// Free for non-commercial use.\r
\r
// For commercial use, separate licencing terms must be obtained.\r
// Free for non-commercial use.\r
\r
// For commercial use, separate licencing terms must be obtained.\r
void vidConvCpyRGB32 (void *to, void *from, int pixels);\r
void vidConvCpyRGB32sh(void *to, void *from, int pixels);\r
void vidConvCpyRGB32hi(void *to, void *from, int pixels);\r
void vidConvCpyRGB32 (void *to, void *from, int pixels);\r
void vidConvCpyRGB32sh(void *to, void *from, int pixels);\r
void vidConvCpyRGB32hi(void *to, void *from, int pixels);\r
-void vidCpyM2_40col(void *dest, void *src);\r
-void vidCpyM2_32col(void *dest, void *src);\r
-void vidCpyM2_32col_nobord(void *dest, void *src);\r
+void vidcpy_m2(void *dest, void *src, int m32col, int with_32c_border);\r
+void vidcpy_m2_rot(void *dest, void *src, int m32col, int with_32c_border);\r
+void rotated_blit8 (void *dst, void *linesx4, int y, int is_32col);\r
+void rotated_blit16(void *dst, void *linesx4, int y, int is_32col);\r