- /* doing input here because the pad is polled
- * thousands of times for some reason */
- int actions[IN_BINDTYPE_COUNT] = { 0, };
-
- in_update(actions);
- if (actions[IN_BINDTYPE_EMU] & PEV_MENU)
- stop = 1;
- keystate = actions[IN_BINDTYPE_PLAYER12];
-