+ mask = me_ctrl_actions[i].mask;
+ if (mask & binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)]) {
+ strncpy(act, me_ctrl_actions[i].name, 31);
+ fprintf(fn, "%s %s = player1 %s" NL, bind_str, name, mystrip(act));
+ }
+ mask = me_ctrl_actions[i].mask << 16;
+ if (mask & binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER12)]) {