- in_bind_key(dev_id, kc, opts[sel].mask << mask_shift, bindtype, unbind);\r
- }\r
-}\r
-\r
-// PicoPad[] format: MXYZ SACB RLDU\r
-me_bind_action me_ctrl_actions[15] =\r
-{\r
- { "UP ", 0x0001 },\r
- { "DOWN ", 0x0002 },\r
- { "LEFT ", 0x0004 },\r
- { "RIGHT ", 0x0008 },\r
- { "A ", 0x0040 },\r
- { "B ", 0x0010 },\r
- { "C ", 0x0020 },\r
- { "A turbo", 0x4000 },\r
- { "B turbo", 0x1000 },\r
- { "C turbo", 0x2000 },\r
- { "START ", 0x0080 },\r
- { "MODE ", 0x0800 },\r
- { "X ", 0x0400 },\r
- { "Y ", 0x0200 },\r
- { "Z ", 0x0100 }\r
-};\r
-\r
-me_bind_action emuctrl_actions[] =\r
-{\r
- { "Load State ", PEV_STATE_LOAD },\r
- { "Save State ", PEV_STATE_SAVE },\r
- { "Prev Save Slot ", PEV_SSLOT_PREV },\r
- { "Next Save Slot ", PEV_SSLOT_NEXT },\r
- { "Switch Renderer ", PEV_SWITCH_RND },\r
- { "Volume Down ", PEV_VOL_DOWN },\r
- { "Volume Up ", PEV_VOL_UP },\r
- { "Fast forward ", PEV_FF },\r
- { "Enter Menu ", PEV_MENU },\r
- { "Pico Next page ", PEV_PICO_PNEXT },\r
- { "Pico Prev page ", PEV_PICO_PPREV },\r
- { "Pico Switch input", PEV_PICO_SWINP },\r
- { NULL, 0 }\r
-};\r
-\r
-static int key_config_loop_wrap(menu_id id, int keys)\r
-{\r
- switch (id) {\r
- case MA_CTRL_PLAYER1:\r
- key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 0);\r
- break;\r
- case MA_CTRL_PLAYER2:\r
- key_config_loop(me_ctrl_actions, array_size(me_ctrl_actions), 1);\r
- break;\r
- case MA_CTRL_EMU:\r
- key_config_loop(emuctrl_actions, array_size(emuctrl_actions) - 1, -1);\r
- break;\r
- default:\r
- break;\r
- }\r
- return 0;\r
-}\r
-\r
-static const char *mgn_dev_name(menu_id id, int *offs)\r
-{\r
- const char *name = NULL;\r
- static int it = 0;\r
-\r
- if (id == MA_CTRL_DEV_FIRST)\r
- it = 0;\r
-\r
- for (; it < IN_MAX_DEVS; it++) {\r
- name = in_get_dev_name(it, 1, 1);\r
- if (name != NULL)\r
- break;\r
- }\r
-\r
- it++;\r
- return name;\r
-}\r
-\r
-static int mh_saveloadcfg(menu_id id, int keys);\r
-static const char *mgn_saveloadcfg(menu_id id, int *offs);\r
-\r
-static menu_entry e_menu_keyconfig[] =\r
-{\r
- mee_handler_id("Player 1", MA_CTRL_PLAYER1, key_config_loop_wrap),\r
- mee_handler_id("Player 2", MA_CTRL_PLAYER2, key_config_loop_wrap),\r
- mee_handler_id("Emulator controls", MA_CTRL_EMU, key_config_loop_wrap),\r
- mee_onoff ("6 button pad", MA_OPT_6BUTTON_PAD, PicoOpt, POPT_6BTN_PAD),\r
- mee_range ("Turbo rate", MA_CTRL_TURBO_RATE, currentConfig.turbo_rate, 1, 30),\r
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_cust_nosave("Save cfg for loaded game", MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_label (""),\r
- mee_label ("Input devices:"),\r
- mee_label_mk (MA_CTRL_DEV_FIRST, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_label_mk (MA_CTRL_DEV_NEXT, mgn_dev_name),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_keyconfig(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_keyconfig, MA_OPT_SAVECFG_GAME, rom_loaded);\r
- me_loop(e_menu_keyconfig, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ SCD options menu ------------\r
-\r
-static const char *mgn_cdopt_ra(menu_id id, int *offs)\r
-{\r
- *offs = -5;\r
- if (PicoCDBuffers <= 0)\r
- return " OFF";\r
- sprintf(static_buff, "%5iK", PicoCDBuffers * 2);\r
- return static_buff;\r
-}\r
-\r
-static int mh_cdopt_ra(menu_id id, int keys)\r
-{\r
- if (keys & PBTN_LEFT) {\r
- PicoCDBuffers >>= 1;\r
- if (PicoCDBuffers < 2)\r
- PicoCDBuffers = 0;\r
- } else {\r
- if (PicoCDBuffers <= 0)\r
- PicoCDBuffers = 1;\r
- PicoCDBuffers <<= 1;\r
- if (PicoCDBuffers > 8*1024)\r
- PicoCDBuffers = 8*1024; // 16M\r
- }\r
- return 0;\r
-}\r
-\r
-static const char h_cdleds[] = "Show power/CD LEDs of emulated console";\r
-static const char h_cdda[] = "Play audio tracks from mp3s/wavs/bins";\r
-static const char h_cdpcm[] = "Emulate PCM audio chip for effects/voices/music";\r
-static const char h_srcart[] = "Emulate the save RAM cartridge accessory\n"\r
- "most games don't need this";\r
-static const char h_scfx[] = "Emulate scale/rotate ASIC chip for graphics effects\n"\r
- "disable to improve performance";\r
-static const char h_bsync[] = "More accurate mode for CPUs (needed for some games)\n"\r
- "disable to improve performance";\r
-\r
-static menu_entry e_menu_cd_options[] =\r
-{\r
- mee_onoff_h("CD LEDs", MA_CDOPT_LEDS, currentConfig.EmuOpt, EOPT_EN_CD_LEDS, h_cdleds),\r
- mee_onoff_h("CDDA audio", MA_CDOPT_CDDA, PicoOpt, POPT_EN_MCD_CDDA, h_cdda),\r
- mee_onoff_h("PCM audio", MA_CDOPT_PCM, PicoOpt, POPT_EN_MCD_PCM, h_cdpcm),\r
- mee_cust ("ReadAhead buffer", MA_CDOPT_READAHEAD, mh_cdopt_ra, mgn_cdopt_ra),\r
- mee_onoff_h("SaveRAM cart", MA_CDOPT_SAVERAM, PicoOpt, POPT_EN_MCD_RAMCART, h_srcart),\r
- mee_onoff_h("Scale/Rot. fx (slow)", MA_CDOPT_SCALEROT_CHIP, PicoOpt, POPT_EN_MCD_GFX, h_scfx),\r
- mee_onoff_h("Better sync (slow)", MA_CDOPT_BETTER_SYNC, PicoOpt, POPT_EN_MCD_PSYNC, h_bsync),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_cd_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
- me_loop(e_menu_cd_options, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ 32X options menu ------------\r
-\r
-// convert from multiplier of VClk\r
-static int mh_opt_sh2cycles(menu_id id, int keys)\r
-{\r
- int *mul = (id == MA_32XOPT_MSH2_CYCLES) ? &p32x_msh2_multiplier : &p32x_ssh2_multiplier;\r
-\r
- if (keys & (PBTN_LEFT|PBTN_RIGHT))\r
- *mul += (keys & PBTN_LEFT) ? -10 : 10;\r
- if (keys & (PBTN_L|PBTN_R))\r
- *mul += (keys & PBTN_L) ? -100 : 100;\r
-\r
- if (*mul < 1)\r
- *mul = 1;\r
- else if (*mul > (10 << SH2_MULTI_SHIFT))\r
- *mul = 10 << SH2_MULTI_SHIFT;\r
-\r
- return 0;\r
-}\r
-\r
-static const char *mgn_opt_sh2cycles(menu_id id, int *offs)\r
-{\r
- int mul = (id == MA_32XOPT_MSH2_CYCLES) ? p32x_msh2_multiplier : p32x_ssh2_multiplier;\r
- \r
- sprintf(static_buff, "%d", 7670 * mul >> SH2_MULTI_SHIFT);\r
- return static_buff;\r
-}\r
-\r
-static const char h_32x_enable[] = "Enable emulation of the 32X addon";\r
-static const char h_pwm[] = "Disabling may improve performance, but break sound";\r
-static const char h_sh2cycles[] = "Cycles/millisecond (similar to DOSBox)\n"\r
- "lower values speed up emulation but break games\n"\r
- "at least 11000 recommended for compatibility";\r
-\r
-static menu_entry e_menu_32x_options[] =\r
-{\r
- mee_onoff_h ("32X enabled", MA_32XOPT_ENABLE_32X, PicoOpt, POPT_EN_32X, h_32x_enable),\r
- mee_enum ("32X renderer", MA_32XOPT_RENDERER, currentConfig.renderer32x, renderer_names32x),\r
- mee_onoff_h ("PWM sound", MA_32XOPT_PWM, PicoOpt, POPT_EN_PWM, h_pwm),\r
- mee_cust_h ("Master SH2 cycles", MA_32XOPT_MSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
- mee_cust_h ("Slave SH2 cycles", MA_32XOPT_SSH2_CYCLES, mh_opt_sh2cycles, mgn_opt_sh2cycles, h_sh2cycles),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_32x_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_32x_options, MA_32XOPT_RENDERER, renderer_names32x != NULL);\r
- me_loop(e_menu_32x_options, &sel, NULL);\r
-\r
- return 0;\r
-}\r
-\r
-// ------------ adv options menu ------------\r
-\r
-static menu_entry e_menu_adv_options[] =\r
-{\r
- mee_onoff ("SRAM/BRAM saves", MA_OPT_SRAM_STATES, currentConfig.EmuOpt, EOPT_EN_SRAM),\r
- mee_onoff ("Disable sprite limit", MA_OPT2_NO_SPRITE_LIM, PicoOpt, POPT_DIS_SPRITE_LIM),\r
- mee_onoff ("Emulate Z80", MA_OPT2_ENABLE_Z80, PicoOpt, POPT_EN_Z80),\r
- mee_onoff ("Emulate YM2612 (FM)", MA_OPT2_ENABLE_YM2612, PicoOpt, POPT_EN_FM),\r
- mee_onoff ("Emulate SN76496 (PSG)", MA_OPT2_ENABLE_SN76496,PicoOpt, POPT_EN_PSG),\r
- mee_onoff ("gzip savestates", MA_OPT2_GZIP_STATES, currentConfig.EmuOpt, EOPT_GZIP_SAVES),\r
- mee_onoff ("Don't save last used ROM", MA_OPT2_NO_LAST_ROM, currentConfig.EmuOpt, EOPT_NO_AUTOSVCFG),\r
- mee_onoff ("Disable idle loop patching",MA_OPT2_NO_IDLE_LOOPS,PicoOpt, POPT_DIS_IDLE_DET),\r
- mee_onoff ("Disable frame limiter", MA_OPT2_NO_FRAME_LIMIT,currentConfig.EmuOpt, EOPT_NO_FRMLIMIT),\r
- MENU_OPTIONS_ADV\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_adv_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
- me_loop(e_menu_adv_options, &sel, NULL);\r
- return 0;\r
-}\r
-\r
-// ------------ gfx options menu ------------\r
-\r
-static menu_entry e_menu_gfx_options[] =\r
-{\r
- mee_enum("Renderer", MA_OPT_RENDERER, currentConfig.renderer, renderer_names),\r
- MENU_OPTIONS_GFX\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_gfx_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_gfx_options, MA_OPT_RENDERER, renderer_names[0] != NULL);\r
- me_loop(e_menu_gfx_options, &sel, NULL);\r
-\r
- return 0;\r
-}\r
-\r
-// ------------ options menu ------------\r
-\r
-static menu_entry e_menu_options[];\r
-\r
-static int sndrate_prevnext(int rate, int dir)\r
-{\r
- static const int rates[] = { 8000, 11025, 16000, 22050, 44100 };\r
- int i;\r
-\r
- for (i = 0; i < 5; i++)\r
- if (rates[i] == rate) break;\r
-\r
- i += dir ? 1 : -1;\r
- if (i > 4) {\r
- if (!(PicoOpt & POPT_EN_STEREO)) {\r
- PicoOpt |= POPT_EN_STEREO;\r
- return rates[0];\r
- }\r
- return rates[4];\r
- }\r
- if (i < 0) {\r
- if (PicoOpt & POPT_EN_STEREO) {\r
- PicoOpt &= ~POPT_EN_STEREO;\r
- return rates[4];\r
- }\r
- return rates[0];\r
- }\r
- return rates[i];\r
-}\r
-\r
-static void region_prevnext(int right)\r
-{\r
- // jp_ntsc=1, jp_pal=2, usa=4, eu=8\r
- static const int rgn_orders[] = { 0x148, 0x184, 0x814, 0x418, 0x841, 0x481 };\r
- int i;\r
-\r
- if (right) {\r
- if (!PicoRegionOverride) {\r
- for (i = 0; i < 6; i++)\r
- if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
- if (i < 5) PicoAutoRgnOrder = rgn_orders[i+1];\r
- else PicoRegionOverride=1;\r
- }\r
- else\r
- PicoRegionOverride <<= 1;\r
- if (PicoRegionOverride > 8)\r
- PicoRegionOverride = 8;\r
- } else {\r
- if (!PicoRegionOverride) {\r
- for (i = 0; i < 6; i++)\r
- if (rgn_orders[i] == PicoAutoRgnOrder) break;\r
- if (i > 0) PicoAutoRgnOrder = rgn_orders[i-1];\r
- }\r
- else\r
- PicoRegionOverride >>= 1;\r
- }\r
-}\r
-\r
-static int mh_opt_misc(menu_id id, int keys)\r
-{\r
- switch (id) {\r
- case MA_OPT_SOUND_QUALITY:\r
- PsndRate = sndrate_prevnext(PsndRate, keys & PBTN_RIGHT);\r
- break;\r
- case MA_OPT_REGION:\r
- region_prevnext(keys & PBTN_RIGHT);\r
- break;\r
- default:\r
- break;\r
- }\r
- return 0;\r
-}\r
-\r
-static int mh_saveloadcfg(menu_id id, int keys)\r
-{\r
- int ret;\r
-\r
- if (keys & (PBTN_LEFT|PBTN_RIGHT)) { // multi choice\r
- config_slot += (keys & PBTN_LEFT) ? -1 : 1;\r
- if (config_slot < 0) config_slot = 9;\r
- else if (config_slot > 9) config_slot = 0;\r
- me_enable(e_menu_options, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
- return 0;\r
- }\r
-\r
- switch (id) {\r
- case MA_OPT_SAVECFG:\r
- case MA_OPT_SAVECFG_GAME:\r
- if (emu_write_config(id == MA_OPT_SAVECFG_GAME ? 1 : 0))\r
- me_update_msg("config saved");\r
- else\r
- me_update_msg("failed to write config");\r
- break;\r
- case MA_OPT_LOADCFG:\r
- ret = emu_read_config(rom_fname_loaded, 1);\r
- if (!ret) ret = emu_read_config(NULL, 1);\r
- if (ret) me_update_msg("config loaded");\r
- else me_update_msg("failed to load config");\r
- break;\r
- default:\r
- return 0;\r
- }\r
-\r
- return 1;\r
-}\r
-\r
-static int mh_restore_defaults(menu_id id, int keys)\r
-{\r
- emu_set_defconfig();\r
- me_update_msg("defaults restored");\r
- return 1;\r
-}\r
-\r
-static const char *mgn_opt_fskip(menu_id id, int *offs)\r
-{\r
- if (currentConfig.Frameskip < 0)\r
- return "Auto";\r
- sprintf(static_buff, "%d", currentConfig.Frameskip);\r
- return static_buff;\r
-}\r
-\r
-static const char *mgn_opt_sound(menu_id id, int *offs)\r
-{\r
- const char *str2;\r
- *offs = -8;\r
- str2 = (PicoOpt & POPT_EN_STEREO) ? "stereo" : "mono";\r
- sprintf(static_buff, "%5iHz %s", PsndRate, str2);\r
- return static_buff;\r
-}\r
-\r
-static const char *mgn_opt_region(menu_id id, int *offs)\r
-{\r
- static const char *names[] = { "Auto", " Japan NTSC", " Japan PAL", " USA", " Europe" };\r
- static const char *names_short[] = { "", " JP", " JP", " US", " EU" };\r
- int code = PicoRegionOverride;\r
- int u, i = 0;\r
-\r
- *offs = -6;\r
- if (code) {\r
- code <<= 1;\r
- while ((code >>= 1)) i++;\r
- if (i > 4)\r
- return "unknown";\r
- return names[i];\r
- } else {\r
- strcpy(static_buff, "Auto:");\r
- for (u = 0; u < 3; u++) {\r
- code = (PicoAutoRgnOrder >> u*4) & 0xf;\r
- for (i = 0; code; code >>= 1, i++)\r
- ;\r
- strcat(static_buff, names_short[i]);\r
- }\r
- return static_buff;\r
- }\r
-}\r
-\r
-static const char *mgn_saveloadcfg(menu_id id, int *offs)\r
-{\r
- static_buff[0] = 0;\r
- if (config_slot != 0)\r
- sprintf(static_buff, "[%i]", config_slot);\r
- return static_buff;\r
-}\r
-\r
-static const char *men_confirm_save[] = { "OFF", "writes", "loads", "both", NULL };\r
-static const char h_confirm_save[] = "Ask for confirmation when overwriting save,\n"\r
- "loading state or both";\r
-\r
-static menu_entry e_menu_options[] =\r
-{\r
- mee_range ("Save slot", MA_OPT_SAVE_SLOT, state_slot, 0, 9),\r
- mee_range_cust("Frameskip", MA_OPT_FRAMESKIP, currentConfig.Frameskip, -1, 16, mgn_opt_fskip),\r
- mee_cust ("Region", MA_OPT_REGION, mh_opt_misc, mgn_opt_region),\r
- mee_onoff ("Show FPS", MA_OPT_SHOW_FPS, currentConfig.EmuOpt, EOPT_SHOW_FPS),\r
- mee_onoff ("Enable sound", MA_OPT_ENABLE_SOUND, currentConfig.EmuOpt, EOPT_EN_SOUND),\r
- mee_cust ("Sound Quality", MA_OPT_SOUND_QUALITY, mh_opt_misc, mgn_opt_sound),\r
- mee_enum_h ("Confirm savestate", MA_OPT_CONFIRM_STATES,currentConfig.confirm_save, men_confirm_save, h_confirm_save),\r
- mee_range (cpu_clk_name, MA_OPT_CPU_CLOCKS, currentConfig.CPUclock, 20, 900),\r
- mee_handler ("[Display options]", menu_loop_gfx_options),\r
- mee_handler ("[Sega/Mega CD options]", menu_loop_cd_options),\r
- mee_handler ("[32X options]", menu_loop_32x_options),\r
- mee_handler ("[Advanced options]", menu_loop_adv_options),\r
- mee_cust_nosave("Save global config", MA_OPT_SAVECFG, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_cust_nosave("Save cfg for loaded game",MA_OPT_SAVECFG_GAME, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_cust_nosave("Load cfg from profile", MA_OPT_LOADCFG, mh_saveloadcfg, mgn_saveloadcfg),\r
- mee_handler ("Restore defaults", mh_restore_defaults),\r
- mee_end,\r
-};\r
-\r
-static int menu_loop_options(menu_id id, int keys)\r
-{\r
- static int sel = 0;\r
-\r
- me_enable(e_menu_options, MA_OPT_SAVECFG_GAME, rom_loaded);\r
- me_enable(e_menu_options, MA_OPT_LOADCFG, config_slot != config_slot_current);\r
-\r
- me_loop(e_menu_options, &sel, NULL);\r
-\r
- return 0;\r
-}\r
-\r
-// ------------ debug menu ------------\r
-\r
-#include <pico/debug.h>\r
-\r
-extern void SekStepM68k(void);\r
-\r
-static void mplayer_loop(void)\r
-{\r
- pemu_sound_start();\r
-\r
- while (1)\r
- {\r
- PDebugZ80Frame();\r
- if (in_menu_wait_any(0) & PBTN_MA3)\r
- break;\r
- pemu_sound_wait();\r
- }\r
-\r
- pemu_sound_stop();\r
-}\r
-\r
-static void draw_text_debug(const char *str, int skip, int from)\r
-{\r
- const char *p;\r
- int line;\r
-\r
- p = str;\r
- while (skip-- > 0)\r
- {\r
- while (*p && *p != '\n')\r
- p++;\r
- if (*p == 0 || p[1] == 0)\r
- return;\r
- p++;\r
- }\r
-\r
- str = p;\r
- for (line = from; line < g_screen_height / me_sfont_h; line++)\r
- {\r
- smalltext_out16(1, line * me_sfont_h, str, 0xffff);\r
- while (*p && *p != '\n')\r
- p++;\r
- if (*p == 0)\r
- break;\r
- p++; str = p;\r
- }\r
-}\r
-\r
-#ifdef __GNUC__\r
-#define COMPILER "gcc " __VERSION__\r
-#else\r
-#define COMPILER\r
-#endif\r
-\r
-static void draw_frame_debug(void)\r
-{\r
- char layer_str[48] = "layers: ";\r
- if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1);\r
- if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1);\r
- if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6);\r
- if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6);\r
- if (PicoDrawMask & PDRAW_32X_ON) memcpy(layer_str + 26, "32x", 4);\r
-\r
- memset(g_screen_ptr, 0, g_screen_width * g_screen_height * 2);\r
- pemu_forced_frame(0);\r
- smalltext_out16(4, 1, "build: r" REVISION " "__DATE__ " " __TIME__ " " COMPILER, 0xffff);\r
- smalltext_out16(4, g_screen_height - me_sfont_h, layer_str, 0xffff);\r
-}\r
-\r
-static void debug_menu_loop(void)\r
-{\r
- int inp, mode = 0;\r
- int spr_offs = 0, dumped = 0;\r
- char *tmp;\r
-\r
- while (1)\r
- {\r
- switch (mode)\r
- {\r
- case 0: plat_video_menu_begin();\r
- tmp = PDebugMain();\r
- plat_debug_cat(tmp);\r
- draw_text_debug(tmp, 0, 0);\r
- if (dumped) {\r
- smalltext_out16(g_screen_width - 6 * me_sfont_h,\r
- g_screen_height - me_mfont_h, "dumped", 0xffff);\r
- dumped = 0;\r
- }\r
- break;\r
- case 1: draw_frame_debug(); break;\r
- case 2: memset(g_screen_ptr, 0, g_screen_width * g_screen_height * 2);\r
- pemu_forced_frame(0);\r
- menu_darken_bg(g_screen_ptr, g_screen_ptr, g_screen_width * g_screen_height, 0);\r
- PDebugShowSpriteStats((unsigned short *)g_screen_ptr + (g_screen_height/2 - 240/2)*g_screen_width +\r
- g_screen_width/2 - 320/2, g_screen_width); break;\r
- case 3: memset(g_screen_ptr, 0, g_screen_width * g_screen_height * 2);\r
- PDebugShowPalette(g_screen_ptr, g_screen_width);\r
- PDebugShowSprite((unsigned short *)g_screen_ptr + g_screen_width*120 + g_screen_width/2 + 16,\r
- g_screen_width, spr_offs);\r
- draw_text_debug(PDebugSpriteList(), spr_offs, 6);\r
- break;\r
- case 4: plat_video_menu_begin();\r
- tmp = PDebug32x();\r
- draw_text_debug(tmp, 0, 0);\r
- break;\r
- }\r
- plat_video_menu_end();\r
-\r
- inp = in_menu_wait(PBTN_MOK|PBTN_MBACK|PBTN_MA2|PBTN_MA3|PBTN_L|PBTN_R |\r
- PBTN_UP|PBTN_DOWN|PBTN_LEFT|PBTN_RIGHT, 70);\r
- if (inp & PBTN_MBACK) return;\r
- if (inp & PBTN_L) { mode--; if (mode < 0) mode = 4; }\r
- if (inp & PBTN_R) { mode++; if (mode > 4) mode = 0; }\r
- switch (mode)\r
- {\r
- case 0:\r
- if (inp & PBTN_MOK)\r
- PDebugCPUStep();\r
- if (inp & PBTN_MA3) {\r
- while (inp & PBTN_MA3)\r
- inp = in_menu_wait_any(-1);\r
- mplayer_loop();\r
- }\r
- if ((inp & (PBTN_MA2|PBTN_LEFT)) == (PBTN_MA2|PBTN_LEFT)) {\r
- mkdir("dumps", 0777);\r
- PDebugDumpMem();\r
- while (inp & PBTN_MA2) inp = in_menu_wait_any(-1);\r
- dumped = 1;\r
- }\r
- break;\r
- case 1:\r
- if (inp & PBTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON;\r
- if (inp & PBTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON;\r
- if (inp & PBTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON;\r
- if (inp & PBTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON;\r
- if (inp & PBTN_MA2) PicoDrawMask ^= PDRAW_32X_ON;\r
- if (inp & PBTN_MOK) {\r
- PsndOut = NULL; // just in case\r
- PicoSkipFrame = 1;\r
- PicoFrame();\r
- PicoSkipFrame = 0;\r
- while (inp & PBTN_MOK) inp = in_menu_wait_any(-1);\r
- }\r
- break;\r
- case 3:\r
- if (inp & PBTN_DOWN) spr_offs++;\r
- if (inp & PBTN_UP) spr_offs--;\r
- if (spr_offs < 0) spr_offs = 0;\r
- break;\r
- }\r
- }\r
-}\r
-\r
-// ------------ main menu ------------\r
-\r
-static char *romsel_run(void)\r
-{\r
- char *ret, *sel_name;\r
-\r
- sel_name = malloc(sizeof(rom_fname_loaded));\r
- if (sel_name == NULL)\r
- return NULL;\r
- strcpy(sel_name, rom_fname_loaded);\r
-\r
- ret = menu_loop_romsel(sel_name, sizeof(rom_fname_loaded));\r
- free(sel_name);\r
- return ret;\r
-}\r
-\r
-static int main_menu_handler(menu_id id, int keys)\r
-{\r
- char *ret_name;\r