+ if (in_type == PSE_PAD_TYPE_ANALOGPAD)
+ in_update_analogs();
+ emu_act = actions[IN_BINDTYPE_EMU];
+ if (emu_act) {
+ int which = 0;
+ for (; !(emu_act & 1); emu_act >>= 1, which++)
+ ;
+ emu_act = which;
+ }
+ emu_set_action(emu_act);
+
+ in_keystate = actions[IN_BINDTYPE_PLAYER12];