#define STATUS_READ (1<<5) // 0x20
#define STATUS_SHELLOPEN (1<<4) // 0x10
#define STATUS_UNKNOWN3 (1<<3) // 0x08
-#define STATUS_UNKNOWN2 (1<<2) // 0x04
+#define STATUS_SEEKERROR (1<<2) // 0x04
#define STATUS_ROTATING (1<<1) // 0x02
#define STATUS_ERROR (1<<0) // 0x01
#define ERROR_NOTREADY (1<<7) // 0x80
#define ERROR_INVALIDCMD (1<<6) // 0x40
#define ERROR_INVALIDARG (1<<5) // 0x20
+#define ERROR_SHELLOPEN (1<<3) // 0x08
// 1x = 75 sectors per second
// PSXCLK = 1 sec in the ps
default:
case DRIVESTATE_STANDBY:
StopCdda();
- StopReading();
+ //StopReading();
SetPlaySeekRead(cdr.StatP, 0);
if (CDR_getStatus(&stat) == -1)
// 02, 12, 10
if (!(cdr.StatP & STATUS_SHELLOPEN)) {
+ SetPlaySeekRead(cdr.StatP, 0);
cdr.StatP |= STATUS_SHELLOPEN;
- // could generate error irq here, but real hardware
- // only sometimes does that
- // (not done when lots of commands are sent?)
+ // IIRC this sometimes doesn't happen on real hw
+ // (when lots of commands are sent?)
+ if (cdr.Reading) {
+ StopReading();
+ SetResultSize(2);
+ cdr.Result[0] = cdr.StatP | STATUS_SEEKERROR;
+ cdr.Result[1] = ERROR_SHELLOPEN;
+ cdr.Stat = DiskError;
+ setIrq(0x1006);
+ }
+ if (cdr.CmdInProgress) {
+ psxRegs.interrupt &= ~(1 << PSXINT_CDR);
+ cdr.CmdInProgress = 0;
+ SetResultSize(2);
+ cdr.Result[0] = cdr.StatP | STATUS_ERROR;
+ cdr.Result[1] = ERROR_NOTREADY;
+ cdr.Stat = DiskError;
+ setIrq(0x1007);
+ }
set_event(PSXINT_CDRLID, cdReadTime * 30);
break;
tmp[1] = itob(time[1]);
tmp[2] = itob(time[2]);
+ CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
+
if (memcmp(cdr.Prev, tmp, 3) == 0)
return 1;
- CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]);
-
read_ok = CDR_readTrack(tmp);
if (read_ok)
memcpy(cdr.Prev, tmp, 3);
static void UpdateSubq(const u8 *time)
{
const struct SubQ *subq;
+ int s = MSF2SECT(time[0], time[1], time[2]);
u16 crc;
- if (CheckSBI(time))
+ if (CheckSBI(s))
return;
- subq = (struct SubQ *)CDR_getBufferSub(MSF2SECT(time[0], time[1], time[2]));
+ subq = (struct SubQ *)CDR_getBufferSub(s);
if (subq != NULL && cdr.CurTrack == 1) {
crc = calcCrc((u8 *)subq + 12, 10);
if (crc == (((u16)subq->CRC[0] << 8) | subq->CRC[1])) {
u32 i;
if ((cdr.Mode & MODE_AUTOPAUSE) && cdr.TrackChanged) {
- CDR_LOG( "CDDA STOP\n" );
-
- // Magic the Gathering
- // - looping territory cdda
+ CDR_LOG_I("autopause\n");
- // ...?
- //cdr.ResultReady = 1;
- //cdr.Stat = DataReady;
+ SetResultSize(1);
+ cdr.Result[0] = cdr.StatP;
cdr.Stat = DataEnd;
setIrq(0x1000); // 0x1000 just for logging purposes
else if ((cdr.Mode & MODE_REPORT) && !cdr.ReportDelay &&
((cdr.subq.Absolute[2] & 0x0f) == 0 || cdr.FastForward || cdr.FastBackward))
{
+ SetResultSize(8);
cdr.Result[0] = cdr.StatP;
cdr.Result[1] = cdr.subq.Track;
cdr.Result[2] = cdr.subq.Index;
cdr.Result[4] = cdr.subq.Absolute[1];
cdr.Result[5] = cdr.subq.Absolute[2];
}
-
cdr.Result[6] = abs_lev_max >> 0;
cdr.Result[7] = abs_lev_max >> 8;
- // Rayman: Logo freeze (resultready + dataready)
- cdr.ResultReady = 1;
cdr.Stat = DataReady;
-
- SetResultSize(8);
setIrq(0x1001);
}
{
int diff = msf2sec(cdr.SetSectorPlay) - msf2sec(target);
int seekTime = abs(diff) * (cdReadTime / 2000);
+ int cyclesSinceRS = psxRegs.cycle - cdr.LastReadSeekCycles;
seekTime = MAX_VALUE(seekTime, 20000);
// need this stupidly long penalty or else Spyro2 intro desyncs
- if ((s32)(psxRegs.cycle - cdr.LastReadSeekCycles) > cdReadTime * 8)
+ // note: if misapplied this breaks MGS cutscenes among other things
+ if (cyclesSinceRS > cdReadTime * 50)
seekTime += cdReadTime * 25;
+ // Transformers Beast Wars Transmetals does Setloc(x),SeekL,Setloc(x),ReadN
+ // and then wants some slack time
+ else if (cyclesSinceRS < cdReadTime *3/2)
+ seekTime += cdReadTime;
seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3);
- CDR_LOG("seek: %.2f %.2f\n", (float)seekTime / PSXCLK, (float)seekTime / cdReadTime);
+ CDR_LOG("seek: %.2f %.2f (%.2f)\n", (float)seekTime / PSXCLK,
+ (float)seekTime / cdReadTime, (float)cyclesSinceRS / cdReadTime);
return seekTime;
}
if (!cdr.Play) return;
- CDR_LOG( "CDDA - %d:%d:%d\n",
- cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2] );
+ CDR_LOG("CDDA - %02d:%02d:%02d m %02x\n",
+ cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], cdr.Mode);
SetPlaySeekRead(cdr.StatP, STATUS_PLAY);
if (memcmp(cdr.SetSectorPlay, cdr.SetSectorEnd, 3) == 0) {
+ CDR_LOG_I("end stop\n");
StopCdda();
SetPlaySeekRead(cdr.StatP, 0);
cdr.TrackChanged = TRUE;
if (!cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT)))
cdrPlayInterrupt_Autopause();
- if (!cdr.Muted && !Config.Cdda) {
+ if (!cdr.Muted && cdr.Play && !Config.Cdda) {
cdrPrepCdda(read_buf, CD_FRAMESIZE_RAW / 4);
cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1);
SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW, psxRegs.cycle, cdr.FirstSector);
break;
case CdlSetloc:
- case CdlSetloc + CMD_WHILE_NOT_READY:
+ // case CdlSetloc + CMD_WHILE_NOT_READY: // or is it?
CDR_LOG("CDROM setloc command (%02X, %02X, %02X)\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]);
// MM must be BCD, SS must be BCD and <0x60, FF must be BCD and <0x75
// FALLTHROUGH
set_error:
- CDR_LOG_I("cmd %02x error %02x\n", Cmd, error);
SetResultSize(2);
cdr.Result[0] = cdr.StatP | STATUS_ERROR;
cdr.Result[1] = not_ready ? ERROR_NOTREADY : error;
cdr.Stat = DiskError;
+ CDR_LOG_I("cmd %02x error %02x\n", Cmd, cdr.Result[1]);
break;
}