+ case SACTION_SCREENSHOT:
+ {
+ void *scrbuf;
+ int w, h, bpp;
+ time_t t = time(NULL);
+ struct tm *tb = localtime(&t);
+ int ti = tb->tm_yday * 1000000 + tb->tm_hour * 10000 +
+ tb->tm_min * 100 + tb->tm_sec;
+
+ scrbuf = pl_prepare_screenshot(&w, &h, &bpp);
+ get_gameid_filename(buf, sizeof(buf),
+ "screenshots/%.32s-%.9s.%d.png", ti);
+ ret = -1;
+ if (scrbuf != 0 && bpp == 16)
+ ret = writepng(buf, scrbuf, w, h);
+ if (ret == 0)
+ snprintf(hud_msg, sizeof(hud_msg), "SCREENSHOT TAKEN");
+ break;
+ }