+static void BMC42in1Reset(void)\r
+{\r
+ reset ^= 1;\r
+ Sync();\r
+}\r
+\r
+void BMC42in1r_Init(CartInfo *info)\r
+{\r
+ isresetbased = 1;\r
+ info->Power=M226Power;\r
+ info->Reset=BMC42in1Reset;\r
+ AddExState(&StateRegs, ~0, 0, 0);\r
+ GameStateRestore=StateRestore;\r
+}\r