+ }
+ if (strcmp(mcd1_old, Config.Mcd1) || strcmp(mcd2_old, Config.Mcd2))
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+
return ret;
}
+static const char *filter_exts[] = {
+ "bin", "img", "mdf", "iso", "cue", "z",
+ #ifdef HAVE_CHD
+ "chd",
+ #endif
+ "bz", "znx", "pbp", "cbn", NULL
+};
+
// rrrr rggg gggb bbbb
static unsigned short fname2color(const char *fname)
{
- static const char *cdimg_exts[] = { ".bin", ".img", ".mdf", ".iso", ".cue", ".z",
- ".bz", ".znx", ".pbp", ".cbn" };
- static const char *other_exts[] = { ".ccd", ".toc", ".mds", ".sub",
- ".table", ".index", ".sbi" };
+ static const char *other_exts[] = {
+ "ccd", "toc", "mds", "sub", "table", "index", "sbi"
+ };
const char *ext = strrchr(fname, '.');
int i;
if (ext == NULL)
return 0xffff;
- for (i = 0; i < array_size(cdimg_exts); i++)
- if (strcasecmp(ext, cdimg_exts[i]) == 0)
+ ext++;
+ for (i = 0; filter_exts[i] != NULL; i++)
+ if (strcasecmp(ext, filter_exts[i]) == 0)
return 0x7bff;
for (i = 0; i < array_size(other_exts); i++)
if (strcasecmp(ext, other_exts[i]) == 0)
static void draw_savestate_bg(int slot);
-static const char *filter_exts[] = {
- ".mp3", ".MP3", ".txt", ".htm", "html", ".jpg", ".pnd"
-};
-
#define MENU_ALIGN_LEFT
-#ifdef __ARM_ARCH_7A__ // assume hires device
+#ifndef HAVE_PRE_ARMV7 // assume hires device
#define MENU_X2 1
#else
#define MENU_X2 0
#endif
-#define menu_init menu_init_common
-#include "common/menu.c"
-#undef menu_init
+#include "libpicofe/menu.c"
// a bit of black magic here
static void draw_savestate_bg(int slot)
if (f == NULL)
return;
- if (gzseek(f, 0x29933d, SEEK_SET) != 0x29933d) {
- fprintf(stderr, "gzseek failed\n");
+ if ((ret = (int)gzseek(f, 0x29933d, SEEK_SET)) != 0x29933d) {
+ fprintf(stderr, "gzseek failed: %d\n", ret);
gzclose(f);
return;
}
x = gpu->ulControl[5] & 0x3ff;
y = (gpu->ulControl[5] >> 10) & 0x1ff;
- s = (u16 *)gpu->psxVRam + y * 1024 + x;
w = psx_widths[(gpu->ulStatus >> 16) & 7];
tmp = gpu->ulControl[7];
h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
if (gpu->ulStatus & 0x80000) // doubleheight
h *= 2;
+ if (h <= 0 || h > 512)
+ goto out;
+ if (y > 512 - 64)
+ y = 0;
+ if (y + h > 512)
+ h = 512 - y;
+ s = (u16 *)gpu->psxVRam + y * 1024 + x;
x = max(0, g_menuscreen_w - w) & ~3;
y = max(0, g_menuscreen_h / 2 - h / 2);
// darken this so that menu text is visible
if (g_menuscreen_w - w < 320)
- menu_darken_bg(d, d, w * 2, 0);
+ menu_darken_bg(d, d, w, 0);
}
out:
{ "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
- { "Enter Menu ", 1 << SACTION_ENTER_MENU },
-#ifdef __ARM_ARCH_7A__ /* XXX */
+ { "Show/Hide FPS ", 1 << SACTION_TOGGLE_FPS },
+#ifndef HAVE_PRE_ARMV7
+ { "Switch Renderer ", 1 << SACTION_SWITCH_DISPMODE },
+#endif
+ { "Fast Forward ", 1 << SACTION_FAST_FORWARD },
+#if MENU_SHOW_MINIMIZE
{ "Minimize ", 1 << SACTION_MINIMIZE },
#endif
+#if MENU_SHOW_FULLSCREEN
+ { "Toggle fullscreen", 1 << SACTION_TOGGLE_FULLSCREEN },
+#endif
+ { "Enter Menu ", 1 << SACTION_ENTER_MENU },
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
{ "Gun A button ", 1 << SACTION_GUN_A },
{ "Gun B button ", 1 << SACTION_GUN_B },
{ "Gun Offscreen Trigger", 1 << SACTION_GUN_TRIGGER2 },
-#ifndef __ARM_ARCH_7A__ /* XXX */
+#if MENU_SHOW_VOLUME
{ "Volume Up ", 1 << SACTION_VOLUME_UP },
{ "Volume Down ", 1 << SACTION_VOLUME_DOWN },
#endif
len = strlen(str);
for (i = len - 1; i >= 0; i--)
- if (str[i] != ' ') break;
+ if (str[i] != ' ' && str[i] != '\r' && str[i] != '\n') break;
str[i+1] = 0;
return str;
len = size - 1;
strncpy(d, s, len);
d[len] = 0;
-
- mystrip(d);
}
static void keys_write_all(FILE *f)
while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
p += 10;
+ // don't strip 'dev' because there are weird devices
+ // with names with space at the end
get_line(dev, sizeof(dev), p);
+
dev_id = in_config_parse_dev(dev);
if (dev_id < 0) {
printf("input: can't handle dev: %s\n", dev);
return 0;
}
+static const char h_nubmode[] = "Maps nub-like analog controls to PSX ones better\n"
+ "Might cause problems with real analog sticks";
static const char *adevnames[IN_MAX_DEVS + 2];
static int stick_sel[2];
static menu_entry e_menu_keyconfig_analog[] =
{
- mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
- mee_range(" X axis", 0, in_adev_axis[0][0], 0, 7),
- mee_range(" Y axis", 0, in_adev_axis[0][1], 0, 7),
- mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
- mee_range(" X axis", 0, in_adev_axis[1][0], 0, 7),
- mee_range(" Y axis", 0, in_adev_axis[1][1], 0, 7),
+ mee_enum ("Left stick (L3)", 0, stick_sel[0], adevnames),
+ mee_range (" X axis", 0, in_adev_axis[0][0], 0, 7),
+ mee_range (" Y axis", 0, in_adev_axis[0][1], 0, 7),
+ mee_onoff_h(" nub mode", 0, in_adev_is_nublike[0], 1, h_nubmode),
+ mee_enum ("Right stick (R3)", 0, stick_sel[1], adevnames),
+ mee_range (" X axis", 0, in_adev_axis[1][0], 0, 7),
+ mee_range (" Y axis", 0, in_adev_axis[1][1], 0, 7),
+ mee_onoff_h(" nub mode", 0, in_adev_is_nublike[1], 1, h_nubmode),
mee_end,
};
static int mh_savecfg(int id, int keys)
{
if (menu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0) == 0)
- me_update_msg("config saved");
+ menu_update_msg("config saved");
else
- me_update_msg("failed to write config");
+ menu_update_msg("failed to write config");
return 1;
}
{
//menu_sync_config();
in_probe();
- me_update_msg("rescan complete.");
+ menu_update_msg("rescan complete.");
return 0;
}
"Standard (SCPH-1080)",
"Analog (SCPH-1150)",
"GunCon",
+ "None",
NULL
};
static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change.";
// ------------ gfx options menu ------------
-static const char *men_scaler[] = { "1x1", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL };
+static const char *men_scaler[] = {
+ "1x1", "integer scaled 2x", "scaled 4:3", "integer scaled 4:3", "fullscreen", "custom", NULL
+};
+static const char *men_soft_filter[] = { "None",
+#ifdef __ARM_NEON__
+ "scale2x", "eagle2x",
+#endif
+ NULL };
+static const char *men_dummy[] = { NULL };
+static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL };
+static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n"
+ "int. 4:3 - uses integer if possible, else fractional";
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
-static const char *men_dummy[] = { NULL };
+static const char h_soft_filter[] = "Works only if game uses low resolution modes";
+static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
+#ifdef __ARM_NEON__
+static const char h_scanline_l[] = "Scanline brightness, 0-100%";
+#endif
static int menu_loop_cscaler(int id, int keys)
{
unsigned int inp;
- scaling = SCALE_CUSTOM;
+ g_scaler = SCALE_CUSTOM;
plat_gvideo_open(Config.PsxType);
for (;;)
{
- menu_draw_begin(0);
+ menu_draw_begin(0, 1);
memset(g_menuscreen_ptr, 4, g_menuscreen_w * g_menuscreen_h * 2);
text_out16(2, 2, "%d,%d", g_layer_x, g_layer_y);
text_out16(2, 480 - 18, "%dx%d | d-pad: resize, R+d-pad: move", g_layer_w, g_layer_h);
static menu_entry e_menu_gfx_options[] =
{
- mee_enum ("Scaler", MA_OPT_SCALER, scaling, men_scaler),
+ mee_enum ("Screen centering", MA_OPT_CENTERING, pl_rearmed_cbs.screen_centering_type, men_centering),
+ mee_enum_h ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler, h_scaler),
+ mee_enum ("Video output mode", MA_OPT_VOUT_MODE, plat_target.vout_method, men_dummy),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
- mee_enum ("Filter", MA_OPT_FILTERING, filter, men_dummy),
+ mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
+ mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
+#ifdef __ARM_NEON__
+ mee_onoff ("Scanlines", MA_OPT_SCANLINES, scanlines, 1),
+ mee_range_h ("Scanline brightness", MA_OPT_SCANLINE_LEVEL, scanline_level, 0, 100, h_scanline_l),
+#endif
+ mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
// mee_onoff ("Vsync", 0, vsync, 1),
- mee_cust_h ("Setup custom scaler", MA_OPT_SCALER_C, menu_loop_cscaler, NULL, h_cscaler),
+ mee_cust_h ("Setup custom scaler", MA_OPT_VARSCALER_C, menu_loop_cscaler, NULL, h_cscaler),
mee_end,
};
return 0;
}
-// XXX
-void menu_set_filter_list(void *filters)
-{
- int i;
-
- i = me_id2offset(e_menu_gfx_options, MA_OPT_FILTERING);
- e_menu_gfx_options[i].data = filters;
- me_enable(e_menu_gfx_options, MA_OPT_FILTERING, filters != NULL);
-}
-
// ------------ bios/plugins ------------
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
-static const char h_gpu_neon[] = "Configure built-in NEON GPU plugin";
+static const char h_gpu_neon[] =
+ "Configure built-in NEON GPU plugin";
+static const char h_gpu_neon_enhanced[] =
+ "Renders in double resolution at the cost of lower performance\n"
+ "(not available for high resolution games)";
+static const char h_gpu_neon_enhanced_hack[] =
+ "Speed hack for above option (glitches some games)";
static const char *men_gpu_interlace[] = { "Off", "On", "Auto", NULL };
static menu_entry e_menu_plugin_gpu_neon[] =
{
mee_enum ("Enable interlace mode", 0, pl_rearmed_cbs.gpu_neon.allow_interlace, men_gpu_interlace),
+ mee_onoff_h ("Enhanced resolution", 0, pl_rearmed_cbs.gpu_neon.enhancement_enable, 1, h_gpu_neon_enhanced),
+ mee_onoff_h ("Enhanced res. speed hack", 0, pl_rearmed_cbs.gpu_neon.enhancement_no_main, 1, h_gpu_neon_enhanced_hack),
mee_end,
};
static int menu_loop_plugin_gpu_neon(int id, int keys)
{
- int sel = 0;
+ static int sel = 0;
me_loop(e_menu_plugin_gpu_neon, &sel);
return 0;
}
#endif
-static menu_entry e_menu_plugin_gpu_unai[] =
+static menu_entry e_menu_plugin_gpu_unai_old[] =
{
- mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1),
- mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1),
- mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1),
- mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1),
+ mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1),
+ mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1),
+ mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1),
+ mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1),
mee_end,
};
-static int menu_loop_plugin_gpu_unai(int id, int keys)
+static int menu_loop_plugin_gpu_unai_old(int id, int keys)
{
int sel = 0;
- me_loop(e_menu_plugin_gpu_unai, &sel);
+ me_loop(e_menu_plugin_gpu_unai_old, &sel);
return 0;
}
+static menu_entry e_menu_plugin_gpu_senquack[] =
+{
+ mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1),
+ mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1),
+ mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1),
+ mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1),
+ mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1),
+ mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1),
+ mee_end,
+};
+
+static int menu_loop_plugin_gpu_senquack(int id, int keys)
+{
+ int sel = 0;
+ me_loop(e_menu_plugin_gpu_senquack, &sel);
+ return 0;
+}
+
+
static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL };
//static const char h_gpu_0[] = "Needed for Chrono Cross";
static const char h_gpu_1[] = "Capcom fighting games";
static const char *men_spu_interp[] = { "None", "Simple", "Gaussian", "Cubic", NULL };
static const char h_spu_volboost[] = "Large values cause distortion";
+static const char h_spu_tempo[] = "Slows down audio if emu is too slow\n"
+ "This is inaccurate and breaks games";
static menu_entry e_menu_plugin_spu[] =
{
mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost),
- mee_onoff ("Reverb", 0, iUseReverb, 2),
- mee_enum ("Interpolation", 0, iUseInterpolation, men_spu_interp),
- mee_onoff ("Adjust XA pitch", 0, iXAPitch, 1),
+ mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1),
+ mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp),
+ //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1),
+ mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo),
mee_end,
};
"savestates and can't be changed there. Must save\n"
"config and reload the game for change to take effect";
static const char h_plugin_gpu[] =
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
"builtin_gpu is the NEON GPU, very fast and accurate\n"
- "gpuPEOPS "
-#else
- "builtin_gpu "
#endif
- "is Pete's soft GPU, slow but accurate\n"
- "gpuPCSX4ALL is GPU from PCSX4ALL, fast but glitchy\n"
- "gpuGLES Pete's hw GPU, uses 3D chip but is glitchy\n"
+ "gpu_peops is Pete's soft GPU, slow but accurate\n"
+ "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n"
+ "gpu_senquack is more accurate but slower\n"
+ "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n"
"must save config and reload the game if changed";
static const char h_plugin_spu[] = "spunull effectively disables sound\n"
"must save config and reload the game if changed";
static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17";
static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78";
-static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin";
+static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)";
+static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin";
static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7";
static menu_entry e_menu_plugin_options[] =
mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios),
mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu),
mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu),
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon),
#endif
mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops),
- mee_handler_h ("Configure PCSX4ALL GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai),
- mee_handler_h ("Configure GLES GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
+ mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old),
+ mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack),
+ mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl),
mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu),
mee_end,
};
// ------------ adv options menu ------------
-static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
- "(lower value - less work for the emu, may be faster)";
+#ifndef DRC_DISABLE
+static const char h_cfg_noch[] = "Disables game-specific compatibility hacks";
static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards";
static const char h_cfg_gteunn[] = "May cause graphical glitches";
static const char h_cfg_gteflgs[] = "Will cause graphical glitches";
+#endif
+static const char h_cfg_stalls[] = "Will cause some games to run too fast";
static menu_entry e_menu_speed_hacks[] =
{
- mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk),
+#ifndef DRC_DISABLE
+ mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch),
mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc),
mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn),
mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs),
+#endif
+ mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls),
mee_end,
};
static int menu_loop_speed_hacks(int id, int keys)
{
static int sel = 0;
+ menu_iopts[0] = Config.DisableStalls;
me_loop(e_menu_speed_hacks, &sel);
+ Config.DisableStalls = menu_iopts[0];
return 0;
}
-static const char *men_cfg_cdrr[] = { "Auto", "ON", "OFF", NULL };
+static const char *men_gpul[] = { "Auto", "Off", "On", NULL };
+
static const char h_cfg_cpul[] = "Shows CPU usage in %";
static const char h_cfg_spu[] = "Shows active SPU channels\n"
"(green: normal, red: fmod, blue: noise)";
static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance";
static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n"
"(proper .cue/.bin dump is needed otherwise)";
-static const char h_cfg_sio[] = "You should not need this, breaks games";
-static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off";
-static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n"
- "(timing hack, breaks other games)";
-static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
- "(timing hack, breaks other games)";
-static const char h_cfg_cdrr[] = "Compatibility tweak (CD timing hack, breaks FMVs)";
+#ifndef DRC_DISABLE
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
-static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
- "must reload game for any change to take effect";
+#endif
+static const char h_cfg_shacks[] = "Breaks games but may give better performance";
+static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)";
+static const char h_cfg_exc[] = "Emulate some PSX's debug hw like breakpoints\n"
+ "and exceptions (slow, interpreter only, keep off)";
+static const char h_cfg_gpul[] = "Try enabling this if the game misses some graphics\n"
+ "causes a performance hit";
+static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n"
+ "(adjust this if the game is too slow/too fast/hangs)";
+
+enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_BP, AMO_CPU, AMO_GPUL };
static menu_entry e_menu_adv_options[] =
{
mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul),
mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu),
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
- mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
- mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
- mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
- mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
- //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
- mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
- mee_enum_h ("CD read reschedule hack",0, Config.CdrReschedule, men_cfg_cdrr, h_cfg_cdrr),
- mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
+ mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa),
+ mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda),
+ mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache),
+ mee_onoff_h ("BP exception emulation", 0, menu_iopts[AMO_BP], 1, h_cfg_exc),
+ mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul),
+#if !defined(DRC_DISABLE) || defined(LIGHTREC)
+ mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc),
+#endif
+ mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk),
mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
};
static int menu_loop_adv_options(int id, int keys)
{
static int sel = 0;
+ static struct {
+ boolean *opt;
+ int *mopt;
+ } opts[] = {
+ { &Config.Xa, &menu_iopts[AMO_XA] },
+ { &Config.Cdda, &menu_iopts[AMO_CDDA] },
+ { &Config.icache_emulation, &menu_iopts[AMO_IC] },
+ { &Config.PreciseExceptions, &menu_iopts[AMO_BP] },
+ { &Config.Cpu, &menu_iopts[AMO_CPU] },
+ };
+ int i;
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].mopt = *opts[i].opt;
+ menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1;
+
me_loop(e_menu_adv_options, &sel);
+
+ for (i = 0; i < ARRAY_SIZE(opts); i++)
+ *opts[i].opt = *opts[i].mopt;
+ Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1;
+
return 0;
}
static int mh_restore_defaults(int id, int keys)
{
menu_set_defconfig();
- me_update_msg("defaults restored");
+ menu_update_msg("defaults restored");
return 1;
}
mee_onoff ("Show FPS", 0, g_opts, OPT_SHOWFPS),
mee_enum ("Region", 0, region, men_region),
mee_range ("CPU clock", MA_OPT_CPU_CLOCKS, cpu_clock, 20, 5000),
+#ifdef C64X_DSP
+ mee_onoff ("Use C64x DSP for sound", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+#else
+ mee_onoff ("Threaded SPU", MA_OPT_SPU_THREAD, spu_config.iUseThread, 1),
+#endif
mee_handler_id("[Display]", MA_OPT_DISP_OPTS, menu_loop_gfx_options),
mee_handler ("[BIOS/Plugins]", menu_loop_plugin_options),
mee_handler ("[Advanced]", menu_loop_adv_options),
static int menu_loop_options(int id, int keys)
{
static int sel = 0;
- int i;
- i = me_id2offset(e_menu_options, MA_OPT_CPU_CLOCKS);
- e_menu_options[i].enabled = cpu_clock_st > 0 ? 1 : 0;
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, cpu_clock_st > 0);
+ me_enable(e_menu_options, MA_OPT_SPU_THREAD, spu_config.iThreadAvail);
me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, ready_to_go && CdromId[0]);
me_loop(e_menu_options, &sel);
while (1)
{
- menu_draw_begin(0);
+ menu_draw_begin(0, 1);
draw_frame_debug(gpuf, df_x, df_y);
menu_draw_end();
GetMcdBlockInfo(2, i + 1, &blocks2[i]);
}
- menu_draw_begin(1);
+ menu_draw_begin(1, 1);
memcpy(g_menuscreen_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
static void handle_memcard_sel(void)
{
- Config.Mcd1[0] = 0;
+ strcpy(Config.Mcd1, "none");
if (memcard1_sel != 0)
snprintf(Config.Mcd1, sizeof(Config.Mcd1), ".%s%s", MEMCARD_DIR, memcards[memcard1_sel]);
- Config.Mcd2[0] = 0;
+ strcpy(Config.Mcd2, "none");
if (memcard2_sel != 0)
snprintf(Config.Mcd2, sizeof(Config.Mcd2), ".%s%s", MEMCARD_DIR, memcards[memcard2_sel]);
LoadMcds(Config.Mcd1, Config.Mcd2);
return 0;
}
+// ------------ cheats menu ------------
+
+static void draw_cheatlist(int sel)
+{
+ int max_cnt, start, i, pos, active;
+
+ max_cnt = g_menuscreen_h / me_sfont_h;
+ start = max_cnt / 2 - sel;
+
+ menu_draw_begin(1, 1);
+
+ for (i = 0; i < NumCheats; i++) {
+ pos = start + i;
+ if (pos < 0) continue;
+ if (pos >= max_cnt) break;
+ active = Cheats[i].Enabled;
+ smalltext_out16(14, pos * me_sfont_h,
+ active ? "ON " : "OFF", active ? 0xfff6 : 0xffff);
+ smalltext_out16(14 + me_sfont_w*4, pos * me_sfont_h,
+ Cheats[i].Descr, active ? 0xfff6 : 0xffff);
+ }
+ pos = start + i;
+ if (pos < max_cnt)
+ smalltext_out16(14, pos * me_sfont_h, "done", 0xffff);
+
+ text_out16(5, max_cnt / 2 * me_sfont_h, ">");
+ menu_draw_end();
+}
+
+static void menu_loop_cheats(void)
+{
+ static int menu_sel = 0;
+ int inp;
+
+ for (;;)
+ {
+ draw_cheatlist(menu_sel);
+ inp = in_menu_wait(PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT|PBTN_L|PBTN_R
+ |PBTN_MOK|PBTN_MBACK, NULL, 33);
+ if (inp & PBTN_UP ) { menu_sel--; if (menu_sel < 0) menu_sel = NumCheats; }
+ if (inp & PBTN_DOWN) { menu_sel++; if (menu_sel > NumCheats) menu_sel = 0; }
+ if (inp &(PBTN_LEFT|PBTN_L)) { menu_sel-=10; if (menu_sel < 0) menu_sel = 0; }
+ if (inp &(PBTN_RIGHT|PBTN_R)) { menu_sel+=10; if (menu_sel > NumCheats) menu_sel = NumCheats; }
+ if (inp & PBTN_MOK) { // action
+ if (menu_sel < NumCheats)
+ Cheats[menu_sel].Enabled = !Cheats[menu_sel].Enabled;
+ else break;
+ }
+ if (inp & PBTN_MBACK)
+ break;
+ }
+}
+
// --------- main menu help ----------
static void menu_bios_warn(void)
static const char msg[] =
"You don't seem to have copied any BIOS\n"
"files to\n"
-#ifdef __ARM_ARCH_7A__ // XXX
- "<SD card>/pandora/appdata/pcsx_rearmed/bios/\n\n"
-#else
- "pcsx_rearmed/bios/\n\n"
-#endif
+ MENU_BIOS_PATH "\n\n"
+
"While many games work fine with fake\n"
"(HLE) BIOS, others (like MGS and FF8)\n"
"require BIOS to work.\n"
// ------------ main menu ------------
-void OnFile_Exit();
+static menu_entry e_menu_main[];
static void draw_frame_main(void)
{
}
if (ready_to_go) {
- capacity = plat_get_bat_capacity();
+ capacity = plat_target_bat_capacity_get();
ltime = time(NULL);
tmp = localtime(<ime);
strftime(ltime_s, sizeof(ltime_s), "%H:%M", tmp);
"(C) 2005-2009 PCSX-df Team\n"
"(C) 2009-2011 PCSX-Reloaded Team\n\n"
"ARM recompiler (C) 2009-2011 Ari64\n"
-#ifdef __ARM_NEON__
+#ifdef BUILTIN_GPU_NEON
"ARM NEON GPU (c) 2011-2012 Exophase\n"
#endif
"PEOpS GPU and SPU by Pete Bernert\n"
"PCSX4ALL plugin by PCSX4ALL team\n"
" Chui, Franxis, Unai\n\n"
"integration, optimization and\n"
- " frontend (C) 2010-2012 notaz\n";
+ " frontend (C) 2010-2015 notaz\n";
static int reset_game(void)
{
- // sanity check
- if (bios_sel == 0 && !Config.HLE)
- return -1;
-
ClosePlugins();
OpenPlugins();
SysReset();
- if (CheckCdrom() != -1) {
- LoadCdrom();
+ if (Config.HLE) {
+ if (LoadCdrom() == -1)
+ return -1;
}
return 0;
}
pcnt_hook_plugins();
NetOpened = 0;
if (OpenPlugins() == -1) {
- me_update_msg("failed to open plugins");
+ menu_update_msg("failed to open plugins");
return -1;
}
plugin_call_rearmed_cbs();
static int run_bios(void)
{
+ boolean origSlowBoot = Config.SlowBoot;
+
if (bios_sel == 0)
return -1;
ready_to_go = 0;
if (reload_plugins(NULL) != 0)
return -1;
+ Config.SlowBoot = 1;
SysReset();
+ Config.SlowBoot = origSlowBoot;
ready_to_go = 1;
return 0;
static int run_exe(void)
{
+ const char *exts[] = { "exe", NULL };
const char *fname;
- fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), exts, NULL);
if (fname == NULL)
return -1;
SysReset();
if (Load(fname) != 0) {
- me_update_msg("exe load failed, bad file?");
+ menu_update_msg("exe load failed, bad file?");
printf("meh\n");
return -1;
}
static int run_cd_image(const char *fname)
{
+ int autoload_state = g_autostateld_opt;
+
ready_to_go = 0;
reload_plugins(fname);
if (CheckCdrom() == -1) {
// Only check the CD if we are starting the console with a CD
ClosePlugins();
- me_update_msg("unsupported/invalid CD image");
+ menu_update_msg("unsupported/invalid CD image");
return -1;
}
// Read main executable directly from CDRom and start it
if (LoadCdrom() == -1) {
ClosePlugins();
- me_update_msg("failed to load CD image");
+ menu_update_msg("failed to load CD image");
return -1;
}
+ emu_on_new_cd(1);
ready_to_go = 1;
- snprintf(hud_msg, sizeof(hud_msg), "Booting up...");
- hud_new_msg = 2;
+
+ if (autoload_state) {
+ unsigned int newest = 0;
+ int time, slot, newest_slot = -1;
+
+ for (slot = 0; slot < 10; slot++) {
+ if (emu_check_save_file(slot, &time)) {
+ if ((unsigned int)time > newest) {
+ newest = time;
+ newest_slot = slot;
+ }
+ }
+ }
+
+ if (newest_slot >= 0) {
+ lprintf("autoload slot %d\n", newest_slot);
+ emu_load_state(newest_slot);
+ }
+ else {
+ lprintf("no save to autoload.\n");
+ }
+ }
+
return 0;
}
int prev_gpu, prev_spu;
const char *fname;
- fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), filter_exts,
+ optional_cdimg_filter);
if (fname == NULL)
return -1;
return -1;
}
- if (Config.HLE)
- printf("note: running without BIOS, expect compatibility problems\n");
-
- strcpy(last_selected_fname, rom_fname_reload);
+ strcpy(last_selected_fname, fname);
+ menu_do_last_cd_img(0);
return 0;
}
static int swap_cd_image(void)
{
- char *fname;
+ const char *fname;
- fname = menu_loop_romsel(last_selected_fname, sizeof(last_selected_fname));
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), filter_exts,
+ optional_cdimg_filter);
if (fname == NULL)
return -1;
set_cd_image(fname);
if (ReloadCdromPlugin() < 0) {
- me_update_msg("failed to load cdr plugin");
+ menu_update_msg("failed to load cdr plugin");
return -1;
}
if (CDR_open() < 0) {
- me_update_msg("failed to open cdr plugin");
+ menu_update_msg("failed to open cdr plugin");
return -1;
}
SetCdOpenCaseTime(time(NULL) + 2);
LidInterrupt();
- strcpy(last_selected_fname, rom_fname_reload);
+ strcpy(last_selected_fname, fname);
return 0;
}
CDR_close();
if (CDR_open() < 0) {
- me_update_msg("failed to open cdr plugin");
+ menu_update_msg("failed to open cdr plugin");
return -1;
}
return 0;
}
+static void load_pcsx_cht(void)
+{
+ static const char *exts[] = { "cht", NULL };
+ const char *fname;
+ char msg[64];
+
+ fname = menu_loop_romsel(last_selected_fname,
+ sizeof(last_selected_fname), exts, NULL);
+ if (fname == NULL)
+ return;
+
+ printf("selected cheat file: %s\n", fname);
+ LoadCheats(fname);
+
+ if (NumCheats == 0 && NumCodes == 0)
+ menu_update_msg("failed to load cheats");
+ else {
+ snprintf(msg, sizeof(msg), "%d cheat(s) loaded", NumCheats + NumCodes);
+ menu_update_msg(msg);
+ }
+ me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
+}
+
static int main_menu_handler(int id, int keys)
{
switch (id)
if (run_exe() == 0)
return 1;
break;
+ case MA_MAIN_CHEATS:
+ menu_loop_cheats();
+ break;
+ case MA_MAIN_LOAD_CHEATS:
+ load_pcsx_cht();
+ break;
case MA_MAIN_CREDITS:
draw_menu_message(credits_text, draw_frame_credits);
in_menu_wait(PBTN_MOK|PBTN_MBACK, NULL, 70);
break;
case MA_MAIN_EXIT:
- OnFile_Exit();
- break;
+ emu_core_ask_exit();
+ return 1;
default:
lprintf("%s: something unknown selected\n", __FUNCTION__);
break;
mee_handler_id("Run BIOS", MA_MAIN_RUN_BIOS, main_menu_handler),
mee_handler_id("Run EXE", MA_MAIN_RUN_EXE, main_menu_handler),
mee_handler ("Memcard manager", menu_loop_memcards),
+ mee_handler_id("Load PCSX cheats..", MA_MAIN_LOAD_CHEATS, main_menu_handler),
mee_end,
};
me_enable(e_menu_main2, MA_MAIN_SWAP_CD, ready_to_go);
me_enable(e_menu_main2, MA_MAIN_SWAP_CD_MULTI, ready_to_go && cdrIsoMultidiskCount > 1);
me_enable(e_menu_main2, MA_MAIN_RUN_BIOS, bios_sel != 0);
+ me_enable(e_menu_main2, MA_MAIN_LOAD_CHEATS, ready_to_go);
return me_loop_d(e_menu_main2, &sel, NULL, draw_frame_main);
}
mee_handler_id("Load CD image", MA_MAIN_LOAD_ROM, main_menu_handler),
mee_handler ("Options", menu_loop_options),
mee_handler ("Controls", menu_loop_keyconfig),
+ mee_handler_id("Cheats", MA_MAIN_CHEATS, main_menu_handler),
mee_handler_h ("Extra stuff", main_menu2_handler, h_extra),
mee_handler_id("Credits", MA_MAIN_CREDITS, main_menu_handler),
mee_handler_id("Exit", MA_MAIN_EXIT, main_menu_handler),
void menu_loop(void)
{
+ static int warned_about_bios = 0;
static int sel = 0;
menu_leave_emu();
- if (bioses[1] == NULL && !warned_about_bios) {
- menu_bios_warn();
- warned_about_bios = 1;
+ if (config_save_counter == 0) {
+ // assume first run
+ if (bioses[1] != NULL) {
+ // autoselect BIOS to make user's life easier
+ snprintf(Config.Bios, sizeof(Config.Bios), "%s", bioses[1]);
+ bios_sel = 1;
+ }
+ else if (!warned_about_bios) {
+ menu_bios_warn();
+ warned_about_bios = 1;
+ }
}
me_enable(e_menu_main, MA_MAIN_RESUME_GAME, ready_to_go);
me_enable(e_menu_main, MA_MAIN_SAVE_STATE, ready_to_go && CdromId[0]);
me_enable(e_menu_main, MA_MAIN_LOAD_STATE, ready_to_go && CdromId[0]);
me_enable(e_menu_main, MA_MAIN_RESET_GAME, ready_to_go);
+ me_enable(e_menu_main, MA_MAIN_CHEATS, ready_to_go && NumCheats);
in_set_config_int(0, IN_CFG_BLOCKING, 1);
do {
me_loop_d(e_menu_main, &sel, NULL, draw_frame_main);
- } while (!ready_to_go);
+ } while (!ready_to_go && !g_emu_want_quit);
/* wait until menu, ok, back is released */
while (in_menu_wait_any(NULL, 50) & (PBTN_MENU|PBTN_MOK|PBTN_MBACK))
continue;
snprintf(fname, sizeof(fname), "%s/%s", Config.BiosDir, ent->d_name);
- if (stat(fname, &st) != 0 || st.st_size != 512*1024) {
+ if (stat(fname, &st) != 0
+ || (st.st_size != 512*1024 && st.st_size != 4*1024*1024)) {
printf("bad BIOS file: %s\n", ent->d_name);
continue;
}
void menu_init(void)
{
char buff[MAXPATHLEN];
+ int i;
- strcpy(last_selected_fname, "/media");
-
- cpu_clock_st = cpu_clock = plat_cpu_clock_get();
+ cpu_clock_st = cpu_clock = plat_target_cpu_clock_get();
scan_bios_plugins();
- menu_init_common();
+ menu_init_base();
menu_set_defconfig();
menu_load_config(0);
- last_psx_w = 320;
- last_psx_h = 240;
- last_psx_bpp = 16;
+ menu_do_last_cd_img(1);
+ last_vout_w = 320;
+ last_vout_h = 240;
+ last_vout_bpp = 16;
g_menubg_src_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
g_menubg_ptr = calloc(g_menuscreen_w * g_menuscreen_h * 2, 1);
emu_make_path(buff, "skin/background.png", sizeof(buff));
readpng(g_menubg_src_ptr, buff, READPNG_BG, g_menuscreen_w, g_menuscreen_h);
-#ifndef __ARM_ARCH_7A__ /* XXX */
- me_enable(e_menu_gfx_options, MA_OPT_SCALER, 0);
- me_enable(e_menu_gfx_options, MA_OPT_FILTERING, 0);
- me_enable(e_menu_gfx_options, MA_OPT_SCALER_C, 0);
- me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, 0);
-#else
- me_enable(e_menu_gfx_options, MA_OPT_SCALER2, 0);
- me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, 0);
- me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, 0);
-#endif
-}
-
-void menu_notify_mode_change(int w, int h, int bpp)
-{
- float mult;
- int imult;
-
- last_psx_w = w;
- last_psx_h = h;
- last_psx_bpp = bpp;
+ i = plat_target.cpu_clock_set != NULL
+ && plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
+ me_enable(e_menu_options, MA_OPT_CPU_CLOCKS, i);
- // XXX: should really menu code cotrol the layer size?
- switch (scaling) {
- case SCALE_1_1:
- g_layer_w = w; g_layer_h = h;
- break;
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
+ e_menu_gfx_options[i].data = plat_target.vout_methods;
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
+ plat_target.vout_methods != NULL);
- case SCALE_4_3v2:
- if (h > g_menuscreen_h || (240 < h && h <= 360))
- goto fractional_4_3;
-
- // 4:3 that prefers integer scaling
- imult = g_menuscreen_h / h;
- g_layer_w = w * imult;
- g_layer_h = h * imult;
- mult = (float)g_layer_w / (float)g_layer_h;
- if (mult < 1.25f || mult > 1.666f)
- g_layer_w = 4.0f/3.0f * (float)g_layer_h;
- printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
- break;
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
+ e_menu_gfx_options[i].data = plat_target.hwfilters;
+ me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
+ plat_target.hwfilters != NULL);
- fractional_4_3:
- case SCALE_4_3:
- mult = 240.0f / (float)h * 4.0f / 3.0f;
- if (h > 256)
- mult *= 2.0f;
- g_layer_w = mult * (float)g_menuscreen_h;
- g_layer_h = g_menuscreen_h;
- printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult);
- break;
-
- case SCALE_FULLSCREEN:
- g_layer_w = g_menuscreen_w;
- g_layer_h = g_menuscreen_h;
- break;
+ me_enable(e_menu_gfx_options, MA_OPT_GAMMA,
+ plat_target.gamma_set != NULL);
- default:
- break;
- }
+#ifdef HAVE_PRE_ARMV7
+ me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
+#endif
+ me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE, MENU_SHOW_VOUTMODE);
+ me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
+ me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
+ me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
+ me_enable(e_menu_keyconfig, MA_CTRL_VIBRATION, MENU_SHOW_VIBRATION);
+ me_enable(e_menu_keyconfig, MA_CTRL_DEADZONE, MENU_SHOW_DEADZONE);
+}
- g_layer_x = g_menuscreen_w / 2 - g_layer_w / 2;
- g_layer_y = g_menuscreen_h / 2 - g_layer_h / 2;
- if (g_layer_x < 0) g_layer_x = 0;
- if (g_layer_y < 0) g_layer_y = 0;
- if (g_layer_w > g_menuscreen_w) g_layer_w = g_menuscreen_w;
- if (g_layer_h > g_menuscreen_h) g_layer_w = g_menuscreen_h;
+void menu_notify_mode_change(int w, int h, int bpp)
+{
+ last_vout_w = w;
+ last_vout_h = h;
+ last_vout_bpp = bpp;
}
static void menu_leave_emu(void)
memcpy(g_menubg_ptr, g_menubg_src_ptr, g_menuscreen_w * g_menuscreen_h * 2);
if (pl_vout_buf != NULL && ready_to_go) {
- int x = max(0, g_menuscreen_w - last_psx_w);
- int y = max(0, g_menuscreen_h / 2 - last_psx_h / 2);
- int w = min(g_menuscreen_w, last_psx_w);
- int h = min(g_menuscreen_h, last_psx_h);
+ int x = max(0, g_menuscreen_w - last_vout_w);
+ int y = max(0, g_menuscreen_h / 2 - last_vout_h / 2);
+ int w = min(g_menuscreen_w, last_vout_w);
+ int h = min(g_menuscreen_h, last_vout_h);
u16 *d = (u16 *)g_menubg_ptr + g_menuscreen_w * y + x;
char *s = pl_vout_buf;
- if (last_psx_bpp == 16) {
- for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w * 2)
+ if (last_vout_bpp == 16) {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 2)
menu_darken_bg(d, s, w, 0);
}
else {
- for (; h > 0; h--, d += g_menuscreen_w, s += last_psx_w * 3) {
+ for (; h > 0; h--, d += g_menuscreen_w, s += last_vout_w * 3) {
rgb888_to_rgb565(d, s, w * 3);
menu_darken_bg(d, d, w, 0);
}
}
if (ready_to_go)
- cpu_clock = plat_cpu_clock_get();
+ cpu_clock = plat_target_cpu_clock_get();
}
void menu_prepare_emu(void)
plat_video_menu_leave();
- menu_notify_mode_change(last_psx_w, last_psx_h, last_psx_bpp);
-
+ #if !defined(DRC_DISABLE) || defined(LIGHTREC)
psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec;
- if (psxCpu != prev_cpu)
- // note that this does not really reset, just clears drc caches
+ #else
+ psxCpu = &psxInt;
+ #endif
+ if (psxCpu != prev_cpu) {
+ prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL);
+ prev_cpu->Shutdown();
+ psxCpu->Init();
psxCpu->Reset();
+ psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL);
+ }
+
+ menu_sync_config();
+ psxCpu->ApplyConfig();
// core doesn't care about Config.Cdda changes,
// so handle them manually here
if (Config.Cdda)
CDR_stop();
- menu_sync_config();
if (cpu_clock > 0)
- plat_cpu_clock_apply(cpu_clock);
+ plat_target_cpu_clock_set(cpu_clock);
// push config to GPU plugin
plugin_call_rearmed_cbs();
if (ret)
fprintf(stderr, "Warning: GPU_open returned %d\n", ret);
}
-
- dfinput_activate();
}
-void me_update_msg(const char *msg)
+void menu_update_msg(const char *msg)
{
strncpy(menu_error_msg, msg, sizeof(menu_error_msg));
menu_error_msg[sizeof(menu_error_msg) - 1] = 0;
void menu_finish(void)
{
- plat_cpu_clock_apply(cpu_clock_st);
+ if (cpu_clock_st > 0)
+ plat_target_cpu_clock_set(cpu_clock_st);
}