uint32_t pending_fill[3];
} frameskip;
uint16_t *(*get_enhancement_bufer)
- (int *x, int *y, int *w, int *h, int *stride, int *mask);
+ (int *x, int *y, int *w, int *h, int *vram_h);
void *(*mmap)(unsigned int size);
void (*munmap)(void *ptr, unsigned int size);
};