+ifneq ($(findstring oss,$(SOUND_DRIVERS)),)
+plugins/dfsound/out.o: CFLAGS += -DHAVE_OSS
+OBJS += plugins/dfsound/oss.o
+endif
+ifneq ($(findstring alsa,$(SOUND_DRIVERS)),)
+plugins/dfsound/out.o: CFLAGS += -DHAVE_ALSA
+OBJS += plugins/dfsound/alsa.o
+LDLIBS += -lasound
+endif
+ifneq ($(findstring sdl,$(SOUND_DRIVERS)),)
+plugins/dfsound/out.o: CFLAGS += -DHAVE_SDL
+OBJS += plugins/dfsound/sdl.o
+endif
+ifneq ($(findstring pulseaudio,$(SOUND_DRIVERS)),)
+plugins/dfsound/out.o: CFLAGS += -DHAVE_PULSE
+OBJS += plugins/dfsound/pulseaudio.o
+endif
+ifneq ($(findstring libretro,$(SOUND_DRIVERS)),)
+plugins/dfsound/out.o: CFLAGS += -DHAVE_LIBRETRO
+endif
+
+# builtin gpu
+OBJS += plugins/gpulib/gpu.o plugins/gpulib/vout_pl.o
+OBJS += plugins/gpulib/cspace.o
+ifeq "$(HAVE_NEON)" "1"
+OBJS += plugins/gpulib/cspace_neon.o
+endif
+ifeq "$(BUILTIN_GPU)" "neon"
+OBJS += plugins/gpu_neon/psx_gpu_if.o plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.o
+plugins/gpu_neon/psx_gpu_if.o: CFLAGS += -DNEON_BUILD -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP
+plugins/gpu_neon/psx_gpu_if.o: plugins/gpu_neon/psx_gpu/*.c
+endif
+ifeq "$(BUILTIN_GPU)" "peops"
+# note: code is not safe for strict-aliasing? (Castlevania problems)
+plugins/dfxvideo/gpulib_if.o: CFLAGS += -fno-strict-aliasing
+plugins/dfxvideo/gpulib_if.o: plugins/dfxvideo/prim.c plugins/dfxvideo/soft.c
+OBJS += plugins/dfxvideo/gpulib_if.o
+endif
+ifeq "$(BUILTIN_GPU)" "unai"
+OBJS += plugins/gpulib/cspace.o
+OBJS += plugins/gpu_unai/gpulib_if.o
+ifeq "$(ARCH)" "arm"
+OBJS += plugins/gpu_unai/gpu_arm.o
+endif
+plugins/gpu_unai/gpulib_if.o: CFLAGS += -DREARMED -O3
+CC_LINK = $(CXX)
+endif
+
+# cdrcimg
+OBJS += plugins/cdrcimg/cdrcimg.o