- // The ARM arch uses SDL, and SDL requires you to know what resolution
- // you want. Define the resolution for ARM arch builds here.
- // Placed in common.h for use with video.c and gui.c.
-
- #ifndef PC_BUILD
-
- #define GP2X_SCREEN_WIDTH 320
- #define GP2X_SCREEN_HEIGHT 240
-
- #define GIZ_SCREEN_WIDTH 320
- #define GIZ_SCREEN_HEIGHT 240
-
- #ifdef GP2X_BUILD
- #define SDL_SCREEN_WIDTH GP2X_SCREEN_WIDTH
- #define SDL_SCREEN_HEIGHT GP2X_SCREEN_HEIGHT
-
- #elif defined(GIZ_BUILD)
-
- #define SDL_SCREEN_WIDTH GIZ_SCREEN_WIDTH
- #define SDL_SCREEN_HEIGHT GIZ_SCREEN_HEIGHT
- #endif
-
- #endif
-