-int emu_ReloadRom(char *rom_fname);
-int emu_SaveLoadGame(int load, int sram);
-int emu_ReadConfig(int game, int no_defaults);
-int emu_WriteConfig(int game);
-void emu_writelrom(void);
-char *emu_GetSaveFName(int load, int is_sram, int slot);
-int emu_checkSaveFile(int slot);
-void emu_setSaveStateCbs(int gz);
-void emu_updateMovie(void);
-int emu_cdCheck(int *pregion, char *fname_in);
-int emu_findBios(int region, char **bios_file);
-void emu_textOut8 (int x, int y, const char *text);
-void emu_textOut16(int x, int y, const char *text);
-char *emu_makeRomId(void);
-void emu_getGameName(char *str150);
-void emu_changeFastForward(int set_on);
-void emu_RunEventsPico(unsigned int events);
-void emu_DoTurbo(int *pad, int acts);
-void emu_packConfig(void);
-void emu_unpackConfig(void);
-void emu_shutdownMCD(void);
+void emu_make_path(char *buff, const char *end, int size);
+void emu_update_input(void);
+void emu_get_game_name(char *str150);
+void emu_set_fastforward(int set_on);
+void emu_status_msg(const char *format, ...);