#include "common/input.h"
#include "linux/fbdev.h"
+#include "plat.h"
struct vout_fbdev *layer_fb;
int g_layer_x, g_layer_y, g_layer_w, g_layer_h;
return 0;
}
+void plat_video_menu_enter(int is_rom_loaded)
+{
+}
+
void plat_video_menu_begin(void)
{
}
{
}
+void plat_video_menu_leave(void)
+{
+}
+
void plat_init(void)
{
}
void plat_finish(void)
{
}
+
+void *plat_prepare_screenshot(int *w, int *h, int *bpp)
+{
+ return 0;
+}
+
+int plat_cpu_clock_get(void)
+{
+ return -1;
+}
+
+int plat_cpu_clock_apply(int cpu_clock)
+{
+ return -1;
+}
+
+int plat_get_bat_capacity(void)
+{
+ return -1;
+}
+
+void plat_step_volume(int is_up)
+{
+}
+
+void plat_trigger_vibrate(void)
+{
+}