#include <string.h>
#include "gpu.h"
-#include "cspace.h"
#include "../../frontend/plugin_lib.h"
static const struct rearmed_cbs *cbs;
static int old_h;
int w = gpu.screen.hres;
int h = gpu.screen.h;
+ int w_out = w;
+ int h_out = h;
gpu.state.enhancement_active =
gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable
&& w <= 512 && h <= 256 && !gpu.status.rgb24;
if (gpu.state.enhancement_active) {
- w *= 2;
- h *= 2;
+ w_out *= 2;
+ h_out *= 2;
}
// width|rgb24 change?
old_status = gpu.status.reg;
old_h = h;
- cbs->pl_vout_set_mode(w, h,
- (gpu.status.rgb24 && !cbs->only_16bpp) ? 24 : 16);
+ cbs->pl_vout_set_mode(w_out, h_out, w, h, gpu.status.rgb24 ? 24 : 16);
}
}
{
int w = gpu.screen.hres;
int h = gpu.screen.h;
+
+ check_mode_change(0);
if (gpu.state.enhancement_active) {
w *= 2;
h *= 2;
cbs->pl_vout_open();
check_mode_change(1);
+ vout_update();
return 0;
}