#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
#include "../libpcsxcore/cdrom.h"
#include "../libpcsxcore/cdriso.h"
#include "../libpcsxcore/cheat.h"
static int memcard1_sel, memcard2_sel;
int g_opts, g_scaler, g_gamma = 100;
int soft_scaling, analog_deadzone; // for Caanoo
static int memcard1_sel, memcard2_sel;
int g_opts, g_scaler, g_gamma = 100;
int soft_scaling, analog_deadzone; // for Caanoo
#define MENU_SHOW_SCALER2 0
#define MENU_SHOW_NUBS_BTNS 0
#define MENU_SHOW_VIBRATION 0
#define MENU_SHOW_DEADZONE 0
#define MENU_SHOW_MINIMIZE 0
#define MENU_SHOW_SCALER2 0
#define MENU_SHOW_NUBS_BTNS 0
#define MENU_SHOW_VIBRATION 0
#define MENU_SHOW_DEADZONE 0
#define MENU_SHOW_MINIMIZE 0
+ CE_INTVAL(plat_target.vout_method),
+ CE_INTVAL(plat_target.hwfilter),
+ CE_INTVAL(plat_target.vout_fullscreen),
w = psx_widths[(gpu->ulStatus >> 16) & 7];
tmp = gpu->ulControl[7];
h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
if (gpu->ulStatus & 0x80000) // doubleheight
h *= 2;
w = psx_widths[(gpu->ulStatus >> 16) & 7];
tmp = gpu->ulControl[7];
h = ((tmp >> 10) & 0x3ff) - (tmp & 0x3ff);
if (gpu->ulStatus & 0x80000) // doubleheight
h *= 2;
x = max(0, g_menuscreen_w - w) & ~3;
y = max(0, g_menuscreen_h / 2 - h / 2);
x = max(0, g_menuscreen_w - w) & ~3;
y = max(0, g_menuscreen_h / 2 - h / 2);
{ "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
{ "Next Save Slot ", 1 << SACTION_NEXT_SSLOT },
{ "Toggle Frameskip ", 1 << SACTION_TOGGLE_FSKIP },
{ "Take Screenshot ", 1 << SACTION_SCREENSHOT },
#endif
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
#endif
{ "Enter Menu ", 1 << SACTION_ENTER_MENU },
{ "Gun Trigger ", 1 << SACTION_GUN_TRIGGER },
static const char *men_dummy[] = { NULL };
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
static const char *men_dummy[] = { NULL };
static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n"
"using d-pad or move it using R+d-pad";
static const char h_soft_filter[] = "Works only if game uses low resolution modes";
static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
static const char h_soft_filter[] = "Works only if game uses low resolution modes";
static const char h_gamma[] = "Gamma/brightness adjustment (default 100)";
static menu_entry e_menu_gfx_options[] =
{
mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
static menu_entry e_menu_gfx_options[] =
{
mee_enum ("Scaler", MA_OPT_VARSCALER, g_scaler, men_scaler),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
mee_onoff ("Software Scaling", MA_OPT_SCALER2, soft_scaling, 1),
- mee_enum ("Hardware Filter", MA_OPT_HWFILTER, filter, men_dummy),
+ mee_enum ("Hardware Filter", MA_OPT_HWFILTER, plat_target.hwfilter, men_dummy),
mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
// mee_onoff ("Vsync", 0, vsync, 1),
mee_enum_h ("Software Filter", MA_OPT_SWFILTER, soft_filter, men_soft_filter, h_soft_filter),
mee_range_h ("Gamma adjustment", MA_OPT_GAMMA, g_gamma, 1, 200, h_gamma),
// mee_onoff ("Vsync", 0, vsync, 1),
static const char h_cfg_cpul[] = "Shows CPU usage in %";
static const char h_cfg_spu[] = "Shows active SPU channels\n"
"(green: normal, red: fmod, blue: noise)";
static const char h_cfg_cpul[] = "Shows CPU usage in %";
static const char h_cfg_spu[] = "Shows active SPU channels\n"
"(green: normal, red: fmod, blue: noise)";
"(timing hack, breaks other games)";
static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
"(timing hack, breaks other games)";
"(timing hack, breaks other games)";
static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n"
"(timing hack, breaks other games)";
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n"
"Might be useful to overcome some dynarec bugs";
static const char h_cfg_shacks[] = "Breaks games but may give better performance\n"
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl),
mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa),
mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda),
- mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
+ //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio),
mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
//mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq),
//mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1),
mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2),
mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc),
mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks),
mee_end,
&& plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
&& plat_target.cpu_clock_get != NULL && cpu_clock_st > 0;
me_enable(e_menu_gfx_options, MA_OPT_CPU_CLOCKS, i);
+ i = me_id2offset(e_menu_gfx_options, MA_OPT_VOUT_MODE);
+ e_menu_gfx_options[i].data = plat_target.vout_methods;
+ me_enable(e_menu_gfx_options, MA_OPT_VOUT_MODE,
+ plat_target.vout_methods != NULL);
+
i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
e_menu_gfx_options[i].data = plat_target.hwfilters;
me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
i = me_id2offset(e_menu_gfx_options, MA_OPT_HWFILTER);
e_menu_gfx_options[i].data = plat_target.hwfilters;
me_enable(e_menu_gfx_options, MA_OPT_HWFILTER,
me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
#endif
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
me_enable(e_menu_gfx_options, MA_OPT_SWFILTER, 0);
#endif
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER, MENU_SHOW_VARSCALER);
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);
me_enable(e_menu_gfx_options, MA_OPT_VARSCALER_C, MENU_SHOW_VARSCALER);
me_enable(e_menu_gfx_options, MA_OPT_SCALER2, MENU_SHOW_SCALER2);
me_enable(e_menu_keyconfig, MA_CTRL_NUBS_BTNS, MENU_SHOW_NUBS_BTNS);