* *
***************************************************************************/
-#if !defined(_WIN32) && !defined(NO_OS)
-#include <sys/time.h> // gettimeofday in xa.c
-#define THREAD_ENABLED 1
-#endif
#include "stdafx.h"
#define _IN_SPU
#include "arm_features.h"
#endif
-#ifdef __ARM_ARCH_7A__
+#ifdef HAVE_ARMV7
#define ssat32_to_16(v) \
asm("ssat %0,#16,%1" : "=r" (v) : "r" (v))
#else
SPUInfo spu;
SPUConfig spu_config;
-// MAIN infos struct for each channel
-
-REVERBInfo rvb;
-
static int iFMod[NSSIZE];
+static int RVB[NSSIZE * 2];
int ChanBuf[NSSIZE];
#define CDDA_BUFFER_SIZE (16384 * sizeof(uint32_t)) // must be power of 2
static int check_irq(int ch, unsigned char *pos)
{
- if((spu.spuCtrl & CTRL_IRQ) && pos == spu.pSpuIrq)
+ if((spu.spuCtrl & (CTRL_ON|CTRL_IRQ)) == (CTRL_ON|CTRL_IRQ) && pos == spu.pSpuIrq)
{
//printf("ch%d irq %04x\n", ch, pos - spu.spuMemC);
do_irq();
return 0;
}
+void check_irq_io(unsigned int addr)
+{
+ unsigned int irq_addr = regAreaGet(H_SPUirqAddr) << 3;
+ //addr &= ~7; // ?
+ if((spu.spuCtrl & (CTRL_ON|CTRL_IRQ)) == (CTRL_ON|CTRL_IRQ) && addr == irq_addr)
+ {
+ //printf("io irq %04x\n", irq_addr);
+ do_irq();
+ }
+}
+
////////////////////////////////////////////////////////////////////////
// START SOUND... called by main thread to setup a new sound on a channel
////////////////////////////////////////////////////////////////////////
s_chan->iSBPos=27;
s_chan->spos=0;
+ s_chan->pCurr = spu.spuMemC + ((regAreaGetCh(ch, 6) & ~1) << 3);
+
spu.dwNewChannel&=~(1<<ch); // clear new channel bit
- spu.dwChannelOn|=1<<ch;
spu.dwChannelDead&=~(1<<ch);
+ spu.dwChannelsAudible|=1<<ch;
}
static void StartSound(int ch)
if(NP<0x1) NP=0x1;
sinc=NP<<4; // calc frequency
- if(spu_config.iUseInterpolation==1) // freq change in simple interpolation mode
- SB[32]=1;
iFMod[ns]=0;
+ SB[32]=1; // reset interpolation
return sinc;
}
int vl, vr;int gpos;
vl = (spos >> 6) & ~3;
gpos = SB[28];
- vr=(gauss[vl]*(int)gval0)&~2047;
- vr+=(gauss[vl+1]*gval(1))&~2047;
- vr+=(gauss[vl+2]*gval(2))&~2047;
- vr+=(gauss[vl+3]*gval(3))&~2047;
- fa = vr>>11;
+ vr=(gauss[vl]*(int)gval0) >> 15;
+ vr+=(gauss[vl+1]*gval(1)) >> 15;
+ vr+=(gauss[vl+2]*gval(2)) >> 15;
+ vr+=(gauss[vl+3]*gval(3)) >> 15;
+ fa = vr;
} break;
//--------------------------------------------------//
case 1: // simple interpolation
start = s_chan->pLoop;
}
- else
- check_irq(ch, start); // hack, see check_irq below..
+
+ check_irq(ch, start);
predict_nr = start[0];
shift_factor = predict_nr & 0xf;
decode_block_data(SB, start + 2, predict_nr, shift_factor);
flags = start[1];
- if (flags & 4)
+ if (flags & 4 && !s_chan->bIgnoreLoop)
s_chan->pLoop = start; // loop adress
start += 16;
- if (flags & 1) { // 1: stop/loop
- start = s_chan->pLoop;
- check_irq(ch, start); // hack.. :(
- }
-
- if (start - spu.spuMemC >= 0x80000)
- start = spu.spuMemC;
-
s_chan->pCurr = start; // store values for next cycle
s_chan->prevflags = flags;
start = s_chan->pLoop;
}
- else
- check_irq(ch, start);
+
+ check_irq(ch, start);
flags = start[1];
- if (flags & 4)
+ if (flags & 4 && !s_chan->bIgnoreLoop)
s_chan->pLoop = start;
start += 16;
- if (flags & 1) {
- start = s_chan->pLoop;
- check_irq(ch, start);
- }
-
s_chan->pCurr = start;
s_chan->prevflags = flags;
block += 16;
if (flags & 1) { // 1: stop/loop
block = s_chan->pLoop;
- if (block == spu.pSpuIrq) // hack.. (see decode_block)
- break;
}
pos += 28 << 16;
}
static int do_samples_skip(int ch, int ns_to)
{
SPUCHAN *s_chan = &spu.s_chan[ch];
+ int spos = s_chan->spos;
+ int sinc = s_chan->sinc;
int ret = ns_to, ns, d;
- s_chan->spos += s_chan->iSBPos << 16;
+ spos += s_chan->iSBPos << 16;
for (ns = 0; ns < ns_to; ns++)
{
- s_chan->spos += s_chan->sinc;
- while (s_chan->spos >= 28*0x10000)
+ spos += sinc;
+ while (spos >= 28*0x10000)
{
d = skip_block(ch);
if (d && ns < ret)
ret = ns;
- s_chan->spos -= 28*0x10000;
+ spos -= 28*0x10000;
}
}
- s_chan->iSBPos = s_chan->spos >> 16;
- s_chan->spos &= 0xffff;
+ s_chan->iSBPos = spos >> 16;
+ s_chan->spos = spos & 0xffff;
return ret;
}
static void do_channels(int ns_to)
{
unsigned int mask;
+ int do_rvb, ch, d;
SPUCHAN *s_chan;
int *SB, sinc;
- int ch, d;
- memset(spu.RVB, 0, ns_to * sizeof(spu.RVB[0]) * 2);
+ do_rvb = spu.rvb->StartAddr && spu_config.iUseReverb;
+ if (do_rvb)
+ memset(RVB, 0, ns_to * sizeof(RVB[0]) * 2);
mask = spu.dwNewChannel & 0xffffff;
for (ch = 0; mask != 0; ch++, mask >>= 1) {
StartSound(ch);
}
- mask = spu.dwChannelOn & 0xffffff;
+ mask = spu.dwChannelsAudible & 0xffffff;
for (ch = 0; mask != 0; ch++, mask >>= 1) // loop em all...
{
if (!(mask & 1)) continue; // channel not playing? next
s_chan = &spu.s_chan[ch];
SB = spu.SB + ch * SB_SIZE;
sinc = s_chan->sinc;
+ if (spu.s_chan[ch].bNewPitch)
+ SB[32] = 1; // reset interpolation
+ spu.s_chan[ch].bNewPitch = 0;
if (s_chan->bNoise)
d = do_samples_noise(ch, ns_to);
d = MixADSR(&s_chan->ADSRX, d);
if (d < ns_to) {
- spu.dwChannelOn &= ~(1 << ch);
+ spu.dwChannelsAudible &= ~(1 << ch);
+ s_chan->ADSRX.State = ADSR_RELEASE;
s_chan->ADSRX.EnvelopeVol = 0;
memset(&ChanBuf[d], 0, (ns_to - d) * sizeof(ChanBuf[0]));
}
if (s_chan->bFMod == 2) // fmod freq channel
memcpy(iFMod, &ChanBuf, ns_to * sizeof(iFMod[0]));
- if (s_chan->bRVBActive)
- mix_chan_rvb(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume, spu.RVB);
+ if (s_chan->bRVBActive && do_rvb)
+ mix_chan_rvb(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume, RVB);
else
mix_chan(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume);
}
+
+ MixXA(spu.SSumLR, RVB, ns_to, spu.decode_pos);
+
+ if (spu.rvb->StartAddr) {
+ if (do_rvb)
+ REVERBDo(spu.SSumLR, RVB, ns_to, spu.rvb->CurrAddr);
+
+ spu.rvb->CurrAddr += ns_to / 2;
+ while (spu.rvb->CurrAddr >= 0x40000)
+ spu.rvb->CurrAddr -= 0x40000 - spu.rvb->StartAddr;
+ }
}
-static void do_samples_finish(int *SSumLR, int *RVB, int ns_to,
+static void do_samples_finish(int *SSumLR, int ns_to,
int silentch, int decode_pos);
// optional worker thread handling
-#if defined(THREAD_ENABLED) || defined(WANT_THREAD_CODE)
+#if P_HAVE_PTHREAD || defined(WANT_THREAD_CODE)
// worker thread state
static struct spu_worker {
unsigned int exit_thread;
unsigned int i_ready;
unsigned int i_reaped;
- unsigned int req_sent; // dsp
- unsigned int last_boot_cnt;
+ unsigned int last_boot_cnt; // dsp
+ unsigned int ram_dirty;
};
// aligning for C64X_DSP
unsigned int _pad0[128/4];
int ns_to;
int ctrl;
int decode_pos;
+ int rvb_addr;
unsigned int channels_new;
unsigned int channels_on;
unsigned int channels_silent;
int sinc;
int start;
int loop;
- int ns_to;
+ short vol_l;
+ short vol_r;
+ unsigned short ns_to;
+ unsigned short bNoise:1;
+ unsigned short bFMod:2;
+ unsigned short bRVBActive:1;
+ unsigned short bNewPitch:1;
ADSRInfoEx adsr;
- // might want to add vol and fmod flags..
} ch[24];
- int RVB[NSSIZE * 2];
int SSumLR[NSSIZE * 2];
} i[4];
} *worker;
static void thread_work_start(void);
static void thread_work_wait_sync(struct work_item *work, int force);
+static void thread_sync_caches(void);
static int thread_get_i_done(void);
static int decode_block_work(void *context, int ch, int *SB)
StartSoundMain(ch);
}
- mask = work->channels_on = spu.dwChannelOn & 0xffffff;
+ mask = work->channels_on = spu.dwChannelsAudible & 0xffffff;
spu.decode_dirty_ch |= mask & 0x0a;
for (ch = 0; mask != 0; ch++, mask >>= 1)
work->ch[ch].sbpos = s_chan->iSBPos;
work->ch[ch].sinc = s_chan->sinc;
work->ch[ch].adsr = s_chan->ADSRX;
+ work->ch[ch].vol_l = s_chan->iLeftVolume;
+ work->ch[ch].vol_r = s_chan->iRightVolume;
work->ch[ch].start = s_chan->pCurr - spu.spuMemC;
work->ch[ch].loop = s_chan->pLoop - spu.spuMemC;
+ work->ch[ch].bNoise = s_chan->bNoise;
+ work->ch[ch].bFMod = s_chan->bFMod;
+ work->ch[ch].bRVBActive = s_chan->bRVBActive;
+ work->ch[ch].bNewPitch = s_chan->bNewPitch;
if (s_chan->prevflags & 1)
work->ch[ch].start = work->ch[ch].loop;
// note: d is not accurate on skip
d = SkipADSR(&s_chan->ADSRX, d);
if (d < ns_to) {
- spu.dwChannelOn &= ~(1 << ch);
+ spu.dwChannelsAudible &= ~(1 << ch);
+ s_chan->ADSRX.State = ADSR_RELEASE;
s_chan->ADSRX.EnvelopeVol = 0;
}
+ s_chan->bNewPitch = 0;
}
+ work->rvb_addr = 0;
+ if (spu.rvb->StartAddr) {
+ if (spu_config.iUseReverb)
+ work->rvb_addr = spu.rvb->CurrAddr;
+
+ spu.rvb->CurrAddr += ns_to / 2;
+ while (spu.rvb->CurrAddr >= 0x40000)
+ spu.rvb->CurrAddr -= 0x40000 - spu.rvb->StartAddr;
+ }
+
worker->i_ready++;
thread_work_start();
}
static void do_channel_work(struct work_item *work)
{
unsigned int mask;
- unsigned int decode_dirty_ch = 0;
int *SB, sinc, spos, sbpos;
int d, ch, ns_to;
- SPUCHAN *s_chan;
ns_to = work->ns_to;
- memset(work->RVB, 0, ns_to * sizeof(work->RVB[0]) * 2);
+
+ if (work->rvb_addr)
+ memset(RVB, 0, ns_to * sizeof(RVB[0]) * 2);
mask = work->channels_new;
for (ch = 0; mask != 0; ch++, mask >>= 1) {
sbpos = work->ch[ch].sbpos;
sinc = work->ch[ch].sinc;
- s_chan = &spu.s_chan[ch];
SB = spu.SB + ch * SB_SIZE;
+ if (work->ch[ch].bNewPitch)
+ SB[32] = 1; // reset interpolation
- if (s_chan->bNoise)
+ if (work->ch[ch].bNoise)
do_lsfr_samples(d, work->ctrl, &spu.dwNoiseCount, &spu.dwNoiseVal);
- else if (s_chan->bFMod == 2
- || (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 0))
+ else if (work->ch[ch].bFMod == 2
+ || (work->ch[ch].bFMod == 0 && spu_config.iUseInterpolation == 0))
do_samples_noint(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
- else if (s_chan->bFMod == 0 && spu_config.iUseInterpolation == 1)
+ else if (work->ch[ch].bFMod == 0 && spu_config.iUseInterpolation == 1)
do_samples_simple(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
else
do_samples_default(decode_block_work, work, ch, d, SB, sinc, &spos, &sbpos);
}
if (ch == 1 || ch == 3)
- {
- do_decode_bufs(spu.spuMem, ch/2, ns_to, work->decode_pos);
- decode_dirty_ch |= 1 << ch;
- }
+ do_decode_bufs(spu.spuMem, ch/2, ns_to, work->decode_pos);
- if (s_chan->bFMod == 2) // fmod freq channel
+ if (work->ch[ch].bFMod == 2) // fmod freq channel
memcpy(iFMod, &ChanBuf, ns_to * sizeof(iFMod[0]));
- if (s_chan->bRVBActive)
+ if (work->ch[ch].bRVBActive && work->rvb_addr)
mix_chan_rvb(work->SSumLR, ns_to,
- s_chan->iLeftVolume, s_chan->iRightVolume, work->RVB);
+ work->ch[ch].vol_l, work->ch[ch].vol_r, RVB);
else
- mix_chan(work->SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume);
+ mix_chan(work->SSumLR, ns_to, work->ch[ch].vol_l, work->ch[ch].vol_r);
}
+
+ if (work->rvb_addr)
+ REVERBDo(work->SSumLR, RVB, ns_to, work->rvb_addr);
}
static void sync_worker_thread(int force)
struct work_item *work;
int done, used_space;
+ // rvb offsets will change, thread may be using them
+ force |= spu.rvb->dirty && spu.rvb->StartAddr;
+
done = thread_get_i_done() - worker->i_reaped;
used_space = worker->i_ready - worker->i_reaped;
+
//printf("done: %d use: %d dsp: %u/%u\n", done, used_space,
// worker->boot_cnt, worker->i_done);
work = &worker->i[worker->i_reaped & WORK_I_MASK];
thread_work_wait_sync(work, force);
- do_samples_finish(work->SSumLR, work->RVB, work->ns_to,
+ MixXA(work->SSumLR, RVB, work->ns_to, work->decode_pos);
+ do_samples_finish(work->SSumLR, work->ns_to,
work->channels_silent, work->decode_pos);
worker->i_reaped++;
done = thread_get_i_done() - worker->i_reaped;
used_space = worker->i_ready - worker->i_reaped;
}
+ if (force)
+ thread_sync_caches();
}
#else
static const void * const worker = NULL;
-#endif // THREAD_ENABLED
+#endif // P_HAVE_PTHREAD || defined(WANT_THREAD_CODE)
////////////////////////////////////////////////////////////////////////
// MAIN SPU FUNCTION
return;
}
- silentch = ~(spu.dwChannelOn | spu.dwNewChannel) & 0xffffff;
+ silentch = ~(spu.dwChannelsAudible | spu.dwNewChannel) & 0xffffff;
do_direct |= (silentch == 0xffffff);
if (worker != NULL)
do_irq();
}
}
+ check_irq_io(spu.spuAddr);
+
+ if (unlikely(spu.rvb->dirty))
+ REVERBPrep();
if (do_direct || worker == NULL || !spu_config.iUseThread) {
do_channels(ns_to);
- do_samples_finish(spu.SSumLR, spu.RVB, ns_to, silentch, spu.decode_pos);
+ do_samples_finish(spu.SSumLR, ns_to, silentch, spu.decode_pos);
}
else {
queue_channel_work(ns_to, silentch);
+ //sync_worker_thread(1); // uncomment for debug
}
// advance "stopped" channels that can cause irqs
spu.decode_pos = (spu.decode_pos + ns_to) & 0x1ff;
}
-static void do_samples_finish(int *SSumLR, int *RVB, int ns_to,
+static void do_samples_finish(int *SSumLR, int ns_to,
int silentch, int decode_pos)
{
- int volmult = spu_config.iVolume;
+ int vol_l = ((int)regAreaGet(H_SPUmvolL) << 17) >> 17;
+ int vol_r = ((int)regAreaGet(H_SPUmvolR) << 17) >> 17;
int ns;
int d;
spu.decode_dirty_ch &= ~(1<<3);
}
- //---------------------------------------------------//
- // mix XA infos (if any)
-
- MixXA(SSumLR, ns_to, decode_pos);
-
- ///////////////////////////////////////////////////////
- // mix all channels (including reverb) into one buffer
-
- if(spu_config.iUseReverb)
- REVERBDo(SSumLR, RVB, ns_to);
+ vol_l = vol_l * spu_config.iVolume >> 10;
+ vol_r = vol_r * spu_config.iVolume >> 10;
- if((spu.spuCtrl&0x4000)==0) // muted? (rare, don't optimize for this)
+ if (!(spu.spuCtrl & CTRL_MUTE) || !(vol_l | vol_r))
{
+ // muted? (rare)
memset(spu.pS, 0, ns_to * 2 * sizeof(spu.pS[0]));
+ memset(SSumLR, 0, ns_to * 2 * sizeof(SSumLR[0]));
spu.pS += ns_to * 2;
}
else
for (ns = 0; ns < ns_to * 2; )
{
d = SSumLR[ns]; SSumLR[ns] = 0;
- d = d * volmult >> 10;
+ d = d * vol_l >> 14;
ssat32_to_16(d);
*spu.pS++ = d;
ns++;
d = SSumLR[ns]; SSumLR[ns] = 0;
- d = d * volmult >> 10;
+ d = d * vol_r >> 14;
ssat32_to_16(d);
*spu.pS++ = d;
ns++;
if ((unsigned long)(spu.pSpuIrq - spu.s_chan[ch].pCurr) > IRQ_NEAR_BLOCKS * 16
&& (unsigned long)(spu.pSpuIrq - spu.s_chan[ch].pLoop) > IRQ_NEAR_BLOCKS * 16)
continue;
+ if (spu.s_chan[ch].sinc == 0)
+ continue;
scan_for_irq(ch, &upd_samples);
}
void CALLBACK SPUasync(unsigned int cycle, unsigned int flags)
{
- do_samples(cycle, 0);
+ do_samples(cycle, spu_config.iUseFixedUpdates);
if (spu.spuCtrl & CTRL_IRQ)
schedule_next_irq();
// XA AUDIO
-void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap)
+void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap, unsigned int cycle, int is_start)
{
if(!xap) return;
- if(!xap->freq) return; // no xa freq ? bye
+ if(!xap->freq) return; // no xa freq ? bye
+
+ if (is_start)
+ do_samples(cycle, 1); // catch up to prevent source underflows later
- FeedXA(xap); // call main XA feeder
+ FeedXA(xap); // call main XA feeder
}
// CDDA AUDIO
-int CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes)
+int CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes, unsigned int cycle, int is_start)
{
if (!pcm) return -1;
if (nbytes<=0) return -1;
+ if (is_start)
+ do_samples(cycle, 1); // catch up to prevent source underflows later
+
return FeedCDDA((unsigned char *)pcm, nbytes);
}
}
// SETUPSTREAMS: init most of the spu buffers
-void SetupStreams(void)
+static void SetupStreams(void)
{
- int i;
-
spu.pSpuBuffer = (unsigned char *)malloc(32768); // alloc mixing buffer
- spu.RVB = calloc(NSSIZE * 2, sizeof(spu.RVB[0]));
spu.SSumLR = calloc(NSSIZE * 2, sizeof(spu.SSumLR[0]));
- spu.XAStart = // alloc xa buffer
- (uint32_t *)malloc(44100 * sizeof(uint32_t));
+ spu.XAStart = malloc(44100 * sizeof(uint32_t)); // alloc xa buffer
spu.XAEnd = spu.XAStart + 44100;
spu.XAPlay = spu.XAStart;
spu.XAFeed = spu.XAStart;
- spu.CDDAStart = // alloc cdda buffer
- (uint32_t *)malloc(CDDA_BUFFER_SIZE);
+ spu.CDDAStart = malloc(CDDA_BUFFER_SIZE); // alloc cdda buffer
spu.CDDAEnd = spu.CDDAStart + 16384;
spu.CDDAPlay = spu.CDDAStart;
spu.CDDAFeed = spu.CDDAStart;
- for(i=0;i<MAXCHAN;i++) // loop sound channels
- {
- spu.s_chan[i].ADSRX.SustainLevel = 0xf; // -> init sustain
- spu.s_chan[i].ADSRX.SustainIncrease = 1;
- spu.s_chan[i].pLoop=spu.spuMemC;
- spu.s_chan[i].pCurr=spu.spuMemC;
- }
-
ClearWorkingState();
-
- spu.bSpuInit=1; // flag: we are inited
}
// REMOVESTREAMS: free most buffer
-void RemoveStreams(void)
+static void RemoveStreams(void)
{
free(spu.pSpuBuffer); // free mixing buffer
spu.pSpuBuffer = NULL;
- free(spu.RVB); // free reverb buffer
- spu.RVB = NULL;
free(spu.SSumLR);
spu.SSumLR = NULL;
free(spu.XAStart); // free XA buffer
/* special code for TI C64x DSP */
#include "spu_c64x.c"
-#elif defined(THREAD_ENABLED)
+#elif P_HAVE_PTHREAD
#include <pthread.h>
#include <semaphore.h>
return worker->i_done;
}
+static void thread_sync_caches(void)
+{
+}
+
static void *spu_worker_thread(void *unused)
{
struct work_item *work;
worker = NULL;
}
-#else // if !THREAD_ENABLED
+#else // if !P_HAVE_PTHREAD
static void init_spu_thread(void)
{
// SPUINIT: this func will be called first by the main emu
long CALLBACK SPUinit(void)
{
+ int i;
+
spu.spuMemC = calloc(1, 512 * 1024);
- memset((void *)&rvb, 0, sizeof(REVERBInfo));
InitADSR();
spu.s_chan = calloc(MAXCHAN+1, sizeof(spu.s_chan[0])); // channel + 1 infos (1 is security for fmod handling)
+ spu.rvb = calloc(1, sizeof(REVERBInfo));
spu.SB = calloc(MAXCHAN, sizeof(spu.SB[0]) * SB_SIZE);
spu.spuAddr = 0;
init_spu_thread();
+ for (i = 0; i < MAXCHAN; i++) // loop sound channels
+ {
+ spu.s_chan[i].ADSRX.SustainLevel = 0xf; // -> init sustain
+ spu.s_chan[i].ADSRX.SustainIncrease = 1;
+ spu.s_chan[i].pLoop = spu.spuMemC;
+ spu.s_chan[i].pCurr = spu.spuMemC;
+ spu.s_chan[i].bIgnoreLoop = 0;
+ }
+
+ spu.bSpuInit=1; // flag: we are inited
+
return 0;
}
spu.SB = NULL;
free(spu.s_chan);
spu.s_chan = NULL;
+ free(spu.rvb);
+ spu.rvb = NULL;
RemoveStreams(); // no more streaming
spu.bSpuInit=0;
spu.irqCallback = callback;
}
-void CALLBACK SPUregisterCDDAVolume(void (CALLBACK *CDDAVcallback)(unsigned short,unsigned short))
+void CALLBACK SPUregisterCDDAVolume(void (CALLBACK *CDDAVcallback)(short, short))
{
spu.cddavCallback = CDDAVcallback;
}
for(;ch<MAXCHAN;ch++)
{
- if (!(spu.dwChannelOn & (1<<ch)))
+ if (!(spu.dwChannelsAudible & (1<<ch)))
continue;
if (spu.s_chan[ch].bFMod == 2)
fmod_chans |= 1 << ch;
irq_chans |= 1 << ch;
}
- *chans_out = spu.dwChannelOn;
- *run_chans = ~spu.dwChannelOn & ~spu.dwChannelDead & irq_chans;
+ *chans_out = spu.dwChannelsAudible;
+ *run_chans = ~spu.dwChannelsAudible & ~spu.dwChannelDead & irq_chans;
*fmod_chans_out = fmod_chans;
*noise_chans_out = noise_chans;
}