-#define HOST_REGS 13
-#define HOST_CCREG 10
-#define HOST_BTREG 8
-#define EXCLUDE_REG 11
-
#define HOST_IMM8 1
#define HAVE_CMOV_IMM 1
#define HAVE_CONDITIONAL_CALL 1
-#define RAM_SIZE 0x200000
-
-#define REG_SHIFT 2
/* ARM calling convention:
r0-r3, r12: caller-save
r4-r11: callee-save */
-#define ARG1_REG 0
-#define ARG2_REG 1
-#define ARG3_REG 2
-#define ARG4_REG 3
-
/* GCC register naming convention:
r10 = sl (base)
r11 = fp (frame pointer)
r14 = lr (link register)
r15 = pc (program counter) */
+#define HOST_REGS 13
+#define HOST_CCREG 10
+#define EXCLUDE_REG 11
+
+// Note: FP is set to &dynarec_local when executing generated code.
+// Thus the local variables are actually global and not on the stack.
#define FP 11
#define LR 14
#define HOST_TEMPREG 14
-// Note: FP is set to &dynarec_local when executing generated code.
-// Thus the local variables are actually global and not on the stack.
+#ifndef __MACH__
+#define CALLER_SAVE_REGS 0x100f
+#else
+#define CALLER_SAVE_REGS 0x120f
+#endif
+#define PREFERRED_REG_FIRST 4
+#define PREFERRED_REG_LAST 9
+
+#define DRC_DBG_REGMASK CALLER_SAVE_REGS
extern char *invc_ptr;
#define TARGET_SIZE_2 24 // 2^24 = 16 megabytes
-// Code generator target address
-#if defined(BASE_ADDR_FIXED)
- // "round" address helpful for debug
- // this produces best code, but not many platforms allow it,
- // only use if you are sure this range is always free
- #define BASE_ADDR_ 0x1000000
- #define translation_cache (u_char *)BASE_ADDR_
-#elif defined(BASE_ADDR_DYNAMIC)
- // for platforms that can't just use .bss buffer, like vita
- // otherwise better to use the next option for closer branches
- extern u_char *translation_cache;
-#else
- // using a static buffer in .bss
- extern u_char translation_cache[1 << TARGET_SIZE_2];
-#endif
+struct tramp_insns
+{
+ u_int ldrpc;
+};
+