keys_write(fn, "bind_joy2", currentConfig.JoyBinds[2], defaultConfig.JoyBinds[2], joyKeyNames, 1);
keys_write(fn, "bind_joy3", currentConfig.JoyBinds[3], defaultConfig.JoyBinds[3], joyKeyNames, 1);
keys_write(fn, "bind_joy2", currentConfig.JoyBinds[2], defaultConfig.JoyBinds[2], joyKeyNames, 1);
keys_write(fn, "bind_joy3", currentConfig.JoyBinds[3], defaultConfig.JoyBinds[3], joyKeyNames, 1);