+#define IN_MAX_DEVS 10
+
+/* unified menu keys */
+#define PBTN_UP (1 << 0)
+#define PBTN_DOWN (1 << 1)
+#define PBTN_LEFT (1 << 2)
+#define PBTN_RIGHT (1 << 3)
+
+#define PBTN_MOK (1 << 4)
+#define PBTN_MBACK (1 << 5)
+#define PBTN_MA2 (1 << 6) /* menu action 2 */
+#define PBTN_MA3 (1 << 7)
+
+#define PBTN_L (1 << 8)
+#define PBTN_R (1 << 9)
+
+#define PBTN_MENU (1 << 10)
+
+/* ui events */
+#define PEVB_VOL_DOWN 30
+#define PEVB_VOL_UP 29
+#define PEVB_STATE_LOAD 28
+#define PEVB_STATE_SAVE 27
+#define PEVB_SWITCH_RND 26
+#define PEVB_SSLOT_PREV 25
+#define PEVB_SSLOT_NEXT 24
+#define PEVB_MENU 23
+#define PEVB_FF 22
+#define PEVB_PICO_PNEXT 21
+#define PEVB_PICO_PPREV 20
+#define PEVB_PICO_SWINP 19
+
+#define PEV_VOL_DOWN (1 << PEVB_VOL_DOWN)
+#define PEV_VOL_UP (1 << PEVB_VOL_UP)
+#define PEV_STATE_LOAD (1 << PEVB_STATE_LOAD)
+#define PEV_STATE_SAVE (1 << PEVB_STATE_SAVE)
+#define PEV_SWITCH_RND (1 << PEVB_SWITCH_RND)
+#define PEV_SSLOT_PREV (1 << PEVB_SSLOT_PREV)
+#define PEV_SSLOT_NEXT (1 << PEVB_SSLOT_NEXT)
+#define PEV_MENU (1 << PEVB_MENU)
+#define PEV_FF (1 << PEVB_FF)
+#define PEV_PICO_PNEXT (1 << PEVB_PICO_PNEXT)
+#define PEV_PICO_PPREV (1 << PEVB_PICO_PPREV)
+#define PEV_PICO_SWINP (1 << PEVB_PICO_SWINP)
+
+#define PEV_MASK 0x7ff80000
+
+