#include "memory.h"
#include "ppu.h"
-static SFORMAT SFMDATA[64];
+static void (*SPreSave)(void) = 0;
+static void (*SPostSave)(void) = 0;
+
+#define SFMDATA_SIZE (64)
+static SFORMAT SFMDATA[SFMDATA_SIZE];
static int SFEXINDEX;
static int stateversion;
-#define RLSB 0x80000000
-
-#define SFCPUELEMENTS 7
+extern SFORMAT FCEUPPU_STATEINFO[]; // 3
+extern SFORMAT FCEUCTRL_STATEINFO[]; // 4
-SFORMAT SFCPU[SFCPUELEMENTS]={
+SFORMAT SFCPU[]={ // 1
{ &X.PC, 2|RLSB, "PC\0"},
{ &X.A, 1, "A\0\0"},
{ &X.P, 1, "P\0\0"},
{ &X.X, 1, "X\0\0"},
{ &X.Y, 1, "Y\0\0"},
{ &X.S, 1, "S\0\0"},
- { RAM, 0x800, "RAM"}
+ { RAM, 0x800, "RAM"},
+ { 0, }
};
-#define SFCPUCELEMENTS 6
-SFORMAT SFCPUC[SFCPUCELEMENTS]={
+SFORMAT SFCPUC[]={ // 2
{ &X.jammed, 1, "JAMM"},
{ &X.IRQlow, 1, "IRQL"},
{ &X.tcount, 4|RLSB, "ICoa"},
{ &X.count, 4|RLSB, "ICou"},
{ ×tamp, 4|RLSB, "TIME"},
- { ×tampbase, 8|RLSB, "TMEB"}
+ { ×tampbase, 8|RLSB, "TMEB"},
+ // from 0.98.15
+ { ×tampbase, sizeof(timestampbase) | RLSB, "TSBS"}, // size seems to match?
+ { &X.mooPI, 1, "MooP"}, // alternative to the "quick and dirty hack"
+ // TODO: IQLB?
+ { 0, }
};
-static uint16 TempAddrT,RefreshAddrT;
-
-#define SFPPUELEMENTS 10
-SFORMAT SFPPU[SFPPUELEMENTS]={
- { NTARAM, 0x800, "NTAR"},
- { PALRAM, 0x20, "PRAM"},
- { SPRAM, 0x100, "SPRA"},
- { PPU, 0x4, "PPUR"},
- { &XOffset, 1, "XOFF"},
- { &vtoggle, 1, "VTOG"},
- { &RefreshAddrT, 2|RLSB, "RADD"},
- { &TempAddrT, 2|RLSB, "TADD"},
- { &VRAMBuffer, 1, "VBUF"},
- { &PPUGenLatch, 1, "PGEN"},
-};
+extern uint16 TempAddrT,RefreshAddrT;
-// Is this chunk necessary? I'll fix it later.
-//#define SFCTLRELEMENTS 2
-//SFORMAT SFCTLR[SFCTLRELEMENTS]={
-// { &joy_readbit, 1, "J1RB"},
-// { &joy2_readbit, 1, "J2RB"}
-//};
-#define SFSNDELEMENTS 18
-SFORMAT SFSND[SFSNDELEMENTS]={
+SFORMAT SFSND[]={
{ &fhcnt, 4|RLSB,"FHCN"},
{ &fcnt, 1, "FCNT"},
{ PSG, 14, "PSG"},
{ DecCountTo1, 3,"DCT1"},
{ &PCMBitIndex, 1,"PBIN"},
{ &PCMAddressIndex, 4|RLSB, "PAIN"},
- { &PCMSizeIndex, 4|RLSB, "PSIN"}
+ { &PCMSizeIndex, 4|RLSB, "PSIN"},
+ { 0, }
};
-int WriteStateChunk(FILE *st, int type, SFORMAT *sf, int count)
+
+int WriteStateChunk(FILE *st, int type, SFORMAT *sf)
{
- int bsize;
+ int bsize, count;
int x;
+ count = x = 0;
+ while (sf[x++].v) count++;
+
fputc(type,st);
for(x=bsize=0;x<count;x++)
return (bsize+5);
}
-int ReadStateChunk(FILE *st, SFORMAT *sf, int count, int size)
+int ReadStateChunk(FILE *st, SFORMAT *sf, int size)
{
uint8 tmpyo[16];
- int bsize;
+ int bsize, count;
int x;
+ // recalculate count ourselves
+ count = x = 0;
+ while (sf[x++].v) count++;
+
for(x=bsize=0;x<count;x++)
bsize+=sf[x].s&(~RLSB);
if(stateversion>=53)
if(!memcmp(toa,sf[x].desc,4))
{
if(tsize!=(sf[x].s&(~RLSB)))
+ {
+ printf("ReadStateChunk: sect \"%c%c%c%c\" has wrong size\n", toa[0], toa[1], toa[2], toa[3]);
goto nkayo;
+ }
#ifndef LSB_FIRST
if(sf[x].s&RLSB)
{
goto bloo;
}
}
+ printf("ReadStateChunk: sect \"%c%c%c%c\" not handled\n", toa[0], toa[1], toa[2], toa[3]);
nkayo:
fseek(st,tsize,SEEK_CUR);
bloo:;
return 1;
}
-int ReadStateChunks(FILE *st)
+static int ReadStateChunks(FILE *st)
{
int t;
uint32 size;
t=fgetc(st);
if(t==EOF) break;
if(!read32(&size,st)) break;
+
+ // printf("ReadStateChunks: chunk %i\n", t);
switch(t)
{
- case 1:if(!ReadStateChunk(st,SFCPU,SFCPUELEMENTS,size)) ret=0;
+ case 1:if(!ReadStateChunk(st,SFCPU,size)) ret=0;
#ifdef ASM_6502
asmcpu_unpack();
#endif
break;
- case 2:if(!ReadStateChunk(st,SFCPUC,SFCPUCELEMENTS,size)) ret=0;
+ case 2:if(!ReadStateChunk(st,SFCPUC,size)) ret=0;
else
{
X.mooPI=X.P; // Quick and dirty hack.
}
break;
- case 3:if(!ReadStateChunk(st,SFPPU,SFPPUELEMENTS,size)) ret=0;break;
-// case 4:if(!ReadStateChunk(st,SFCTLR,SFCTLRELEMENTS,size)) ret=0;break;
- case 5:if(!ReadStateChunk(st,SFSND,SFSNDELEMENTS,size)) ret=0;break;
- case 0x10:if(!ReadStateChunk(st,SFMDATA,SFEXINDEX,size)) ret=0;break;
- default: if(fseek(st,size,SEEK_CUR)<0) goto endo;break;
+ case 3:if(!ReadStateChunk(st,FCEUPPU_STATEINFO,size)) ret=0;break;
+ case 4:if(!ReadStateChunk(st,FCEUCTRL_STATEINFO,size)) ret=0;break;
+ case 5:if(!ReadStateChunk(st,SFSND,size)) ret=0;break;
+ case 0x10:if(!ReadStateChunk(st,SFMDATA,size)) ret=0;break;
+ default:printf("ReadStateChunks: unknown chunk: %i\n", t);
+ if(fseek(st,size,SEEK_CUR)<0) goto endo;break;
}
}
endo:
#ifdef ASM_6502
asmcpu_pack();
#endif
- totalsize=WriteStateChunk(st,1,SFCPU,SFCPUELEMENTS);
- totalsize+=WriteStateChunk(st,2,SFCPUC,SFCPUCELEMENTS);
- totalsize+=WriteStateChunk(st,3,SFPPU,SFPPUELEMENTS);
- // totalsize+=WriteStateChunk(st,4,SFCTLR,SFCTLRELEMENTS);
- totalsize+=WriteStateChunk(st,5,SFSND,SFSNDELEMENTS);
- totalsize+=WriteStateChunk(st,0x10,SFMDATA,SFEXINDEX);
+ totalsize=WriteStateChunk(st,1,SFCPU);
+ totalsize+=WriteStateChunk(st,2,SFCPUC);
+ totalsize+=WriteStateChunk(st,3,FCEUPPU_STATEINFO);
+ totalsize+=WriteStateChunk(st,4,FCEUCTRL_STATEINFO);
+ totalsize+=WriteStateChunk(st,5,SFSND);
+
+
+ if(SPreSave) SPreSave();
+ totalsize+=WriteStateChunk(st,0x10,SFMDATA);
+ if(SPostSave) SPostSave();
fseek(st,4,SEEK_SET);
write32(totalsize,st);
SaveStateStatus[0]=-1;
}
-void ResetExState(void)
+void ResetExState(void (*PreSave)(void), void (*PostSave)(void))
{
int x;
for(x=0;x<SFEXINDEX;x++)
- free(SFMDATA[x].desc);
+ {
+ if(SFMDATA[x].desc)
+ free(SFMDATA[x].desc);
+ }
+ SPreSave = PreSave;
+ SPostSave = PostSave;
SFEXINDEX=0;
}
+
void AddExState(void *v, uint32 s, int type, char *desc)
{
- SFMDATA[SFEXINDEX].desc=FCEU_malloc(5);
- if(SFMDATA[SFEXINDEX].desc)
+ if(desc)
{
+ SFMDATA[SFEXINDEX].desc=(char *)FCEU_malloc(5);
strcpy(SFMDATA[SFEXINDEX].desc,desc);
- SFMDATA[SFEXINDEX].v=v;
- SFMDATA[SFEXINDEX].s=s;
- if(type) SFMDATA[SFEXINDEX].s|=RLSB;
- if(SFEXINDEX<63) SFEXINDEX++;
}
+ else
+// SFMDATA[SFEXINDEX].desc=0;
+ return; // do not support recursive save structures
+ SFMDATA[SFEXINDEX].v=v;
+ SFMDATA[SFEXINDEX].s=s;
+ if(type) SFMDATA[SFEXINDEX].s|=RLSB;
+ if(SFEXINDEX<SFMDATA_SIZE-1)
+ SFEXINDEX++;
+ else
+ {
+ static int once=1;
+ if(once)
+ {
+ once=0;
+ FCEU_PrintError("Error in AddExState: SFEXINDEX overflow.\nSomebody made SFMDATA_SIZE too small.");
+ }
+ }
+ SFMDATA[SFEXINDEX].v=0; // End marker.
}
+
/* Old state loading code follows */
uint8 *StateBuffer;
uint8 version;
nada=0;
+ printf("LoadStateOld\n");
+
StateBuffer=FCEU_malloc(59999);
if(StateBuffer==NULL)
return 0;