+static const struct in_default_bind in_sdl_defbinds[] = {
+ { SDLK_UP, IN_BINDTYPE_PLAYER12, DKEY_UP },
+ { SDLK_DOWN, IN_BINDTYPE_PLAYER12, DKEY_DOWN },
+ { SDLK_LEFT, IN_BINDTYPE_PLAYER12, DKEY_LEFT },
+ { SDLK_RIGHT, IN_BINDTYPE_PLAYER12, DKEY_RIGHT },
+ { SDLK_d, IN_BINDTYPE_PLAYER12, DKEY_TRIANGLE },
+ { SDLK_z, IN_BINDTYPE_PLAYER12, DKEY_CROSS },
+ { SDLK_x, IN_BINDTYPE_PLAYER12, DKEY_CIRCLE },
+ { SDLK_s, IN_BINDTYPE_PLAYER12, DKEY_SQUARE },
+ { SDLK_v, IN_BINDTYPE_PLAYER12, DKEY_START },
+ { SDLK_c, IN_BINDTYPE_PLAYER12, DKEY_SELECT },
+ { SDLK_w, IN_BINDTYPE_PLAYER12, DKEY_L1 },
+ { SDLK_r, IN_BINDTYPE_PLAYER12, DKEY_R1 },
+ { SDLK_e, IN_BINDTYPE_PLAYER12, DKEY_L2 },
+ { SDLK_t, IN_BINDTYPE_PLAYER12, DKEY_R2 },
+ { SDLK_ESCAPE, IN_BINDTYPE_EMU, SACTION_ENTER_MENU },
+ { SDLK_F1, IN_BINDTYPE_EMU, SACTION_SAVE_STATE },
+ { SDLK_F2, IN_BINDTYPE_EMU, SACTION_LOAD_STATE },
+ { SDLK_F3, IN_BINDTYPE_EMU, SACTION_PREV_SSLOT },
+ { SDLK_F4, IN_BINDTYPE_EMU, SACTION_NEXT_SSLOT },
+ { SDLK_F5, IN_BINDTYPE_EMU, SACTION_TOGGLE_FSKIP },
+ { SDLK_F6, IN_BINDTYPE_EMU, SACTION_SCREENSHOT },
+ { SDLK_F7, IN_BINDTYPE_EMU, SACTION_TOGGLE_FPS },
+ { SDLK_F8, IN_BINDTYPE_EMU, SACTION_SWITCH_DISPMODE },
+ { SDLK_F11, IN_BINDTYPE_EMU, SACTION_TOGGLE_FULLSCREEN },
+ { SDLK_BACKSPACE, IN_BINDTYPE_EMU, SACTION_FAST_FORWARD },
+ { 0, 0, 0 }