+1.51b\r
+ * Fixed a crash when uncompressed savestate is loaded.\r
+ * Fixed an idle loop detection related hanging problem.\r
+ * PSP: fixed another palette related regression.\r
+ * UIQ3: updated frontend for the latest emu core.\r
+\r
+1.51a\r
+ * Fixed a sync problem between main and sub 68k. Should fix the hanging\r
+ problem for some games.\r
+ * ARM: fixed a crash when CD savestate is loaded just after loading ROM.\r
+\r
+1.51\r
+ * Improved bin_to_cso_mp3 tool, it should no longer complain about\r
+ missing lame.exe even if it's in working dir.\r
+ * Fixed a regression from 1.50, which caused slowdowns in Final Fight.\r
+ * Fixed some regressions from 1.50 related to sprite limit and palette\r
+ handling (caused graphical glitches in some games).\r
+ + Added ABC turbo actions to key config.\r
+ * Some other minor adjustments.\r
+\r