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input changes part3
[pcsx_rearmed.git]
/
frontend
/
plat_sdl.c
diff --git
a/frontend/plat_sdl.c
b/frontend/plat_sdl.c
index
4e77dc3
..
5f29b90
100644
(file)
--- a/
frontend/plat_sdl.c
+++ b/
frontend/plat_sdl.c
@@
-147,8
+147,9
@@
void plat_init(void)
SDL_WM_SetCaption("PCSX-ReARMed " REV, NULL);
shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
SDL_WM_SetCaption("PCSX-ReARMed " REV, NULL);
shadow_size = g_menuscreen_w * g_menuscreen_h * 2;
- if (shadow_size < 640 * 512 * 2)
- shadow_size = 640 * 512 * 2;
+ // alloc enough for double res. rendering
+ if (shadow_size < 1024 * 512 * 2)
+ shadow_size = 1024 * 512 * 2;
shadow_fb = malloc(shadow_size);
menubg_img = malloc(shadow_size);
shadow_fb = malloc(shadow_size);
menubg_img = malloc(shadow_size);
@@
-336,7
+337,7
@@
void *plat_prepare_screenshot(int *w, int *h, int *bpp)
return 0;
}
return 0;
}
-void plat_trigger_vibrate(int
is_strong
)
+void plat_trigger_vibrate(int
pad, int low, int high
)
{
}
{
}