+#ifdef PSP\r
+Display options\r
+---------------\r
+\r
+@@3. "Scale factor"\r
+This allows to resize the displayed image by using the PSP's hardware. The number is\r
+used to multiply width and height of the game image to get the size of image to be\r
+displayed. If you just want to make it fullscreen, just use "Set to fullscreen"\r
+setting below.\r
+\r
+@@3. "Hor. scale (for low res. games)"\r
+This one works similarly as the previous setting, but can be used to apply additional\r
+scaling horizontally, and is used for games which use lower (256 pixel wide) Gen/MD\r
+resolution.\r
+\r
+@@3. "Hor. scale (for hi res. games)"\r
+Same as above, only for higher (320 pixel wide) resolution using games.\r
+\r
+@@3. "Bilinear filtering"\r
+If this is enabled, PSP hardware will apply bilinear filtering on the resulting image,\r
+making it smoother, but blurry.\r
+\r
+@@3. "Wait for vsync"\r
+Wait for the screen to finish updating before switching to next frame, to avoid tearing.\r
+There are 3 options:\r
+* never: don't wait for vsync.\r
+* sometimes: wait only if emulator is running fast enough.\r
+* always: always wait (causes emulation slowdown).\r
+\r
+@@3. "Set to unscaled centered"\r
+Adjust the resizing options to set game image to it's original size.\r
+\r
+@@3. "Set to fullscreen"\r
+Adjust the resizing options to make the game image fullscreen.\r
+\r
+\r
+#endif\r