+void menu_finish(void);
+
+void menu_notify_mode_change(int w, int h, int bpp);
+int menu_load_config(int is_game);
+
+enum g_opts_opts {
+ OPT_SHOWFPS = 1 << 0,
+ OPT_SHOWCPU = 1 << 1,
+ OPT_NO_FRAMELIM = 1 << 2,
+ OPT_SHOWSPU = 1 << 3,
+ OPT_TSGUN_NOTRIGGER = 1 << 4,
+};
+
+enum g_scaler_opts {
+ SCALE_1_1,
+ SCALE_2_2,
+ SCALE_4_3,
+ SCALE_4_3v2,
+ SCALE_FULLSCREEN,
+ SCALE_CUSTOM,
+};
+
+enum g_soft_filter_opts {
+ SOFT_FILTER_NONE,
+ SOFT_FILTER_SCALE2X,
+ SOFT_FILTER_EAGLE2X,
+};
+
+extern int g_opts, g_scaler, g_gamma;
+extern int scanlines, scanline_level;
+extern int soft_scaling, analog_deadzone;
+extern int soft_filter;
+
+extern int g_menuscreen_w;
+extern int g_menuscreen_h;